d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000788: [03:55:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 000788: [03:55:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000788: [03:55:08] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000788: [03:55:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000788: [03:55:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7308 RDOC 007308: [03:55:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 007308: [03:55:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007308: [03:55:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007308: [03:55:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007308: [03:55:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007308: [03:55:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007308: [03:55:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007308: [03:55:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007308: [03:55:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007308: [03:55:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007308: [03:55:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007308: [03:55:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007308: [03:55:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007308: [03:55:08] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 000788: [03:55:08] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [7308] RDOC 007308: [03:55:08] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007308: [03:55:08] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000021FFF2FBE98 RDOC 007308: [03:55:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007308: [03:55:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007308: [03:55:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000021FFF2FBE98 RDOC 007308: [03:55:08] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007308: [03:55:08] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000021FFF2FBE98 RDOC 007308: [03:55:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007308: [03:55:08] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000021FFF2FBE98 / 0x00000000000701B4 RDOC 007308: [03:55:08] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007308: [03:55:08] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000788: [03:55:08] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 007308: [03:55:08] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007308: [03:55:08] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 007308: [03:55:08] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007308: [03:55:08] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007308: [03:55:08] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 007308: [03:55:08] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007308: [03:55:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39162 (1.56 %) RDOC 007308: [03:55:08] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.046249 seconds RDOC 007308: [03:55:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 007308: [03:55:08] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 007308: [03:55:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 000788: [03:55:08] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (45473 bytes) (time 1691981708) 2527 byte thumbnail RDOC 000788: [03:55:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 000788: [03:55:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000788: [03:55:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000788: [03:55:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000788: [03:55:09] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000788: [03:55:09] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000788: [03:55:10] d3d11_replay.cpp(4426) - Log - Created device. RDOC 000788: [03:55:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000788: [03:55:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000788: [03:55:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000788: [03:55:10] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000788: [03:55:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000788: [03:55:10] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 25.026 ms RDOC 000788: [03:55:10] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 000788: [03:55:10] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 000788: [03:55:10] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 000788: [03:55:10] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 000788: [03:55:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008584: [03:55:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008584: [03:55:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008584: [03:55:10] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008584: [03:55:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008584: [03:55:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12724 RDOC 012724: [03:55:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012724: [03:55:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012724: [03:55:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012724: [03:55:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012724: [03:55:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012724: [03:55:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012724: [03:55:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012724: [03:55:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012724: [03:55:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012724: [03:55:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012724: [03:55:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012724: [03:55:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012724: [03:55:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012724: [03:55:10] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008584: [03:55:10] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12724] RDOC 012724: [03:55:10] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012724: [03:55:11] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000026CBB84B5E8 RDOC 012724: [03:55:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012724: [03:55:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012724: [03:55:11] core.cpp(2028) - Log - Removing device frame capturer for 0x0000026CBB84B5E8 RDOC 012724: [03:55:11] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012724: [03:55:11] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000026CBB84B5E8 RDOC 012724: [03:55:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012724: [03:55:11] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000026CBB84B5E8 / 0x0000000000090088 RDOC 012724: [03:55:11] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012724: [03:55:11] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008584: [03:55:11] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 012724: [03:55:11] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012724: [03:55:11] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 012724: [03:55:11] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012724: [03:55:11] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012724: [03:55:11] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 012724: [03:55:11] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012724: [03:55:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 60403 (2.36 %) RDOC 012724: [03:55:11] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.045095 seconds RDOC 012724: [03:55:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 012724: [03:55:11] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 012724: [03:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 008584: [03:55:11] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (70382 bytes) (time 1691981711) 5476 byte thumbnail RDOC 008584: [03:55:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 008584: [03:55:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008584: [03:55:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008584: [03:55:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008584: [03:55:12] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008584: [03:55:12] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008584: [03:55:13] d3d11_replay.cpp(4426) - Log - Created device. RDOC 008584: [03:55:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008584: [03:55:13] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008584: [03:55:13] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008584: [03:55:13] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008584: [03:55:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008584: [03:55:13] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 19.808 ms RDOC 008584: [03:55:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004732: [03:55:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 004732: [03:55:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004732: [03:55:13] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004732: [03:55:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004732: [03:55:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12880 RDOC 012880: [03:55:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012880: [03:55:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012880: [03:55:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012880: [03:55:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012880: [03:55:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012880: [03:55:13] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012880: [03:55:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012880: [03:55:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012880: [03:55:13] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012880: [03:55:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012880: [03:55:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012880: [03:55:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012880: [03:55:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012880: [03:55:13] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004732: [03:55:13] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12880] RDOC 012880: [03:55:13] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012880: [03:55:13] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002289829B658 RDOC 012880: [03:55:13] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012880: [03:55:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012880: [03:55:13] core.cpp(2028) - Log - Removing device frame capturer for 0x000002289829B658 RDOC 012880: [03:55:14] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012880: [03:55:14] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002289829B658 RDOC 012880: [03:55:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012880: [03:55:14] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002289829B658 / 0x00000000000A0088 RDOC 012880: [03:55:14] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012880: [03:55:14] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004732: [03:55:14] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 012880: [03:55:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012880: [03:55:14] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 012880: [03:55:14] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012880: [03:55:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012880: [03:55:14] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 012880: [03:55:14] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012880: [03:55:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 32145 (5.63 %) RDOC 012880: [03:55:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.057793 seconds RDOC 012880: [03:55:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012880: [03:55:14] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 012880: [03:55:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 004732: [03:55:14] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (41894 bytes) (time 1691981714) 5116 byte thumbnail RDOC 004732: [03:55:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 004732: [03:55:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004732: [03:55:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004732: [03:55:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004732: [03:55:15] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004732: [03:55:15] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004732: [03:55:15] d3d11_replay.cpp(4426) - Log - Created device. RDOC 004732: [03:55:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004732: [03:55:15] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004732: [03:55:15] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004732: [03:55:15] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004732: [03:55:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004732: [03:55:15] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.521 ms RDOC 004732: [03:55:15] d3d11_counters.cpp( 589) - Log - Timer Fetch Counters, counters to fetch 7 - 9.823 ms RDOC 004732: [03:55:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007952: [03:55:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007952: [03:55:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007952: [03:55:15] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007952: [03:55:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007952: [03:55:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6620 RDOC 006620: [03:55:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 006620: [03:55:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006620: [03:55:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006620: [03:55:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006620: [03:55:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006620: [03:55:16] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006620: [03:55:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006620: [03:55:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006620: [03:55:16] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006620: [03:55:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006620: [03:55:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006620: [03:55:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006620: [03:55:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006620: [03:55:16] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007952: [03:55:16] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [6620] RDOC 006620: [03:55:16] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006620: [03:55:16] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001CBC75CBF18 RDOC 006620: [03:55:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006620: [03:55:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006620: [03:55:16] core.cpp(2028) - Log - Removing device frame capturer for 0x000001CBC75CBF18 RDOC 006620: [03:55:16] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006620: [03:55:16] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001CBC75CBF18 RDOC 006620: [03:55:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006620: [03:55:16] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001CBC75CBF18 / 0x00000000000B0088 RDOC 006620: [03:55:16] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006620: [03:55:16] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007952: [03:55:16] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 006620: [03:55:16] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006620: [03:55:16] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 006620: [03:55:16] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006620: [03:55:16] d3d11_context_wrap.cpp(5346) - Warning - Don't have command list ResourceId::93 captured! This frame is unsuccessful. RDOC 006620: [03:55:16] d3d11_device.cpp(2302) - Log - Failed to capture, frame 5: Uncapped command list RDOC 006620: [03:55:16] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 006620: [03:55:16] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006620: [03:55:16] d3d11_device.cpp(2023) - Log - Finished capture, Frame 6 RDOC 006620: [03:55:16] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006620: [03:55:16] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006620: [03:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 854400 bytes to 23311 (2.73 %) RDOC 006620: [03:55:16] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.814819 MB capture section in 0.056697 seconds RDOC 006620: [03:55:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006620: [03:55:16] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 006620: [03:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 007952: [03:55:16] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 6) (31400 bytes) (time 1691981716) 3961 byte thumbnail RDOC 007952: [03:55:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 007952: [03:55:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007952: [03:55:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007952: [03:55:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007952: [03:55:17] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007952: [03:55:17] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007952: [03:55:18] d3d11_replay.cpp(4426) - Log - Created device. RDOC 007952: [03:55:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007952: [03:55:18] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007952: [03:55:18] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007952: [03:55:18] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007952: [03:55:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007952: [03:55:18] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 12.127 ms RDOC 007952: [03:55:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002208: [03:55:18] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002208: [03:55:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002208: [03:55:18] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002208: [03:55:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002208: [03:55:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1584 RDOC 001584: [03:55:19] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 001584: [03:55:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001584: [03:55:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001584: [03:55:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001584: [03:55:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001584: [03:55:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001584: [03:55:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001584: [03:55:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001584: [03:55:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001584: [03:55:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001584: [03:55:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001584: [03:55:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001584: [03:55:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001584: [03:55:19] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002208: [03:55:19] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [1584] RDOC 001584: [03:55:19] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001584: [03:55:19] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002112FD5E488 RDOC 001584: [03:55:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001584: [03:55:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001584: [03:55:19] core.cpp(2028) - Log - Removing device frame capturer for 0x000002112FD5E488 RDOC 001584: [03:55:19] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001584: [03:55:19] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002112FD5E488 RDOC 001584: [03:55:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001584: [03:55:19] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002112FD5E488 / 0x00000000000C0088 RDOC 001584: [03:55:19] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001584: [03:55:19] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002208: [03:55:19] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 001584: [03:55:19] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001584: [03:55:19] resource_manager.h(1469) - Log - Preparing up to 45 potentially dirty resources RDOC 001584: [03:55:19] resource_manager.h(1526) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 001584: [03:55:19] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001584: [03:55:19] resource_manager.h(1538) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 001584: [03:55:19] resource_manager.h(1642) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 001584: [03:55:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1304675 (0.77 %) RDOC 001584: [03:55:19] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.182759 seconds RDOC 001584: [03:55:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001584: [03:55:19] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 001584: [03:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 002208: [03:55:19] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (1311329 bytes) (time 1691981719) 2526 byte thumbnail RDOC 002208: [03:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 002208: [03:55:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002208: [03:55:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002208: [03:55:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002208: [03:55:20] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002208: [03:55:20] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002208: [03:55:21] d3d11_replay.cpp(4426) - Log - Created device. RDOC 002208: [03:55:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002208: [03:55:21] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002208: [03:55:21] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002208: [03:55:21] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002208: [03:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002208: [03:55:22] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 446.201 ms RDOC 002208: [03:55:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005020: [03:55:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005020: [03:55:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005020: [03:55:26] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005020: [03:55:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005020: [03:55:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8276 RDOC 008276: [03:55:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008276: [03:55:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008276: [03:55:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008276: [03:55:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008276: [03:55:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008276: [03:55:26] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008276: [03:55:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008276: [03:55:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008276: [03:55:26] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008276: [03:55:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008276: [03:55:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008276: [03:55:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008276: [03:55:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008276: [03:55:26] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005020: [03:55:26] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8276] RDOC 008276: [03:55:26] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008276: [03:55:27] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000021A5549C008 RDOC 008276: [03:55:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008276: [03:55:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008276: [03:55:27] core.cpp(2028) - Log - Removing device frame capturer for 0x0000021A5549C008 RDOC 008276: [03:55:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008276: [03:55:27] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000021A5549C008 RDOC 008276: [03:55:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008276: [03:55:27] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000021A5549C008 / 0x00000000000D0088 RDOC 008276: [03:55:27] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008276: [03:55:27] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005020: [03:55:27] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 008276: [03:55:27] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008276: [03:55:27] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 008276: [03:55:27] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008276: [03:55:27] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008276: [03:55:27] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 008276: [03:55:27] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008276: [03:55:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 84755 (3.31 %) RDOC 008276: [03:55:27] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.057557 seconds RDOC 008276: [03:55:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 008276: [03:55:27] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 008276: [03:55:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 005020: [03:55:27] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (100130 bytes) (time 1691981727) 9588 byte thumbnail RDOC 005020: [03:55:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 005020: [03:55:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005020: [03:55:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005020: [03:55:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005020: [03:55:28] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005020: [03:55:28] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005020: [03:55:28] d3d11_replay.cpp(4426) - Log - Created device. RDOC 005020: [03:55:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005020: [03:55:28] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005020: [03:55:28] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005020: [03:55:28] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005020: [03:55:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005020: [03:55:28] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 24.639 ms RDOC 005020: [03:55:28] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:28] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:28] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:28] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 005020: [03:55:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003308: [03:55:29] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 003308: [03:55:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003308: [03:55:29] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003308: [03:55:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003308: [03:55:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10980 RDOC 010980: [03:55:29] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010980: [03:55:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010980: [03:55:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010980: [03:55:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010980: [03:55:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010980: [03:55:29] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010980: [03:55:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010980: [03:55:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010980: [03:55:29] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010980: [03:55:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010980: [03:55:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010980: [03:55:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010980: [03:55:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010980: [03:55:29] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003308: [03:55:29] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10980] RDOC 010980: [03:55:29] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010980: [03:55:29] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002902265BEE8 RDOC 010980: [03:55:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010980: [03:55:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010980: [03:55:29] core.cpp(2028) - Log - Removing device frame capturer for 0x000002902265BEE8 RDOC 010980: [03:55:29] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010980: [03:55:30] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002902265BEE8 RDOC 010980: [03:55:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010980: [03:55:30] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002902265BEE8 / 0x00000000000E0088 RDOC 010980: [03:55:30] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010980: [03:55:30] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010980: [03:55:30] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010980: [03:55:30] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 003308: [03:55:30] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 010980: [03:55:30] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010980: [03:55:30] d3d11_device.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 010980: [03:55:30] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 010980: [03:55:30] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 010980: [03:55:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 647 (2.68 %) RDOC 010980: [03:55:30] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.031523 seconds RDOC 010980: [03:55:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 010980: [03:55:30] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 010980: [03:55:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 010980: [03:55:30] core.cpp(2074) - Log - Removing frame capturer for 0x000002902265BEE8 / 0x00000000000E0088 RDOC 010980: [03:55:30] core.cpp(2085) - Log - Removed last refcount RDOC 010980: [03:55:30] core.cpp(2089) - Log - Removed active window RDOC 010980: [03:55:30] core.cpp(2028) - Log - Removing device frame capturer for 0x000002902265BEE8 RDOC 003308: [03:55:30] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 4294967295) (22947 bytes) (time 1691981730) 8220 byte thumbnail RDOC 003308: [03:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 003308: [03:55:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003308: [03:55:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003308: [03:55:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003308: [03:55:31] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003308: [03:55:31] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003308: [03:55:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 003308: [03:55:31] d3d11_replay.cpp(4426) - Log - Created device. RDOC 003308: [03:55:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003308: [03:55:32] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003308: [03:55:32] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003308: [03:55:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003308: [03:55:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003308: [03:55:32] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 0.991 ms RDOC 003308: [03:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012916: [03:55:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012916: [03:55:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012916: [03:55:33] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012916: [03:55:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012916: [03:55:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2332 RDOC 002332: [03:55:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 002332: [03:55:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002332: [03:55:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002332: [03:55:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002332: [03:55:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002332: [03:55:33] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002332: [03:55:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002332: [03:55:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002332: [03:55:33] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002332: [03:55:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002332: [03:55:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002332: [03:55:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002332: [03:55:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002332: [03:55:33] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012916: [03:55:33] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [2332] RDOC 002332: [03:55:33] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002332: [03:55:33] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000202924ABE98 RDOC 002332: [03:55:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002332: [03:55:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002332: [03:55:33] core.cpp(2028) - Log - Removing device frame capturer for 0x00000202924ABE98 RDOC 002332: [03:55:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002332: [03:55:33] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000202924ABE98 RDOC 002332: [03:55:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002332: [03:55:33] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 002332: [03:55:33] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000202924ABE98 / 0x00000000000A02BA RDOC 002332: [03:55:33] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002332: [03:55:33] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002332: [03:55:33] d3d11_device.cpp(1941) - Log - Starting capture RDOC 002332: [03:55:33] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 002332: [03:55:33] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 002332: [03:55:33] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012916: [03:55:33] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 002332: [03:55:33] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 002332: [03:55:33] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 002332: [03:55:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 32718 (5.75 %) RDOC 002332: [03:55:33] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.052926 seconds RDOC 002332: [03:55:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002332: [03:55:33] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 002332: [03:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 012916: [03:55:33] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (42467 bytes) (time 1691981733) 5116 byte thumbnail RDOC 012916: [03:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 012916: [03:55:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012916: [03:55:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012916: [03:55:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012916: [03:55:34] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012916: [03:55:34] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012916: [03:55:35] d3d11_replay.cpp(4426) - Log - Created device. RDOC 012916: [03:55:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012916: [03:55:35] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012916: [03:55:35] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012916: [03:55:35] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012916: [03:55:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012916: [03:55:35] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 012916: [03:55:35] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 012916: [03:55:35] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 21.567 ms RDOC 012916: [03:55:35] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 012916: [03:55:35] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 012916: [03:55:35] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 012916: [03:55:35] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 012916: [03:55:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006756: [03:55:35] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006756: [03:55:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006756: [03:55:35] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006756: [03:55:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006756: [03:55:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9468 RDOC 009468: [03:55:35] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 009468: [03:55:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009468: [03:55:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009468: [03:55:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009468: [03:55:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009468: [03:55:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009468: [03:55:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009468: [03:55:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009468: [03:55:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009468: [03:55:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009468: [03:55:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009468: [03:55:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009468: [03:55:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009468: [03:55:35] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006756: [03:55:35] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [9468] RDOC 009468: [03:55:35] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009468: [03:55:35] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000013122D0BA08 RDOC 009468: [03:55:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009468: [03:55:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009468: [03:55:36] core.cpp(2028) - Log - Removing device frame capturer for 0x0000013122D0BA08 RDOC 009468: [03:55:36] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009468: [03:55:36] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000013122D0BA08 RDOC 009468: [03:55:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009468: [03:55:36] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000013122D0BA08 / 0x00000000003300C0 RDOC 009468: [03:55:36] d3d11_device.cpp(1941) - Log - Starting capture RDOC 009468: [03:55:36] resource_manager.h(1469) - Log - Preparing up to 0 potentially dirty resources RDOC 009468: [03:55:36] resource_manager.h(1526) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 009468: [03:55:36] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009468: [03:55:36] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009468: [03:55:36] d3d11_device.cpp(2023) - Log - Finished capture, Frame 0 RDOC 006756: [03:55:36] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 009468: [03:55:36] resource_manager.h(1538) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 009468: [03:55:36] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 009468: [03:55:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6561 (9.60 %) RDOC 009468: [03:55:36] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.089049 seconds RDOC 009468: [03:55:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009468: [03:55:36] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 009468: [03:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 006756: [03:55:36] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 0) (16310 bytes) (time 1691981736) 5116 byte thumbnail RDOC 006756: [03:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 006756: [03:55:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006756: [03:55:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006756: [03:55:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006756: [03:55:37] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006756: [03:55:37] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006756: [03:55:37] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006756: [03:55:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006756: [03:55:37] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006756: [03:55:37] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006756: [03:55:37] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006756: [03:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006756: [03:55:37] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 3.686 ms RDOC 006756: [03:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 006756: [03:55:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2815 (4.12 %) RDOC 006756: [03:55:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006756: [03:55:37] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 0.707 ms RDOC 006756: [03:55:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2815 (4.12 %) RDOC 006756: [03:55:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006756: [03:55:37] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 006756: [03:55:37] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 006756: [03:55:37] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 006756: [03:55:37] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 006756: [03:55:37] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 006756: [03:55:37] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 006756: [03:55:37] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 006756: [03:55:37] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 006756: [03:55:37] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 006756: [03:55:37] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 006756: [03:55:37] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 006756: [03:55:37] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 006756: [03:55:37] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 006756: [03:55:37] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 006756: [03:55:37] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 006756: [03:55:37] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 006756: [03:55:37] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 006756: [03:55:37] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 006756: [03:55:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005272: [03:55:38] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005272: [03:55:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005272: [03:55:38] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005272: [03:55:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005272: [03:55:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8736 RDOC 008736: [03:55:38] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008736: [03:55:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008736: [03:55:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008736: [03:55:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008736: [03:55:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008736: [03:55:38] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008736: [03:55:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008736: [03:55:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008736: [03:55:38] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008736: [03:55:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008736: [03:55:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008736: [03:55:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008736: [03:55:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008736: [03:55:38] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008736: [03:55:38] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005272: [03:55:38] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8736] RDOC 008736: [03:55:38] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001ACBAFAC6D8 RDOC 008736: [03:55:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008736: [03:55:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008736: [03:55:38] core.cpp(2028) - Log - Removing device frame capturer for 0x000001ACBAFAC6D8 RDOC 008736: [03:55:38] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008736: [03:55:38] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001ACBAFAC6D8 RDOC 008736: [03:55:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008736: [03:55:38] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001ACBAFAC6D8 / 0x0000000000110088 RDOC 008736: [03:55:38] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008736: [03:55:38] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005272: [03:55:39] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 008736: [03:55:39] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008736: [03:55:39] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 008736: [03:55:39] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008736: [03:55:39] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008736: [03:55:39] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 008736: [03:55:39] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008736: [03:55:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 560106 (0.42 %) RDOC 008736: [03:55:39] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.053750 seconds RDOC 008736: [03:55:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008736: [03:55:39] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 008736: [03:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 005272: [03:55:39] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (569855 bytes) (time 1691981739) 5116 byte thumbnail RDOC 005272: [03:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 005272: [03:55:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005272: [03:55:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005272: [03:55:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005272: [03:55:40] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005272: [03:55:40] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005272: [03:55:40] d3d11_replay.cpp(4426) - Log - Created device. RDOC 005272: [03:55:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005272: [03:55:40] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005272: [03:55:40] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005272: [03:55:40] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005272: [03:55:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005272: [03:55:40] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 351.929 ms RDOC 005272: [03:55:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 013028: [03:55:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 013028: [03:55:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013028: [03:55:41] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013028: [03:55:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013028: [03:55:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7948 RDOC 007948: [03:55:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 007948: [03:55:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007948: [03:55:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007948: [03:55:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007948: [03:55:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007948: [03:55:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007948: [03:55:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007948: [03:55:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007948: [03:55:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007948: [03:55:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007948: [03:55:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007948: [03:55:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007948: [03:55:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007948: [03:55:41] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013028: [03:55:41] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [7948] RDOC 007948: [03:55:41] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007948: [03:55:41] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002D3AC07C648 RDOC 007948: [03:55:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007948: [03:55:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007948: [03:55:41] core.cpp(2028) - Log - Removing device frame capturer for 0x000002D3AC07C648 RDOC 007948: [03:55:41] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007948: [03:55:41] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002D3AC07C648 RDOC 007948: [03:55:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007948: [03:55:41] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002D3AC07C648 / 0x0000000000120088 RDOC 007948: [03:55:41] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007948: [03:55:41] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 013028: [03:55:41] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 007948: [03:55:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [03:55:49] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 007948: [03:55:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [03:55:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50000 RDOC 007948: [03:55:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007948: [03:55:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 34270 (6.03 %) RDOC 007948: [03:55:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.056068 seconds RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007948: [03:55:49] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 007948: [03:55:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [03:55:49] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007948: [03:55:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [03:55:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50001 RDOC 007948: [03:55:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 007948: [03:55:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007948: [03:55:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013028: [03:55:49] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 50000) (44019 bytes) (time 1691981749) 5116 byte thumbnail RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15209 (2.68 %) RDOC 007948: [03:55:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.079532 seconds RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007948: [03:55:49] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 007948: [03:55:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [03:55:49] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007948: [03:55:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [03:55:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50002 RDOC 007948: [03:55:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 013028: [03:55:49] target_control.cpp( 838) - Log - Got a new capture: 1 (frame 50001) (24958 bytes) (time 1691981749) 5116 byte thumbnail RDOC 007948: [03:55:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007948: [03:55:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 10264 (1.81 %) RDOC 007948: [03:55:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.092351 seconds RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007948: [03:55:49] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 007948: [03:55:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [03:55:49] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007948: [03:55:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [03:55:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50003 RDOC 007948: [03:55:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 013028: [03:55:49] target_control.cpp( 838) - Log - Got a new capture: 2 (frame 50002) (20013 bytes) (time 1691981749) 5116 byte thumbnail RDOC 007948: [03:55:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007948: [03:55:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 10258 (1.81 %) RDOC 007948: [03:55:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.092353 seconds RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007948: [03:55:49] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 007948: [03:55:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [03:55:49] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007948: [03:55:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [03:55:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50004 RDOC 007948: [03:55:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 013028: [03:55:49] target_control.cpp( 838) - Log - Got a new capture: 3 (frame 50003) (20007 bytes) (time 1691981749) 5116 byte thumbnail RDOC 007948: [03:55:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007948: [03:55:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15207 (2.68 %) RDOC 007948: [03:55:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.091499 seconds RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007948: [03:55:49] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 007948: [03:55:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [03:55:49] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007948: [03:55:49] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [03:55:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50005 RDOC 007948: [03:55:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 013028: [03:55:49] target_control.cpp( 838) - Log - Got a new capture: 4 (frame 50004) (24956 bytes) (time 1691981749) 5116 byte thumbnail RDOC 007948: [03:55:49] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007948: [03:55:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007948: [03:55:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15210 (2.68 %) RDOC 007948: [03:55:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.107666 seconds RDOC 007948: [03:55:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007948: [03:55:50] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 007948: [03:55:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [03:55:50] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007948: [03:55:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [03:55:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50006 RDOC 007948: [03:55:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 013028: [03:55:50] target_control.cpp( 838) - Log - Got a new capture: 5 (frame 50005) (24959 bytes) (time 1691981750) 5116 byte thumbnail RDOC 007948: [03:55:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007948: [03:55:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007948: [03:55:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 10239 (1.80 %) RDOC 007948: [03:55:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.078084 seconds RDOC 007948: [03:55:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007948: [03:55:50] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 007948: [03:55:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [03:55:50] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007948: [03:55:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [03:55:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50007 RDOC 007948: [03:55:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 013028: [03:55:50] target_control.cpp( 838) - Log - Got a new capture: 6 (frame 50006) (19988 bytes) (time 1691981750) 5116 byte thumbnail RDOC 007948: [03:55:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007948: [03:55:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007948: [03:55:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 10234 (1.80 %) RDOC 007948: [03:55:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.077142 seconds RDOC 007948: [03:55:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007948: [03:55:50] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 007948: [03:55:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [03:55:50] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007948: [03:55:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [03:55:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50008 RDOC 007948: [03:55:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 007948: [03:55:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007948: [03:55:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013028: [03:55:50] target_control.cpp( 838) - Log - Got a new capture: 7 (frame 50007) (19983 bytes) (time 1691981750) 5116 byte thumbnail RDOC 007948: [03:55:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15201 (2.68 %) RDOC 007948: [03:55:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062797 seconds RDOC 007948: [03:55:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007948: [03:55:50] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 007948: [03:55:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007948: [03:55:50] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 007948: [03:55:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007948: [03:55:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50009 RDOC 007948: [03:55:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 007948: [03:55:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007948: [03:55:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013028: [03:55:50] target_control.cpp( 838) - Log - Got a new capture: 8 (frame 50008) (24950 bytes) (time 1691981750) 5116 byte thumbnail RDOC 007948: [03:55:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15201 (2.68 %) RDOC 007948: [03:55:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.063040 seconds RDOC 007948: [03:55:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007948: [03:55:50] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 007948: [03:55:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 013028: [03:55:50] target_control.cpp( 838) - Log - Got a new capture: 9 (frame 50009) (24950 bytes) (time 1691981750) 5116 byte thumbnail RDOC 013028: [03:55:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 013028: [03:55:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013028: [03:55:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013028: [03:55:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013028: [03:55:51] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013028: [03:55:51] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013028: [03:55:51] d3d11_replay.cpp(4426) - Log - Created device. RDOC 013028: [03:55:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 013028: [03:55:51] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 013028: [03:55:51] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 013028: [03:55:51] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 013028: [03:55:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013028: [03:55:51] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 5.983 ms RDOC 013028: [03:55:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002284: [03:55:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002284: [03:55:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002284: [03:55:52] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002284: [03:55:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002284: [03:55:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8972 RDOC 008972: [03:55:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008972: [03:55:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008972: [03:55:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008972: [03:55:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008972: [03:55:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008972: [03:55:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008972: [03:55:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008972: [03:55:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008972: [03:55:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008972: [03:55:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008972: [03:55:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008972: [03:55:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008972: [03:55:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008972: [03:55:52] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002284: [03:55:52] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8972] RDOC 008972: [03:55:52] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008972: [03:55:52] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000025FAC0ED7E8 RDOC 008972: [03:55:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008972: [03:55:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008972: [03:55:52] core.cpp(2028) - Log - Removing device frame capturer for 0x0000025FAC0ED7E8 RDOC 008972: [03:55:52] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008972: [03:55:52] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000025FAC0ED7E8 RDOC 008972: [03:55:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008972: [03:55:52] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000025FAC0ED7E8 / 0x0000000000130088 RDOC 008972: [03:55:52] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008972: [03:55:52] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002284: [03:55:52] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 008972: [03:55:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008972: [03:55:52] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 008972: [03:55:52] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008972: [03:55:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008972: [03:55:52] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 008972: [03:55:52] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008972: [03:55:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 37746 (2.47 %) RDOC 008972: [03:55:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.043256 seconds RDOC 008972: [03:55:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 008972: [03:55:52] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 008972: [03:55:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 002284: [03:55:52] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (50501 bytes) (time 1691981752) 8292 byte thumbnail RDOC 002284: [03:55:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 002284: [03:55:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002284: [03:55:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002284: [03:55:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002284: [03:55:53] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002284: [03:55:53] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002284: [03:55:54] d3d11_replay.cpp(4426) - Log - Created device. RDOC 002284: [03:55:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002284: [03:55:54] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002284: [03:55:54] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002284: [03:55:54] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002284: [03:55:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002284: [03:55:54] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 14.199 ms RDOC 002284: [03:55:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007132: [03:55:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007132: [03:55:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007132: [03:55:55] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007132: [03:55:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007132: [03:55:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11208 RDOC 011208: [03:55:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011208: [03:55:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011208: [03:55:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011208: [03:55:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011208: [03:55:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011208: [03:55:55] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011208: [03:55:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011208: [03:55:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011208: [03:55:55] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011208: [03:55:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011208: [03:55:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011208: [03:55:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011208: [03:55:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011208: [03:55:55] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011208: [03:55:55] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007132: [03:55:55] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11208] RDOC 011208: [03:55:55] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000026331B7BBF8 RDOC 011208: [03:55:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011208: [03:55:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011208: [03:55:55] core.cpp(2028) - Log - Removing device frame capturer for 0x0000026331B7BBF8 RDOC 011208: [03:55:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011208: [03:55:55] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000026331B7BBF8 RDOC 011208: [03:55:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011208: [03:55:55] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000026331B7BBF8 / 0x0000000000140088 RDOC 011208: [03:55:55] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011208: [03:55:55] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007132: [03:55:55] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 011208: [03:55:55] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011208: [03:55:55] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 011208: [03:55:55] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 011208: [03:55:55] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011208: [03:55:55] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 011208: [03:55:55] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 011208: [03:55:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793920 bytes to 172106 (1.59 %) RDOC 011208: [03:55:55] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 10.293884 MB capture section in 0.071649 seconds RDOC 011208: [03:55:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 011208: [03:55:55] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 011208: [03:55:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 007132: [03:55:55] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (188915 bytes) (time 1691981755) 10031 byte thumbnail RDOC 007132: [03:55:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 007132: [03:55:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007132: [03:55:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007132: [03:55:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007132: [03:55:56] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007132: [03:55:56] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007132: [03:55:57] d3d11_replay.cpp(4426) - Log - Created device. RDOC 007132: [03:55:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007132: [03:55:57] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007132: [03:55:57] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007132: [03:55:57] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007132: [03:55:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007132: [03:55:57] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 74.209 ms RDOC 007132: [03:55:57] d3d11_overlay.cpp( 951) - Log - Timer Quad Overdraw - 1.302 ms RDOC 007132: [03:55:57] d3d11_overlay.cpp( 951) - Log - Timer Quad Overdraw - 0.171 ms RDOC 007132: [03:55:57] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.593 ms RDOC 007132: [03:55:57] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.155 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 951) - Log - Timer Quad Overdraw - 27.121 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 951) - Log - Timer Quad Overdraw - 1.653 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.552 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.091 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 951) - Log - Timer Quad Overdraw - 0.512 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 951) - Log - Timer Quad Overdraw - 0.173 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.573 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.059 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 951) - Log - Timer Quad Overdraw - 0.478 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 951) - Log - Timer Quad Overdraw - 0.130 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.307 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.082 