Tip #28 - Mesh VS Output camera settings

The VS Output pane in the mesh viewer will attempt to guess your projection matrix to unproject the vertices into camera space. It assumes a perspective projection and guesses the near and far planes, and matches the aspect ratio to the current output target.

If these parameters are incorrect - e.g. you are using an orthographic projection or the near/far guesses are wrong, you can override them by opening the view settings with the cog icon.