API Reference: Frame Statistics

This is the API reference for the functions, classes, and enums in the renderdoc module which represents the underlying interface that the UI is built on top of. For more high-level information and instructions on using the python API, see Python API.

class renderdoc.FrameStatistics

Contains all the available statistics about the captured frame.

Currently this information is only available on D3D11 and is fairly API-centric.

blends

Information about blend state binds.

Type

BlendStats

constants

A list of constant buffer bind statistics, one per each stage.

Type

List[ConstantBindStats]

depths

Information about depth-stencil state binds.

Type

DepthStencilStats

dispatches

Information about compute dispatches.

Type

DispatchStats

draws

Information about drawcalls.

Type

DrawcallStats

indices

Information about index buffer binds.

Type

IndexBindStats

layouts

Information about vertex layout binds.

Type

LayoutBindStats

outputs

Information about output merger and UAV binds.

Type

OutputTargetStats

rasters

Information about rasterizer state binds.

Type

RasterizationStats

recorded

True if the statistics in this structure are valid.

resources

A list of resource bind statistics, one per each stage.

Type

List[ResourceBindStats]

samplers

A list of sampler bind statistics, one per each stage.

Type

List[SamplerBindStats]

shaders

A list of shader bind statistics, one per each stage.

Type

List[ShaderChangeStats]

updates

Information about resource contents updates.

Type

ResourceUpdateStats

vertices

Information about vertex buffer binds.

Type

VertexBindStats

Resource Statistics

class renderdoc.ResourceUpdateStats

Contains the statistics for resource updates in a frame.

BucketType

The type of buckets being used. See BucketRecordType.

BucketCount

How many buckets there are in the arrays.

calls

How many function calls were made.

clients

How many of calls were mapped pointers written by the CPU.

servers

How many of calls were batched updates written in the command queue.

sizes

A bucketed list over the number of bytes in the update.

Type

List[int]

types

A list with one element for each type in TextureType.

The Nth element contains the number of times a resource of that type was updated.

Type

List[int]

class renderdoc.BucketRecordType(value)

The type of bucketing method for recording statistics.

Linear

Each bucket contains a fixed number of elements. The highest bucket also accumulates any values too high for any of the buckets.

Pow2

Each bucket holds twice as many elements as the previous one, with the first bucket containing just 1 (bucket index is log2(value)).

Drawcall Statistics

class renderdoc.DrawcallStats

Contains the statistics for draws in a frame.

BucketType

The type of buckets being used. See BucketRecordType.

BucketSize

How many elements each bucket contains.

BucketCount

How many buckets there are in the arrays.

calls

How many draw calls were made.

counts

A bucketed list over the number of instances in the draw.

Type

List[int]

indirect

How many of calls were indirect.

instanced

How many of calls were instanced.

class renderdoc.DispatchStats

Contains the statistics for compute dispatches in a frame.

calls

How many dispatch calls were made.

indirect

How many of calls were indirect.

Shader Statistics

class renderdoc.ConstantBindStats

Contains the statistics for constant binds in a frame.

BucketType

The type of buckets being used. See BucketRecordType.

BucketCount

How many buckets there are in the arrays.

bindslots

A list where the Nth element contains the number of calls that bound N buffers.

Type

List[int]

calls

How many function calls were made.

nulls

How many objects were unbound.

sets

How many objects were bound.

sizes

A bucketed list over the sizes of buffers bound.

Type

List[int]

class renderdoc.SamplerBindStats

Contains the statistics for sampler binds in a frame.

bindslots

A list where the Nth element contains the number of calls that bound N samplers.

Type

List[int]

calls

How many function calls were made.

nulls

How many objects were unbound.

sets

How many objects were bound.

class renderdoc.ResourceBindStats

Contains the statistics for resource binds in a frame.

bindslots

A list where the Nth element contains the number of calls that bound N resources.

Type

List[int]

calls

How many function calls were made.

nulls

How many objects were unbound.

sets

How many objects were bound.

types

A list with one element for each type in TextureType.

The Nth element contains the number of times a resource of that type was bound.

Type

List[int]

class renderdoc.ShaderChangeStats

Contains the statistics for shader binds in a frame.

calls

How many function calls were made.

nulls

How many objects were unbound.

redundants

How many calls made no change due to the existing bind being identical.

sets

How many objects were bound.

Fixed Function Statistics

class renderdoc.IndexBindStats

Contains the statistics for index buffer binds in a frame.

calls

How many function calls were made.

nulls

How many objects were unbound.

sets

How many objects were bound.

class renderdoc.VertexBindStats

Contains the statistics for vertex buffer binds in a frame.

bindslots

A list where the Nth element contains the number of calls that bound N vertex buffers.

Type

List[int]

calls

How many function calls were made.

nulls

How many objects were unbound.

sets

How many objects were bound.

class renderdoc.LayoutBindStats

Contains the statistics for vertex layout binds in a frame.

calls

How many function calls were made.

nulls

How many objects were unbound.

sets

How many objects were bound.

class renderdoc.BlendStats

Contains the statistics for blend state binds in a frame.

calls

How many function calls were made.

nulls

How many objects were unbound.

redundants

How many calls made no change due to the existing bind being identical.

sets

How many objects were bound.

class renderdoc.DepthStencilStats

Contains the statistics for depth stencil state binds in a frame.

calls

How many function calls were made.

nulls

How many objects were unbound.

redundants

How many calls made no change due to the existing bind being identical.

sets

How many objects were bound.

class renderdoc.RasterizationStats

Contains the statistics for rasterizer state binds in a frame.

calls

How many function calls were made.

nulls

How many objects were unbound.

rects

A list where the Nth element contains the number of calls that bound N scissor rects.

Type

List[int]

redundants

How many calls made no change due to the existing bind being identical.

sets

How many objects were bound.

viewports

A list where the Nth element contains the number of calls that bound N viewports.

Type

List[int]

class renderdoc.OutputTargetStats

Contains the statistics for output merger or UAV binds in a frame.

bindslots

A list where the Nth element contains the number of calls that bound N targets.

Type

List[int]

calls

How many function calls were made.

nulls

How many objects were unbound.

sets

How many objects were bound.