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.067 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 951) - Log - Timer Quad Overdraw - 0.515 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 951) - Log - Timer Quad Overdraw - 0.131 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.430 ms RDOC 007132: [03:55:58] d3d11_overlay.cpp( 794) - Log - Timer Triangle size - 0.077 ms RDOC 007132: [03:55:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009372: [03:55:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 009372: [03:55:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009372: [03:55:58] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009372: [03:55:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009372: [03:55:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5360 RDOC 005360: [03:55:59] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005360: [03:55:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005360: [03:55:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005360: [03:55:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005360: [03:55:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005360: [03:55:59] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005360: [03:55:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005360: [03:55:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005360: [03:55:59] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005360: [03:55:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005360: [03:55:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005360: [03:55:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005360: [03:55:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005360: [03:55:59] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009372: [03:55:59] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5360] RDOC 005360: [03:55:59] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005360: [03:55:59] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000176CAACBE98 RDOC 005360: [03:55:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005360: [03:55:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005360: [03:55:59] core.cpp(2028) - Log - Removing device frame capturer for 0x00000176CAACBE98 RDOC 005360: [03:55:59] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005360: [03:55:59] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000176CAACBE98 RDOC 005360: [03:55:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005360: [03:55:59] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000176CAACBE98 / 0x0000000000150088 RDOC 005360: [03:55:59] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005360: [03:55:59] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009372: [03:55:59] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 005360: [03:55:59] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005360: [03:55:59] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 005360: [03:55:59] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005360: [03:55:59] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 005360: [03:55:59] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005360: [03:55:59] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005360: [03:55:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 58707 (1.11 %) RDOC 005360: [03:55:59] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.050858 seconds RDOC 005360: [03:55:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [03:55:59] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 005360: [03:55:59] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005360: [03:55:59] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005360: [03:55:59] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005360: [03:55:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 005360: [03:55:59] d3d11_device.cpp(2023) - Log - Finished capture, Frame 51 RDOC 009372: [03:55:59] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 50) (68456 bytes) (time 1691981759) 5116 byte thumbnail RDOC 005360: [03:55:59] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005360: [03:55:59] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005360: [03:55:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42464 (0.81 %) RDOC 005360: [03:55:59] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.061238 seconds RDOC 005360: [03:55:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [03:55:59] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 005360: [03:55:59] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005360: [03:55:59] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005360: [03:55:59] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005360: [03:55:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 005360: [03:55:59] d3d11_device.cpp(2023) - Log - Finished capture, Frame 52 RDOC 009372: [03:55:59] target_control.cpp( 838) - Log - Got a new capture: 1 (frame 51) (52213 bytes) (time 1691981759) 5116 byte thumbnail RDOC 005360: [03:55:59] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005360: [03:55:59] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005360: [03:55:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42063 (0.80 %) RDOC 005360: [03:55:59] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.077909 seconds RDOC 005360: [03:55:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [03:55:59] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 005360: [03:55:59] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005360: [03:55:59] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005360: [03:55:59] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005360: [03:55:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 009372: [03:55:59] target_control.cpp( 838) - Log - Got a new capture: 2 (frame 52) (51812 bytes) (time 1691981759) 5116 byte thumbnail RDOC 005360: [03:55:59] d3d11_device.cpp(2023) - Log - Finished capture, Frame 53 RDOC 005360: [03:55:59] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005360: [03:55:59] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005360: [03:55:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42650 (0.81 %) RDOC 005360: [03:55:59] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.089161 seconds RDOC 005360: [03:55:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [03:55:59] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 005360: [03:55:59] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005360: [03:55:59] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005360: [03:55:59] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005360: [03:55:59] d3d11_device.cpp(2023) - Log - Finished capture, Frame 54 RDOC 005360: [03:55:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 005360: [03:55:59] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005360: [03:55:59] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009372: [03:56:00] target_control.cpp( 838) - Log - Got a new capture: 3 (frame 53) (52399 bytes) (time 1691981759) 5116 byte thumbnail RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 43154 (0.82 %) RDOC 005360: [03:56:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.061882 seconds RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [03:56:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 005360: [03:56:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005360: [03:56:00] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005360: [03:56:00] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005360: [03:56:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 55 RDOC 005360: [03:56:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 005360: [03:56:00] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005360: [03:56:00] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009372: [03:56:00] target_control.cpp( 838) - Log - Got a new capture: 4 (frame 54) (52903 bytes) (time 1691981760) 5116 byte thumbnail RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42063 (0.80 %) RDOC 005360: [03:56:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.046051 seconds RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [03:56:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 005360: [03:56:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005360: [03:56:00] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005360: [03:56:00] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005360: [03:56:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 005360: [03:56:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 56 RDOC 009372: [03:56:00] target_control.cpp( 838) - Log - Got a new capture: 5 (frame 55) (51812 bytes) (time 1691981760) 5116 byte thumbnail RDOC 005360: [03:56:00] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005360: [03:56:00] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42954 (0.81 %) RDOC 005360: [03:56:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.092504 seconds RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [03:56:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 005360: [03:56:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005360: [03:56:00] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005360: [03:56:00] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005360: [03:56:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 005360: [03:56:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 009372: [03:56:00] target_control.cpp( 838) - Log - Got a new capture: 6 (frame 56) (52703 bytes) (time 1691981760) 5116 byte thumbnail RDOC 005360: [03:56:00] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005360: [03:56:00] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42154 (0.80 %) RDOC 005360: [03:56:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.077351 seconds RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [03:56:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 005360: [03:56:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005360: [03:56:00] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005360: [03:56:00] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005360: [03:56:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 009372: [03:56:00] target_control.cpp( 838) - Log - Got a new capture: 7 (frame 57) (51903 bytes) (time 1691981760) 5116 byte thumbnail RDOC 005360: [03:56:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 58 RDOC 005360: [03:56:00] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005360: [03:56:00] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 43670 (0.83 %) RDOC 005360: [03:56:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.091513 seconds RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [03:56:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 005360: [03:56:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005360: [03:56:00] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005360: [03:56:00] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005360: [03:56:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 009372: [03:56:00] target_control.cpp( 838) - Log - Got a new capture: 8 (frame 58) (53419 bytes) (time 1691981760) 5116 byte thumbnail RDOC 005360: [03:56:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 59 RDOC 005360: [03:56:00] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005360: [03:56:00] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42591 (0.81 %) RDOC 005360: [03:56:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.090141 seconds RDOC 005360: [03:56:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [03:56:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 005360: [03:56:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 009372: [03:56:00] target_control.cpp( 838) - Log - Got a new capture: 9 (frame 59) (52340 bytes) (time 1691981760) 5116 byte thumbnail RDOC 009372: [03:56:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 009372: [03:56:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009372: [03:56:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009372: [03:56:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009372: [03:56:01] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009372: [03:56:01] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009372: [03:56:01] d3d11_replay.cpp(4426) - Log - Created device. RDOC 009372: [03:56:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009372: [03:56:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009372: [03:56:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009372: [03:56:01] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009372: [03:56:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009372: [03:56:02] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 138.421 ms RDOC 009372: [03:56:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004348: [03:56:02] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 004348: [03:56:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004348: [03:56:02] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004348: [03:56:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004348: [03:56:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5528 RDOC 005528: [03:56:02] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005528: [03:56:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005528: [03:56:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005528: [03:56:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005528: [03:56:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005528: [03:56:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005528: [03:56:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005528: [03:56:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005528: [03:56:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005528: [03:56:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005528: [03:56:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005528: [03:56:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005528: [03:56:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005528: [03:56:02] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004348: [03:56:02] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5528] RDOC 005528: [03:56:02] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005528: [03:56:02] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000016AE53BB528 RDOC 005528: [03:56:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005528: [03:56:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005528: [03:56:02] core.cpp(2028) - Log - Removing device frame capturer for 0x0000016AE53BB528 RDOC 005528: [03:56:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005528: [03:56:02] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000016AE53BB528 RDOC 005528: [03:56:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005528: [03:56:02] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000016AE53BB528 / 0x0000000000160088 RDOC 005528: [03:56:02] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005528: [03:56:02] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005528: [03:56:03] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005528: [03:56:03] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 005528: [03:56:03] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005528: [03:56:03] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004348: [03:56:03] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 005528: [03:56:03] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 005528: [03:56:03] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005528: [03:56:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 43753 (7.11 %) RDOC 005528: [03:56:03] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.033642 seconds RDOC 005528: [03:56:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 005528: [03:56:03] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 005528: [03:56:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 004348: [03:56:03] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (57800 bytes) (time 1691981763) 8902 byte thumbnail RDOC 004348: [03:56:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 004348: [03:56:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004348: [03:56:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004348: [03:56:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004348: [03:56:04] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004348: [03:56:04] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004348: [03:56:04] d3d11_replay.cpp(4426) - Log - Created device. RDOC 004348: [03:56:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004348: [03:56:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004348: [03:56:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004348: [03:56:04] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004348: [03:56:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004348: [03:56:04] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.589 ms RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:04] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004348: [03:56:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005848: [03:56:05] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005848: [03:56:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005848: [03:56:05] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005848: [03:56:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005848: [03:56:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3900 RDOC 003900: [03:56:05] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003900: [03:56:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003900: [03:56:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003900: [03:56:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003900: [03:56:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003900: [03:56:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003900: [03:56:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003900: [03:56:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003900: [03:56:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003900: [03:56:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003900: [03:56:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003900: [03:56:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003900: [03:56:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003900: [03:56:05] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005848: [03:56:05] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3900] RDOC 003900: [03:56:05] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003900: [03:56:05] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000022E8BB1B658 RDOC 003900: [03:56:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003900: [03:56:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003900: [03:56:05] core.cpp(2028) - Log - Removing device frame capturer for 0x0000022E8BB1B658 RDOC 003900: [03:56:05] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003900: [03:56:06] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000022E8BB1B658 RDOC 003900: [03:56:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003900: [03:56:06] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000022E8BB1B658 / 0x0000000000170088 RDOC 003900: [03:56:06] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003900: [03:56:06] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003900: [03:56:06] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003900: [03:56:06] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 005848: [03:56:06] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 003900: [03:56:06] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003900: [03:56:06] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003900: [03:56:06] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 003900: [03:56:06] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003900: [03:56:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 28122 (4.95 %) RDOC 003900: [03:56:06] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.048218 seconds RDOC 003900: [03:56:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 003900: [03:56:06] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 003900: [03:56:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 005848: [03:56:06] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (38031 bytes) (time 1691981766) 5744 byte thumbnail RDOC 005848: [03:56:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 005848: [03:56:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005848: [03:56:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005848: [03:56:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005848: [03:56:07] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005848: [03:56:07] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005848: [03:56:07] d3d11_replay.cpp(4426) - Log - Created device. RDOC 005848: [03:56:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005848: [03:56:07] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005848: [03:56:07] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005848: [03:56:07] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005848: [03:56:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005848: [03:56:07] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.060 ms RDOC 005848: [03:56:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007156: [03:56:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007156: [03:56:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007156: [03:56:08] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007156: [03:56:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007156: [03:56:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4724 RDOC 004724: [03:56:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004724: [03:56:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004724: [03:56:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004724: [03:56:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004724: [03:56:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004724: [03:56:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004724: [03:56:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004724: [03:56:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004724: [03:56:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004724: [03:56:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004724: [03:56:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004724: [03:56:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004724: [03:56:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004724: [03:56:08] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007156: [03:56:08] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4724] RDOC 004724: [03:56:08] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004724: [03:56:08] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004724: [03:56:08] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001DCCFE0BF20 RDOC 004724: [03:56:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004724: [03:56:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004724: [03:56:08] core.cpp(2028) - Log - Removing device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004724: [03:56:08] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004724: [03:56:08] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004724: [03:56:08] core.cpp(2028) - Log - Removing device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004724: [03:56:08] core.cpp(2028) - Log - Removing device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004724: [03:56:08] core.cpp(2028) - Log - Removing device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004724: [03:56:08] core.cpp(2028) - Log - Removing device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004724: [03:56:08] core.cpp(2028) - Log - Removing device frame capturer for 0x000001DCCFE0C548 RDOC 004724: [03:56:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004724: [03:56:08] core.cpp(2028) - Log - Removing device frame capturer for 0x000001DCCFE0BF20 RDOC 004724: [03:56:08] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004724: [03:56:08] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001DCCFE0BF20 RDOC 004724: [03:56:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004724: [03:56:08] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001DCCFE0BF20 / 0x0000000000180088 RDOC 004724: [03:56:08] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004724: [03:56:08] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004724: [03:56:08] d3d11_device.cpp( 795) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 004724: [03:56:08] d3d11_device.cpp( 800) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 007156: [03:56:08] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 004724: [03:56:08] d3d11_device.cpp(1941) - Log - Starting capture RDOC 004724: [03:56:08] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 004724: [03:56:08] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 004724: [03:56:08] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004724: [03:56:08] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 004724: [03:56:08] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 004724: [03:56:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 31661 (5.58 %) RDOC 004724: [03:56:08] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.045078 seconds RDOC 004724: [03:56:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004724: [03:56:08] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 004724: [03:56:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 007156: [03:56:08] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (41410 bytes) (time 1691981768) 5116 byte thumbnail RDOC 007156: [03:56:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 007156: [03:56:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [03:56:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [03:56:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [03:56:10] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007156: [03:56:10] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007156: [03:56:10] d3d11_replay.cpp(4426) - Log - Created device. RDOC 007156: [03:56:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [03:56:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007156: [03:56:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007156: [03:56:10] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007156: [03:56:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [03:56:10] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 5.706 ms RDOC 007156: [03:56:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009352: [03:56:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 009352: [03:56:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009352: [03:56:10] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009352: [03:56:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009352: [03:56:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10252 RDOC 010252: [03:56:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010252: [03:56:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010252: [03:56:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010252: [03:56:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010252: [03:56:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010252: [03:56:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010252: [03:56:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010252: [03:56:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010252: [03:56:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010252: [03:56:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010252: [03:56:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010252: [03:56:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010252: [03:56:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010252: [03:56:10] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009352: [03:56:10] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10252] RDOC 010252: [03:56:10] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010252: [03:56:10] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002252C1DC0D8 RDOC 010252: [03:56:10] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010252: [03:56:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010252: [03:56:11] core.cpp(2028) - Log - Removing device frame capturer for 0x000002252C1DC0D8 RDOC 010252: [03:56:11] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010252: [03:56:11] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002252C1DC0D8 RDOC 010252: [03:56:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010252: [03:56:11] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002252C1DC0D8 / 0x0000000000190088 RDOC 010252: [03:56:11] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010252: [03:56:11] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009352: [03:56:11] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 010252: [03:56:11] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010252: [03:56:11] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 010252: [03:56:11] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010252: [03:56:11] d3d11_device.cpp(2023) - Log - Finished capture, Frame 200 RDOC 010252: [03:56:11] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 010252: [03:56:11] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010252: [03:56:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 37982 (5.83 %) RDOC 010252: [03:56:11] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.049168 seconds RDOC 010252: [03:56:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 010252: [03:56:11] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 010252: [03:56:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 009352: [03:56:11] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 200) (51396 bytes) (time 1691981771) 7788 byte thumbnail RDOC 009352: [03:56:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 009352: [03:56:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009352: [03:56:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009352: [03:56:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009352: [03:56:12] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009352: [03:56:12] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009352: [03:56:13] d3d11_replay.cpp(4426) - Log - Created device. RDOC 009352: [03:56:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009352: [03:56:13] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009352: [03:56:13] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009352: [03:56:13] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009352: [03:56:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009352: [03:56:13] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 17.946 ms RDOC 009352: [03:56:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006368: [03:56:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006368: [03:56:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006368: [03:56:13] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006368: [03:56:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006368: [03:56:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8256 RDOC 008256: [03:56:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008256: [03:56:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008256: [03:56:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008256: [03:56:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008256: [03:56:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008256: [03:56:13] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008256: [03:56:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008256: [03:56:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008256: [03:56:13] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008256: [03:56:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008256: [03:56:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008256: [03:56:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008256: [03:56:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008256: [03:56:13] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006368: [03:56:13] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8256] RDOC 008256: [03:56:13] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008256: [03:56:13] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000273BF67C628 RDOC 008256: [03:56:13] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008256: [03:56:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008256: [03:56:13] core.cpp(2028) - Log - Removing device frame capturer for 0x00000273BF67C628 RDOC 008256: [03:56:14] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008256: [03:56:14] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000273BF67C628 RDOC 008256: [03:56:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008256: [03:56:14] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000273BF67C628 / 0x00000000001A0088 RDOC 008256: [03:56:14] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008256: [03:56:14] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006368: [03:56:14] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 008256: [03:56:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008256: [03:56:14] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 008256: [03:56:14] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 008256: [03:56:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008256: [03:56:14] resource_manager.h(1538) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 008256: [03:56:14] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 008256: [03:56:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 111561 (13.27 %) RDOC 008256: [03:56:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.052453 seconds RDOC 008256: [03:56:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 008256: [03:56:14] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 008256: [03:56:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006368: [03:56:14] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (118215 bytes) (time 1691981774) 2526 byte thumbnail RDOC 006368: [03:56:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006368: [03:56:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006368: [03:56:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006368: [03:56:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006368: [03:56:15] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006368: [03:56:15] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006368: [03:56:15] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006368: [03:56:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006368: [03:56:15] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006368: [03:56:15] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006368: [03:56:15] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006368: [03:56:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006368: [03:56:15] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 16.388 ms RDOC 006368: [03:56:19] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006368: [03:56:19] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006368: [03:56:19] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006368: [03:56:19] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006368: [03:56:19] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006368: [03:56:19] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006368: [03:56:19] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006368: [03:56:19] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006368: [03:56:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007184: [03:56:22] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007184: [03:56:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007184: [03:56:22] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007184: [03:56:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007184: [03:56:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4528 RDOC 004528: [03:56:22] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004528: [03:56:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004528: [03:56:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004528: [03:56:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004528: [03:56:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004528: [03:56:22] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004528: [03:56:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004528: [03:56:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004528: [03:56:22] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004528: [03:56:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004528: [03:56:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004528: [03:56:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004528: [03:56:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004528: [03:56:22] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007184: [03:56:22] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4528] RDOC 004528: [03:56:22] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004528: [03:56:22] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002D54EA2C588 RDOC 004528: [03:56:22] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004528: [03:56:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004528: [03:56:22] core.cpp(2028) - Log - Removing device frame capturer for 0x000002D54EA2C588 RDOC 004528: [03:56:22] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004528: [03:56:22] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002D54EA2C588 RDOC 004528: [03:56:22] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004528: [03:56:22] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002D54EA2C588 / 0x00000000003C0294 RDOC 004528: [03:56:22] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004528: [03:56:22] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004528: [03:56:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 004528: [03:56:22] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 007184: [03:56:22] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 004528: [03:56:22] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004528: [03:56:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004528: [03:56:22] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004528: [03:56:22] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004528: [03:56:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 37451 (1.50 %) RDOC 004528: [03:56:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.048657 seconds RDOC 004528: [03:56:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 004528: [03:56:22] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 004528: [03:56:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 007184: [03:56:22] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (44105 bytes) (time 1691981782) 2526 byte thumbnail RDOC 007184: [03:56:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 007184: [03:56:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007184: [03:56:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007184: [03:56:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007184: [03:56:23] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007184: [03:56:23] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007184: [03:56:24] d3d11_replay.cpp(4426) - Log - Created device. RDOC 007184: [03:56:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007184: [03:56:24] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007184: [03:56:24] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007184: [03:56:24] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007184: [03:56:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007184: [03:56:24] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 21.519 ms RDOC 007184: [03:56:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002504: [03:56:24] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002504: [03:56:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002504: [03:56:24] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002504: [03:56:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002504: [03:56:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3468 RDOC 003468: [03:56:24] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003468: [03:56:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003468: [03:56:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003468: [03:56:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003468: [03:56:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003468: [03:56:24] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003468: [03:56:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003468: [03:56:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003468: [03:56:24] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003468: [03:56:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003468: [03:56:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003468: [03:56:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003468: [03:56:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003468: [03:56:24] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003468: [03:56:24] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002504: [03:56:24] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3468] RDOC 003468: [03:56:24] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002B52409B158 RDOC 003468: [03:56:24] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003468: [03:56:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003468: [03:56:24] core.cpp(2028) - Log - Removing device frame capturer for 0x000002B52409B158 RDOC 003468: [03:56:25] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003468: [03:56:25] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002B52409B158 RDOC 003468: [03:56:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003468: [03:56:25] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002B52409B158 / 0x00000000003F00C0 RDOC 003468: [03:56:25] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003468: [03:56:25] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002504: [03:56:25] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 003468: [03:56:25] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003468: [03:56:25] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 003468: [03:56:25] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003468: [03:56:25] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003468: [03:56:25] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 003468: [03:56:25] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003468: [03:56:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 31845 (5.61 %) RDOC 003468: [03:56:25] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.047123 seconds RDOC 003468: [03:56:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003468: [03:56:25] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 003468: [03:56:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 002504: [03:56:25] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (41594 bytes) (time 1691981785) 5116 byte thumbnail RDOC 002504: [03:56:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 002504: [03:56:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002504: [03:56:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002504: [03:56:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002504: [03:56:26] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002504: [03:56:26] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002504: [03:56:26] d3d11_replay.cpp(4426) - Log - Created device. RDOC 002504: [03:56:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002504: [03:56:26] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002504: [03:56:26] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002504: [03:56:26] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002504: [03:56:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002504: [03:56:26] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.538 ms RDOC 002504: [03:56:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006440: [03:56:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006440: [03:56:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006440: [03:56:27] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006440: [03:56:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006440: [03:56:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5248 RDOC 005248: [03:56:27] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005248: [03:56:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005248: [03:56:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005248: [03:56:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005248: [03:56:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005248: [03:56:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005248: [03:56:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005248: [03:56:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005248: [03:56:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005248: [03:56:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005248: [03:56:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005248: [03:56:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005248: [03:56:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005248: [03:56:27] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006440: [03:56:27] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5248] RDOC 005248: [03:56:27] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005248: [03:56:27] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000025F5332DB18 RDOC 005248: [03:56:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005248: [03:56:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005248: [03:56:27] core.cpp(2028) - Log - Removing device frame capturer for 0x0000025F5332DB18 RDOC 005248: [03:56:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005248: [03:56:27] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000025F5332DB18 RDOC 005248: [03:56:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005248: [03:56:27] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000025F5332DB18 / 0x00000000001D0088 RDOC 005248: [03:56:27] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005248: [03:56:27] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006440: [03:56:27] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 005248: [03:56:27] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005248: [03:56:27] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 005248: [03:56:27] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005248: [03:56:27] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005248: [03:56:27] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 005248: [03:56:27] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005248: [03:56:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 151011 (3.70 %) RDOC 005248: [03:56:27] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.054106 seconds RDOC 005248: [03:56:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005248: [03:56:27] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 005248: [03:56:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006440: [03:56:28] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (157665 bytes) (time 1691981787) 2526 byte thumbnail RDOC 006440: [03:56:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006440: [03:56:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006440: [03:56:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006440: [03:56:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006440: [03:56:29] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006440: [03:56:29] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006440: [03:56:29] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006440: [03:56:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006440: [03:56:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006440: [03:56:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006440: [03:56:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006440: [03:56:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006440: [03:56:29] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 27.605 ms RDOC 006440: [03:56:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012408: [03:56:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012408: [03:56:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012408: [03:56:30] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012408: [03:56:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012408: [03:56:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12564 RDOC 012564: [03:56:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012564: [03:56:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012564: [03:56:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012564: [03:56:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012564: [03:56:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012564: [03:56:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012564: [03:56:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012564: [03:56:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012564: [03:56:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012564: [03:56:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012564: [03:56:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012564: [03:56:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012564: [03:56:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012564: [03:56:30] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012408: [03:56:30] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12564] RDOC 012564: [03:56:30] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012564: [03:56:31] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002901FC0C8E8 RDOC 012564: [03:56:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012564: [03:56:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012564: [03:56:31] core.cpp(2028) - Log - Removing device frame capturer for 0x000002901FC0C8E8 RDOC 012564: [03:56:31] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012564: [03:56:31] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002901FC0C8E8 RDOC 012564: [03:56:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012564: [03:56:31] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002901FC0C8E8 / 0x00000000001E0088 RDOC 012564: [03:56:31] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012564: [03:56:31] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012408: [03:56:31] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 012564: [03:56:31] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012564: [03:56:31] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 012564: [03:56:31] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012564: [03:56:31] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012564: [03:56:31] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 012564: [03:56:31] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012564: [03:56:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 31895 (5.59 %) RDOC 012564: [03:56:31] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.054344 seconds RDOC 012564: [03:56:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012564: [03:56:31] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 012564: [03:56:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 012408: [03:56:31] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (41644 bytes) (time 1691981791) 5116 byte thumbnail RDOC 012408: [03:56:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 012408: [03:56:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012408: [03:56:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012408: [03:56:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012408: [03:56:32] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012408: [03:56:32] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012408: [03:56:32] d3d11_replay.cpp(4426) - Log - Created device. RDOC 012408: [03:56:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012408: [03:56:32] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012408: [03:56:32] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012408: [03:56:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012408: [03:56:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [03:56:32] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.871 ms RDOC 012408: [03:56:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 012408: [03:56:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14385 (2.52 %) RDOC 012408: [03:56:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012408: [03:56:32] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 1.310 ms RDOC 012408: [03:56:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14385 (2.52 %) RDOC 012408: [03:56:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012408: [03:56:33] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 012408: [03:56:33] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000007 RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 012408: [03:56:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012408: [03:56:33] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 012408: [03:56:33] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 012408: [03:56:33] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000168 RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 012408: [03:56:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012408: [03:56:33] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 012408: [03:56:33] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000169 RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 012408: [03:56:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012408: [03:56:33] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 012408: [03:56:33] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000170 RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 012408: [03:56:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012408: [03:56:33] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 012408: [03:56:33] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000171 RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 012408: [03:56:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 012408: [03:56:33] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000172 RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 012408: [03:56:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012408: [03:56:33] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 012408: [03:56:33] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 012408: [03:56:33] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000174 RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 012408: [03:56:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012408: [03:56:33] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 012408: [03:56:33] d3d11_replay.cpp(2115) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 012408: [03:56:33] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000176 RDOC 012408: [03:56:33] d3d11_replay.cpp(2627) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 012408: [03:56:33] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012408: [03:56:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009696: [03:56:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 009696: [03:56:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009696: [03:56:33] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009696: [03:56:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009696: [03:56:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2092 RDOC 002092: [03:56:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 002092: [03:56:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002092: [03:56:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002092: [03:56:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002092: [03:56:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002092: [03:56:33] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002092: [03:56:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002092: [03:56:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002092: [03:56:33] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002092: [03:56:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002092: [03:56:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002092: [03:56:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002092: [03:56:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002092: [03:56:33] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002092: [03:56:33] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009696: [03:56:33] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [2092] RDOC 002092: [03:56:33] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000023E1254B538 RDOC 002092: [03:56:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002092: [03:56:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002092: [03:56:33] core.cpp(2028) - Log - Removing device frame capturer for 0x0000023E1254B538 RDOC 002092: [03:56:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002092: [03:56:33] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000023E1254B538 RDOC 002092: [03:56:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002092: [03:56:33] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000023E1254B538 / 0x00000000001F0088 RDOC 002092: [03:56:33] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002092: [03:56:33] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009696: [03:56:33] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 002092: [03:56:33] d3d11_device.cpp(1941) - Log - Starting capture RDOC 002092: [03:56:33] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 002092: [03:56:33] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 002092: [03:56:33] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002092: [03:56:34] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 002092: [03:56:34] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 002092: [03:56:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34298 (5.48 %) RDOC 002092: [03:56:34] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.054511 seconds RDOC 002092: [03:56:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 002092: [03:56:34] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 002092: [03:56:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 009696: [03:56:34] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (45477 bytes) (time 1691981794) 6356 byte thumbnail RDOC 009696: [03:56:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 009696: [03:56:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009696: [03:56:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009696: [03:56:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009696: [03:56:35] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009696: [03:56:35] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009696: [03:56:35] d3d11_replay.cpp(4426) - Log - Created device. RDOC 009696: [03:56:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009696: [03:56:35] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009696: [03:56:35] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009696: [03:56:35] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009696: [03:56:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009696: [03:56:35] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 23.702 ms RDOC 009696: [03:56:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011440: [03:56:35] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 011440: [03:56:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011440: [03:56:35] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011440: [03:56:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011440: [03:56:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5708 RDOC 005708: [03:56:35] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005708: [03:56:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005708: [03:56:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005708: [03:56:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005708: [03:56:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005708: [03:56:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005708: [03:56:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005708: [03:56:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005708: [03:56:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005708: [03:56:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005708: [03:56:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005708: [03:56:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005708: [03:56:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005708: [03:56:35] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005708: [03:56:35] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011440: [03:56:35] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5708] RDOC 005708: [03:56:36] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000026006E4C348 RDOC 005708: [03:56:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005708: [03:56:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005708: [03:56:36] core.cpp(2028) - Log - Removing device frame capturer for 0x0000026006E4C348 RDOC 005708: [03:56:36] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005708: [03:56:36] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000026006E4C348 RDOC 005708: [03:56:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005708: [03:56:36] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000026006E4C348 / 0x0000000000200088 RDOC 005708: [03:56:36] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005708: [03:56:36] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005708: [03:56:36] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000026006E4C348 / 0x0000000000180342 RDOC 005708: [03:56:36] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000026006E4C348 / 0x00000000000501FA RDOC 005708: [03:56:36] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000026006E4C348 / 0x000000000003025C RDOC 005708: [03:56:36] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000026006E4C348 / 0x00000000000700FA RDOC 005708: [03:56:36] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000026006E4C348 / 0x00000000000302EA RDOC 005708: [03:56:36] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000026006E4C348 / 0x00000000000802E6 RDOC 011440: [03:56:36] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 005708: [03:56:36] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005708: [03:56:36] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 005708: [03:56:36] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 005708: [03:56:36] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 005708: [03:56:36] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 005708: [03:56:36] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 005708: [03:56:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 101546 (1.15 %) RDOC 005708: [03:56:36] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.070766 seconds RDOC 005708: [03:56:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 005708: [03:56:36] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 005708: [03:56:36] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005708: [03:56:36] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 005708: [03:56:36] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 005708: [03:56:36] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 005708: [03:56:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 005708: [03:56:36] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 005708: [03:56:36] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 011440: [03:56:36] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 50) (112560 bytes) (time 1691981796) 6530 byte thumbnail RDOC 011440: [03:56:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 011440: [03:56:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011440: [03:56:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011440: [03:56:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011440: [03:56:37] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011440: [03:56:37] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011440: [03:56:38] d3d11_replay.cpp(4426) - Log - Created device. RDOC 011440: [03:56:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011440: [03:56:38] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011440: [03:56:38] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011440: [03:56:38] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011440: [03:56:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011440: [03:56:38] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 62.842 ms RDOC 011440: [03:56:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008320: [03:56:38] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008320: [03:56:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008320: [03:56:38] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008320: [03:56:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008320: [03:56:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11392 RDOC 011392: [03:56:38] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011392: [03:56:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011392: [03:56:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011392: [03:56:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011392: [03:56:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011392: [03:56:38] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011392: [03:56:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011392: [03:56:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011392: [03:56:38] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011392: [03:56:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011392: [03:56:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011392: [03:56:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011392: [03:56:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011392: [03:56:38] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011392: [03:56:38] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008320: [03:56:38] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11392] RDOC 011392: [03:56:39] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000020432E6B4C8 RDOC 011392: [03:56:39] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011392: [03:56:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011392: [03:56:39] core.cpp(2028) - Log - Removing device frame capturer for 0x0000020432E6B4C8 RDOC 011392: [03:56:39] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011392: [03:56:39] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000020432E6B4C8 RDOC 011392: [03:56:39] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011392: [03:56:39] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000020432E6B4C8 / 0x00000000000800FA RDOC 011392: [03:56:39] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011392: [03:56:39] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008320: [03:56:39] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 011392: [03:56:39] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011392: [03:56:39] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 011392: [03:56:39] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011392: [03:56:39] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011392: [03:56:39] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 011392: [03:56:39] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011392: [03:56:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 33544 (5.91 %) RDOC 011392: [03:56:39] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.060093 seconds RDOC 011392: [03:56:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 011392: [03:56:39] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 011392: [03:56:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008320: [03:56:39] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (43809 bytes) (time 1691981799) 5798 byte thumbnail RDOC 008320: [03:56:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008320: [03:56:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008320: [03:56:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008320: [03:56:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008320: [03:56:40] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008320: [03:56:40] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008320: [03:56:41] d3d11_replay.cpp(4426) - Log - Created device. RDOC 008320: [03:56:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008320: [03:56:41] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008320: [03:56:41] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008320: [03:56:41] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008320: [03:56:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008320: [03:56:41] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.400 ms RDOC 008320: [03:56:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004796: [03:56:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 004796: [03:56:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004796: [03:56:41] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004796: [03:56:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004796: [03:56:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11484 RDOC 011484: [03:56:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011484: [03:56:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011484: [03:56:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011484: [03:56:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011484: [03:56:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011484: [03:56:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011484: [03:56:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011484: [03:56:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011484: [03:56:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011484: [03:56:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011484: [03:56:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011484: [03:56:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011484: [03:56:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011484: [03:56:41] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004796: [03:56:41] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11484] RDOC 011484: [03:56:41] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011484: [03:56:41] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000026FF377CCA8 RDOC 011484: [03:56:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011484: [03:56:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011484: [03:56:42] core.cpp(2028) - Log - Removing device frame capturer for 0x0000026FF377CCA8 RDOC 011484: [03:56:42] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011484: [03:56:42] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000026FF377CCA8 RDOC 011484: [03:56:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011484: [03:56:42] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000026FF377CCA8 / 0x00000000000900FA RDOC 011484: [03:56:42] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011484: [03:56:42] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004796: [03:56:42] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 011484: [03:56:42] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011484: [03:56:42] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 011484: [03:56:42] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011484: [03:56:42] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011484: [03:56:42] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 011484: [03:56:42] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011484: [03:56:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 37293 (6.30 %) RDOC 011484: [03:56:42] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.038253 seconds RDOC 011484: [03:56:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 011484: [03:56:42] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011484: [03:56:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 004796: [03:56:42] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (46503 bytes) (time 1691981802) 4687 byte thumbnail RDOC 004796: [03:56:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 004796: [03:56:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004796: [03:56:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004796: [03:56:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004796: [03:56:43] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004796: [03:56:43] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004796: [03:56:43] d3d11_replay.cpp(4426) - Log - Created device. RDOC 004796: [03:56:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004796: [03:56:43] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004796: [03:56:43] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004796: [03:56:43] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004796: [03:56:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004796: [03:56:43] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 5.953 ms RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004796: [03:56:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002184: [03:56:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002184: [03:56:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002184: [03:56:44] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002184: [03:56:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002184: [03:56:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10884 RDOC 010884: [03:56:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010884: [03:56:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010884: [03:56:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010884: [03:56:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010884: [03:56:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010884: [03:56:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010884: [03:56:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010884: [03:56:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010884: [03:56:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010884: [03:56:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010884: [03:56:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010884: [03:56:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010884: [03:56:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010884: [03:56:44] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002184: [03:56:44] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10884] RDOC 010884: [03:56:44] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010884: [03:56:44] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000258A97ACD70 RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010884: [03:56:44] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 010884: [03:56:44] core.cpp(2028) - Log - Removing device frame capturer for 0x00000258A97ACD70 RDOC 010884: [03:56:44] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010884: [03:56:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010884: [03:56:44] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010884: [03:56:44] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000258A97ACD70 RDOC 010884: [03:56:44] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002184: [03:56:44] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010884: [03:56:45] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010884: [03:56:45] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000258A97ACD70 / 0x00000000000A00FA RDOC 010884: [03:56:45] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010884: [03:56:45] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 002184: [03:56:45] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 010884: [03:56:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010884: [03:56:45] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 010884: [03:56:45] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010884: [03:56:45] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 16 referenced resources RDOC 010884: [03:56:45] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 010884: [03:56:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081280 bytes to 26338 (1.27 %) RDOC 010884: [03:56:45] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 1.984863 MB capture section in 0.119676 seconds RDOC 010884: [03:56:45] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 010884: [03:56:45] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 010884: [03:56:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 010884: [03:56:45] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 010884: [03:56:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 002184: [03:56:45] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2591544 bytes) (time 1691981805) 4886 byte thumbnail RDOC 002184: [03:56:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 002184: [03:56:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002184: [03:56:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002184: [03:56:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002184: [03:56:46] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002184: [03:56:46] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 002184: [03:56:46] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 002184: [03:56:46] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 002184: [03:56:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002184: [03:56:46] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002184: [03:56:46] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002184: [03:56:46] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002184: [03:56:46] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002184: [03:56:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002184: [03:56:46] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002184: [03:56:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002184: [03:56:49] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002184: [03:56:49] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002184: [03:56:49] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002184: [03:56:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002184: [03:56:49] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 2991.027 ms RDOC 002184: [03:56:49] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 002184: [03:56:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002960: [03:56:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002960: [03:56:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002960: [03:56:50] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002960: [03:56:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002960: [03:56:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8080 RDOC 008080: [03:56:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008080: [03:56:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008080: [03:56:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008080: [03:56:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008080: [03:56:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008080: [03:56:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008080: [03:56:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008080: [03:56:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008080: [03:56:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008080: [03:56:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008080: [03:56:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008080: [03:56:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008080: [03:56:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008080: [03:56:50] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002960: [03:56:50] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8080] RDOC 008080: [03:56:50] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008080: [03:56:50] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002DDBADEC670 RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 008080: [03:56:50] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 008080: [03:56:50] core.cpp(2028) - Log - Removing device frame capturer for 0x000002DDBADEC670 RDOC 008080: [03:56:50] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008080: [03:56:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008080: [03:56:50] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008080: [03:56:50] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002DDBADEC670 RDOC 008080: [03:56:50] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002960: [03:56:50] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008080: [03:56:51] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008080: [03:56:51] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002DDBADEC670 / 0x00000000000B00FA RDOC 002960: [03:56:51] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 008080: [03:56:51] d3d12_device.cpp(2505) - Log - Starting capture RDOC 008080: [03:56:51] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 008080: [03:56:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008080: [03:56:51] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 008080: [03:56:51] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 008080: [03:56:51] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 008080: [03:56:51] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 16 referenced resources RDOC 008080: [03:56:51] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 008080: [03:56:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155968 bytes to 70270 (3.26 %) RDOC 008080: [03:56:51] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.056091 MB capture section in 0.123432 seconds RDOC 008080: [03:56:51] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 008080: [03:56:51] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 008080: [03:56:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 008080: [03:56:51] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 008080: [03:56:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 002960: [03:56:51] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2635565 bytes) (time 1691981811) 4975 byte thumbnail RDOC 002960: [03:56:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 002960: [03:56:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002960: [03:56:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002960: [03:56:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002960: [03:56:52] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002960: [03:56:52] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 002960: [03:56:52] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 002960: [03:56:52] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 002960: [03:56:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002960: [03:56:52] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002960: [03:56:52] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002960: [03:56:52] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002960: [03:56:52] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002960: [03:56:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002960: [03:56:52] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002960: [03:56:53] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 002960: [03:56:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002960: [03:56:53] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002960: [03:56:53] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002960: [03:56:53] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002960: [03:56:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002960: [03:56:53] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 944.699 ms RDOC 002960: [03:56:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 013108: [03:56:54] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 013108: [03:56:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013108: [03:56:54] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013108: [03:56:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013108: [03:56:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11360 RDOC 011360: [03:56:54] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011360: [03:56:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011360: [03:56:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011360: [03:56:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011360: [03:56:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011360: [03:56:54] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011360: [03:56:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011360: [03:56:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011360: [03:56:54] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011360: [03:56:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011360: [03:56:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011360: [03:56:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011360: [03:56:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011360: [03:56:54] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013108: [03:56:54] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11360] RDOC 011360: [03:56:54] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011360: [03:56:54] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002623939CEC0 RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 011360: [03:56:54] core.cpp(2028) - Log - Removing device frame capturer for 0x000002623939CEC0 RDOC 011360: [03:56:54] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011360: [03:56:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011360: [03:56:54] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011360: [03:56:54] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002623939CEC0 RDOC 011360: [03:56:54] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 013108: [03:56:54] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011360: [03:56:54] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011360: [03:56:54] d3d12_device.cpp(2509) - Log - Creating direct queue as none was found in the application RDOC 011360: [03:56:54] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011360: [03:56:54] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 011360: [03:56:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011360: [03:56:54] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011360: [03:56:55] d3d12_device.cpp(2635) - Log - Finished capture, Frame 4294967295 RDOC 011360: [03:56:55] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 13 referenced resources RDOC 011360: [03:56:55] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011360: [03:56:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213696 bytes to 15654 (7.33 %) RDOC 011360: [03:56:55] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.203796 MB capture section in 0.109033 seconds RDOC 011360: [03:56:55] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 011360: [03:56:55] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 011360: [03:56:55] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 011360: [03:56:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 011360: [03:56:55] core.cpp(2028) - Log - Removing device frame capturer for 0x000002623939CEC0 RDOC 013108: [03:56:55] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 4294967295) (2571479 bytes) (time 1691981815) 0 byte thumbnail RDOC 013108: [03:56:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 013108: [03:56:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013108: [03:56:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013108: [03:56:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013108: [03:56:56] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013108: [03:56:56] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 013108: [03:56:56] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 013108: [03:56:56] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 013108: [03:56:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013108: [03:56:56] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013108: [03:56:56] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 013108: [03:56:56] d3d12_replay.cpp(4608) - Log - Created device. RDOC 013108: [03:56:56] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 013108: [03:56:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013108: [03:56:56] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 013108: [03:56:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 013108: [03:56:57] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013108: [03:56:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 013108: [03:56:57] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 013108: [03:56:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 013108: [03:56:57] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 837.786 ms RDOC 013108: [03:56:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012468: [03:56:57] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012468: [03:56:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012468: [03:56:57] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012468: [03:56:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012468: [03:56:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10768 RDOC 010768: [03:56:57] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010768: [03:56:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010768: [03:56:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010768: [03:56:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010768: [03:56:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010768: [03:56:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010768: [03:56:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010768: [03:56:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010768: [03:56:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010768: [03:56:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010768: [03:56:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010768: [03:56:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010768: [03:56:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010768: [03:56:57] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012468: [03:56:57] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10768] RDOC 010768: [03:56:58] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010768: [03:56:58] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002224247CE00 RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 010768: [03:56:58] core.cpp(2028) - Log - Removing device frame capturer for 0x000002224247CE00 RDOC 010768: [03:56:58] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010768: [03:56:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010768: [03:56:58] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010768: [03:56:58] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002224247CE00 RDOC 010768: [03:56:58] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012468: [03:56:58] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010768: [03:56:58] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010768: [03:56:58] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002224247CE00 / 0x00000000000C00FA RDOC 010768: [03:56:58] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010768: [03:56:58] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 012468: [03:56:58] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 010768: [03:56:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010768: [03:56:58] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 010768: [03:56:58] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010768: [03:56:58] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 010768: [03:56:58] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 010768: [03:56:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8370 (14.05 %) RDOC 010768: [03:56:58] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.150210 seconds RDOC 010768: [03:56:58] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 010768: [03:56:58] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 010768: [03:56:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010768: [03:56:58] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 010768: [03:56:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 012468: [03:56:58] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2573797 bytes) (time 1691981818) 5116 byte thumbnail RDOC 012468: [03:57:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 012468: [03:57:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012468: [03:57:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012468: [03:57:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012468: [03:57:00] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012468: [03:57:00] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 012468: [03:57:00] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 012468: [03:57:00] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 012468: [03:57:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012468: [03:57:00] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012468: [03:57:00] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012468: [03:57:00] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012468: [03:57:00] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012468: [03:57:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012468: [03:57:00] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012468: [03:57:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012468: [03:57:01] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012468: [03:57:01] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012468: [03:57:01] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012468: [03:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012468: [03:57:01] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 852.909 ms RDOC 012468: [03:57:01] d3d12_counters.cpp( 512) - Log - Timer Fetch Counters, counters to fetch 7 - 8.961 ms RDOC 012468: [03:57:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006132: [03:57:01] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006132: [03:57:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006132: [03:57:01] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006132: [03:57:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006132: [03:57:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1224 RDOC 001224: [03:57:01] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 001224: [03:57:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001224: [03:57:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001224: [03:57:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001224: [03:57:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001224: [03:57:01] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001224: [03:57:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001224: [03:57:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001224: [03:57:01] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001224: [03:57:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001224: [03:57:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001224: [03:57:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001224: [03:57:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001224: [03:57:01] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006132: [03:57:01] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [1224] RDOC 001224: [03:57:01] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001224: [03:57:01] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000016970F4D610 RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 001224: [03:57:01] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 001224: [03:57:01] core.cpp(2028) - Log - Removing device frame capturer for 0x0000016970F4D610 RDOC 001224: [03:57:01] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001224: [03:57:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001224: [03:57:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001224: [03:57:02] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000016970F4D610 RDOC 001224: [03:57:02] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006132: [03:57:02] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001224: [03:57:02] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001224: [03:57:02] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000016970F4D610 / 0x00000000000D00FA RDOC 006132: [03:57:02] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 001224: [03:57:02] d3d12_device.cpp(2505) - Log - Starting capture RDOC 001224: [03:57:02] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 001224: [03:57:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001224: [03:57:02] resource_manager.h(1526) - Log - Prepared 19 dirty resources, postponed 0, skipped 0 RDOC 001224: [03:57:02] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 001224: [03:57:02] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 001224: [03:57:02] resource_manager.h(1538) - Log - Checking 19 resources with initial contents against 22 referenced resources RDOC 001224: [03:57:02] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 9 unreferenced RDOC 001224: [03:57:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318720 bytes to 61769 (19.38 %) RDOC 001224: [03:57:02] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.303955 MB capture section in 0.107734 seconds RDOC 001224: [03:57:02] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 001224: [03:57:02] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 001224: [03:57:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 001224: [03:57:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 001224: [03:57:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 006132: [03:57:02] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2630075 bytes) (time 1691981822) 7111 byte thumbnail RDOC 006132: [03:57:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 006132: [03:57:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006132: [03:57:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006132: [03:57:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006132: [03:57:03] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006132: [03:57:03] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 006132: [03:57:03] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 006132: [03:57:03] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 006132: [03:57:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006132: [03:57:03] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006132: [03:57:03] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006132: [03:57:03] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006132: [03:57:03] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006132: [03:57:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006132: [03:57:03] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006132: [03:57:04] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 006132: [03:57:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006132: [03:57:04] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006132: [03:57:04] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006132: [03:57:04] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006132: [03:57:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006132: [03:57:04] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 794.851 ms RDOC 006132: [03:57:04] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 006132: [03:57:04] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 006132: [03:57:04] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 006132: [03:57:04] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 006132: [03:57:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011888: [03:57:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 011888: [03:57:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011888: [03:57:05] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011888: [03:57:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011888: [03:57:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10160 RDOC 010160: [03:57:05] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010160: [03:57:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010160: [03:57:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010160: [03:57:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010160: [03:57:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010160: [03:57:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010160: [03:57:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010160: [03:57:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010160: [03:57:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010160: [03:57:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010160: [03:57:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010160: [03:57:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010160: [03:57:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010160: [03:57:05] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011888: [03:57:05] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10160] RDOC 010160: [03:57:05] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010160: [03:57:05] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000230742AD590 RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 010160: [03:57:05] core.cpp(2028) - Log - Removing device frame capturer for 0x00000230742AD590 RDOC 010160: [03:57:05] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010160: [03:57:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010160: [03:57:05] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010160: [03:57:05] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000230742AD590 RDOC 010160: [03:57:05] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011888: [03:57:05] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010160: [03:57:05] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010160: [03:57:05] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000230742AD590 / 0x00000000000E00FA RDOC 011888: [03:57:05] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 010160: [03:57:05] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010160: [03:57:05] resource_manager.h(1469) - Log - Preparing up to 74 potentially dirty resources RDOC 010160: [03:57:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010160: [03:57:06] resource_manager.h(1526) - Log - Prepared 61 dirty resources, postponed 0, skipped 0 RDOC 010160: [03:57:06] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010160: [03:57:06] resource_manager.h(1538) - Log - Checking 61 resources with initial contents against 63 referenced resources RDOC 010160: [03:57:06] resource_manager.h(1642) - Log - Serialised 52 resources, skipped 9 unreferenced RDOC 010160: [03:57:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120896 bytes to 1261787 (0.57 %) RDOC 010160: [03:57:06] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 209.923645 MB capture section in 0.341786 seconds RDOC 010160: [03:57:06] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 010160: [03:57:06] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 010160: [03:57:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 010160: [03:57:06] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 010160: [03:57:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 011888: [03:57:06] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (3827995 bytes) (time 1691981826) 4956 byte thumbnail RDOC 011888: [03:57:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 011888: [03:57:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011888: [03:57:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011888: [03:57:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011888: [03:57:07] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011888: [03:57:07] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 011888: [03:57:07] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 011888: [03:57:07] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 011888: [03:57:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011888: [03:57:07] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011888: [03:57:07] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011888: [03:57:07] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011888: [03:57:07] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011888: [03:57:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011888: [03:57:07] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011888: [03:57:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011888: [03:57:08] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011888: [03:57:08] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011888: [03:57:08] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011888: [03:57:08] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 011888: [03:57:08] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011888: [03:57:08] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1212.224 ms RDOC 011888: [03:57:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006572: [03:57:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006572: [03:57:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006572: [03:57:14] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006572: [03:57:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006572: [03:57:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 756 RDOC 000756: [03:57:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 000756: [03:57:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000756: [03:57:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000756: [03:57:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000756: [03:57:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000756: [03:57:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000756: [03:57:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000756: [03:57:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000756: [03:57:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000756: [03:57:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000756: [03:57:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000756: [03:57:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000756: [03:57:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000756: [03:57:14] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006572: [03:57:14] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [756] RDOC 000756: [03:57:15] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000756: [03:57:15] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002CB0581C5F0 RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 000756: [03:57:15] core.cpp(2028) - Log - Removing device frame capturer for 0x000002CB0581C5F0 RDOC 000756: [03:57:15] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000756: [03:57:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000756: [03:57:15] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000756: [03:57:15] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002CB0581C5F0 RDOC 000756: [03:57:15] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006572: [03:57:15] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000756: [03:57:15] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000756: [03:57:15] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002CB0581C5F0 / 0x00000000000F00FA RDOC 000756: [03:57:15] d3d12_device.cpp(2505) - Log - Starting capture RDOC 000756: [03:57:15] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 006572: [03:57:15] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 000756: [03:57:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000756: [03:57:15] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 000756: [03:57:15] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 000756: [03:57:15] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 17 referenced resources RDOC 000756: [03:57:15] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 000756: [03:57:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2148160 bytes to 61161 (2.85 %) RDOC 000756: [03:57:15] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.048645 MB capture section in 0.117121 seconds RDOC 000756: [03:57:15] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 000756: [03:57:15] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 000756: [03:57:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 000756: [03:57:15] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 000756: [03:57:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 006572: [03:57:15] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2632214 bytes) (time 1691981835) 9588 byte thumbnail RDOC 006572: [03:57:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 006572: [03:57:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006572: [03:57:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006572: [03:57:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006572: [03:57:16] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006572: [03:57:16] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 006572: [03:57:16] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 006572: [03:57:16] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 006572: [03:57:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006572: [03:57:16] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006572: [03:57:16] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006572: [03:57:17] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006572: [03:57:17] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006572: [03:57:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006572: [03:57:17] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006572: [03:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006572: [03:57:17] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006572: [03:57:17] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006572: [03:57:17] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006572: [03:57:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006572: [03:57:17] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 764.834 ms RDOC 006572: [03:57:17] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 006572: [03:57:17] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 006572: [03:57:18] d3d12_debug.cpp(1554) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 006572: [03:57:18] d3d12_debug.cpp(1554) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 006572: [03:57:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 013236: [03:57:18] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 013236: [03:57:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013236: [03:57:18] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013236: [03:57:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013236: [03:57:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11364 RDOC 011364: [03:57:18] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011364: [03:57:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011364: [03:57:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011364: [03:57:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011364: [03:57:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011364: [03:57:18] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011364: [03:57:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011364: [03:57:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011364: [03:57:18] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011364: [03:57:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011364: [03:57:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011364: [03:57:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011364: [03:57:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011364: [03:57:18] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013236: [03:57:18] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11364] RDOC 011364: [03:57:18] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011364: [03:57:18] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001C6751CCD30 RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011364: [03:57:18] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 011364: [03:57:18] core.cpp(2028) - Log - Removing device frame capturer for 0x000001C6751CCD30 RDOC 011364: [03:57:18] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011364: [03:57:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011364: [03:57:19] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011364: [03:57:19] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001C6751CCD30 RDOC 011364: [03:57:19] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 013236: [03:57:19] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011364: [03:57:19] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011364: [03:57:19] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001C6751CCD30 / 0x00000000001000FA RDOC 011364: [03:57:19] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011364: [03:57:19] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 013236: [03:57:19] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 011364: [03:57:19] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 011364: [03:57:19] d3d12_device.cpp(2635) - Log - Finished capture, Frame 4294967295 RDOC 011364: [03:57:19] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 2 referenced resources RDOC 011364: [03:57:19] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 12 unreferenced RDOC 011364: [03:57:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1088 bytes to 663 (60.94 %) RDOC 011364: [03:57:19] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.001038 MB capture section in 0.096075 seconds RDOC 011364: [03:57:19] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 011364: [03:57:19] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 011364: [03:57:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 011364: [03:57:19] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 011364: [03:57:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 011364: [03:57:19] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011364: [03:57:19] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 013236: [03:57:19] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 4294967295) (2578334 bytes) (time 1691981839) 8307 byte thumbnail RDOC 013236: [03:57:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 013236: [03:57:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013236: [03:57:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013236: [03:57:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013236: [03:57:20] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013236: [03:57:20] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 013236: [03:57:20] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 013236: [03:57:20] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 013236: [03:57:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013236: [03:57:20] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013236: [03:57:20] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 013236: [03:57:20] d3d12_replay.cpp(4608) - Log - Created device. RDOC 013236: [03:57:20] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 013236: [03:57:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013236: [03:57:20] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 013236: [03:57:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 013236: [03:57:21] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013236: [03:57:21] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 013236: [03:57:21] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 013236: [03:57:21] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 876.496 ms RDOC 013236: [03:57:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007656: [03:57:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007656: [03:57:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007656: [03:57:22] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007656: [03:57:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007656: [03:57:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12556 RDOC 012556: [03:57:22] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012556: [03:57:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012556: [03:57:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012556: [03:57:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012556: [03:57:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012556: [03:57:22] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012556: [03:57:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012556: [03:57:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012556: [03:57:22] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012556: [03:57:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012556: [03:57:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012556: [03:57:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012556: [03:57:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012556: [03:57:22] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007656: [03:57:22] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12556] RDOC 012556: [03:57:22] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012556: [03:57:22] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001B1D019D430 RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012556: [03:57:22] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012556: [03:57:22] core.cpp(2028) - Log - Removing device frame capturer for 0x000001B1D019D430 RDOC 012556: [03:57:22] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012556: [03:57:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012556: [03:57:22] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012556: [03:57:22] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001B1D019D430 RDOC 012556: [03:57:22] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007656: [03:57:22] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012556: [03:57:22] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012556: [03:57:22] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001B1D019D430 / 0x00000000001100FA RDOC 007656: [03:57:22] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 012556: [03:57:22] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012556: [03:57:22] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 012556: [03:57:22] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 012556: [03:57:22] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 012556: [03:57:22] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 24 referenced resources RDOC 012556: [03:57:22] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 4 unreferenced RDOC 012556: [03:57:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140564224 bytes to 564378 (0.40 %) RDOC 012556: [03:57:22] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 134.052490 MB capture section in 0.141024 seconds RDOC 012556: [03:57:23] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012556: [03:57:23] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012556: [03:57:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 012556: [03:57:23] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 012556: [03:57:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 007656: [03:57:23] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (3130651 bytes) (time 1691981843) 5969 byte thumbnail RDOC 007656: [03:57:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 007656: [03:57:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007656: [03:57:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007656: [03:57:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007656: [03:57:24] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007656: [03:57:24] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 007656: [03:57:24] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 007656: [03:57:24] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 007656: [03:57:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007656: [03:57:24] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007656: [03:57:24] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007656: [03:57:24] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007656: [03:57:24] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007656: [03:57:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007656: [03:57:24] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007656: [03:57:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007656: [03:57:25] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007656: [03:57:25] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007656: [03:57:25] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007656: [03:57:25] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 007656: [03:57:25] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 007656: [03:57:25] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007656: [03:57:25] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 955.494 ms RDOC 007656: [03:57:25] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 007656: [03:57:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004072: [03:57:25] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 004072: [03:57:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004072: [03:57:25] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004072: [03:57:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004072: [03:57:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8056 RDOC 008056: [03:57:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008056: [03:57:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008056: [03:57:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008056: [03:57:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008056: [03:57:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008056: [03:57:26] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008056: [03:57:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008056: [03:57:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008056: [03:57:26] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008056: [03:57:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008056: [03:57:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008056: [03:57:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008056: [03:57:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008056: [03:57:26] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004072: [03:57:26] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8056] RDOC 008056: [03:57:26] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008056: [03:57:26] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000025AC29AD5C0 RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 008056: [03:57:26] core.cpp(2028) - Log - Removing device frame capturer for 0x0000025AC29AD5C0 RDOC 008056: [03:57:26] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008056: [03:57:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008056: [03:57:26] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008056: [03:57:26] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000025AC29AD5C0 RDOC 008056: [03:57:26] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004072: [03:57:26] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008056: [03:57:26] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008056: [03:57:26] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000025AC29AD5C0 / 0x00000000001200FA RDOC 008056: [03:57:26] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 008056: [03:57:26] d3d12_device.cpp(2505) - Log - Starting capture RDOC 008056: [03:57:26] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 004072: [03:57:26] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 008056: [03:57:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008056: [03:57:26] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 008056: [03:57:26] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 008056: [03:57:26] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 11 referenced resources RDOC 008056: [03:57:26] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 008056: [03:57:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37248 bytes to 7709 (20.70 %) RDOC 008056: [03:57:26] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.035522 MB capture section in 0.101478 seconds RDOC 008056: [03:57:26] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 008056: [03:57:27] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 008056: [03:57:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008056: [03:57:27] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 008056: [03:57:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 004072: [03:57:27] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2573136 bytes) (time 1691981847) 5116 byte thumbnail RDOC 004072: [03:57:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 004072: [03:57:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004072: [03:57:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004072: [03:57:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004072: [03:57:28] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004072: [03:57:28] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 004072: [03:57:28] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 004072: [03:57:28] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 004072: [03:57:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004072: [03:57:28] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004072: [03:57:28] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004072: [03:57:28] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004072: [03:57:28] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004072: [03:57:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004072: [03:57:28] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004072: [03:57:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004072: [03:57:29] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004072: [03:57:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004072: [03:57:29] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004072: [03:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004072: [03:57:29] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 763.574 ms RDOC 004072: [03:57:29] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 004072: [03:57:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012992: [03:57:29] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012992: [03:57:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012992: [03:57:29] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012992: [03:57:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012992: [03:57:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4620 RDOC 004620: [03:57:29] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004620: [03:57:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004620: [03:57:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004620: [03:57:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004620: [03:57:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004620: [03:57:29] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004620: [03:57:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004620: [03:57:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004620: [03:57:29] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004620: [03:57:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004620: [03:57:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004620: [03:57:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004620: [03:57:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004620: [03:57:29] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012992: [03:57:29] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4620] RDOC 004620: [03:57:29] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004620: [03:57:29] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000020468C2CEA0 RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004620: [03:57:29] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 004620: [03:57:29] core.cpp(2028) - Log - Removing device frame capturer for 0x0000020468C2CEA0 RDOC 004620: [03:57:29] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004620: [03:57:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004620: [03:57:29] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004620: [03:57:29] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000020468C2CEA0 RDOC 004620: [03:57:29] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012992: [03:57:29] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004620: [03:57:30] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004620: [03:57:30] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000020468C2CEA0 / 0x00000000001300FA RDOC 004620: [03:57:30] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004620: [03:57:30] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 004620: [03:57:30] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 004620: [03:57:30] d3d12_device.cpp(2635) - Log - Finished capture, Frame 0 RDOC 012992: [03:57:30] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 004620: [03:57:30] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 004620: [03:57:30] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 004620: [03:57:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 273239 (0.41 %) RDOC 004620: [03:57:30] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 64.039368 MB capture section in 0.128501 seconds RDOC 004620: [03:57:30] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004620: [03:57:30] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004620: [03:57:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004620: [03:57:30] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 004620: [03:57:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 012992: [03:57:30] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 0) (2838666 bytes) (time 1691981850) 5116 byte thumbnail RDOC 012992: [03:57:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 012992: [03:57:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012992: [03:57:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012992: [03:57:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012992: [03:57:31] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012992: [03:57:31] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 012992: [03:57:31] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 012992: [03:57:31] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 012992: [03:57:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012992: [03:57:31] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012992: [03:57:31] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012992: [03:57:31] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012992: [03:57:31] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012992: [03:57:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012992: [03:57:31] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012992: [03:57:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012992: [03:57:32] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012992: [03:57:32] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012992: [03:57:32] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012992: [03:57:32] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 012992: [03:57:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012992: [03:57:32] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 966.648 ms RDOC 012992: [03:57:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 012992: [03:57:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 17375 (0.03 %) RDOC 012992: [03:57:32] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012992: [03:57:33] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012992: [03:57:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012992: [03:57:33] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 84.507 ms RDOC 012992: [03:57:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 17375 (0.03 %) RDOC 012992: [03:57:33] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012992: [03:57:34] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012992: [03:57:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012992: [03:57:34] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000291! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000291! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 012992: [03:57:34] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 012992: [03:57:34] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 012992: [03:57:34] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 012992: [03:57:34] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000270! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000270! RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000293! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000293! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 012992: [03:57:34] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 012992: [03:57:34] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000274) RDOC 012992: [03:57:34] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000295! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000295! RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000297! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000297! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000287) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000291) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000293) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000295) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000297) RDOC 012992: [03:57:34] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012992: [03:57:34] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012992: [03:57:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008360: [03:57:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008360: [03:57:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008360: [03:57:34] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008360: [03:57:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008360: [03:57:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9236 RDOC 009236: [03:57:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 009236: [03:57:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009236: [03:57:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009236: [03:57:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009236: [03:57:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009236: [03:57:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009236: [03:57:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009236: [03:57:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009236: [03:57:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009236: [03:57:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009236: [03:57:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009236: [03:57:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009236: [03:57:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009236: [03:57:34] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008360: [03:57:34] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [9236] RDOC 009236: [03:57:35] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009236: [03:57:35] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001987120D060 RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 009236: [03:57:35] core.cpp(2028) - Log - Removing device frame capturer for 0x000001987120D060 RDOC 009236: [03:57:35] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009236: [03:57:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009236: [03:57:35] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009236: [03:57:35] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001987120D060 RDOC 009236: [03:57:35] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008360: [03:57:35] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009236: [03:57:35] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009236: [03:57:35] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001987120D060 / 0x00000000001400FA RDOC 009236: [03:57:35] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009236: [03:57:35] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 008360: [03:57:35] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 009236: [03:57:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009236: [03:57:35] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009236: [03:57:35] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009236: [03:57:35] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009236: [03:57:35] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 11 unreferenced RDOC 009236: [03:57:35] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255360 bytes to 536391 (0.40 %) RDOC 009236: [03:57:35] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 128.035889 MB capture section in 0.258268 seconds RDOC 009236: [03:57:35] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009236: [03:57:35] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009236: [03:57:35] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009236: [03:57:35] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 009236: [03:57:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 008360: [03:57:36] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (3101818 bytes) (time 1691981855) 5116 byte thumbnail RDOC 008360: [03:57:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 008360: [03:57:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008360: [03:57:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008360: [03:57:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008360: [03:57:37] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008360: [03:57:37] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 008360: [03:57:37] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 008360: [03:57:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 008360: [03:57:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008360: [03:57:37] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008360: [03:57:37] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008360: [03:57:37] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008360: [03:57:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008360: [03:57:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [03:57:37] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008360: [03:57:37] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008360: [03:57:38] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008360: [03:57:38] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008360: [03:57:38] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008360: [03:57:38] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::283 from upload to default for efficient replay RDOC 008360: [03:57:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008360: [03:57:38] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 941.718 ms RDOC 008360: [03:57:38] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 008360: [03:57:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005304: [03:57:38] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005304: [03:57:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005304: [03:57:38] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005304: [03:57:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005304: [03:57:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9312 RDOC 009312: [03:57:38] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 009312: [03:57:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009312: [03:57:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009312: [03:57:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009312: [03:57:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009312: [03:57:38] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009312: [03:57:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009312: [03:57:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009312: [03:57:38] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009312: [03:57:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009312: [03:57:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009312: [03:57:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009312: [03:57:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009312: [03:57:38] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005304: [03:57:38] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [9312] RDOC 009312: [03:57:39] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009312: [03:57:39] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000211CAD1D740 RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009312: [03:57:39] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 009312: [03:57:39] core.cpp(2028) - Log - Removing device frame capturer for 0x00000211CAD1D740 RDOC 009312: [03:57:39] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009312: [03:57:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009312: [03:57:39] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009312: [03:57:39] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000211CAD1D740 RDOC 009312: [03:57:39] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005304: [03:57:39] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009312: [03:57:39] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009312: [03:57:39] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000211CAD1D740 / 0x00000000001500FA RDOC 005304: [03:57:39] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 009312: [03:58:02] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009312: [03:58:02] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 009312: [03:58:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009312: [03:58:03] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:58:03] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50000 RDOC 009312: [03:58:03] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009312: [03:58:03] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 11 unreferenced RDOC 009312: [03:58:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037504 bytes to 4326309 (4.70 %) RDOC 009312: [03:58:03] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 87.773804 MB capture section in 0.243230 seconds RDOC 009312: [03:58:03] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009312: [03:58:03] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009312: [03:58:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:58:03] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 009312: [03:58:03] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009312: [03:58:03] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 009312: [03:58:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 005304: [03:58:03] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 50000) (6891736 bytes) (time 1691981883) 5116 byte thumbnail RDOC 009312: [03:58:03] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:58:03] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50001 RDOC 009312: [03:58:03] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 12 referenced resources RDOC 009312: [03:58:03] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 12 unreferenced RDOC 009312: [03:58:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037504 bytes to 4326336 (4.70 %) RDOC 009312: [03:58:03] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 87.773804 MB capture section in 0.239269 seconds RDOC 009312: [03:58:03] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009312: [03:58:03] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009312: [03:58:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:58:03] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 009312: [03:58:03] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009312: [03:58:03] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 009312: [03:58:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 005304: [03:58:03] target_control.cpp( 838) - Log - Got a new capture: 1 (frame 50001) (6891763 bytes) (time 1691981883) 5116 byte thumbnail RDOC 009312: [03:58:03] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:58:04] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50002 RDOC 009312: [03:58:04] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 009312: [03:58:04] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 009312: [03:58:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329940 (4.68 %) RDOC 009312: [03:58:04] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.192904 seconds RDOC 009312: [03:58:04] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009312: [03:58:04] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009312: [03:58:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:58:04] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 009312: [03:58:04] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009312: [03:58:04] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 009312: [03:58:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 005304: [03:58:04] target_control.cpp( 838) - Log - Got a new capture: 2 (frame 50002) (6895367 bytes) (time 1691981884) 5116 byte thumbnail RDOC 009312: [03:58:04] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:58:04] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50003 RDOC 009312: [03:58:04] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 009312: [03:58:04] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 009312: [03:58:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329892 (4.68 %) RDOC 009312: [03:58:04] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.197753 seconds RDOC 009312: [03:58:04] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009312: [03:58:04] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009312: [03:58:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:58:04] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 009312: [03:58:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 009312: [03:58:04] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009312: [03:58:04] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 005304: [03:58:04] target_control.cpp( 838) - Log - Got a new capture: 3 (frame 50003) (6895319 bytes) (time 1691981884) 5116 byte thumbnail RDOC 009312: [03:58:04] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:58:04] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50004 RDOC 009312: [03:58:04] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 009312: [03:58:05] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 009312: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329897 (4.68 %) RDOC 009312: [03:58:05] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.257900 seconds RDOC 009312: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009312: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009312: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:58:05] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 009312: [03:58:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 009312: [03:58:05] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009312: [03:58:05] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 005304: [03:58:05] target_control.cpp( 838) - Log - Got a new capture: 4 (frame 50004) (6895324 bytes) (time 1691981885) 5116 byte thumbnail RDOC 009312: [03:58:05] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:58:05] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50005 RDOC 009312: [03:58:05] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 009312: [03:58:05] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 009312: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329884 (4.68 %) RDOC 009312: [03:58:05] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.212996 seconds RDOC 009312: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009312: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009312: [03:58:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:58:05] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 009312: [03:58:05] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009312: [03:58:05] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 009312: [03:58:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 005304: [03:58:05] target_control.cpp( 838) - Log - Got a new capture: 5 (frame 50005) (6895311 bytes) (time 1691981885) 5116 byte thumbnail RDOC 009312: [03:58:05] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:58:05] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50006 RDOC 009312: [03:58:05] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 009312: [03:58:06] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 009312: [03:58:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329873 (4.68 %) RDOC 009312: [03:58:06] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.252553 seconds RDOC 009312: [03:58:06] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009312: [03:58:06] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009312: [03:58:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:58:06] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 009312: [03:58:06] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009312: [03:58:06] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 009312: [03:58:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 005304: [03:58:06] target_control.cpp( 838) - Log - Got a new capture: 6 (frame 50006) (6895300 bytes) (time 1691981886) 5116 byte thumbnail RDOC 009312: [03:58:06] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:58:06] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50007 RDOC 009312: [03:58:06] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 009312: [03:58:06] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 009312: [03:58:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329938 (4.68 %) RDOC 009312: [03:58:06] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.181821 seconds RDOC 009312: [03:58:06] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009312: [03:58:06] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009312: [03:58:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:58:06] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 009312: [03:58:06] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009312: [03:58:06] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 009312: [03:58:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 005304: [03:58:06] target_control.cpp( 838) - Log - Got a new capture: 7 (frame 50007) (6895365 bytes) (time 1691981886) 5116 byte thumbnail RDOC 009312: [03:58:06] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:58:06] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50008 RDOC 009312: [03:58:06] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 009312: [03:58:07] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 009312: [03:58:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329903 (4.68 %) RDOC 009312: [03:58:07] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.222309 seconds RDOC 009312: [03:58:07] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009312: [03:58:07] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009312: [03:58:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:58:07] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 009312: [03:58:07] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009312: [03:58:07] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 009312: [03:58:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 005304: [03:58:07] target_control.cpp( 838) - Log - Got a new capture: 8 (frame 50008) (6895330 bytes) (time 1691981887) 5116 byte thumbnail RDOC 009312: [03:58:07] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:58:07] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50009 RDOC 009312: [03:58:07] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 009312: [03:58:07] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 009312: [03:58:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329886 (4.68 %) RDOC 009312: [03:58:07] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.209557 seconds RDOC 009312: [03:58:07] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009312: [03:58:07] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009312: [03:58:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:58:07] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 009312: [03:58:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 005304: [03:58:07] target_control.cpp( 838) - Log - Got a new capture: 9 (frame 50009) (6895313 bytes) (time 1691981887) 5116 byte thumbnail RDOC 005304: [03:58:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 005304: [03:58:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005304: [03:58:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005304: [03:58:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005304: [03:58:08] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005304: [03:58:08] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 005304: [03:58:08] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 005304: [03:58:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 005304: [03:58:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005304: [03:58:08] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005304: [03:58:08] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005304: [03:58:09] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005304: [03:58:09] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005304: [03:58:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005304: [03:58:09] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005304: [03:58:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 005304: [03:58:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005304: [03:58:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005304: [03:58:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005304: [03:58:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005304: [03:58:10] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1360.306 ms RDOC 005304: [03:58:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008696: [03:58:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008696: [03:58:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008696: [03:58:10] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008696: [03:58:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008696: [03:58:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10196 RDOC 010196: [03:58:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010196: [03:58:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010196: [03:58:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010196: [03:58:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010196: [03:58:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010196: [03:58:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010196: [03:58:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010196: [03:58:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010196: [03:58:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010196: [03:58:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010196: [03:58:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010196: [03:58:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010196: [03:58:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010196: [03:58:10] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008696: [03:58:10] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10196] RDOC 010196: [03:58:11] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010196: [03:58:11] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000162A385CE50 RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010196: [03:58:11] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 010196: [03:58:11] core.cpp(2028) - Log - Removing device frame capturer for 0x00000162A385CE50 RDOC 010196: [03:58:11] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010196: [03:58:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010196: [03:58:11] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010196: [03:58:11] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000162A385CE50 RDOC 010196: [03:58:11] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008696: [03:58:11] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010196: [03:58:11] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010196: [03:58:11] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000162A385CE50 / 0x00000000000902F0 RDOC 008696: [03:58:11] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 010196: [03:58:20] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010196: [03:58:20] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 010196: [03:58:20] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 010196: [03:58:20] d3d12_device.cpp(2635) - Log - Finished capture, Frame 40 RDOC 010196: [03:58:20] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 010196: [03:58:20] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 010196: [03:58:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35456 bytes to 7492 (21.13 %) RDOC 010196: [03:58:20] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.033813 MB capture section in 0.335214 seconds RDOC 010196: [03:58:20] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 010196: [03:58:20] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 010196: [03:58:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010196: [03:58:20] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 010196: [03:58:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 008696: [03:58:20] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 40) (2572919 bytes) (time 1691981900) 5116 byte thumbnail RDOC 008696: [03:58:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 008696: [03:58:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008696: [03:58:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008696: [03:58:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008696: [03:58:21] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008696: [03:58:21] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 008696: [03:58:22] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 008696: [03:58:22] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 008696: [03:58:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008696: [03:58:22] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008696: [03:58:22] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008696: [03:58:22] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008696: [03:58:22] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008696: [03:58:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008696: [03:58:22] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008696: [03:58:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008696: [03:58:22] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008696: [03:58:22] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008696: [03:58:22] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008696: [03:58:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008696: [03:58:22] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 795.477 ms RDOC 008696: [03:58:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008512: [03:58:23] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008512: [03:58:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008512: [03:58:23] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008512: [03:58:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008512: [03:58:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 284 RDOC 000284: [03:58:23] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 000284: [03:58:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000284: [03:58:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000284: [03:58:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000284: [03:58:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000284: [03:58:23] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000284: [03:58:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000284: [03:58:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000284: [03:58:23] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000284: [03:58:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000284: [03:58:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000284: [03:58:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000284: [03:58:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000284: [03:58:23] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008512: [03:58:23] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [284] RDOC 000284: [03:58:23] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000284: [03:58:23] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001D1234CCF90 RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 000284: [03:58:23] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 000284: [03:58:23] core.cpp(2028) - Log - Removing device frame capturer for 0x000001D1234CCF90 RDOC 000284: [03:58:23] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000284: [03:58:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000284: [03:58:23] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000284: [03:58:23] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001D1234CCF90 RDOC 000284: [03:58:23] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008512: [03:58:23] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000284: [03:58:23] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000284: [03:58:24] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001D1234CCF90 / 0x00000000001501FA RDOC 008512: [03:58:24] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 000284: [03:58:24] d3d12_device.cpp(2505) - Log - Starting capture RDOC 000284: [03:58:24] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 000284: [03:58:24] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 000284: [03:58:24] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 000284: [03:58:24] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 19 referenced resources RDOC 000284: [03:58:24] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 000284: [03:58:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146176 bytes to 15427 (10.55 %) RDOC 000284: [03:58:24] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.139404 MB capture section in 0.124480 seconds RDOC 000284: [03:58:24] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 000284: [03:58:24] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 000284: [03:58:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000284: [03:58:24] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 000284: [03:58:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 008512: [03:58:24] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2581269 bytes) (time 1691981904) 5531 byte thumbnail RDOC 008512: [03:58:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 008512: [03:58:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008512: [03:58:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008512: [03:58:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008512: [03:58:25] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008512: [03:58:25] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 008512: [03:58:25] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 008512: [03:58:25] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 008512: [03:58:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008512: [03:58:25] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008512: [03:58:25] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008512: [03:58:25] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008512: [03:58:25] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008512: [03:58:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008512: [03:58:25] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008512: [03:58:25] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008512: [03:58:26] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008512: [03:58:26] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008512: [03:58:26] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008512: [03:58:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008512: [03:58:26] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 788.019 ms RDOC 008512: [03:58:26] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 008512: [03:58:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001396: [03:58:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 001396: [03:58:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001396: [03:58:26] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001396: [03:58:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001396: [03:58:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11836 RDOC 011836: [03:58:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011836: [03:58:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011836: [03:58:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011836: [03:58:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011836: [03:58:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011836: [03:58:26] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011836: [03:58:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011836: [03:58:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011836: [03:58:26] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011836: [03:58:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011836: [03:58:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011836: [03:58:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011836: [03:58:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011836: [03:58:26] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001396: [03:58:27] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11836] RDOC 011836: [03:58:27] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011836: [03:58:27] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001E08E8FD0F0 RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011836: [03:58:27] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 011836: [03:58:27] core.cpp(2028) - Log - Removing device frame capturer for 0x000001E08E8FD0F0 RDOC 011836: [03:58:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011836: [03:58:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011836: [03:58:27] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011836: [03:58:27] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001E08E8FD0F0 RDOC 011836: [03:58:27] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001396: [03:58:27] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011836: [03:58:27] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011836: [03:58:27] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001E08E8FD0F0 / 0x00000000003001B4 RDOC 011836: [03:58:27] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011836: [03:58:27] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 001396: [03:58:27] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 011836: [03:58:27] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011836: [03:58:27] d3d12_command_queue_wrap.cpp( 941) - Log - Doing GPU readback of mapped memory RDOC 011836: [03:58:27] d3d12_command_queue_wrap.cpp( 979) - Log - Persistent map flush forced for ResourceId::283 (0 -> 196608) RDOC 011836: [03:58:27] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011836: [03:58:27] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011836: [03:58:27] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 12 unreferenced RDOC 011836: [03:58:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 429632 bytes to 9778 (2.28 %) RDOC 011836: [03:58:27] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.409729 MB capture section in 0.101329 seconds RDOC 011836: [03:58:27] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 011836: [03:58:27] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 011836: [03:58:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011836: [03:58:27] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 011836: [03:58:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 001396: [03:58:28] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2575205 bytes) (time 1691981907) 5116 byte thumbnail RDOC 001396: [03:58:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 001396: [03:58:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001396: [03:58:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001396: [03:58:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001396: [03:58:29] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001396: [03:58:29] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 001396: [03:58:29] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 001396: [03:58:29] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 001396: [03:58:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001396: [03:58:29] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001396: [03:58:29] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001396: [03:58:29] d3d12_replay.cpp(4608) - Log - Created device. RDOC 001396: [03:58:29] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001396: [03:58:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001396: [03:58:29] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001396: [03:58:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 001396: [03:58:29] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001396: [03:58:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001396: [03:58:29] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001396: [03:58:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001396: [03:58:29] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 746.450 ms RDOC 001396: [03:58:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007992: [03:58:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007992: [03:58:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007992: [03:58:30] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007992: [03:58:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007992: [03:58:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12952 RDOC 012952: [03:58:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012952: [03:58:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012952: [03:58:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012952: [03:58:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012952: [03:58:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012952: [03:58:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012952: [03:58:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012952: [03:58:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012952: [03:58:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012952: [03:58:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012952: [03:58:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012952: [03:58:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012952: [03:58:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012952: [03:58:30] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007992: [03:58:30] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12952] RDOC 012952: [03:58:30] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012952: [03:58:30] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000250CB94CDE0 RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012952: [03:58:30] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012952: [03:58:30] core.cpp(2028) - Log - Removing device frame capturer for 0x00000250CB94CDE0 RDOC 012952: [03:58:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012952: [03:58:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012952: [03:58:30] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012952: [03:58:30] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000250CB94CDE0 RDOC 012952: [03:58:30] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007992: [03:58:30] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012952: [03:58:31] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012952: [03:58:31] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000250CB94CDE0 / 0x00000000003101B4 RDOC 007992: [03:58:31] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 012952: [03:58:31] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012952: [03:58:31] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 012952: [03:58:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012952: [03:58:31] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 012952: [03:58:31] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 012952: [03:58:31] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 13 referenced resources RDOC 012952: [03:58:31] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 012952: [03:58:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835200 bytes to 17059 (2.04 %) RDOC 012952: [03:58:31] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.796509 MB capture section in 0.107749 seconds RDOC 012952: [03:58:31] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012952: [03:58:31] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012952: [03:58:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 012952: [03:58:31] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 012952: [03:58:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 007992: [03:58:31] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2585633 bytes) (time 1691981911) 8427 byte thumbnail RDOC 007992: [03:58:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 007992: [03:58:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007992: [03:58:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007992: [03:58:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007992: [03:58:32] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007992: [03:58:32] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 007992: [03:58:32] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 007992: [03:58:32] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 007992: [03:58:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007992: [03:58:32] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007992: [03:58:32] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007992: [03:58:32] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007992: [03:58:32] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007992: [03:58:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007992: [03:58:32] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007992: [03:58:32] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007992: [03:58:33] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007992: [03:58:33] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007992: [03:58:33] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007992: [03:58:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007992: [03:58:33] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 856.856 ms RDOC 007992: [03:58:33] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 007992: [03:58:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011308: [03:58:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 011308: [03:58:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011308: [03:58:34] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011308: [03:58:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011308: [03:58:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11232 RDOC 011232: [03:58:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011232: [03:58:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011232: [03:58:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011232: [03:58:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011232: [03:58:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011232: [03:58:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011232: [03:58:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011232: [03:58:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011232: [03:58:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011232: [03:58:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011232: [03:58:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011232: [03:58:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011232: [03:58:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011232: [03:58:34] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011308: [03:58:34] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11232] RDOC 011232: [03:58:34] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011232: [03:58:34] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000177E2ACEE10 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 011232: [03:58:34] core.cpp(2028) - Log - Removing device frame capturer for 0x00000177E2ACEE10 RDOC 011232: [03:58:34] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011232: [03:58:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011232: [03:58:34] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011232: [03:58:34] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000177E2ACEE10 RDOC 011232: [03:58:34] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011308: [03:58:34] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011232: [03:58:34] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011232: [03:58:34] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000177E2ACEE10 / 0x00000000003201B4 RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011308: [03:58:34] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 011232: [03:58:34] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011232: [03:58:34] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 011232: [03:58:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011232: [03:58:34] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 011232: [03:58:34] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011232: [03:58:34] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 011232: [03:58:34] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 50 referenced resources RDOC 011232: [03:58:35] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 10 unreferenced RDOC 011232: [03:58:35] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10429568 bytes to 208567 (2.00 %) RDOC 011232: [03:58:35] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 9.946411 MB capture section in 0.151334 seconds RDOC 011232: [03:58:35] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 011232: [03:58:35] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 011232: [03:58:35] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 011232: [03:58:35] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 011232: [03:58:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 011308: [03:58:35] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2781054 bytes) (time 1691981915) 10031 byte thumbnail RDOC 011308: [03:58:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 011308: [03:58:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011308: [03:58:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011308: [03:58:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011308: [03:58:36] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011308: [03:58:36] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 011308: [03:58:36] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 011308: [03:58:36] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 011308: [03:58:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011308: [03:58:36] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011308: [03:58:36] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011308: [03:58:36] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011308: [03:58:36] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011308: [03:58:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011308: [03:58:36] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011308: [03:58:36] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 011308: [03:58:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011308: [03:58:37] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011308: [03:58:37] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011308: [03:58:37] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011308: [03:58:37] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011308: [03:58:37] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 823.379 ms RDOC 011308: [03:58:37] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 18.265 ms RDOC 011308: [03:58:37] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.793 ms RDOC 011308: [03:58:37] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 011308: [03:58:37] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 16.588 ms RDOC 011308: [03:58:37] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.772 ms RDOC 011308: [03:58:37] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 53.390 ms RDOC 011308: [03:58:37] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 15.096 ms RDOC 011308: [03:58:37] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.324 ms RDOC 011308: [03:58:37] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.670 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.923 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.925 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.160 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.444 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 9.047 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.875 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.435 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.530 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.168 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.609 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.432 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.282 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.243 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 9.889 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.050 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.519 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.214 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.258 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 13.473 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.134 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.598 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.369 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 48.919 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 15.993 ms RDOC 011308: [03:58:38] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.500 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.198 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.860 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.015 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.972 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.666 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.572 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.330 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.879 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.560 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.044 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.406 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.456 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.408 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.094 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.562 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.286 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.126 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.930 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.643 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.040 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.150 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.236 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 17.883 ms RDOC 011308: [03:58:39] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.934 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.574 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.179 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 50.595 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 16.664 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.568 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.114 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.479 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.076 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.911 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.583 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.301 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.163 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.968 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.672 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.846 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.698 ms RDOC 011308: [03:58:40] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.233 ms RDOC 011308: [03:58:41] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 13.799 ms RDOC 011308: [03:58:41] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.747 ms RDOC 011308: [03:58:41] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.767 ms RDOC 011308: [03:58:41] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.576 ms RDOC 011308: [03:58:41] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.382 ms RDOC 011308: [03:58:41] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.613 ms RDOC 011308: [03:58:41] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 6.428 ms RDOC 011308: [03:58:41] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.288 ms RDOC 011308: [03:58:41] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.231 ms RDOC 011308: [03:58:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010004: [03:58:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 010004: [03:58:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010004: [03:58:41] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010004: [03:58:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010004: [03:58:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8296 RDOC 008296: [03:58:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008296: [03:58:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008296: [03:58:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008296: [03:58:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008296: [03:58:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008296: [03:58:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008296: [03:58:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008296: [03:58:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008296: [03:58:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008296: [03:58:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008296: [03:58:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008296: [03:58:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008296: [03:58:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008296: [03:58:41] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010004: [03:58:41] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8296] RDOC 008296: [03:58:41] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008296: [03:58:41] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002231C6ED5A0 RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 008296: [03:58:41] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 008296: [03:58:41] core.cpp(2028) - Log - Removing device frame capturer for 0x000002231C6ED5A0 RDOC 008296: [03:58:41] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008296: [03:58:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008296: [03:58:42] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008296: [03:58:42] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002231C6ED5A0 RDOC 008296: [03:58:42] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010004: [03:58:42] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008296: [03:58:42] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008296: [03:58:42] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002231C6ED5A0 / 0x00000000003301B4 RDOC 010004: [03:58:42] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 008296: [03:58:42] d3d12_device.cpp(2505) - Log - Starting capture RDOC 008296: [03:58:42] resource_manager.h(1469) - Log - Preparing up to 33 potentially dirty resources RDOC 008296: [03:58:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008296: [03:58:42] resource_manager.h(1526) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 008296: [03:58:42] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 008296: [03:58:42] resource_manager.h(1538) - Log - Checking 20 resources with initial contents against 34 referenced resources RDOC 008296: [03:58:42] resource_manager.h(1642) - Log - Serialised 16 resources, skipped 4 unreferenced RDOC 008296: [03:58:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141099456 bytes to 622519 (0.44 %) RDOC 008296: [03:58:42] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 134.562927 MB capture section in 0.146095 seconds RDOC 008296: [03:58:42] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 008296: [03:58:42] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 008296: [03:58:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008296: [03:58:42] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 008296: [03:58:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 010004: [03:58:42] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (3188906 bytes) (time 1691981922) 6076 byte thumbnail RDOC 010004: [03:58:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 010004: [03:58:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010004: [03:58:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010004: [03:58:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010004: [03:58:43] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010004: [03:58:43] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 010004: [03:58:43] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 010004: [03:58:43] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 010004: [03:58:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010004: [03:58:43] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010004: [03:58:43] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010004: [03:58:43] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010004: [03:58:43] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010004: [03:58:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010004: [03:58:43] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010004: [03:58:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010004: [03:58:44] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010004: [03:58:44] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010004: [03:58:44] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010004: [03:58:44] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 010004: [03:58:44] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 010004: [03:58:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010004: [03:58:45] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1059.511 ms RDOC 010004: [03:58:45] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 010004: [03:58:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002876: [03:58:45] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002876: [03:58:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002876: [03:58:45] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002876: [03:58:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002876: [03:58:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1432 RDOC 001432: [03:58:45] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 001432: [03:58:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001432: [03:58:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001432: [03:58:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001432: [03:58:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001432: [03:58:45] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001432: [03:58:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001432: [03:58:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001432: [03:58:45] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001432: [03:58:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001432: [03:58:45] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001432: [03:58:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001432: [03:58:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001432: [03:58:45] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002876: [03:58:45] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [1432] RDOC 001432: [03:58:45] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001432: [03:58:45] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000267331EC670 RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 001432: [03:58:45] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 001432: [03:58:45] core.cpp(2028) - Log - Removing device frame capturer for 0x00000267331EC670 RDOC 001432: [03:58:45] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001432: [03:58:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001432: [03:58:46] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001432: [03:58:46] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000267331EC670 RDOC 001432: [03:58:46] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002876: [03:58:46] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001432: [03:58:46] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001432: [03:58:46] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000267331EC670 / 0x00000000003401B4 RDOC 001432: [03:58:46] d3d12_device.cpp(2505) - Log - Starting capture RDOC 001432: [03:58:46] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 002876: [03:58:46] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 001432: [03:58:46] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 001432: [03:58:46] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 001432: [03:58:46] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 001432: [03:58:46] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 001432: [03:58:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 155008 bytes to 19530 (12.60 %) RDOC 001432: [03:58:46] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.147827 MB capture section in 0.110160 seconds RDOC 001432: [03:58:46] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 001432: [03:58:46] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 001432: [03:58:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 001432: [03:58:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 001432: [03:58:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 002876: [03:58:46] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2589255 bytes) (time 1691981926) 8902 byte thumbnail RDOC 002876: [03:58:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 002876: [03:58:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002876: [03:58:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002876: [03:58:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002876: [03:58:47] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002876: [03:58:47] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 002876: [03:58:47] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 002876: [03:58:47] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 002876: [03:58:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002876: [03:58:47] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002876: [03:58:47] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002876: [03:58:47] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002876: [03:58:47] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002876: [03:58:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002876: [03:58:47] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002876: [03:58:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002876: [03:58:48] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002876: [03:58:48] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002876: [03:58:48] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002876: [03:58:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002876: [03:58:48] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 770.494 ms RDOC 002876: [03:58:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008732: [03:58:49] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008732: [03:58:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008732: [03:58:49] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008732: [03:58:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008732: [03:58:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1332 RDOC 001332: [03:58:49] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 001332: [03:58:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001332: [03:58:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001332: [03:58:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001332: [03:58:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001332: [03:58:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001332: [03:58:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001332: [03:58:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001332: [03:58:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001332: [03:58:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001332: [03:58:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001332: [03:58:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001332: [03:58:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001332: [03:58:49] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008732: [03:58:49] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [1332] RDOC 001332: [03:58:49] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001332: [03:58:49] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000019C4C0ECE50 RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 001332: [03:58:49] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 001332: [03:58:49] core.cpp(2028) - Log - Removing device frame capturer for 0x0000019C4C0ECE50 RDOC 001332: [03:58:49] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001332: [03:58:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001332: [03:58:49] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001332: [03:58:49] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000019C4C0ECE50 RDOC 001332: [03:58:49] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008732: [03:58:49] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001332: [03:58:50] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001332: [03:58:50] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000019C4C0ECE50 / 0x00000000003501B4 RDOC 008732: [03:58:50] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 001332: [03:58:50] d3d12_device.cpp(2505) - Log - Starting capture RDOC 001332: [03:58:50] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 001332: [03:58:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001332: [03:58:50] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 001332: [03:58:50] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 001332: [03:58:50] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 001332: [03:58:50] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 001332: [03:58:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8421 (14.13 %) RDOC 001332: [03:58:50] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.120516 seconds RDOC 001332: [03:58:50] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 001332: [03:58:50] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 001332: [03:58:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001332: [03:58:50] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 001332: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 008732: [03:58:50] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2573848 bytes) (time 1691981930) 5116 byte thumbnail RDOC 008732: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 008732: [03:58:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008732: [03:58:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008732: [03:58:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008732: [03:58:51] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008732: [03:58:51] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 008732: [03:58:51] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 008732: [03:58:51] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 008732: [03:58:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008732: [03:58:51] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008732: [03:58:51] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008732: [03:58:51] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008732: [03:58:51] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008732: [03:58:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008732: [03:58:51] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008732: [03:58:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008732: [03:58:52] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008732: [03:58:52] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008732: [03:58:52] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008732: [03:58:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008732: [03:58:52] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 777.796 ms RDOC 008732: [03:58:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006844: [03:58:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006844: [03:58:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006844: [03:58:52] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006844: [03:58:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006844: [03:58:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 912 RDOC 000912: [03:58:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 000912: [03:58:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000912: [03:58:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000912: [03:58:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000912: [03:58:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000912: [03:58:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000912: [03:58:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000912: [03:58:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000912: [03:58:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000912: [03:58:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000912: [03:58:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000912: [03:58:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000912: [03:58:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000912: [03:58:52] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006844: [03:58:53] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [912] RDOC 000912: [03:58:53] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000912: [03:58:53] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001F5DD3BCEA0 RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 000912: [03:58:53] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 000912: [03:58:53] core.cpp(2028) - Log - Removing device frame capturer for 0x000001F5DD3BCEA0 RDOC 000912: [03:58:53] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000912: [03:58:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000912: [03:58:53] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000912: [03:58:53] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001F5DD3BCEA0 RDOC 000912: [03:58:53] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006844: [03:58:53] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000912: [03:58:53] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000912: [03:58:53] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001F5DD3BCEA0 / 0x00000000003601B4 RDOC 000912: [03:58:53] d3d12_device.cpp(2505) - Log - Starting capture RDOC 000912: [03:58:53] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 006844: [03:58:53] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 000912: [03:58:53] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 000912: [03:58:53] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 000912: [03:58:53] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 000912: [03:58:53] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 000912: [03:58:53] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 10 unreferenced RDOC 000912: [03:58:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239744 bytes to 99598 (41.54 %) RDOC 000912: [03:58:53] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.228638 MB capture section in 0.106150 seconds RDOC 000912: [03:58:53] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 000912: [03:58:54] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 000912: [03:58:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 000912: [03:58:54] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 000912: [03:58:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 006844: [03:58:54] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2661930 bytes) (time 1691981934) 2526 byte thumbnail RDOC 006844: [03:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 006844: [03:58:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006844: [03:58:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006844: [03:58:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006844: [03:58:55] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006844: [03:58:55] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 006844: [03:58:55] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 006844: [03:58:55] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 006844: [03:58:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006844: [03:58:55] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006844: [03:58:55] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006844: [03:58:55] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006844: [03:58:55] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006844: [03:58:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006844: [03:58:55] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006844: [03:58:55] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 006844: [03:58:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006844: [03:58:56] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006844: [03:58:56] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006844: [03:58:56] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006844: [03:58:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006844: [03:58:56] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 833.528 ms RDOC 006844: [03:58:56] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 006844: [03:58:56] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 006844: [03:58:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002204: [03:58:56] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002204: [03:58:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002204: [03:58:56] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002204: [03:58:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002204: [03:58:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5188 RDOC 005188: [03:58:56] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005188: [03:58:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005188: [03:58:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005188: [03:58:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005188: [03:58:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005188: [03:58:56] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005188: [03:58:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005188: [03:58:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005188: [03:58:56] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005188: [03:58:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005188: [03:58:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005188: [03:58:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005188: [03:58:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005188: [03:58:56] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002204: [03:58:56] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5188] RDOC 005188: [03:58:57] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005188: [03:58:57] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001ED1AA5CEC0 RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 005188: [03:58:57] core.cpp(2028) - Log - Removing device frame capturer for 0x000001ED1AA5CEC0 RDOC 005188: [03:58:57] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005188: [03:58:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005188: [03:58:57] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005188: [03:58:57] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001ED1AA5CEC0 RDOC 005188: [03:58:57] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002204: [03:58:57] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005188: [03:58:57] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005188: [03:58:57] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001ED1AA5CEC0 / 0x00000000003701B4 RDOC 005188: [03:58:57] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005188: [03:58:57] resource_manager.h(1469) - Log - Preparing up to 35 potentially dirty resources RDOC 002204: [03:58:57] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 005188: [03:58:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005188: [03:58:57] resource_manager.h(1526) - Log - Prepared 22 dirty resources, postponed 0, skipped 0 RDOC 005188: [03:58:57] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005188: [03:58:57] resource_manager.h(1538) - Log - Checking 22 resources with initial contents against 19 referenced resources RDOC 005188: [03:58:57] resource_manager.h(1642) - Log - Serialised 11 resources, skipped 11 unreferenced RDOC 005188: [03:58:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4882112 bytes to 42200 (0.86 %) RDOC 005188: [03:58:57] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 4.655945 MB capture section in 0.123005 seconds RDOC 005188: [03:58:57] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 005188: [03:58:57] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 005188: [03:58:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005188: [03:58:57] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 005188: [03:58:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 002204: [03:58:57] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2604536 bytes) (time 1691981937) 2530 byte thumbnail RDOC 002204: [03:58:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 002204: [03:58:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002204: [03:58:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002204: [03:58:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002204: [03:58:58] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002204: [03:58:58] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 002204: [03:58:58] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 002204: [03:58:58] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 002204: [03:58:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002204: [03:58:58] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002204: [03:58:58] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002204: [03:58:59] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002204: [03:58:59] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002204: [03:58:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002204: [03:58:59] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002204: [03:58:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002204: [03:58:59] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002204: [03:58:59] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002204: [03:58:59] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002204: [03:58:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002204: [03:58:59] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 836.818 ms RDOC 002204: [03:58:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002380: [03:59:00] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002380: [03:59:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002380: [03:59:00] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002380: [03:59:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002380: [03:59:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6392 RDOC 006392: [03:59:00] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 006392: [03:59:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006392: [03:59:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006392: [03:59:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006392: [03:59:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006392: [03:59:00] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006392: [03:59:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006392: [03:59:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006392: [03:59:00] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006392: [03:59:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006392: [03:59:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006392: [03:59:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006392: [03:59:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006392: [03:59:00] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002380: [03:59:00] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [6392] RDOC 006392: [03:59:00] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006392: [03:59:00] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000027D4BDED280 RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006392: [03:59:00] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 006392: [03:59:00] core.cpp(2028) - Log - Removing device frame capturer for 0x0000027D4BDED280 RDOC 006392: [03:59:00] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006392: [03:59:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006392: [03:59:00] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006392: [03:59:00] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000027D4BDED280 RDOC 006392: [03:59:00] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002380: [03:59:00] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006392: [03:59:00] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006392: [03:59:01] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000027D4BDED280 / 0x00000000003801B4 RDOC 006392: [03:59:01] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006392: [03:59:01] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 002380: [03:59:01] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 006392: [03:59:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006392: [03:59:01] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 006392: [03:59:01] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006392: [03:59:01] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 006392: [03:59:01] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 11 unreferenced RDOC 006392: [03:59:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988480 bytes to 26443 (2.68 %) RDOC 006392: [03:59:01] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.942688 MB capture section in 0.150619 seconds RDOC 006392: [03:59:01] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 006392: [03:59:01] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 006392: [03:59:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 006392: [03:59:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 006392: [03:59:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 002380: [03:59:01] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2595249 bytes) (time 1691981941) 8201 byte thumbnail RDOC 002380: [03:59:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 002380: [03:59:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002380: [03:59:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002380: [03:59:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002380: [03:59:02] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002380: [03:59:02] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 002380: [03:59:02] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 002380: [03:59:02] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 002380: [03:59:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002380: [03:59:02] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002380: [03:59:02] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002380: [03:59:02] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002380: [03:59:02] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002380: [03:59:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002380: [03:59:02] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002380: [03:59:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002380: [03:59:03] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002380: [03:59:03] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002380: [03:59:03] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002380: [03:59:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002380: [03:59:03] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 758.121 ms RDOC 002380: [03:59:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009348: [03:59:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 009348: [03:59:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009348: [03:59:03] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009348: [03:59:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009348: [03:59:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10856 RDOC 010856: [03:59:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010856: [03:59:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010856: [03:59:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010856: [03:59:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010856: [03:59:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010856: [03:59:04] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010856: [03:59:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010856: [03:59:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010856: [03:59:04] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010856: [03:59:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010856: [03:59:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010856: [03:59:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010856: [03:59:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010856: [03:59:04] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009348: [03:59:04] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10856] RDOC 010856: [03:59:04] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010856: [03:59:04] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001FA84C6D5D0 RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010856: [03:59:04] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 010856: [03:59:04] core.cpp(2028) - Log - Removing device frame capturer for 0x000001FA84C6D5D0 RDOC 010856: [03:59:04] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010856: [03:59:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010856: [03:59:04] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010856: [03:59:04] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001FA84C6D5D0 RDOC 010856: [03:59:04] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009348: [03:59:04] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010856: [03:59:04] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010856: [03:59:04] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001FA84C6D5D0 / 0x00000000003901B4 RDOC 009348: [03:59:04] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 010856: [03:59:09] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010856: [03:59:09] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 010856: [03:59:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010856: [03:59:09] resource_manager.h(1526) - Log - Prepared 19 dirty resources, postponed 0, skipped 0 RDOC 010856: [03:59:09] d3d12_device.cpp(2635) - Log - Finished capture, Frame 200 RDOC 010856: [03:59:09] resource_manager.h(1538) - Log - Checking 19 resources with initial contents against 29 referenced resources RDOC 010856: [03:59:09] resource_manager.h(1642) - Log - Serialised 8 resources, skipped 11 unreferenced RDOC 010856: [03:59:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5852032 bytes to 46008 (0.79 %) RDOC 010856: [03:59:09] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 5.580933 MB capture section in 0.154553 seconds RDOC 010856: [03:59:09] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 010856: [03:59:09] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 010856: [03:59:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 010856: [03:59:09] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 010856: [03:59:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 009348: [03:59:09] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 200) (2615100 bytes) (time 1691981949) 7788 byte thumbnail RDOC 009348: [03:59:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 009348: [03:59:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009348: [03:59:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009348: [03:59:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009348: [03:59:10] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009348: [03:59:10] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 009348: [03:59:10] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 009348: [03:59:10] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 009348: [03:59:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009348: [03:59:10] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009348: [03:59:10] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009348: [03:59:10] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009348: [03:59:10] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009348: [03:59:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009348: [03:59:10] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009348: [03:59:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009348: [03:59:11] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009348: [03:59:11] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009348: [03:59:11] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009348: [03:59:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::289 from upload to default for efficient replay RDOC 009348: [03:59:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009348: [03:59:11] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 801.160 ms RDOC 009348: [03:59:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005320: [03:59:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005320: [03:59:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005320: [03:59:11] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005320: [03:59:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005320: [03:59:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12060 RDOC 012060: [03:59:12] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012060: [03:59:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012060: [03:59:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012060: [03:59:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012060: [03:59:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012060: [03:59:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012060: [03:59:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012060: [03:59:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012060: [03:59:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012060: [03:59:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012060: [03:59:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012060: [03:59:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012060: [03:59:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012060: [03:59:12] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005320: [03:59:12] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12060] RDOC 012060: [03:59:12] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012060: [03:59:12] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002563B95CDC0 RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012060: [03:59:12] core.cpp(2028) - Log - Removing device frame capturer for 0x000002563B95CDC0 RDOC 012060: [03:59:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012060: [03:59:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012060: [03:59:12] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012060: [03:59:12] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002563B95CDC0 RDOC 012060: [03:59:12] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005320: [03:59:12] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012060: [03:59:12] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012060: [03:59:12] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002563B95CDC0 / 0x00000000003A01B4 RDOC 012060: [03:59:12] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012060: [03:59:12] resource_manager.h(1469) - Log - Preparing up to 36 potentially dirty resources RDOC 005320: [03:59:12] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 012060: [03:59:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012060: [03:59:12] resource_manager.h(1526) - Log - Prepared 23 dirty resources, postponed 0, skipped 0 RDOC 012060: [03:59:12] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 012060: [03:59:12] resource_manager.h(1538) - Log - Checking 23 resources with initial contents against 43 referenced resources RDOC 012060: [03:59:12] resource_manager.h(1642) - Log - Serialised 20 resources, skipped 3 unreferenced RDOC 012060: [03:59:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143766016 bytes to 599459 (0.42 %) RDOC 012060: [03:59:12] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 137.105957 MB capture section in 0.133676 seconds RDOC 012060: [03:59:12] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012060: [03:59:13] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012060: [03:59:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012060: [03:59:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 012060: [03:59:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 005320: [03:59:13] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (3161794 bytes) (time 1691981953) 2529 byte thumbnail RDOC 005320: [03:59:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 005320: [03:59:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005320: [03:59:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005320: [03:59:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005320: [03:59:14] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005320: [03:59:14] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 005320: [03:59:14] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 005320: [03:59:14] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 005320: [03:59:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005320: [03:59:14] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005320: [03:59:14] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005320: [03:59:14] d3d12_replay.cpp(4608) - Log - Created device. RDOC 005320: [03:59:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005320: [03:59:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005320: [03:59:14] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 005320: [03:59:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 005320: [03:59:15] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005320: [03:59:15] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005320: [03:59:15] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005320: [03:59:15] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 005320: [03:59:15] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 005320: [03:59:15] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::291 from upload to default for efficient replay RDOC 005320: [03:59:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005320: [03:59:15] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1065.367 ms RDOC 005320: [03:59:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007524: [03:59:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007524: [03:59:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007524: [03:59:16] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007524: [03:59:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007524: [03:59:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13160 RDOC 013160: [03:59:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 013160: [03:59:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013160: [03:59:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013160: [03:59:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013160: [03:59:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013160: [03:59:16] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 013160: [03:59:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013160: [03:59:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013160: [03:59:16] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 013160: [03:59:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013160: [03:59:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013160: [03:59:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013160: [03:59:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013160: [03:59:16] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007524: [03:59:16] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [13160] RDOC 013160: [03:59:17] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 013160: [03:59:17] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000021F47EFD5C0 RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 013160: [03:59:17] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 013160: [03:59:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000021F47EFD5C0 RDOC 013160: [03:59:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 013160: [03:59:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013160: [03:59:17] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 013160: [03:59:17] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000021F47EFD5C0 RDOC 013160: [03:59:17] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007524: [03:59:17] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 013160: [03:59:17] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 013160: [03:59:17] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000021F47EFD5C0 / 0x00000000003B01B4 RDOC 007524: [03:59:18] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 013160: [03:59:18] d3d12_device.cpp(2505) - Log - Starting capture RDOC 013160: [03:59:18] resource_manager.h(1469) - Log - Preparing up to 44 potentially dirty resources RDOC 013160: [03:59:18] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 013160: [03:59:18] resource_manager.h(1526) - Log - Prepared 31 dirty resources, postponed 0, skipped 0 RDOC 013160: [03:59:18] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 013160: [03:59:18] resource_manager.h(1538) - Log - Checking 31 resources with initial contents against 36 referenced resources RDOC 013160: [03:59:18] resource_manager.h(1642) - Log - Serialised 19 resources, skipped 12 unreferenced RDOC 013160: [03:59:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686272 bytes to 145202 (21.16 %) RDOC 013160: [03:59:18] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.654480 MB capture section in 0.140111 seconds RDOC 013160: [03:59:18] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 013160: [03:59:18] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 013160: [03:59:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 013160: [03:59:18] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 013160: [03:59:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 007524: [03:59:18] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2710347 bytes) (time 1691981958) 4931 byte thumbnail RDOC 007524: [03:59:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 007524: [03:59:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007524: [03:59:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007524: [03:59:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007524: [03:59:19] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007524: [03:59:19] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 007524: [03:59:19] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 007524: [03:59:19] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 007524: [03:59:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007524: [03:59:19] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007524: [03:59:19] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007524: [03:59:19] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007524: [03:59:19] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007524: [03:59:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007524: [03:59:19] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007524: [03:59:19] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007524: [03:59:20] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007524: [03:59:20] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007524: [03:59:20] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007524: [03:59:20] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007524: [03:59:20] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 913.274 ms RDOC 007524: [03:59:26] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007524: [03:59:26] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007524: [03:59:26] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007524: [03:59:26] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007524: [03:59:26] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007524: [03:59:26] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007524: [03:59:26] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007524: [03:59:26] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:27] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007524: [03:59:34] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007524: [03:59:34] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007524: [03:59:34] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007524: [03:59:34] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007524: [03:59:34] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007524: [03:59:34] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007524: [03:59:34] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:34] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 007524: [03:59:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007644: [03:59:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007644: [03:59:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007644: [03:59:36] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007644: [03:59:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007644: [03:59:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7308 RDOC 007308: [03:59:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 007308: [03:59:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007308: [03:59:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007308: [03:59:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007308: [03:59:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007308: [03:59:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007308: [03:59:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007308: [03:59:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007308: [03:59:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007308: [03:59:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007308: [03:59:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007308: [03:59:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007308: [03:59:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007308: [03:59:36] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007644: [03:59:36] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [7308] RDOC 007308: [03:59:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007308: [03:59:36] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001A2005BEFD0 RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 007308: [03:59:36] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 007308: [03:59:36] core.cpp(2028) - Log - Removing device frame capturer for 0x000001A2005BEFD0 RDOC 007308: [03:59:36] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007308: [03:59:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007308: [03:59:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007308: [03:59:36] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001A2005BEFD0 RDOC 007308: [03:59:36] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007644: [03:59:36] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007308: [03:59:36] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007308: [03:59:36] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001A2005BEFD0 / 0x00000000001700FA RDOC 007308: [03:59:37] d3d12_device.cpp(2505) - Log - Starting capture RDOC 007308: [03:59:37] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 007644: [03:59:37] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 007308: [03:59:37] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007308: [03:59:37] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 007308: [03:59:37] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 007308: [03:59:37] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 007308: [03:59:37] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 007308: [03:59:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979648 bytes to 17905 (0.90 %) RDOC 007308: [03:59:37] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 1.887939 MB capture section in 0.140987 seconds RDOC 007308: [03:59:37] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 007308: [03:59:37] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 007308: [03:59:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 007308: [03:59:37] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 007308: [03:59:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 007644: [03:59:37] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2596790 bytes) (time 1691981977) 9073 byte thumbnail RDOC 007644: [03:59:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 007644: [03:59:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007644: [03:59:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007644: [03:59:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007644: [03:59:38] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007644: [03:59:38] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 007644: [03:59:38] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 007644: [03:59:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 007644: [03:59:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007644: [03:59:38] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007644: [03:59:38] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007644: [03:59:38] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007644: [03:59:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007644: [03:59:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007644: [03:59:38] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007644: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007644: [03:59:39] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007644: [03:59:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007644: [03:59:39] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007644: [03:59:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007644: [03:59:39] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 747.792 ms RDOC 007644: [03:59:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009584: [03:59:39] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 009584: [03:59:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009584: [03:59:39] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009584: [03:59:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009584: [03:59:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1844 RDOC 001844: [03:59:39] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 001844: [03:59:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001844: [03:59:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001844: [03:59:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001844: [03:59:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001844: [03:59:39] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001844: [03:59:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001844: [03:59:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001844: [03:59:39] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001844: [03:59:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001844: [03:59:39] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001844: [03:59:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001844: [03:59:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001844: [03:59:39] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009584: [03:59:39] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [1844] RDOC 001844: [03:59:40] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001844: [03:59:40] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002A5C6E1DDA0 RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 001844: [03:59:40] core.cpp(2028) - Log - Removing device frame capturer for 0x000002A5C6E1DDA0 RDOC 001844: [03:59:40] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001844: [03:59:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001844: [03:59:40] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001844: [03:59:40] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002A5C6E1DDA0 RDOC 001844: [03:59:40] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009584: [03:59:40] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001844: [03:59:40] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001844: [03:59:40] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002A5C6E1DDA0 / 0x00000000001800FA RDOC 009584: [03:59:40] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 001844: [03:59:40] d3d12_device.cpp(2505) - Log - Starting capture RDOC 001844: [03:59:40] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 001844: [03:59:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001844: [03:59:40] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 001844: [03:59:40] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 001844: [03:59:40] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 11 referenced resources RDOC 001844: [03:59:40] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 001844: [03:59:40] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37184 bytes to 7748 (20.84 %) RDOC 001844: [03:59:40] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.035461 MB capture section in 0.108328 seconds RDOC 001844: [03:59:40] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 001844: [03:59:40] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 001844: [03:59:40] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001844: [03:59:40] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 001844: [03:59:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 009584: [03:59:41] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2573175 bytes) (time 1691981980) 5116 byte thumbnail RDOC 009584: [03:59:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 009584: [03:59:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009584: [03:59:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009584: [03:59:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009584: [03:59:42] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009584: [03:59:42] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 009584: [03:59:42] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 009584: [03:59:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 009584: [03:59:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009584: [03:59:42] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009584: [03:59:42] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009584: [03:59:42] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009584: [03:59:42] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009584: [03:59:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009584: [03:59:42] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009584: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009584: [03:59:43] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009584: [03:59:43] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009584: [03:59:43] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009584: [03:59:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009584: [03:59:43] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 884.373 ms RDOC 009584: [03:59:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012148: [03:59:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012148: [03:59:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012148: [03:59:43] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012148: [03:59:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012148: [03:59:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10228 RDOC 010228: [03:59:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010228: [03:59:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010228: [03:59:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010228: [03:59:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010228: [03:59:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010228: [03:59:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010228: [03:59:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010228: [03:59:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010228: [03:59:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010228: [03:59:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010228: [03:59:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010228: [03:59:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010228: [03:59:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010228: [03:59:43] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012148: [03:59:43] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10228] RDOC 010228: [03:59:43] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010228: [03:59:43] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001B44065D060 RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010228: [03:59:43] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 010228: [03:59:43] core.cpp(2028) - Log - Removing device frame capturer for 0x000001B44065D060 RDOC 010228: [03:59:43] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010228: [03:59:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010228: [03:59:44] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010228: [03:59:44] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001B44065D060 RDOC 010228: [03:59:44] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012148: [03:59:44] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010228: [03:59:44] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010228: [03:59:44] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001B44065D060 / 0x00000000001900FA RDOC 012148: [03:59:44] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 010228: [03:59:44] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010228: [03:59:44] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 010228: [03:59:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010228: [03:59:44] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010228: [03:59:44] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010228: [03:59:44] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 48 referenced resources RDOC 010228: [03:59:44] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 010228: [03:59:44] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136896 bytes to 112916 (3.60 %) RDOC 010228: [03:59:44] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.991577 MB capture section in 0.108959 seconds RDOC 010228: [03:59:44] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 010228: [03:59:45] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 010228: [03:59:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 010228: [03:59:45] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 010228: [03:59:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 012148: [03:59:45] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2675251 bytes) (time 1691981985) 2529 byte thumbnail RDOC 012148: [03:59:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 012148: [03:59:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012148: [03:59:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012148: [03:59:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012148: [03:59:46] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012148: [03:59:46] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 012148: [03:59:46] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 012148: [03:59:46] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 012148: [03:59:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012148: [03:59:46] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012148: [03:59:46] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012148: [03:59:46] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012148: [03:59:46] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012148: [03:59:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012148: [03:59:46] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012148: [03:59:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012148: [03:59:47] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012148: [03:59:47] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012148: [03:59:47] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012148: [03:59:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012148: [03:59:47] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 871.693 ms RDOC 012148: [03:59:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012696: [03:59:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012696: [03:59:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012696: [03:59:47] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012696: [03:59:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012696: [03:59:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4160 RDOC 004160: [03:59:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004160: [03:59:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004160: [03:59:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004160: [03:59:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004160: [03:59:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004160: [03:59:47] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004160: [03:59:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004160: [03:59:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004160: [03:59:47] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004160: [03:59:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004160: [03:59:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004160: [03:59:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004160: [03:59:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004160: [03:59:47] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004160: [03:59:47] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012696: [03:59:47] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4160] RDOC 004160: [03:59:47] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001C412BFBF58 RDOC 004160: [03:59:47] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004160: [03:59:47] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004160: [03:59:47] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001C412C0CF10 RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004160: [03:59:47] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 004160: [03:59:47] core.cpp(2028) - Log - Removing device frame capturer for 0x000001C412C0CF10 RDOC 004160: [03:59:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004160: [03:59:48] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004160: [03:59:48] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001C412C0CF10 RDOC 004160: [03:59:48] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012696: [03:59:48] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004160: [03:59:48] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004160: [03:59:48] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001C412C0CF10 / 0x00000000001A00FA RDOC 004160: [03:59:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004160: [03:59:48] core.cpp(2028) - Log - Removing device frame capturer for 0x000001C412BFBF58 RDOC 004160: [03:59:48] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001C412BFBF58 RDOC 004160: [03:59:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004160: [03:59:48] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004160: [03:59:48] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004160: [03:59:48] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004160: [03:59:48] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 012696: [03:59:48] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 004160: [03:59:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004160: [03:59:48] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 004160: [03:59:48] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 004160: [03:59:48] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 004160: [03:59:48] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 004160: [03:59:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190720 bytes to 8884 (4.66 %) RDOC 004160: [03:59:48] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.181885 MB capture section in 0.101521 seconds RDOC 004160: [03:59:48] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004160: [03:59:48] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004160: [03:59:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 004160: [03:59:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 004160: [03:59:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 012696: [03:59:48] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2573338 bytes) (time 1691981988) 4639 byte thumbnail RDOC 012696: [03:59:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 012696: [03:59:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012696: [03:59:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012696: [03:59:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012696: [03:59:49] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012696: [03:59:49] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 012696: [03:59:49] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 012696: [03:59:49] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 012696: [03:59:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012696: [03:59:49] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012696: [03:59:49] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012696: [03:59:49] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012696: [03:59:49] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012696: [03:59:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012696: [03:59:49] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012696: [03:59:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012696: [03:59:50] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012696: [03:59:50] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012696: [03:59:50] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012696: [03:59:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012696: [03:59:50] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 788.010 ms RDOC 012696: [03:59:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008548: [03:59:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008548: [03:59:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008548: [03:59:50] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008548: [03:59:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008548: [03:59:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3236 RDOC 003236: [03:59:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003236: [03:59:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003236: [03:59:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003236: [03:59:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003236: [03:59:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003236: [03:59:51] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003236: [03:59:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003236: [03:59:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003236: [03:59:51] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003236: [03:59:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003236: [03:59:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003236: [03:59:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003236: [03:59:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003236: [03:59:51] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008548: [03:59:51] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3236] RDOC 003236: [03:59:51] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003236: [03:59:51] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000017D8DE5D5D0 RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 003236: [03:59:51] core.cpp(2028) - Log - Removing device frame capturer for 0x0000017D8DE5D5D0 RDOC 003236: [03:59:51] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003236: [03:59:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003236: [03:59:51] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003236: [03:59:51] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000017D8DE5D5D0 RDOC 003236: [03:59:51] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008548: [03:59:51] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003236: [03:59:51] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003236: [03:59:51] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000017D8DE5D5D0 / 0x00000000001B00FA RDOC 003236: [03:59:51] d3d12_device.cpp(2505) - Log - Starting capture RDOC 003236: [03:59:51] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 008548: [03:59:51] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 003236: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003236: [03:59:51] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 003236: [03:59:51] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 003236: [03:59:51] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 003236: [03:59:51] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 003236: [03:59:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8478 (14.23 %) RDOC 003236: [03:59:51] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.115316 seconds RDOC 003236: [03:59:51] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 003236: [03:59:52] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 003236: [03:59:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003236: [03:59:52] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 003236: [03:59:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008548: [03:59:52] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2573905 bytes) (time 1691981992) 5116 byte thumbnail RDOC 008548: [03:59:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008548: [03:59:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008548: [03:59:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008548: [03:59:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008548: [03:59:53] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008548: [03:59:53] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 008548: [03:59:53] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 008548: [03:59:53] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 008548: [03:59:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008548: [03:59:53] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008548: [03:59:53] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008548: [03:59:53] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008548: [03:59:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008548: [03:59:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008548: [03:59:53] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008548: [03:59:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008548: [03:59:54] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008548: [03:59:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008548: [03:59:54] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008548: [03:59:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008548: [03:59:54] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 767.285 ms RDOC 008548: [03:59:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008548: [03:59:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 3696 (6.20 %) RDOC 008548: [03:59:54] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 008548: [03:59:54] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 008548: [03:59:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008548: [03:59:54] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 0.292 ms RDOC 008548: [03:59:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 3696 (6.20 %) RDOC 008548: [03:59:54] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 008548: [03:59:54] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 008548: [03:59:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008548: [03:59:54] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 008548: [03:59:54] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 008548: [03:59:54] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 008548: [03:59:54] dxgi_common.cpp( 307) - Error - Getting byte size of unknown DXGI format RDOC 008548: [03:59:54] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 008548: [03:59:54] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000267! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000267! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 008548: [03:59:54] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 008548: [03:59:54] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000270) RDOC 008548: [03:59:54] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000289! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000289! RDOC 008548: [03:59:54] resource_manager.h(1977) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::312) RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000280! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000280! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000285! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000285! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000289) RDOC 008548: [03:59:54] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008548: [03:59:54] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008548: [03:59:54] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008548: [03:59:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012728: [03:59:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012728: [03:59:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012728: [03:59:55] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012728: [03:59:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012728: [03:59:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10396 RDOC 010396: [03:59:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010396: [03:59:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010396: [03:59:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010396: [03:59:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010396: [03:59:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010396: [03:59:55] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010396: [03:59:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010396: [03:59:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010396: [03:59:55] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010396: [03:59:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010396: [03:59:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010396: [03:59:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010396: [03:59:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010396: [03:59:55] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012728: [03:59:55] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10396] RDOC 010396: [03:59:55] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010396: [03:59:55] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000159E4A1CBE0 RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 010396: [03:59:55] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 010396: [03:59:55] core.cpp(2028) - Log - Removing device frame capturer for 0x00000159E4A1CBE0 RDOC 010396: [03:59:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010396: [03:59:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010396: [03:59:55] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010396: [03:59:55] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000159E4A1CBE0 RDOC 010396: [03:59:55] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012728: [03:59:55] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010396: [03:59:55] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010396: [03:59:55] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000159E4A1CBE0 / 0x00000000001C00FA RDOC 010396: [03:59:55] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000159E4A1CBE0 / 0x00000000000402EC RDOC 012728: [03:59:55] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 010396: [03:59:55] d3d12_device.cpp(2505) - Log - Starting capture RDOC 010396: [03:59:55] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 010396: [03:59:55] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 010396: [03:59:55] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 010396: [03:59:56] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 11 referenced resources RDOC 010396: [03:59:56] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 010396: [03:59:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36544 bytes to 7686 (21.03 %) RDOC 010396: [03:59:56] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.034851 MB capture section in 0.106155 seconds RDOC 010396: [03:59:56] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 010396: [03:59:56] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 010396: [03:59:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 010396: [03:59:56] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 010396: [03:59:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 012728: [03:59:56] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2574378 bytes) (time 1691981996) 6530 byte thumbnail RDOC 012728: [03:59:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 012728: [03:59:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012728: [03:59:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012728: [03:59:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012728: [03:59:57] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012728: [03:59:57] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 012728: [03:59:57] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 012728: [03:59:57] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 012728: [03:59:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012728: [03:59:57] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012728: [03:59:57] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012728: [03:59:57] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012728: [03:59:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012728: [03:59:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012728: [03:59:57] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012728: [03:59:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012728: [03:59:58] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012728: [03:59:58] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012728: [03:59:58] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012728: [03:59:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012728: [03:59:58] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 733.225 ms RDOC 012728: [03:59:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002908: [03:59:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002908: [03:59:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002908: [03:59:58] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002908: [03:59:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002908: [03:59:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7888 RDOC 007888: [03:59:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 007888: [03:59:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007888: [03:59:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007888: [03:59:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007888: [03:59:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007888: [03:59:58] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007888: [03:59:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007888: [03:59:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007888: [03:59:58] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007888: [03:59:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007888: [03:59:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007888: [03:59:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007888: [03:59:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007888: [03:59:58] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002908: [03:59:58] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [7888] RDOC 007888: [03:59:58] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007888: [03:59:58] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000018F96C8D6D0 RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 007888: [03:59:58] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 007888: [03:59:58] core.cpp(2028) - Log - Removing device frame capturer for 0x0000018F96C8D6D0 RDOC 007888: [03:59:58] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007888: [03:59:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007888: [03:59:59] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007888: [03:59:59] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000018F96C8D6D0 RDOC 007888: [03:59:59] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002908: [03:59:59] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007888: [03:59:59] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007888: [03:59:59] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000018F96C8D6D0 / 0x00000000001D00FA RDOC 007888: [03:59:59] d3d12_device.cpp(2505) - Log - Starting capture RDOC 007888: [03:59:59] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 002908: [03:59:59] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 007888: [03:59:59] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 007888: [03:59:59] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 007888: [03:59:59] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 007888: [03:59:59] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 007888: [03:59:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35840 bytes to 7239 (20.20 %) RDOC 007888: [03:59:59] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.034180 MB capture section in 0.103784 seconds RDOC 007888: [03:59:59] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 007888: [03:59:59] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 007888: [03:59:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 007888: [03:59:59] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 007888: [03:59:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 002908: [03:59:59] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2573803 bytes) (time 1691981999) 6419 byte thumbnail RDOC 002908: [04:00:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 002908: [04:00:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002908: [04:00:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002908: [04:00:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002908: [04:00:00] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002908: [04:00:00] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 002908: [04:00:00] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 002908: [04:00:00] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 002908: [04:00:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002908: [04:00:00] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002908: [04:00:00] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002908: [04:00:00] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002908: [04:00:00] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002908: [04:00:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002908: [04:00:01] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002908: [04:00:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002908: [04:00:01] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002908: [04:00:01] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002908: [04:00:01] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002908: [04:00:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002908: [04:00:01] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 743.668 ms RDOC 002908: [04:00:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011276: [04:00:02] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 011276: [04:00:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011276: [04:00:02] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011276: [04:00:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011276: [04:00:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12608 RDOC 012608: [04:00:02] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012608: [04:00:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012608: [04:00:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012608: [04:00:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012608: [04:00:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012608: [04:00:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012608: [04:00:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012608: [04:00:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012608: [04:00:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012608: [04:00:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012608: [04:00:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012608: [04:00:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012608: [04:00:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012608: [04:00:02] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011276: [04:00:02] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12608] RDOC 012608: [04:00:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012608: [04:00:02] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000026744FAF5D0 RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012608: [04:00:02] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012608: [04:00:02] core.cpp(2028) - Log - Removing device frame capturer for 0x0000026744FAF5D0 RDOC 012608: [04:00:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012608: [04:00:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012608: [04:00:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012608: [04:00:02] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000026744FAF5D0 RDOC 012608: [04:00:02] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011276: [04:00:02] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012608: [04:00:02] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012608: [04:00:02] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000026744FAF5D0 / 0x00000000001E00FA RDOC 012608: [04:00:02] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012608: [04:00:02] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 011276: [04:00:02] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 012608: [04:00:02] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 012608: [04:00:02] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 012608: [04:00:02] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 012608: [04:00:02] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 012608: [04:00:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 16082 (27.08 %) RDOC 012608: [04:00:03] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.120439 seconds RDOC 012608: [04:00:03] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012608: [04:00:03] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012608: [04:00:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 012608: [04:00:03] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 012608: [04:00:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011276: [04:00:03] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2580970 bytes) (time 1691982003) 4687 byte thumbnail RDOC 011276: [04:00:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011276: [04:00:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011276: [04:00:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011276: [04:00:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011276: [04:00:04] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011276: [04:00:04] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 011276: [04:00:04] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 011276: [04:00:04] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 011276: [04:00:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011276: [04:00:04] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011276: [04:00:04] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011276: [04:00:04] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011276: [04:00:04] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011276: [04:00:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011276: [04:00:04] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011276: [04:00:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011276: [04:00:05] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011276: [04:00:05] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011276: [04:00:05] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011276: [04:00:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011276: [04:00:05] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 852.740 ms RDOC 011276: [04:00:05] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 011276: [04:00:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009972: [04:00:05] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 009972: [04:00:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009972: [04:00:05] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009972: [04:00:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009972: [04:00:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8588 RDOC 008588: [04:00:05] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008588: [04:00:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008588: [04:00:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008588: [04:00:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008588: [04:00:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008588: [04:00:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008588: [04:00:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008588: [04:00:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008588: [04:00:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008588: [04:00:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008588: [04:00:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008588: [04:00:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008588: [04:00:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008588: [04:00:05] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009972: [04:00:05] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8588] RDOC 008588: [04:00:06] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008588: [04:00:06] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002B8AFE3C800 RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 008588: [04:00:06] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 008588: [04:00:06] core.cpp(2028) - Log - Removing device frame capturer for 0x000002B8AFE3C800 RDOC 008588: [04:00:06] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008588: [04:00:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008588: [04:00:06] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008588: [04:00:06] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002B8AFE3C800 RDOC 008588: [04:00:06] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009972: [04:00:06] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008588: [04:00:06] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008588: [04:00:06] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002B8AFE3C800 / 0x00000000001F00FA RDOC 008588: [04:00:06] d3d12_device.cpp(2505) - Log - Starting capture RDOC 008588: [04:00:06] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 009972: [04:00:06] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 008588: [04:00:06] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 008588: [04:00:06] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 008588: [04:00:06] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 008588: [04:00:06] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 008588: [04:00:06] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 008588: [04:00:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 127360 bytes to 31971 (25.10 %) RDOC 008588: [04:00:06] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.121460 MB capture section in 0.113116 seconds RDOC 008588: [04:00:06] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 008588: [04:00:06] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 008588: [04:00:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4941 bytes to 4941 (100.00 %) RDOC 008588: [04:00:07] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 008588: [04:00:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 009972: [04:00:07] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2599273 bytes) (time 1691982007) 6469 byte thumbnail RDOC 009972: [04:00:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 009972: [04:00:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009972: [04:00:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009972: [04:00:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009972: [04:00:08] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009972: [04:00:08] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 009972: [04:00:08] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 009972: [04:00:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 009972: [04:00:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009972: [04:00:08] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009972: [04:00:08] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009972: [04:00:08] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009972: [04:00:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009972: [04:00:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009972: [04:00:08] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009972: [04:00:08] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 009972: [04:00:08] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009972: [04:00:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009972: [04:00:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009972: [04:00:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009972: [04:00:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009972: [04:00:09] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 890.715 ms RDOC 009972: [04:00:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.955 ms RDOC 009972: [04:00:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 3.911 ms RDOC 009972: [04:00:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 7.286 ms RDOC 009972: [04:00:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.706 ms RDOC 009972: [04:00:09] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 009972: [04:00:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 28.421 ms RDOC 009972: [04:00:09] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 009972: [04:00:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 24.765 ms RDOC 009972: [04:00:09] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 009972: [04:00:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.935 ms RDOC 009972: [04:00:09] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 009972: [04:00:09] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 009972: [04:00:09] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 30.224 ms RDOC 009972: [04:00:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008156: [04:00:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008156: [04:00:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008156: [04:00:09] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008156: [04:00:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008156: [04:00:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4528 RDOC 004528: [04:00:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004528: [04:00:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004528: [04:00:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004528: [04:00:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004528: [04:00:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004528: [04:00:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004528: [04:00:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004528: [04:00:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004528: [04:00:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004528: [04:00:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004528: [04:00:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004528: [04:00:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004528: [04:00:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004528: [04:00:09] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008156: [04:00:10] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4528] RDOC 004528: [04:00:10] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004528: [04:00:10] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001F98C1FD0D0 RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 004528: [04:00:10] core.cpp(2028) - Log - Removing device frame capturer for 0x000001F98C1FD0D0 RDOC 004528: [04:00:10] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004528: [04:00:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004528: [04:00:10] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004528: [04:00:10] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001F98C1FD0D0 RDOC 004528: [04:00:10] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008156: [04:00:10] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004528: [04:00:10] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004528: [04:00:10] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001F98C1FD0D0 / 0x00000000002000FA RDOC 008156: [04:00:10] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 004528: [04:00:10] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004528: [04:00:10] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 004528: [04:00:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004528: [04:00:10] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 004528: [04:00:10] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 004528: [04:00:10] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 004528: [04:00:10] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 004528: [04:00:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217664 bytes to 132082 (0.44 %) RDOC 004528: [04:00:10] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 28.817810 MB capture section in 0.159406 seconds RDOC 004528: [04:00:10] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004528: [04:00:11] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004528: [04:00:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 004528: [04:00:11] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 004528: [04:00:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 008156: [04:00:11] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (2696375 bytes) (time 1691982011) 4618 byte thumbnail RDOC 008156: [04:00:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 008156: [04:00:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008156: [04:00:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008156: [04:00:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008156: [04:00:12] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008156: [04:00:12] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 008156: [04:00:12] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 008156: [04:00:12] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 008156: [04:00:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008156: [04:00:12] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008156: [04:00:12] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008156: [04:00:12] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008156: [04:00:12] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008156: [04:00:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008156: [04:00:12] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008156: [04:00:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008156: [04:00:13] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008156: [04:00:13] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008156: [04:00:13] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008156: [04:00:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008156: [04:00:13] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 008156: [04:00:13] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008156: [04:00:13] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 008156: [04:00:13] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008156: [04:00:13] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 806.682 ms RDOC 008156: [04:00:13] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 008156: [04:00:13] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008156: [04:00:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 008124: [04:00:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008124: [04:00:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008124: [04:00:13] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008124: [04:00:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008124: [04:00:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3340 RDOC 003340: [04:00:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003340: [04:00:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003340: [04:00:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003340: [04:00:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003340: [04:00:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003340: [04:00:13] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003340: [04:00:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003340: [04:00:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003340: [04:00:13] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003340: [04:00:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003340: [04:00:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003340: [04:00:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003340: [04:00:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003340: [04:00:13] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008124: [04:00:13] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3340] RDOC 003340: [04:00:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003340: [04:00:13] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003340: [04:00:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000027B1B49C330 RDOC 003340: [04:00:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003340: [04:00:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 003340: [04:00:13] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003340: [04:00:13] gl_driver.cpp(1116) - Log - Deleting shader group 0000027B1B49C330 RDOC 003340: [04:00:13] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003340: [04:00:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000027B1B49C230 RDOC 003340: [04:00:13] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003340: [04:00:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003340: [04:00:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 003340: [04:00:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 003340: [04:00:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003340: [04:00:14] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002100FA RDOC 008124: [04:00:14] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008124: [04:00:14] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 003340: [04:00:14] gl_driver.cpp(2223) - Log - Starting capture RDOC 003340: [04:00:14] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 003340: [04:00:14] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 003340: [04:00:14] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 003340: [04:00:14] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 11 referenced resources RDOC 003340: [04:00:14] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 003340: [04:00:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55936 bytes to 5692 (10.18 %) RDOC 003340: [04:00:14] gl_driver.cpp(2443) - Log - Captured GL frame with 0.053345 MB capture section in 0.135860 seconds RDOC 003340: [04:00:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003340: [04:00:14] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 003340: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 008124: [04:00:14] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 10) (15442 bytes) (time 1691982014) 5116 byte thumbnail RDOC 008124: [04:00:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 008124: [04:00:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008124: [04:00:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008124: [04:00:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008124: [04:00:15] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008124: [04:00:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008124: [04:00:15] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008124: [04:00:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008124: [04:00:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008124: [04:00:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008124: [04:00:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008124: [04:00:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008124: [04:00:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008124: [04:00:15] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 008124: [04:00:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008124: [04:00:16] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008124: [04:00:18] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008124: [04:00:18] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008124: [04:00:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008124: [04:00:18] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008124: [04:00:18] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008124: [04:00:18] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008124: [04:00:18] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008124: [04:00:18] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 158.353 ms RDOC 008124: [04:00:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 008912: [04:00:19] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008912: [04:00:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008912: [04:00:19] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008912: [04:00:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008912: [04:00:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4364 RDOC 004364: [04:00:19] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004364: [04:00:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004364: [04:00:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004364: [04:00:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004364: [04:00:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004364: [04:00:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004364: [04:00:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004364: [04:00:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004364: [04:00:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004364: [04:00:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004364: [04:00:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004364: [04:00:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004364: [04:00:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004364: [04:00:19] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004364: [04:00:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008912: [04:00:19] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4364] RDOC 004364: [04:00:19] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004364: [04:00:19] gl_driver.cpp(1217) - Log - Created new sharegroup 00000222A643BB80 RDOC 004364: [04:00:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004364: [04:00:19] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 004364: [04:00:19] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004364: [04:00:19] gl_driver.cpp(1116) - Log - Deleting shader group 00000222A643BB80 RDOC 004364: [04:00:19] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004364: [04:00:19] gl_driver.cpp(1217) - Log - Created new sharegroup 00000222A643BC80 RDOC 004364: [04:00:19] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004364: [04:00:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004364: [04:00:19] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 004364: [04:00:19] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 004364: [04:00:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008912: [04:00:23] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004364: [04:00:23] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001F02BA RDOC 008912: [04:00:23] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 004364: [04:00:23] gl_driver.cpp(2223) - Log - Starting capture RDOC 004364: [04:00:23] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 004364: [04:00:23] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 004364: [04:00:23] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 004364: [04:00:24] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 131077 referenced resources RDOC 004364: [04:00:24] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 004364: [04:00:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10798379 (21.44 %) RDOC 004364: [04:00:24] gl_driver.cpp(2443) - Log - Captured GL frame with 48.026306 MB capture section in 0.698315 seconds RDOC 004364: [04:00:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004364: [04:00:24] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 004364: [04:00:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 008912: [04:00:24] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (10808129 bytes) (time 1691982024) 5116 byte thumbnail RDOC 008912: [04:00:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 008912: [04:00:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008912: [04:00:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008912: [04:00:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008912: [04:00:25] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008912: [04:00:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008912: [04:00:25] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008912: [04:00:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008912: [04:00:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008912: [04:00:25] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008912: [04:00:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008912: [04:00:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008912: [04:00:25] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008912: [04:00:25] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 008912: [04:00:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008912: [04:00:25] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008912: [04:00:25] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008912: [04:00:25] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008912: [04:00:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008912: [04:00:30] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008912: [04:00:30] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008912: [04:00:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008912: [04:00:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008912: [04:00:31] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5575.268 ms RDOC 008912: [04:00:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 008912: [04:00:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3291869 (6.54 %) RDOC 008912: [04:00:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008912: [04:00:33] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 977.439 ms RDOC 008912: [04:00:41] serialiser.cpp( 354) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 008912: [04:00:41] serialiser.cpp( 354) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 008912: [04:00:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3291869 (6.54 %) RDOC 008912: [04:00:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008912: [04:00:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 010988: [04:00:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 010988: [04:00:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010988: [04:00:43] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010988: [04:00:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010988: [04:00:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8676 RDOC 008676: [04:00:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008676: [04:00:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008676: [04:00:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008676: [04:00:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008676: [04:00:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008676: [04:00:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008676: [04:00:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008676: [04:00:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008676: [04:00:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008676: [04:00:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008676: [04:00:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008676: [04:00:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008676: [04:00:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008676: [04:00:43] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008676: [04:00:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010988: [04:00:43] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8676] RDOC 008676: [04:00:43] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008676: [04:00:43] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024BF4AA9280 RDOC 008676: [04:00:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008676: [04:00:43] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008676: [04:00:43] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008676: [04:00:43] gl_driver.cpp(1116) - Log - Deleting shader group 0000024BF4AA9280 RDOC 008676: [04:00:43] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008676: [04:00:43] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024BF4AA8B00 RDOC 008676: [04:00:43] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008676: [04:00:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008676: [04:00:43] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008676: [04:00:43] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 008676: [04:00:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008676: [04:00:43] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003201FA RDOC 010988: [04:00:43] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008676: [04:00:43] gl_driver.cpp(2223) - Log - Starting capture RDOC 008676: [04:00:43] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 008676: [04:00:43] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010988: [04:00:43] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 008676: [04:00:43] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 008676: [04:00:43] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 10 referenced resources RDOC 008676: [04:00:43] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 008676: [04:00:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 17645 (0.90 %) RDOC 008676: [04:00:43] gl_driver.cpp(2443) - Log - Captured GL frame with 1.861023 MB capture section in 0.082444 seconds RDOC 008676: [04:00:44] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 008676: [04:00:44] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 008676: [04:00:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 010988: [04:00:44] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (27625 bytes) (time 1691982044) 5476 byte thumbnail RDOC 010988: [04:00:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 010988: [04:00:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010988: [04:00:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010988: [04:00:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010988: [04:00:45] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010988: [04:00:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010988: [04:00:45] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 010988: [04:00:45] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010988: [04:00:45] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010988: [04:00:45] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010988: [04:00:45] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010988: [04:00:45] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010988: [04:00:45] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010988: [04:00:45] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 010988: [04:00:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010988: [04:00:45] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010988: [04:00:45] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010988: [04:00:45] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010988: [04:00:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010988: [04:00:45] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 172.238 ms RDOC 010988: [04:00:45] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010988: [04:00:45] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 010988: [04:00:45] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010988: [04:00:45] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010988: [04:00:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 008404: [04:00:46] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008404: [04:00:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008404: [04:00:46] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008404: [04:00:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008404: [04:00:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10816 RDOC 010816: [04:00:46] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010816: [04:00:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010816: [04:00:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010816: [04:00:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010816: [04:00:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010816: [04:00:46] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010816: [04:00:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010816: [04:00:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010816: [04:00:46] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010816: [04:00:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010816: [04:00:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010816: [04:00:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010816: [04:00:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010816: [04:00:46] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010816: [04:00:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008404: [04:00:46] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10816] RDOC 010816: [04:00:46] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010816: [04:00:46] gl_driver.cpp(1217) - Log - Created new sharegroup 0000026BB2099C10 RDOC 010816: [04:00:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010816: [04:00:46] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010816: [04:00:46] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010816: [04:00:46] gl_driver.cpp(1116) - Log - Deleting shader group 0000026BB2099C10 RDOC 010816: [04:00:46] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010816: [04:00:46] gl_driver.cpp(1217) - Log - Created new sharegroup 0000026BB20998D0 RDOC 010816: [04:00:46] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010816: [04:00:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010816: [04:00:46] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010816: [04:00:46] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 010816: [04:00:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010816: [04:00:46] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000031025C RDOC 008404: [04:00:46] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008404: [04:00:46] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 010816: [04:00:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010816: [04:00:46] resource_manager.h(1469) - Log - Preparing up to 21 potentially dirty resources RDOC 010816: [04:00:46] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 4, skipped 0 RDOC 010816: [04:00:46] resource_manager.h(1145) - Log - Preparing resource ResourceId::76 after it has been postponed. RDOC 010816: [04:00:46] resource_manager.h(1145) - Log - Preparing resource ResourceId::75 after it has been postponed. RDOC 010816: [04:00:46] resource_manager.h(1145) - Log - Preparing resource ResourceId::73 after it has been postponed. RDOC 010816: [04:00:46] resource_manager.h(1145) - Log - Preparing resource ResourceId::74 after it has been postponed. RDOC 010816: [04:00:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010816: [04:00:46] resource_manager.h(1538) - Log - Checking 21 resources with initial contents against 34 referenced resources RDOC 010816: [04:00:46] resource_manager.h(1642) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 010816: [04:00:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 10907 (15.48 %) RDOC 010816: [04:00:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.067200 MB capture section in 0.231146 seconds RDOC 010816: [04:00:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 010816: [04:00:47] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 010816: [04:00:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 008404: [04:00:47] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (27803 bytes) (time 1691982047) 12678 byte thumbnail RDOC 008404: [04:00:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 008404: [04:00:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008404: [04:00:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008404: [04:00:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008404: [04:00:48] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008404: [04:00:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008404: [04:00:48] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008404: [04:00:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008404: [04:00:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008404: [04:00:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008404: [04:00:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008404: [04:00:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008404: [04:00:48] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008404: [04:00:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 008404: [04:00:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008404: [04:00:48] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008404: [04:00:48] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008404: [04:00:48] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008404: [04:00:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008404: [04:00:48] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 291.449 ms RDOC 008404: [04:00:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 008404: [04:00:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 005184: [04:00:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005184: [04:00:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005184: [04:00:50] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005184: [04:00:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005184: [04:00:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4800 RDOC 004800: [04:00:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004800: [04:00:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004800: [04:00:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004800: [04:00:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004800: [04:00:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004800: [04:00:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004800: [04:00:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004800: [04:00:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004800: [04:00:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004800: [04:00:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004800: [04:00:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004800: [04:00:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004800: [04:00:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004800: [04:00:50] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004800: [04:00:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005184: [04:00:50] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4800] RDOC 004800: [04:00:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004800: [04:00:50] gl_driver.cpp(1217) - Log - Created new sharegroup 000002D8467EBFB0 RDOC 004800: [04:00:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004800: [04:00:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 004800: [04:00:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004800: [04:00:50] gl_driver.cpp(1116) - Log - Deleting shader group 000002D8467EBFB0 RDOC 004800: [04:00:50] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004800: [04:00:50] gl_driver.cpp(1217) - Log - Created new sharegroup 000002D8467EC1F0 RDOC 004800: [04:00:50] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004800: [04:00:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004800: [04:00:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 004800: [04:00:50] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 004800: [04:00:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004800: [04:00:50] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002B00FA RDOC 005184: [04:00:50] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004800: [04:00:50] gl_driver.cpp(2223) - Log - Starting capture RDOC 004800: [04:00:50] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 004800: [04:00:50] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005184: [04:00:50] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 004800: [04:00:50] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 004800: [04:00:50] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 9 referenced resources RDOC 004800: [04:00:50] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 004800: [04:00:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 38469 (1.94 %) RDOC 004800: [04:00:51] gl_driver.cpp(2443) - Log - Captured GL frame with 1.892517 MB capture section in 0.082927 seconds RDOC 004800: [04:00:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 004800: [04:00:51] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 004800: [04:00:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 005184: [04:00:51] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (48087 bytes) (time 1691982051) 4975 byte thumbnail RDOC 005184: [04:00:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 005184: [04:00:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005184: [04:00:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005184: [04:00:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005184: [04:00:52] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005184: [04:00:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005184: [04:00:52] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 005184: [04:00:52] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005184: [04:00:52] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005184: [04:00:52] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005184: [04:00:52] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005184: [04:00:52] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005184: [04:00:52] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005184: [04:00:52] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 005184: [04:00:52] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005184: [04:00:52] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005184: [04:00:52] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005184: [04:00:52] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005184: [04:00:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005184: [04:00:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005184: [04:00:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005184: [04:00:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005184: [04:00:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005184: [04:00:54] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1716.590 ms RDOC 005184: [04:00:54] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].b RDOC 005184: [04:00:54] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[0].a RDOC 005184: [04:00:54] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[1].a RDOC 005184: [04:00:54] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[2].a RDOC 005184: [04:00:54] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[3].a RDOC 005184: [04:00:54] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[0].a RDOC 005184: [04:00:54] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[1].a RDOC 005184: [04:00:54] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[2].a RDOC 005184: [04:00:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 004660: [04:00:54] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 004660: [04:00:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004660: [04:00:54] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004660: [04:00:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004660: [04:00:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5712 RDOC 005712: [04:00:54] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005712: [04:00:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005712: [04:00:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005712: [04:00:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005712: [04:00:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005712: [04:00:54] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005712: [04:00:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005712: [04:00:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005712: [04:00:54] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005712: [04:00:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005712: [04:00:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005712: [04:00:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005712: [04:00:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005712: [04:00:54] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005712: [04:00:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004660: [04:00:54] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5712] RDOC 005712: [04:00:54] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005712: [04:00:54] gl_driver.cpp(1217) - Log - Created new sharegroup 00000296DD25C640 RDOC 005712: [04:00:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005712: [04:00:54] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005712: [04:00:54] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005712: [04:00:54] gl_driver.cpp(1116) - Log - Deleting shader group 00000296DD25C640 RDOC 005712: [04:00:54] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005712: [04:00:54] gl_driver.cpp(1217) - Log - Created new sharegroup 00000296DD25C840 RDOC 005712: [04:00:54] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005712: [04:00:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005712: [04:00:54] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005712: [04:00:54] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 005712: [04:00:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005712: [04:00:55] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005402A2 RDOC 004660: [04:00:55] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005712: [04:00:55] gl_driver.cpp(2223) - Log - Starting capture RDOC 005712: [04:00:55] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 005712: [04:00:55] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 004660: [04:00:55] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 005712: [04:00:55] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005712: [04:00:55] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 005712: [04:00:55] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 005712: [04:00:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3225 (10.84 %) RDOC 005712: [04:00:55] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.055936 seconds RDOC 005712: [04:00:55] rdcfile.cpp(1259) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4752 bytes to 4752 (100.00 %) RDOC 005712: [04:00:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005712: [04:00:55] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 005712: [04:00:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004660: [04:00:55] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (17796 bytes) (time 1691982055) 5116 byte thumbnail RDOC 004660: [04:00:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004660: [04:00:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004660: [04:00:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004660: [04:00:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004660: [04:00:56] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 004660: [04:00:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004660: [04:00:56] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 004660: [04:00:56] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004660: [04:00:56] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004660: [04:00:56] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004660: [04:00:56] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004660: [04:00:56] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004660: [04:00:56] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004660: [04:00:56] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 004660: [04:00:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004660: [04:00:56] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004660: [04:00:56] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004660: [04:00:56] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004660: [04:00:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004660: [04:00:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004660: [04:00:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004660: [04:00:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004660: [04:00:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004660: [04:00:56] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 121.131 ms RDOC 004660: [04:00:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004660: [04:00:57] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 004660: [04:01:00] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntdll.pdb RDOC 004660: [04:01:02] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernel32.pdb RDOC 004660: [04:01:04] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernelbase.pdb RDOC 004660: [04:01:05] win32_callstack.cpp(1019) - Log - Loaded Symbols for user32.pdb RDOC 004660: [04:01:06] win32_callstack.cpp(1019) - Log - Loaded Symbols for win32u.pdb RDOC 004660: [04:01:08] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32.pdb RDOC 004660: [04:01:10] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32full.pdb RDOC 004660: [04:01:12] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcp_win.pdb RDOC 004660: [04:01:14] win32_callstack.cpp(1019) - Log - Loaded Symbols for ucrtbase.pdb RDOC 004660: [04:01:18] win32_callstack.cpp(1019) - Log - Loaded Symbols for shell32.pdb RDOC 004660: [04:01:21] win32_callstack.cpp(1019) - Log - Loaded Symbols for ole32.pdb RDOC 004660: [04:01:24] win32_callstack.cpp(1019) - Log - Loaded Symbols for rpcrt4.pdb RDOC 004660: [04:01:32] win32_callstack.cpp(1019) - Log - Loaded Symbols for combase.pdb RDOC 004660: [04:01:34] win32_callstack.cpp(1019) - Log - Loaded Symbols for oleaut32.pdb RDOC 004660: [04:01:35] win32_callstack.cpp(1019) - Log - Loaded Symbols for msimg32.pdb RDOC 004660: [04:01:36] win32_callstack.cpp(1019) - Log - Loaded Symbols for imm32.pdb RDOC 004660: [04:01:37] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\x64\Release\renderdoc.pdb RDOC 004660: [04:01:39] win32_callstack.cpp(1019) - Log - Loaded Symbols for ws2_32.pdb RDOC 004660: [04:01:40] win32_callstack.cpp(1019) - Log - Loaded Symbols for shlwapi.pdb RDOC 004660: [04:01:42] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcrt.pdb RDOC 004660: [04:01:44] win32_callstack.cpp(1019) - Log - Loaded Symbols for setupapi.pdb RDOC 004660: [04:01:46] win32_callstack.cpp(1019) - Log - Loaded Symbols for cfgmgr32.pdb RDOC 004660: [04:01:47] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcrypt.pdb RDOC 004660: [04:01:48] win32_callstack.cpp(1019) - Log - Loaded Symbols for comdlg32.pdb RDOC 004660: [04:01:51] win32_callstack.cpp(1019) - Log - Loaded Symbols for shcore.pdb RDOC 004660: [04:01:53] win32_callstack.cpp(1019) - Log - Loaded Symbols for advapi32.pdb RDOC 004660: [04:01:54] win32_callstack.cpp(1019) - Log - Loaded Symbols for sechost.pdb RDOC 004660: [04:01:56] win32_callstack.cpp(1019) - Log - Loaded Symbols for comctl32v582.pdb RDOC 004660: [04:01:57] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RDOC 004660: [04:01:59] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 004660: [04:02:01] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 004660: [04:02:01] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 004660: [04:02:01] win32_callstack.cpp(1019) - Log - Loaded Symbols for symsrv.pdb RDOC 004660: [04:02:03] win32_callstack.cpp(1019) - Log - Loaded Symbols for mswsock.pdb RDOC 004660: [04:02:08] win32_callstack.cpp(1019) - Log - Loaded Symbols for Windows.Storage.pdb RDOC 004660: [04:02:09] win32_callstack.cpp(1019) - Log - Loaded Symbols for WLDP.pdb RDOC 004660: [04:02:12] win32_callstack.cpp(1019) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 004660: [04:02:14] win32_callstack.cpp(1019) - Log - Loaded Symbols for opengl32.pdb RDOC 004660: [04:02:15] win32_callstack.cpp(1019) - Log - Loaded Symbols for glu32.pdb RDOC 004660: [04:02:16] win32_callstack.cpp(1019) - Log - Loaded Symbols for UxTheme.pdb RDOC 004660: [04:02:18] win32_callstack.cpp(1019) - Log - Loaded Symbols for msctf.pdb RDOC 004660: [04:02:19] win32_callstack.cpp(1019) - Log - Loaded Symbols for Kernel.Appcore.pdb RDOC 004660: [04:02:21] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcryptprimitives.pdb RDOC 004660: [04:02:23] win32_callstack.cpp(1019) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 004660: [04:02:25] win32_callstack.cpp(1019) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 004660: [04:02:28] win32_callstack.cpp(1019) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 004660: [04:02:29] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntmarta.pdb RDOC 004660: [04:02:33] win32_callstack.cpp(1019) - Log - Loaded Symbols for WinTypes.pdb RDOC 004660: [04:02:34] win32_callstack.cpp(1019) - Log - Loaded Symbols for CLBCatQ.pdb RDOC 004660: [04:02:47] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 004660: [04:02:48] win32_callstack.cpp(1019) - Log - Loaded Symbols for wtsapi32.pdb RDOC 004660: [04:02:49] win32_callstack.cpp(1019) - Log - Loaded Symbols for version.pdb RDOC 004660: [04:02:50] win32_callstack.cpp(1019) - Log - Loaded Symbols for msasn1.pdb RDOC 004660: [04:02:51] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptnet.pdb RDOC 004660: [04:02:52] win32_callstack.cpp(1019) - Log - Loaded Symbols for crypt32.pdb RDOC 004660: [04:02:53] win32_callstack.cpp(1019) - Log - Loaded Symbols for drvstore.pdb RDOC 004660: [04:02:54] win32_callstack.cpp(1019) - Log - Loaded Symbols for devobj.pdb RDOC 004660: [04:02:55] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptbase.pdb RDOC 004660: [04:02:57] win32_callstack.cpp(1019) - Log - Loaded Symbols for wintrust.pdb RDOC 004660: [04:02:59] win32_callstack.cpp(1019) - Log - Loaded Symbols for DXCore.pdb RDOC 004660: [04:03:00] win32_callstack.cpp(1019) - Log - Loaded Symbols for dwmapi.pdb RDOC 004660: [04:03:01] win32_callstack.cpp(1019) - Log - Loaded Symbols for powrprof.pdb RDOC 004660: [04:03:02] win32_callstack.cpp(1019) - Log - Loaded Symbols for UMPDC.pdb RDOC 004660: [04:03:03] win32_callstack.cpp(1019) - Log - Loaded Symbols for winsta.pdb RDOC 004660: [04:03:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 007136: [04:03:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007136: [04:03:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007136: [04:03:04] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007136: [04:03:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007136: [04:03:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1188 RDOC 001188: [04:03:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 001188: [04:03:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001188: [04:03:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001188: [04:03:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001188: [04:03:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001188: [04:03:04] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001188: [04:03:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001188: [04:03:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001188: [04:03:04] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001188: [04:03:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001188: [04:03:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001188: [04:03:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001188: [04:03:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001188: [04:03:04] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001188: [04:03:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007136: [04:03:04] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [1188] RDOC 001188: [04:03:04] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001188: [04:03:04] gl_driver.cpp(1217) - Log - Created new sharegroup 000002380C084150 RDOC 001188: [04:03:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001188: [04:03:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 001188: [04:03:04] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001188: [04:03:04] gl_driver.cpp(1116) - Log - Deleting shader group 000002380C084150 RDOC 001188: [04:03:04] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001188: [04:03:04] gl_driver.cpp(1217) - Log - Created new sharegroup 000002380C084C50 RDOC 001188: [04:03:04] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001188: [04:03:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001188: [04:03:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 001188: [04:03:04] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 001188: [04:03:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001188: [04:03:04] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003B01FA RDOC 007136: [04:03:04] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007136: [04:03:04] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 001188: [04:03:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 001188: [04:03:04] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 001188: [04:03:04] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001188: [04:03:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001188: [04:03:04] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 001188: [04:03:04] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 001188: [04:03:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3282 (10.75 %) RDOC 001188: [04:03:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.075035 seconds RDOC 001188: [04:03:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001188: [04:03:04] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 001188: [04:03:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 007136: [04:03:04] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (13032 bytes) (time 1691982184) 5116 byte thumbnail RDOC 007136: [04:03:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 007136: [04:03:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007136: [04:03:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007136: [04:03:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007136: [04:03:05] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007136: [04:03:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007136: [04:03:05] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007136: [04:03:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007136: [04:03:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007136: [04:03:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007136: [04:03:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007136: [04:03:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007136: [04:03:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007136: [04:03:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 007136: [04:03:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007136: [04:03:06] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007136: [04:03:06] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007136: [04:03:06] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007136: [04:03:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007136: [04:03:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007136: [04:03:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007136: [04:03:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007136: [04:03:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007136: [04:03:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 127.014 ms RDOC 007136: [04:03:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 005040: [04:03:06] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005040: [04:03:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005040: [04:03:06] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005040: [04:03:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005040: [04:03:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 888 RDOC 000888: [04:03:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 000888: [04:03:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000888: [04:03:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000888: [04:03:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000888: [04:03:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000888: [04:03:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000888: [04:03:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000888: [04:03:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000888: [04:03:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000888: [04:03:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000888: [04:03:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000888: [04:03:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000888: [04:03:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000888: [04:03:07] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 000888: [04:03:07] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005040: [04:03:07] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [888] RDOC 000888: [04:03:07] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002890092B558 RDOC 000888: [04:03:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000888: [04:03:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000888: [04:03:07] core.cpp(2028) - Log - Removing device frame capturer for 0x000002890092B558 RDOC 000888: [04:03:07] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000888: [04:03:07] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002890092B558 RDOC 000888: [04:03:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000888: [04:03:07] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000888: [04:03:07] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000888: [04:03:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000888: [04:03:07] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000888: [04:03:07] gl_driver.cpp(1217) - Log - Created new sharegroup 00000289092BF5A0 RDOC 000888: [04:03:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000888: [04:03:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 000888: [04:03:07] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000888: [04:03:07] gl_driver.cpp(1116) - Log - Deleting shader group 00000289092BF5A0 RDOC 000888: [04:03:07] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000888: [04:03:07] gl_driver.cpp(1217) - Log - Created new sharegroup 00000289092BFA20 RDOC 000888: [04:03:07] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000888: [04:03:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000888: [04:03:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 000888: [04:03:07] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 000888: [04:03:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000888: [04:03:07] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005802A2 RDOC 005040: [04:03:07] target_control.cpp( 891) - Log - Used API: D3D11 (Not presenting & supported) RDOC 005040: [04:03:07] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000888: [04:03:07] gl_driver.cpp(2223) - Log - Starting capture RDOC 000888: [04:03:07] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 000888: [04:03:07] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 005040: [04:03:07] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 000888: [04:03:07] gl_driver.cpp(2294) - Log - Finished capture, Frame 4 RDOC 000888: [04:03:07] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 8 referenced resources RDOC 000888: [04:03:07] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 000888: [04:03:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 62384 (0.49 %) RDOC 000888: [04:03:07] gl_driver.cpp(2443) - Log - Captured GL frame with 12.032593 MB capture section in 0.098936 seconds RDOC 000888: [04:03:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 000888: [04:03:07] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 000888: [04:03:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 005040: [04:03:07] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 4) (85071 bytes) (time 1691982187) 18309 byte thumbnail RDOC 005040: [04:03:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 005040: [04:03:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005040: [04:03:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005040: [04:03:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005040: [04:03:08] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005040: [04:03:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005040: [04:03:09] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 005040: [04:03:09] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005040: [04:03:09] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005040: [04:03:09] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005040: [04:03:09] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005040: [04:03:09] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005040: [04:03:09] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005040: [04:03:09] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 005040: [04:03:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005040: [04:03:09] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005040: [04:03:09] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005040: [04:03:09] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005040: [04:03:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005040: [04:03:09] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005040: [04:03:09] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005040: [04:03:09] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005040: [04:03:09] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005040: [04:03:09] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 162.875 ms RDOC 005040: [04:03:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 012224: [04:03:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012224: [04:03:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012224: [04:03:10] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012224: [04:03:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012224: [04:03:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6912 RDOC 006912: [04:03:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 006912: [04:03:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006912: [04:03:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006912: [04:03:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006912: [04:03:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006912: [04:03:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006912: [04:03:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006912: [04:03:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006912: [04:03:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006912: [04:03:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006912: [04:03:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006912: [04:03:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006912: [04:03:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006912: [04:03:10] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006912: [04:03:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012224: [04:03:10] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [6912] RDOC 006912: [04:03:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006912: [04:03:10] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BF08E59EB0 RDOC 006912: [04:03:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006912: [04:03:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006912: [04:03:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006912: [04:03:10] gl_driver.cpp(1116) - Log - Deleting shader group 000001BF08E59EB0 RDOC 006912: [04:03:10] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006912: [04:03:10] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BF08E5A5B0 RDOC 006912: [04:03:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006912: [04:03:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006912: [04:03:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006912: [04:03:10] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 006912: [04:03:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006912: [04:03:10] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005800C0 RDOC 012224: [04:03:10] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006912: [04:03:10] gl_driver.cpp(2223) - Log - Starting capture RDOC 006912: [04:03:10] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 006912: [04:03:10] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012224: [04:03:10] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 006912: [04:03:10] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006912: [04:03:10] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 006912: [04:03:10] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 006912: [04:03:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28160 bytes to 3233 (11.48 %) RDOC 006912: [04:03:10] gl_driver.cpp(2443) - Log - Captured GL frame with 0.026855 MB capture section in 0.065457 seconds RDOC 006912: [04:03:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 006912: [04:03:10] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 006912: [04:03:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 012224: [04:03:10] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (12972 bytes) (time 1691982190) 5270 byte thumbnail RDOC 012224: [04:03:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 012224: [04:03:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012224: [04:03:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012224: [04:03:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012224: [04:03:11] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012224: [04:03:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012224: [04:03:11] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 012224: [04:03:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012224: [04:03:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012224: [04:03:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012224: [04:03:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012224: [04:03:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012224: [04:03:11] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012224: [04:03:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 012224: [04:03:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012224: [04:03:11] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012224: [04:03:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012224: [04:03:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012224: [04:03:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012224: [04:03:12] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012224: [04:03:12] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012224: [04:03:12] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012224: [04:03:12] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012224: [04:03:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 122.304 ms RDOC 012224: [04:03:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 006356: [04:03:12] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006356: [04:03:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006356: [04:03:12] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006356: [04:03:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006356: [04:03:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5420 RDOC 005420: [04:03:12] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005420: [04:03:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005420: [04:03:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005420: [04:03:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005420: [04:03:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005420: [04:03:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005420: [04:03:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005420: [04:03:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005420: [04:03:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005420: [04:03:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005420: [04:03:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005420: [04:03:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005420: [04:03:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005420: [04:03:12] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006356: [04:03:12] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5420] RDOC 005420: [04:03:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005420: [04:03:13] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005420: [04:03:13] gl_driver.cpp(1217) - Log - Created new sharegroup 00000166404D1200 RDOC 005420: [04:03:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005420: [04:03:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005420: [04:03:13] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005420: [04:03:13] gl_driver.cpp(1116) - Log - Deleting shader group 00000166404D1200 RDOC 005420: [04:03:13] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005420: [04:03:13] gl_driver.cpp(1217) - Log - Created new sharegroup 00000166404D1440 RDOC 005420: [04:03:13] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005420: [04:03:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005420: [04:03:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005420: [04:03:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 005420: [04:03:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006356: [04:03:13] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005420: [04:03:13] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005A00C0 RDOC 006356: [04:03:13] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 005420: [04:03:13] gl_driver.cpp(2223) - Log - Starting capture RDOC 005420: [04:03:13] resource_manager.h(1469) - Log - Preparing up to 56 potentially dirty resources RDOC 005420: [04:03:13] resource_manager.h(1526) - Log - Prepared 56 dirty resources, postponed 0, skipped 0 RDOC 005420: [04:03:13] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005420: [04:03:13] resource_manager.h(1538) - Log - Checking 56 resources with initial contents against 67 referenced resources RDOC 005420: [04:03:13] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005420: [04:03:13] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005420: [04:03:13] resource_manager.h(1642) - Log - Serialised 55 resources, skipped 1 unreferenced RDOC 005420: [04:03:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 664381 (0.42 %) RDOC 005420: [04:03:13] gl_driver.cpp(2443) - Log - Captured GL frame with 150.532654 MB capture section in 0.568640 seconds RDOC 005420: [04:03:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005420: [04:03:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 005420: [04:03:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 006356: [04:03:13] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (671036 bytes) (time 1691982193) 2526 byte thumbnail RDOC 006356: [04:03:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 006356: [04:03:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006356: [04:03:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006356: [04:03:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006356: [04:03:14] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006356: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006356: [04:03:15] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 006356: [04:03:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006356: [04:03:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006356: [04:03:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006356: [04:03:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006356: [04:03:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006356: [04:03:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006356: [04:03:15] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 006356: [04:03:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006356: [04:03:15] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006356: [04:03:15] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006356: [04:03:15] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006356: [04:03:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006356: [04:03:15] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 006356: [04:03:15] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 006356: [04:03:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1450.893 ms RDOC 006356: [04:03:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 012432: [04:03:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012432: [04:03:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012432: [04:03:21] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012432: [04:03:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012432: [04:03:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3400 RDOC 003400: [04:03:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003400: [04:03:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003400: [04:03:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003400: [04:03:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003400: [04:03:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003400: [04:03:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003400: [04:03:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003400: [04:03:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003400: [04:03:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003400: [04:03:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003400: [04:03:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003400: [04:03:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003400: [04:03:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003400: [04:03:21] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012432: [04:03:21] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3400] RDOC 003400: [04:03:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003400: [04:03:21] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003400: [04:03:21] gl_driver.cpp(1217) - Log - Created new sharegroup 00000264E8052580 RDOC 003400: [04:03:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003400: [04:03:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 003400: [04:03:21] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003400: [04:03:21] gl_driver.cpp(1116) - Log - Deleting shader group 00000264E8052580 RDOC 003400: [04:03:21] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003400: [04:03:21] gl_driver.cpp(1217) - Log - Created new sharegroup 00000264E8052DC0 RDOC 003400: [04:03:21] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003400: [04:03:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003400: [04:03:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 003400: [04:03:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 003400: [04:03:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003400: [04:03:21] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005E02A2 RDOC 012432: [04:03:21] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003400: [04:03:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 003400: [04:03:21] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 003400: [04:03:21] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 012432: [04:03:21] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 003400: [04:03:21] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003400: [04:03:21] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 12 referenced resources RDOC 003400: [04:03:21] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 1 unreferenced RDOC 003400: [04:03:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 52151 (2.11 %) RDOC 003400: [04:03:21] gl_driver.cpp(2443) - Log - Captured GL frame with 2.353210 MB capture section in 0.162087 seconds RDOC 003400: [04:03:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 003400: [04:03:21] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 003400: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 012432: [04:03:22] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (67376 bytes) (time 1691982201) 9593 byte thumbnail RDOC 012432: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 012432: [04:03:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012432: [04:03:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012432: [04:03:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012432: [04:03:23] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012432: [04:03:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012432: [04:03:23] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 012432: [04:03:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012432: [04:03:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012432: [04:03:23] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012432: [04:03:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012432: [04:03:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012432: [04:03:23] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012432: [04:03:23] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 012432: [04:03:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012432: [04:03:23] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012432: [04:03:23] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012432: [04:03:23] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012432: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012432: [04:03:23] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 203.821 ms RDOC 012432: [04:03:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 012432: [04:03:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 012432: [04:03:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 012432: [04:03:23] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 012432: [04:03:24] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012432: [04:03:24] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 012432: [04:03:24] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012432: [04:03:24] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 012432: [04:03:24] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 012432: [04:03:24] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012432: [04:03:24] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012432: [04:03:24] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012432: [04:03:24] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 012432: [04:03:24] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012432: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 004796: [04:03:24] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 004796: [04:03:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004796: [04:03:24] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004796: [04:03:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004796: [04:03:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11576 RDOC 011576: [04:03:24] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011576: [04:03:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011576: [04:03:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011576: [04:03:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011576: [04:03:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011576: [04:03:24] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011576: [04:03:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011576: [04:03:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011576: [04:03:24] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011576: [04:03:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011576: [04:03:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011576: [04:03:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011576: [04:03:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011576: [04:03:24] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011576: [04:03:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004796: [04:03:24] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11576] RDOC 011576: [04:03:24] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011576: [04:03:24] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E6E2F9A090 RDOC 011576: [04:03:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011576: [04:03:24] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011576: [04:03:24] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011576: [04:03:24] gl_driver.cpp(1116) - Log - Deleting shader group 000001E6E2F9A090 RDOC 011576: [04:03:24] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011576: [04:03:24] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E6E2F99C90 RDOC 011576: [04:03:24] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011576: [04:03:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011576: [04:03:24] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011576: [04:03:24] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 011576: [04:03:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011576: [04:03:24] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002B02F0 RDOC 004796: [04:03:24] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011576: [04:03:24] gl_driver.cpp(2223) - Log - Starting capture RDOC 011576: [04:03:24] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 011576: [04:03:24] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011576: [04:03:24] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 004796: [04:03:24] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 011576: [04:03:24] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 2 referenced resources RDOC 011576: [04:03:24] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 1 unreferenced RDOC 011576: [04:03:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1230 (5.02 %) RDOC 011576: [04:03:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.045253 seconds RDOC 011576: [04:03:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 011576: [04:03:25] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 011576: [04:03:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 011576: [04:03:25] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 011576: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 004796: [04:03:25] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 4294967295) (7542 bytes) (time 1691982205) 2527 byte thumbnail RDOC 004796: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 004796: [04:03:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004796: [04:03:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004796: [04:03:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004796: [04:03:26] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 004796: [04:03:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004796: [04:03:26] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 004796: [04:03:26] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004796: [04:03:26] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004796: [04:03:26] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004796: [04:03:26] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004796: [04:03:26] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004796: [04:03:26] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004796: [04:03:26] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 004796: [04:03:26] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004796: [04:03:26] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004796: [04:03:26] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004796: [04:03:26] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004796: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004796: [04:03:26] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 4.983 ms RDOC 004796: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 001792: [04:03:27] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 001792: [04:03:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001792: [04:03:27] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001792: [04:03:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001792: [04:03:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7780 RDOC 007780: [04:03:27] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 007780: [04:03:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007780: [04:03:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007780: [04:03:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007780: [04:03:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007780: [04:03:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007780: [04:03:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007780: [04:03:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007780: [04:03:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007780: [04:03:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007780: [04:03:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007780: [04:03:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007780: [04:03:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007780: [04:03:27] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007780: [04:03:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001792: [04:03:27] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [7780] RDOC 007780: [04:03:27] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007780: [04:03:27] gl_driver.cpp(1217) - Log - Created new sharegroup 00000224BB6CB510 RDOC 007780: [04:03:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007780: [04:03:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007780: [04:03:27] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007780: [04:03:27] gl_driver.cpp(1116) - Log - Deleting shader group 00000224BB6CB510 RDOC 007780: [04:03:27] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007780: [04:03:27] gl_driver.cpp(1217) - Log - Created new sharegroup 00000224BB6CB610 RDOC 007780: [04:03:27] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007780: [04:03:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007780: [04:03:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007780: [04:03:27] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 007780: [04:03:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007780: [04:03:27] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006302A2 RDOC 001792: [04:03:27] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007780: [04:03:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 007780: [04:03:27] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 007780: [04:03:27] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001792: [04:03:27] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 007780: [04:03:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007780: [04:03:27] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 007780: [04:03:27] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 007780: [04:03:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3180 (11.07 %) RDOC 007780: [04:03:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.082051 seconds RDOC 007780: [04:03:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 007780: [04:03:27] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 007780: [04:03:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 001792: [04:03:27] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (12895 bytes) (time 1691982207) 5223 byte thumbnail RDOC 001792: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 001792: [04:03:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001792: [04:03:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001792: [04:03:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001792: [04:03:28] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 001792: [04:03:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001792: [04:03:29] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 001792: [04:03:29] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001792: [04:03:29] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001792: [04:03:29] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001792: [04:03:29] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001792: [04:03:29] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001792: [04:03:29] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001792: [04:03:29] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 001792: [04:03:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001792: [04:03:29] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001792: [04:03:29] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001792: [04:03:29] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001792: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001792: [04:03:29] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 133.432 ms RDOC 001792: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 005360: [04:03:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005360: [04:03:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005360: [04:03:30] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005360: [04:03:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005360: [04:03:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12304 RDOC 012304: [04:03:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012304: [04:03:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012304: [04:03:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012304: [04:03:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012304: [04:03:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012304: [04:03:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012304: [04:03:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012304: [04:03:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012304: [04:03:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012304: [04:03:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012304: [04:03:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012304: [04:03:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012304: [04:03:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012304: [04:03:30] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005360: [04:03:30] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12304] RDOC 012304: [04:03:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012304: [04:03:30] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012304: [04:03:30] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D82E49FF70 RDOC 012304: [04:03:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012304: [04:03:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012304: [04:03:30] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012304: [04:03:30] gl_driver.cpp(1116) - Log - Deleting shader group 000001D82E49FF70 RDOC 012304: [04:03:30] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012304: [04:03:30] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D82E4A0730 RDOC 012304: [04:03:30] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012304: [04:03:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012304: [04:03:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012304: [04:03:30] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 012304: [04:03:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012304: [04:03:30] gl_driver.cpp(2223) - Log - Starting capture RDOC 012304: [04:03:30] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 012304: [04:03:30] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012304: [04:03:30] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004000FA RDOC 005360: [04:03:30] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012304: [04:03:30] gl_driver.cpp(2294) - Log - Finished capture, Frame 0 RDOC 005360: [04:03:30] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 012304: [04:03:30] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 012304: [04:03:30] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 012304: [04:03:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 3602 (11.82 %) RDOC 012304: [04:03:30] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029053 MB capture section in 0.183731 seconds RDOC 012304: [04:03:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012304: [04:03:30] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 012304: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 005360: [04:03:30] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 0) (13352 bytes) (time 1691982210) 5116 byte thumbnail RDOC 005360: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 005360: [04:03:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005360: [04:03:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005360: [04:03:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005360: [04:03:31] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005360: [04:03:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005360: [04:03:31] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 005360: [04:03:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005360: [04:03:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005360: [04:03:31] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005360: [04:03:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005360: [04:03:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005360: [04:03:31] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005360: [04:03:31] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 005360: [04:03:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005360: [04:03:32] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005360: [04:03:32] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005360: [04:03:32] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005360: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005360: [04:03:32] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005360: [04:03:32] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005360: [04:03:32] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005360: [04:03:32] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005360: [04:03:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 137.508 ms RDOC 005360: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 005360: [04:03:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 1608 (5.28 %) RDOC 005360: [04:03:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [04:03:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 2.950 ms RDOC 005360: [04:03:32] serialiser.cpp( 354) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 005360: [04:03:32] serialiser.cpp( 354) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 005360: [04:03:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 1608 (5.28 %) RDOC 005360: [04:03:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 005360: [04:03:32] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 005360: [04:03:32] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000040 RDOC 005360: [04:03:32] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 005360: [04:03:32] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 005360: [04:03:32] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000043 RDOC 005360: [04:03:32] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000043 RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000044 RDOC 005360: [04:03:32] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000044 RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 005360: [04:03:32] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000053 RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000054 RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000055 RDOC 005360: [04:03:32] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 005360: [04:03:32] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 005360: [04:03:32] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000067 RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000068 RDOC 005360: [04:03:32] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000069 RDOC 005360: [04:03:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 002592: [04:03:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002592: [04:03:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002592: [04:03:33] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002592: [04:03:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002592: [04:03:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2432 RDOC 002432: [04:03:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 002432: [04:03:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002432: [04:03:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002432: [04:03:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002432: [04:03:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002432: [04:03:33] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002432: [04:03:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002432: [04:03:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002432: [04:03:33] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002432: [04:03:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002432: [04:03:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002432: [04:03:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002432: [04:03:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002432: [04:03:33] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002592: [04:03:33] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [2432] RDOC 002432: [04:03:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002432: [04:03:33] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002432: [04:03:33] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020C1F8E4BB0 RDOC 002432: [04:03:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002432: [04:03:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002432: [04:03:33] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002432: [04:03:33] gl_driver.cpp(1116) - Log - Deleting shader group 0000020C1F8E4BB0 RDOC 002432: [04:03:33] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002432: [04:03:33] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020C1F8E5770 RDOC 002432: [04:03:33] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002432: [04:03:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002432: [04:03:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 002432: [04:03:33] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 002432: [04:03:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002432: [04:03:37] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004E01FA RDOC 002592: [04:03:37] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002592: [04:03:37] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 002432: [04:03:37] gl_driver.cpp(2223) - Log - Starting capture RDOC 002432: [04:03:37] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 002432: [04:03:37] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 002432: [04:03:37] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002432: [04:03:38] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 7 referenced resources RDOC 002432: [04:03:38] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 002432: [04:03:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398976 bytes to 8783699 (0.39 %) RDOC 002432: [04:03:38] gl_driver.cpp(2443) - Log - Captured GL frame with 2128.027893 MB capture section in 0.432675 seconds RDOC 002432: [04:03:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002432: [04:03:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 002432: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 002592: [04:03:38] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (8793449 bytes) (time 1691982218) 5116 byte thumbnail RDOC 002592: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 002592: [04:03:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002592: [04:03:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002592: [04:03:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002592: [04:03:39] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 002592: [04:03:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002592: [04:03:39] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 002592: [04:03:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002592: [04:03:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002592: [04:03:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002592: [04:03:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002592: [04:03:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002592: [04:03:39] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002592: [04:03:39] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 002592: [04:03:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002592: [04:03:39] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 002592: [04:03:39] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002592: [04:03:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002592: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002592: [04:03:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002592: [04:03:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002592: [04:03:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002592: [04:03:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002592: [04:03:43] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3467.577 ms RDOC 002592: [04:03:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 006280: [04:03:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006280: [04:03:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006280: [04:03:47] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006280: [04:03:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006280: [04:03:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12040 RDOC 012040: [04:03:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012040: [04:03:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012040: [04:03:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012040: [04:03:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012040: [04:03:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012040: [04:03:47] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012040: [04:03:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012040: [04:03:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012040: [04:03:47] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012040: [04:03:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012040: [04:03:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012040: [04:03:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012040: [04:03:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012040: [04:03:47] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006280: [04:03:47] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12040] RDOC 012040: [04:03:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012040: [04:03:47] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012040: [04:03:47] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028A978D45B0 RDOC 012040: [04:03:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012040: [04:03:47] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012040: [04:03:47] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012040: [04:03:47] gl_driver.cpp(1116) - Log - Deleting shader group 0000028A978D45B0 RDOC 012040: [04:03:47] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012040: [04:03:47] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028A978D3B70 RDOC 012040: [04:03:47] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012040: [04:03:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012040: [04:03:47] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012040: [04:03:47] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 012040: [04:03:47] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012040: [04:03:47] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005001FA RDOC 006280: [04:03:47] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006280: [04:03:47] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 012040: [04:04:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 012040: [04:04:01] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 012040: [04:04:01] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012040: [04:04:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 50000 RDOC 012040: [04:04:01] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012040: [04:04:01] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3199 (11.18 %) RDOC 012040: [04:04:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.058295 seconds RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [04:04:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 012040: [04:04:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 012040: [04:04:01] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 012040: [04:04:01] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 012040: [04:04:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 50001 RDOC 012040: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 006280: [04:04:01] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 50000) (12949 bytes) (time 1691982241) 5116 byte thumbnail RDOC 012040: [04:04:01] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 012040: [04:04:01] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3303 (11.10 %) RDOC 012040: [04:04:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.061983 seconds RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [04:04:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 012040: [04:04:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 012040: [04:04:01] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 012040: [04:04:01] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 012040: [04:04:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 50002 RDOC 012040: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 006280: [04:04:01] target_control.cpp( 838) - Log - Got a new capture: 1 (frame 50001) (13053 bytes) (time 1691982241) 5116 byte thumbnail RDOC 012040: [04:04:01] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 012040: [04:04:01] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3324 (11.17 %) RDOC 012040: [04:04:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.092221 seconds RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [04:04:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 012040: [04:04:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 012040: [04:04:01] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 012040: [04:04:01] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 012040: [04:04:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 50003 RDOC 012040: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 006280: [04:04:01] target_control.cpp( 838) - Log - Got a new capture: 2 (frame 50002) (13074 bytes) (time 1691982241) 5116 byte thumbnail RDOC 012040: [04:04:01] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 012040: [04:04:01] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3365 (11.31 %) RDOC 012040: [04:04:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.076262 seconds RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [04:04:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 012040: [04:04:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 012040: [04:04:01] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 012040: [04:04:01] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 012040: [04:04:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 50004 RDOC 012040: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 006280: [04:04:01] target_control.cpp( 838) - Log - Got a new capture: 3 (frame 50003) (13115 bytes) (time 1691982241) 5116 byte thumbnail RDOC 012040: [04:04:01] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 012040: [04:04:01] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3315 (11.14 %) RDOC 012040: [04:04:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.092413 seconds RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [04:04:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 012040: [04:04:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 012040: [04:04:01] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 012040: [04:04:01] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 012040: [04:04:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 50005 RDOC 012040: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 006280: [04:04:01] target_control.cpp( 838) - Log - Got a new capture: 4 (frame 50004) (13065 bytes) (time 1691982241) 5116 byte thumbnail RDOC 012040: [04:04:01] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 012040: [04:04:01] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 012040: [04:04:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3341 (11.23 %) RDOC 012040: [04:04:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.076458 seconds RDOC 012040: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [04:04:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 012040: [04:04:02] gl_driver.cpp(2223) - Log - Starting capture RDOC 012040: [04:04:02] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 012040: [04:04:02] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 012040: [04:04:02] gl_driver.cpp(2294) - Log - Finished capture, Frame 50006 RDOC 012040: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 006280: [04:04:02] target_control.cpp( 838) - Log - Got a new capture: 5 (frame 50005) (13091 bytes) (time 1691982242) 5116 byte thumbnail RDOC 012040: [04:04:02] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 012040: [04:04:02] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 012040: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3330 (11.19 %) RDOC 012040: [04:04:02] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.093530 seconds RDOC 012040: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [04:04:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 012040: [04:04:02] gl_driver.cpp(2223) - Log - Starting capture RDOC 012040: [04:04:02] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 012040: [04:04:02] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 012040: [04:04:02] gl_driver.cpp(2294) - Log - Finished capture, Frame 50007 RDOC 012040: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 006280: [04:04:02] target_control.cpp( 838) - Log - Got a new capture: 6 (frame 50006) (13080 bytes) (time 1691982242) 5116 byte thumbnail RDOC 012040: [04:04:02] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 012040: [04:04:02] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 012040: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3346 (11.24 %) RDOC 012040: [04:04:02] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.076565 seconds RDOC 012040: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [04:04:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 012040: [04:04:02] gl_driver.cpp(2223) - Log - Starting capture RDOC 012040: [04:04:02] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 012040: [04:04:02] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 012040: [04:04:02] gl_driver.cpp(2294) - Log - Finished capture, Frame 50008 RDOC 012040: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 006280: [04:04:02] target_control.cpp( 838) - Log - Got a new capture: 7 (frame 50007) (13096 bytes) (time 1691982242) 5116 byte thumbnail RDOC 012040: [04:04:02] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 012040: [04:04:02] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 012040: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3291 (11.06 %) RDOC 012040: [04:04:02] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.077263 seconds RDOC 012040: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [04:04:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 012040: [04:04:02] gl_driver.cpp(2223) - Log - Starting capture RDOC 012040: [04:04:02] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 012040: [04:04:02] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 012040: [04:04:02] gl_driver.cpp(2294) - Log - Finished capture, Frame 50009 RDOC 012040: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 012040: [04:04:02] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 012040: [04:04:02] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 006280: [04:04:02] target_control.cpp( 838) - Log - Got a new capture: 8 (frame 50008) (13041 bytes) (time 1691982242) 5116 byte thumbnail RDOC 012040: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3301 (11.09 %) RDOC 012040: [04:04:02] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.062593 seconds RDOC 012040: [04:04:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012040: [04:04:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 012040: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 006280: [04:04:02] target_control.cpp( 838) - Log - Got a new capture: 9 (frame 50009) (13051 bytes) (time 1691982242) 5116 byte thumbnail RDOC 006280: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 006280: [04:04:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006280: [04:04:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006280: [04:04:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006280: [04:04:03] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006280: [04:04:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006280: [04:04:03] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 006280: [04:04:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006280: [04:04:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006280: [04:04:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006280: [04:04:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006280: [04:04:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006280: [04:04:03] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006280: [04:04:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 006280: [04:04:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006280: [04:04:03] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006280: [04:04:03] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006280: [04:04:03] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006280: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006280: [04:04:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006280: [04:04:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006280: [04:04:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006280: [04:04:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006280: [04:04:04] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 132.260 ms RDOC 006280: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 010272: [04:04:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 010272: [04:04:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010272: [04:04:04] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010272: [04:04:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010272: [04:04:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5752 RDOC 005752: [04:04:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005752: [04:04:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005752: [04:04:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005752: [04:04:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005752: [04:04:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005752: [04:04:04] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005752: [04:04:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005752: [04:04:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005752: [04:04:04] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005752: [04:04:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005752: [04:04:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005752: [04:04:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005752: [04:04:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005752: [04:04:04] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005752: [04:04:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010272: [04:04:04] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5752] RDOC 005752: [04:04:04] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005752: [04:04:04] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C63EEDC310 RDOC 005752: [04:04:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005752: [04:04:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005752: [04:04:04] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005752: [04:04:04] gl_driver.cpp(1116) - Log - Deleting shader group 000001C63EEDC310 RDOC 005752: [04:04:04] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005752: [04:04:04] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C63EEDC590 RDOC 005752: [04:04:04] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005752: [04:04:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005752: [04:04:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005752: [04:04:04] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 005752: [04:04:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005752: [04:04:04] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004F025C RDOC 010272: [04:04:04] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005752: [04:04:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 005752: [04:04:05] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 005752: [04:04:05] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010272: [04:04:05] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 005752: [04:04:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005752: [04:04:05] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 005752: [04:04:05] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 005752: [04:04:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29824 bytes to 3780 (12.67 %) RDOC 005752: [04:04:05] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028442 MB capture section in 0.074592 seconds RDOC 005752: [04:04:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005752: [04:04:05] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 005752: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 010272: [04:04:05] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (13530 bytes) (time 1691982245) 5116 byte thumbnail RDOC 010272: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 010272: [04:04:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010272: [04:04:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010272: [04:04:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010272: [04:04:06] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010272: [04:04:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010272: [04:04:06] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 010272: [04:04:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010272: [04:04:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010272: [04:04:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010272: [04:04:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010272: [04:04:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010272: [04:04:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010272: [04:04:06] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 010272: [04:04:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010272: [04:04:06] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010272: [04:04:06] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010272: [04:04:06] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010272: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010272: [04:04:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010272: [04:04:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010272: [04:04:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010272: [04:04:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010272: [04:04:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 153.057 ms RDOC 010272: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67
RDOC 001524: [04:04:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 001524: [04:04:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001524: [04:04:07] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001524: [04:04:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001524: [04:04:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11496 RDOC 011496: [04:04:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011496: [04:04:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011496: [04:04:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011496: [04:04:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011496: [04:04:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011496: [04:04:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011496: [04:04:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011496: [04:04:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011496: [04:04:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011496: [04:04:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011496: [04:04:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011496: [04:04:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011496: [04:04:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011496: [04:04:07] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001524: [04:04:07] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11496] RDOC 011496: [04:04:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011496: [04:04:07] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011496: [04:04:07] gl_driver.cpp(1217) - Log - Created new sharegroup 0000014C66825EB0 RDOC 011496: [04:04:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011496: [04:04:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011496: [04:04:07] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011496: [04:04:07] gl_driver.cpp(1116) - Log - Deleting shader group 0000014C66825EB0 RDOC 011496: [04:04:07] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011496: [04:04:07] gl_driver.cpp(1217) - Log - Created new sharegroup 0000014C66825870 RDOC 011496: [04:04:07] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011496: [04:04:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011496: [04:04:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011496: [04:04:07] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 011496: [04:04:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011496: [04:04:07] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000051025C RDOC 001524: [04:04:07] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011496: [04:04:07] gl_driver.cpp(2223) - Log - Starting capture RDOC 011496: [04:04:07] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 011496: [04:04:07] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 001524: [04:04:07] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 011496: [04:04:07] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011496: [04:04:07] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 15 referenced resources RDOC 011496: [04:04:07] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 1 unreferenced RDOC 011496: [04:04:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 22780 (2.28 %) RDOC 011496: [04:04:08] gl_driver.cpp(2443) - Log - Captured GL frame with 0.952759 MB capture section in 0.117657 seconds RDOC 011496: [04:04:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 011496: [04:04:08] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 011496: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 001524: [04:04:08] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (38935 bytes) (time 1691982248) 11067 byte thumbnail RDOC 001524: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 001524: [04:04:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001524: [04:04:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001524: [04:04:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001524: [04:04:09] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 001524: [04:04:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001524: [04:04:09] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 001524: [04:04:09] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001524: [04:04:09] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001524: [04:04:09] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001524: [04:04:09] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001524: [04:04:09] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001524: [04:04:09] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001524: [04:04:09] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 001524: [04:04:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001524: [04:04:09] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001524: [04:04:09] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001524: [04:04:09] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001524: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001524: [04:04:09] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 389.114 ms RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 001524: [04:04:10] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 001524: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 011896: [04:04:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 011896: [04:04:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011896: [04:04:10] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011896: [04:04:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011896: [04:04:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8504 RDOC 008504: [04:04:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008504: [04:04:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008504: [04:04:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008504: [04:04:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008504: [04:04:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008504: [04:04:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008504: [04:04:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008504: [04:04:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008504: [04:04:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008504: [04:04:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008504: [04:04:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008504: [04:04:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008504: [04:04:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008504: [04:04:10] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008504: [04:04:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011896: [04:04:10] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8504] RDOC 008504: [04:04:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008504: [04:04:10] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C155029E90 RDOC 008504: [04:04:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008504: [04:04:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008504: [04:04:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008504: [04:04:10] gl_driver.cpp(1116) - Log - Deleting shader group 000001C155029E90 RDOC 008504: [04:04:10] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008504: [04:04:10] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C155029E90 RDOC 008504: [04:04:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008504: [04:04:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008504: [04:04:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008504: [04:04:10] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 008504: [04:04:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008504: [04:04:11] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000063010836 - possibly stale. Using new DC FFFFFFFFE6010843 to ensure context is rebound properly RDOC 008504: [04:04:11] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 008504: [04:04:11] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001C155029E90 RDOC 008504: [04:04:11] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 008504: [04:04:11] gl_driver.cpp(1205) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 008504: [04:04:11] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001C155029E90 RDOC 008504: [04:04:11] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 008504: [04:04:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008504: [04:04:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011896: [04:04:11] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008504: [04:04:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008504: [04:04:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008504: [04:04:11] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000053025C RDOC 011896: [04:04:11] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 008504: [04:04:11] gl_driver.cpp(2223) - Log - Starting capture RDOC 008504: [04:04:11] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 008504: [04:04:11] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 008504: [04:04:16] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 008504: [04:04:16] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 14 referenced resources RDOC 008504: [04:04:16] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 3 unreferenced RDOC 008504: [04:04:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5637696 bytes to 348544 (6.18 %) RDOC 008504: [04:04:16] gl_driver.cpp(2443) - Log - Captured GL frame with 5.376526 MB capture section in 5.029179 seconds RDOC 008504: [04:04:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 008504: [04:04:16] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 008504: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 011896: [04:04:16] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (426143 bytes) (time 1691982256) 69967 byte thumbnail RDOC 011896: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 011896: [04:04:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011896: [04:04:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011896: [04:04:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011896: [04:04:17] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011896: [04:04:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011896: [04:04:17] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 011896: [04:04:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011896: [04:04:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011896: [04:04:17] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011896: [04:04:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011896: [04:04:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011896: [04:04:17] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011896: [04:04:17] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 011896: [04:04:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011896: [04:04:17] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011896: [04:04:18] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011896: [04:04:18] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011896: [04:04:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011896: [04:04:18] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011896: [04:04:18] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011896: [04:04:18] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011896: [04:04:18] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011896: [04:04:18] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011896: [04:04:18] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011896: [04:04:18] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011896: [04:04:18] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011896: [04:04:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 2703.344 ms RDOC 011896: [04:04:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 007672: [04:04:22] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007672: [04:04:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007672: [04:04:22] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007672: [04:04:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007672: [04:04:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3464 RDOC 003464: [04:04:22] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003464: [04:04:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003464: [04:04:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003464: [04:04:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003464: [04:04:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003464: [04:04:22] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003464: [04:04:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003464: [04:04:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003464: [04:04:22] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003464: [04:04:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003464: [04:04:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003464: [04:04:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003464: [04:04:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003464: [04:04:22] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003464: [04:04:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007672: [04:04:22] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3464] RDOC 003464: [04:04:22] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003464: [04:04:22] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015D8F29CBD0 RDOC 003464: [04:04:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003464: [04:04:22] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 003464: [04:04:22] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003464: [04:04:22] gl_driver.cpp(1116) - Log - Deleting shader group 0000015D8F29CBD0 RDOC 003464: [04:04:22] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003464: [04:04:22] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015D8F29D0D0 RDOC 003464: [04:04:22] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003464: [04:04:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003464: [04:04:22] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 003464: [04:04:22] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 003464: [04:04:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003464: [04:04:22] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007202A2 RDOC 007672: [04:04:22] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007672: [04:04:22] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 003464: [04:04:22] gl_driver.cpp(2223) - Log - Starting capture RDOC 003464: [04:04:22] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 003464: [04:04:22] resource_manager.h(1526) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 003464: [04:04:22] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003464: [04:04:22] resource_manager.h(1538) - Log - Checking 10 resources with initial contents against 16 referenced resources RDOC 003464: [04:04:22] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 1 unreferenced RDOC 003464: [04:04:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8029184 bytes to 111750 (1.39 %) RDOC 003464: [04:04:23] gl_driver.cpp(2443) - Log - Captured GL frame with 7.657227 MB capture section in 0.215597 seconds RDOC 003464: [04:04:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 003464: [04:04:23] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 003464: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 007672: [04:04:23] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (128496 bytes) (time 1691982263) 9954 byte thumbnail RDOC 007672: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 007672: [04:04:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007672: [04:04:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007672: [04:04:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007672: [04:04:24] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007672: [04:04:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007672: [04:04:24] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007672: [04:04:24] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007672: [04:04:24] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007672: [04:04:24] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007672: [04:04:24] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007672: [04:04:24] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007672: [04:04:24] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007672: [04:04:24] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 007672: [04:04:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007672: [04:04:24] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007672: [04:04:24] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007672: [04:04:24] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007672: [04:04:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007672: [04:04:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007672: [04:04:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007672: [04:04:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007672: [04:04:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007672: [04:04:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007672: [04:04:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007672: [04:04:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007672: [04:04:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007672: [04:04:24] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 268.369 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 18.139 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.484 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 11.474 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.125 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 59.782 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 9.870 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.987 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.793 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 6.662 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.232 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.700 ms RDOC 007672: [04:04:25] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.648 ms RDOC 007672: [04:04:26] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 13.252 ms RDOC 007672: [04:04:26] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.367 ms RDOC 007672: [04:04:26] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.890 ms RDOC 007672: [04:04:26] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.983 ms RDOC 007672: [04:04:26] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.640 ms RDOC 007672: [04:04:26] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 5.845 ms RDOC 007672: [04:04:26] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.283 ms RDOC 007672: [04:04:26] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.897 ms RDOC 007672: [04:04:26] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.108 ms RDOC 007672: [04:04:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67
RDOC 007816: [04:04:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007816: [04:04:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007816: [04:04:26] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007816: [04:04:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007816: [04:04:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7276 RDOC 007276: [04:04:27] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 007276: [04:04:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007276: [04:04:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007276: [04:04:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007276: [04:04:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007276: [04:04:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007276: [04:04:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007276: [04:04:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007276: [04:04:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007276: [04:04:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007276: [04:04:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007276: [04:04:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007276: [04:04:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007276: [04:04:27] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007276: [04:04:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007816: [04:04:27] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [7276] RDOC 007276: [04:04:27] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007276: [04:04:27] gl_driver.cpp(1217) - Log - Created new sharegroup 00000225322F4A10 RDOC 007276: [04:04:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007276: [04:04:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007276: [04:04:27] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007276: [04:04:27] gl_driver.cpp(1116) - Log - Deleting shader group 00000225322F4A10 RDOC 007276: [04:04:27] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007276: [04:04:27] gl_driver.cpp(1217) - Log - Created new sharegroup 00000225322F5050 RDOC 007276: [04:04:27] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007276: [04:04:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007276: [04:04:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007816: [04:04:27] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007276: [04:04:27] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000910294 RDOC 007276: [04:04:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 007276: [04:04:27] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 007276: [04:04:27] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007816: [04:04:27] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 007276: [04:04:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 6 RDOC 007276: [04:04:27] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 007276: [04:04:27] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 007276: [04:04:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3527 (11.18 %) RDOC 007276: [04:04:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030090 MB capture section in 0.074652 seconds RDOC 007276: [04:04:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 007276: [04:04:27] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 007276: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 007816: [04:04:27] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 6) (14269 bytes) (time 1691982267) 6102 byte thumbnail RDOC 007816: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 007816: [04:04:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007816: [04:04:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007816: [04:04:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007816: [04:04:28] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007816: [04:04:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007816: [04:04:28] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007816: [04:04:28] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007816: [04:04:28] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007816: [04:04:28] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007816: [04:04:28] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007816: [04:04:28] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007816: [04:04:28] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007816: [04:04:28] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 007816: [04:04:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007816: [04:04:28] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007816: [04:04:29] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007816: [04:04:29] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007816: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007816: [04:04:29] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 168.176 ms RDOC 007816: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 008524: [04:04:29] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008524: [04:04:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008524: [04:04:30] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008524: [04:04:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008524: [04:04:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3612 RDOC 003612: [04:04:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003612: [04:04:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003612: [04:04:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003612: [04:04:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003612: [04:04:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003612: [04:04:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003612: [04:04:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003612: [04:04:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003612: [04:04:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003612: [04:04:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003612: [04:04:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003612: [04:04:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003612: [04:04:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003612: [04:04:30] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008524: [04:04:30] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3612] RDOC 003612: [04:04:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003612: [04:04:30] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003612: [04:04:30] gl_driver.cpp(1217) - Log - Created new sharegroup 00000273D9692070 RDOC 003612: [04:04:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003612: [04:04:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 003612: [04:04:30] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003612: [04:04:30] gl_driver.cpp(1116) - Log - Deleting shader group 00000273D9692070 RDOC 003612: [04:04:30] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003612: [04:04:30] gl_driver.cpp(1217) - Log - Created new sharegroup 00000273D9691630 RDOC 003612: [04:04:30] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003612: [04:04:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003612: [04:04:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 003612: [04:04:30] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 003612: [04:04:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008524: [04:04:30] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003612: [04:04:30] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000A0362 RDOC 003612: [04:04:30] gl_driver.cpp(2223) - Log - Starting capture RDOC 003612: [04:04:30] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 003612: [04:04:30] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008524: [04:04:30] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 003612: [04:04:30] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003612: [04:04:30] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 003612: [04:04:30] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 003612: [04:04:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3631 (12.28 %) RDOC 003612: [04:04:30] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028198 MB capture section in 0.072072 seconds RDOC 003612: [04:04:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003612: [04:04:30] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 003612: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 008524: [04:04:30] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (14094 bytes) (time 1691982270) 5829 byte thumbnail RDOC 008524: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 008524: [04:04:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008524: [04:04:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008524: [04:04:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008524: [04:04:31] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008524: [04:04:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008524: [04:04:31] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008524: [04:04:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008524: [04:04:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008524: [04:04:31] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008524: [04:04:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008524: [04:04:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008524: [04:04:31] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008524: [04:04:31] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 008524: [04:04:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008524: [04:04:31] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008524: [04:04:32] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008524: [04:04:32] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008524: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008524: [04:04:32] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008524: [04:04:32] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008524: [04:04:32] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008524: [04:04:32] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008524: [04:04:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 119.786 ms RDOC 008524: [04:04:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 006420: [04:04:32] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006420: [04:04:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006420: [04:04:32] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006420: [04:04:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006420: [04:04:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6064 RDOC 006064: [04:04:32] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 006064: [04:04:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006064: [04:04:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006064: [04:04:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006064: [04:04:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006064: [04:04:32] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006064: [04:04:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006064: [04:04:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006064: [04:04:32] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006064: [04:04:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006064: [04:04:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006064: [04:04:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006064: [04:04:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006064: [04:04:32] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006420: [04:04:32] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [6064] RDOC 006064: [04:04:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006064: [04:04:33] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006064: [04:04:33] gl_driver.cpp(1217) - Log - Created new sharegroup 0000029203751F40 RDOC 006064: [04:04:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006064: [04:04:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006064: [04:04:33] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006064: [04:04:33] gl_driver.cpp(1116) - Log - Deleting shader group 0000029203751F40 RDOC 006064: [04:04:33] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006064: [04:04:33] gl_driver.cpp(1217) - Log - Created new sharegroup 0000029203751980 RDOC 006064: [04:04:33] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006064: [04:04:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006064: [04:04:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006064: [04:04:33] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 006064: [04:04:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006420: [04:04:33] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006064: [04:04:33] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000A03AA RDOC 006420: [04:04:33] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 006064: [04:04:33] gl_driver.cpp(2223) - Log - Starting capture RDOC 006064: [04:04:33] resource_manager.h(1469) - Log - Preparing up to 84 potentially dirty resources RDOC 006064: [04:04:33] resource_manager.h(1526) - Log - Prepared 84 dirty resources, postponed 0, skipped 0 RDOC 006064: [04:04:41] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 006064: [04:04:41] resource_manager.h(1538) - Log - Checking 84 resources with initial contents against 86 referenced resources RDOC 006064: [04:04:41] resource_manager.h(1642) - Log - Serialised 83 resources, skipped 1 unreferenced RDOC 006064: [04:04:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 72387264 bytes to 533099 (0.74 %) RDOC 006064: [04:04:41] gl_driver.cpp(2443) - Log - Captured GL frame with 69.033875 MB capture section in 7.981579 seconds RDOC 006064: [04:04:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13948 bytes to 13948 (100.00 %) RDOC 006064: [04:04:41] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 006064: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 006420: [04:04:41] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 10) (557117 bytes) (time 1691982281) 9855 byte thumbnail RDOC 006420: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 006420: [04:04:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006420: [04:04:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006420: [04:04:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006420: [04:04:42] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006420: [04:04:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006420: [04:04:42] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 006420: [04:04:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006420: [04:04:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006420: [04:04:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006420: [04:04:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006420: [04:04:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006420: [04:04:42] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006420: [04:04:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 006420: [04:04:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006420: [04:04:42] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006420: [04:04:43] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006420: [04:04:43] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006420: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006420: [04:04:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006420: [04:04:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006420: [04:04:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006420: [04:04:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006420: [04:04:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006420: [04:04:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006420: [04:04:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006420: [04:04:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006420: [04:04:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006420: [04:04:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006420: [04:04:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006420: [04:04:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006420: [04:04:45] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 2533.862 ms RDOC 006420: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 005880: [04:06:45] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005880: [04:06:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005880: [04:06:45] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005880: [04:06:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005880: [04:06:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4104 RDOC 004104: [04:06:45] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004104: [04:06:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004104: [04:06:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004104: [04:06:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004104: [04:06:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004104: [04:06:45] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004104: [04:06:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004104: [04:06:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004104: [04:06:45] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004104: [04:06:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004104: [04:06:45] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004104: [04:06:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004104: [04:06:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004104: [04:06:45] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004104: [04:06:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005880: [04:06:45] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4104] RDOC 004104: [04:06:45] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004104: [04:06:45] gl_driver.cpp(1217) - Log - Created new sharegroup 00000204F7C613A0 RDOC 004104: [04:06:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004104: [04:06:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 004104: [04:06:45] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004104: [04:06:45] gl_driver.cpp(1116) - Log - Deleting shader group 00000204F7C613A0 RDOC 004104: [04:06:45] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004104: [04:06:45] gl_driver.cpp(1217) - Log - Created new sharegroup 00000204F7C61460 RDOC 004104: [04:06:45] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004104: [04:06:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004104: [04:06:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 004104: [04:06:45] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 004104: [04:06:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004104: [04:06:45] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000012035C RDOC 005880: [04:06:45] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004104: [04:06:45] gl_driver.cpp(2223) - Log - Starting capture RDOC 004104: [04:06:45] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 004104: [04:06:45] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005880: [04:06:45] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 004104: [04:06:45] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 004104: [04:06:45] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 11 referenced resources RDOC 004104: [04:06:45] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 004104: [04:06:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32256 bytes to 3753 (11.64 %) RDOC 004104: [04:06:45] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030762 MB capture section in 0.083408 seconds RDOC 004104: [04:06:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004104: [04:06:45] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 004104: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 005880: [04:06:45] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (13503 bytes) (time 1691982405) 5116 byte thumbnail RDOC 005880: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 005880: [04:06:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005880: [04:06:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005880: [04:06:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005880: [04:06:47] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005880: [04:06:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005880: [04:06:47] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 005880: [04:06:47] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005880: [04:06:47] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005880: [04:06:47] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005880: [04:06:47] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005880: [04:06:47] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005880: [04:06:47] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005880: [04:06:47] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 005880: [04:06:47] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005880: [04:06:47] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005880: [04:06:47] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005880: [04:06:47] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005880: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005880: [04:06:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005880: [04:06:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005880: [04:06:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005880: [04:06:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005880: [04:06:47] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 135.290 ms RDOC 005880: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 007448: [04:06:48] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007448: [04:06:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007448: [04:06:48] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007448: [04:06:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007448: [04:06:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12684 RDOC 012684: [04:06:48] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012684: [04:06:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012684: [04:06:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012684: [04:06:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012684: [04:06:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012684: [04:06:48] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012684: [04:06:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012684: [04:06:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012684: [04:06:48] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012684: [04:06:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012684: [04:06:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012684: [04:06:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012684: [04:06:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012684: [04:06:48] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012684: [04:06:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007448: [04:06:48] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12684] RDOC 012684: [04:06:48] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012684: [04:06:48] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022405DCC190 RDOC 012684: [04:06:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012684: [04:06:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012684: [04:06:48] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012684: [04:06:48] gl_driver.cpp(1116) - Log - Deleting shader group 0000022405DCC190 RDOC 012684: [04:06:48] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012684: [04:06:48] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022405DCB250 RDOC 012684: [04:06:48] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012684: [04:06:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012684: [04:06:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012684: [04:06:48] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 012684: [04:06:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012684: [04:06:48] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000060025C RDOC 007448: [04:06:48] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012684: [04:06:48] gl_driver.cpp(2223) - Log - Starting capture RDOC 012684: [04:06:48] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 012684: [04:06:48] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 007448: [04:06:48] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 012684: [04:06:48] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012684: [04:06:48] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 15 referenced resources RDOC 012684: [04:06:48] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012684: [04:06:48] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012684: [04:06:48] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012684: [04:06:48] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012684: [04:06:48] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012684: [04:06:48] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012684: [04:06:48] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012684: [04:06:48] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012684: [04:06:48] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012684: [04:06:48] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012684: [04:06:48] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012684: [04:06:48] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012684: [04:06:48] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012684: [04:06:48] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012684: [04:06:48] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012684: [04:06:48] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012684: [04:06:48] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012684: [04:06:48] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012684: [04:06:48] resource_manager.h(1642) - Log - Serialised 12 resources, skipped 1 unreferenced RDOC 012684: [04:06:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 34048 bytes to 4678 (13.74 %) RDOC 012684: [04:06:48] gl_driver.cpp(2443) - Log - Captured GL frame with 0.032471 MB capture section in 0.175463 seconds RDOC 012684: [04:06:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 012684: [04:06:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 012684: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 007448: [04:06:48] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (28640 bytes) (time 1691982408) 9804 byte thumbnail RDOC 007448: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 007448: [04:06:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007448: [04:06:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007448: [04:06:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007448: [04:06:49] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007448: [04:06:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007448: [04:06:50] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007448: [04:06:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007448: [04:06:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007448: [04:06:50] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007448: [04:06:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007448: [04:06:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007448: [04:06:50] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007448: [04:06:50] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 007448: [04:06:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007448: [04:06:50] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007448: [04:06:50] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007448: [04:06:50] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007448: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007448: [04:06:50] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007448: [04:06:50] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007448: [04:06:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007448: [04:06:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007448: [04:06:50] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007448: [04:06:50] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007448: [04:06:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007448: [04:06:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007448: [04:06:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007448: [04:06:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007448: [04:06:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007448: [04:06:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007448: [04:06:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007448: [04:06:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007448: [04:06:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007448: [04:06:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007448: [04:06:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007448: [04:06:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007448: [04:06:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007448: [04:06:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007448: [04:06:50] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 007448: [04:06:50] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 007448: [04:06:50] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 195.233 ms RDOC 007448: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 012292: [04:06:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012292: [04:06:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012292: [04:06:51] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012292: [04:06:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012292: [04:06:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8120 RDOC 008120: [04:06:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008120: [04:06:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008120: [04:06:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008120: [04:06:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008120: [04:06:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008120: [04:06:51] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008120: [04:06:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008120: [04:06:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008120: [04:06:51] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008120: [04:06:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008120: [04:06:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008120: [04:06:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008120: [04:06:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008120: [04:06:51] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012292: [04:06:51] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8120] RDOC 008120: [04:06:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008120: [04:06:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008120: [04:06:51] gl_driver.cpp(1217) - Log - Created new sharegroup 000002D9919FB950 RDOC 008120: [04:06:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008120: [04:06:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008120: [04:06:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008120: [04:06:51] gl_driver.cpp(1116) - Log - Deleting shader group 000002D9919FB950 RDOC 008120: [04:06:51] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008120: [04:06:51] gl_driver.cpp(1217) - Log - Created new sharegroup 000002D9919FACD0 RDOC 008120: [04:06:51] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008120: [04:06:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008120: [04:06:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008120: [04:06:51] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 008120: [04:06:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012292: [04:06:51] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008120: [04:06:51] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000016035C RDOC 012292: [04:06:52] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 008120: [04:06:52] gl_driver.cpp(2223) - Log - Starting capture RDOC 008120: [04:06:52] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 008120: [04:06:52] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008120: [04:06:52] gl_driver.cpp(2294) - Log - Finished capture, Frame 200 RDOC 008120: [04:06:52] resource_manager.h(1538) - Log - Checking 11 resources with initial contents against 34 referenced resources RDOC 008120: [04:06:52] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 1 unreferenced RDOC 008120: [04:06:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 13393 (10.72 %) RDOC 008120: [04:06:52] gl_driver.cpp(2443) - Log - Captured GL frame with 0.119202 MB capture section in 0.055079 seconds RDOC 008120: [04:06:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 008120: [04:06:52] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 008120: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 012292: [04:06:52] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 200) (26808 bytes) (time 1691982412) 7788 byte thumbnail RDOC 012292: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 012292: [04:06:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012292: [04:06:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012292: [04:06:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012292: [04:06:53] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012292: [04:06:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012292: [04:06:53] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 012292: [04:06:53] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012292: [04:06:53] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012292: [04:06:53] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012292: [04:06:53] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012292: [04:06:53] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012292: [04:06:53] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012292: [04:06:53] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 012292: [04:06:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012292: [04:06:53] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012292: [04:06:54] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012292: [04:06:54] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012292: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012292: [04:06:54] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 204.960 ms RDOC 012292: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 005160: [04:06:54] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005160: [04:06:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005160: [04:06:54] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005160: [04:06:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005160: [04:06:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6776 RDOC 006776: [04:06:54] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 006776: [04:06:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006776: [04:06:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006776: [04:06:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006776: [04:06:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006776: [04:06:54] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006776: [04:06:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006776: [04:06:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006776: [04:06:54] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006776: [04:06:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006776: [04:06:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006776: [04:06:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006776: [04:06:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006776: [04:06:54] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006776: [04:06:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005160: [04:06:54] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [6776] RDOC 006776: [04:06:55] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006776: [04:06:55] gl_driver.cpp(1217) - Log - Created new sharegroup 00000233999EA7A0 RDOC 006776: [04:06:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006776: [04:06:55] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006776: [04:06:55] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006776: [04:06:55] gl_driver.cpp(1116) - Log - Deleting shader group 00000233999EA7A0 RDOC 006776: [04:06:55] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006776: [04:06:55] gl_driver.cpp(1217) - Log - Created new sharegroup 00000233999E98A0 RDOC 006776: [04:06:55] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006776: [04:06:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006776: [04:06:55] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006776: [04:06:55] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 006776: [04:06:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006776: [04:06:55] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004F00FA RDOC 005160: [04:06:55] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005160: [04:06:55] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 006776: [04:06:55] gl_driver.cpp(2223) - Log - Starting capture RDOC 006776: [04:06:55] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 006776: [04:06:55] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 006776: [04:06:55] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006776: [04:06:55] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 8 referenced resources RDOC 006776: [04:06:55] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 006776: [04:06:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3707 (12.90 %) RDOC 006776: [04:06:55] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.075153 seconds RDOC 006776: [04:06:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 006776: [04:06:55] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 006776: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 005160: [04:06:55] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (17950 bytes) (time 1691982415) 8936 byte thumbnail RDOC 005160: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 005160: [04:06:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005160: [04:06:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005160: [04:06:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005160: [04:06:56] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005160: [04:06:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005160: [04:06:56] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 005160: [04:06:56] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005160: [04:06:56] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005160: [04:06:56] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005160: [04:06:56] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005160: [04:06:56] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005160: [04:06:56] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005160: [04:06:56] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 005160: [04:06:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005160: [04:06:56] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005160: [04:06:56] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005160: [04:06:56] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005160: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005160: [04:06:57] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 146.537 ms RDOC 005160: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 006508: [04:06:57] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006508: [04:06:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006508: [04:06:57] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006508: [04:06:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006508: [04:06:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4980 RDOC 004980: [04:06:57] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004980: [04:06:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004980: [04:06:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004980: [04:06:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004980: [04:06:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004980: [04:06:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004980: [04:06:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004980: [04:06:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004980: [04:06:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004980: [04:06:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004980: [04:06:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004980: [04:06:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004980: [04:06:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004980: [04:06:57] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004980: [04:06:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006508: [04:06:57] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4980] RDOC 004980: [04:06:57] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004980: [04:06:57] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B5DEFDC620 RDOC 004980: [04:06:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004980: [04:06:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 004980: [04:06:58] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004980: [04:06:58] gl_driver.cpp(1116) - Log - Deleting shader group 000001B5DEFDC620 RDOC 004980: [04:06:58] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004980: [04:06:58] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B5DEFDC520 RDOC 004980: [04:06:58] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004980: [04:06:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004980: [04:06:58] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 004980: [04:06:58] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 004980: [04:06:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004980: [04:06:58] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005100FA RDOC 006508: [04:06:58] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004980: [04:06:58] gl_driver.cpp(2223) - Log - Starting capture RDOC 004980: [04:06:58] resource_manager.h(1469) - Log - Preparing up to 8 potentially dirty resources RDOC 004980: [04:06:58] resource_manager.h(1526) - Log - Prepared 8 dirty resources, postponed 0, skipped 0 RDOC 006508: [04:06:58] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 004980: [04:06:58] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 004980: [04:06:58] resource_manager.h(1538) - Log - Checking 8 resources with initial contents against 11 referenced resources RDOC 004980: [04:06:58] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 1 unreferenced RDOC 004980: [04:06:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 16461 (0.84 %) RDOC 004980: [04:06:58] gl_driver.cpp(2443) - Log - Captured GL frame with 1.863708 MB capture section in 0.096272 seconds RDOC 004980: [04:06:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 004980: [04:06:58] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 004980: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 006508: [04:06:58] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (28886 bytes) (time 1691982418) 7478 byte thumbnail RDOC 006508: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 006508: [04:06:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006508: [04:06:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006508: [04:06:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006508: [04:06:59] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006508: [04:06:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006508: [04:06:59] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 006508: [04:06:59] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006508: [04:06:59] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006508: [04:06:59] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006508: [04:06:59] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006508: [04:06:59] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006508: [04:06:59] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006508: [04:06:59] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 006508: [04:06:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006508: [04:06:59] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006508: [04:06:59] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006508: [04:06:59] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006508: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006508: [04:07:00] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 161.551 ms RDOC 006508: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 000356: [04:07:00] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 000356: [04:07:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000356: [04:07:00] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000356: [04:07:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000356: [04:07:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 348 RDOC 000348: [04:07:00] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 000348: [04:07:00] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000348: [04:07:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000348: [04:07:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000348: [04:07:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000348: [04:07:00] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000348: [04:07:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000348: [04:07:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000348: [04:07:00] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000348: [04:07:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000348: [04:07:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000348: [04:07:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000348: [04:07:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000348: [04:07:00] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 000356: [04:07:00] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [348] RDOC 000348: [04:07:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000348: [04:07:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000348: [04:07:01] gl_driver.cpp(1217) - Log - Created new sharegroup 00000208597EB470 RDOC 000348: [04:07:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000348: [04:07:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 000348: [04:07:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000348: [04:07:01] gl_driver.cpp(1116) - Log - Deleting shader group 00000208597EB470 RDOC 000348: [04:07:01] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000348: [04:07:01] gl_driver.cpp(1217) - Log - Created new sharegroup 00000208597EACB0 RDOC 000348: [04:07:01] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000348: [04:07:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000348: [04:07:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 000348: [04:07:01] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 000348: [04:07:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000348: [04:07:01] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003702EC RDOC 000356: [04:07:01] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000356: [04:07:01] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 000348: [04:07:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 000348: [04:07:01] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 000348: [04:07:01] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000348: [04:07:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 000348: [04:07:01] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000348: [04:07:01] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 000348: [04:07:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3311 (11.57 %) RDOC 000348: [04:07:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.077884 seconds RDOC 000348: [04:07:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000348: [04:07:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 000348: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 000356: [04:07:01] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (13061 bytes) (time 1691982421) 5116 byte thumbnail RDOC 000356: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 000356: [04:07:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000356: [04:07:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000356: [04:07:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000356: [04:07:02] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 000356: [04:07:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000356: [04:07:02] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 000356: [04:07:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000356: [04:07:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000356: [04:07:02] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000356: [04:07:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000356: [04:07:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000356: [04:07:02] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000356: [04:07:02] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 000356: [04:07:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000356: [04:07:02] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000356: [04:07:02] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000356: [04:07:02] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000356: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000356: [04:07:02] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000356: [04:07:02] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000356: [04:07:02] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000356: [04:07:02] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000356: [04:07:02] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 97.989 ms RDOC 000356: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 011316: [04:07:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 011316: [04:07:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011316: [04:07:03] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011316: [04:07:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011316: [04:07:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1376 RDOC 001376: [04:07:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 001376: [04:07:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001376: [04:07:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001376: [04:07:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001376: [04:07:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001376: [04:07:03] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001376: [04:07:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001376: [04:07:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001376: [04:07:03] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001376: [04:07:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001376: [04:07:03] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001376: [04:07:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001376: [04:07:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001376: [04:07:03] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001376: [04:07:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011316: [04:07:03] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [1376] RDOC 001376: [04:07:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001376: [04:07:03] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B9F9CD8B10 RDOC 001376: [04:07:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001376: [04:07:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 001376: [04:07:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001376: [04:07:03] gl_driver.cpp(1116) - Log - Deleting shader group 000001B9F9CD8B10 RDOC 001376: [04:07:03] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001376: [04:07:03] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B9F9CD8B50 RDOC 001376: [04:07:03] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001376: [04:07:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001376: [04:07:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 001376: [04:07:03] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 001376: [04:07:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001376: [04:07:03] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003A02BA RDOC 011316: [04:07:03] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011316: [04:07:03] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 001376: [04:07:03] gl_driver.cpp(2223) - Log - Starting capture RDOC 001376: [04:07:03] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 001376: [04:07:03] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001376: [04:07:03] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001376: [04:07:03] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 001376: [04:07:03] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 001376: [04:07:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3441 (11.27 %) RDOC 001376: [04:07:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.075315 seconds RDOC 001376: [04:07:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001376: [04:07:04] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 001376: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 011316: [04:07:04] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (13191 bytes) (time 1691982424) 5116 byte thumbnail RDOC 011316: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 011316: [04:07:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011316: [04:07:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011316: [04:07:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011316: [04:07:05] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011316: [04:07:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011316: [04:07:05] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 011316: [04:07:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011316: [04:07:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011316: [04:07:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011316: [04:07:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011316: [04:07:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011316: [04:07:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011316: [04:07:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 011316: [04:07:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011316: [04:07:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011316: [04:07:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011316: [04:07:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011316: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011316: [04:07:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011316: [04:07:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011316: [04:07:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011316: [04:07:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011316: [04:07:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 124.449 ms RDOC 011316: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 011316: [04:07:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1487 (4.87 %) RDOC 011316: [04:07:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011316: [04:07:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.591 ms RDOC 011316: [04:07:05] serialiser.cpp( 354) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 011316: [04:07:05] serialiser.cpp( 354) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 011316: [04:07:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1487 (4.87 %) RDOC 011316: [04:07:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011316: [04:07:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 011316: [04:07:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 011316: [04:07:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000038 requested RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000038! RDOC 011316: [04:07:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 011316: [04:07:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 011316: [04:07:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 011316: [04:07:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000039 requested RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000039! RDOC 011316: [04:07:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 011316: [04:07:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 011316: [04:07:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000040 requested RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000040! RDOC 011316: [04:07:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 011316: [04:07:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 011316: [04:07:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 011316: [04:07:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000041 requested RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000041! RDOC 011316: [04:07:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 011316: [04:07:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 011316: [04:07:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 011316: [04:07:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000042 requested RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000042! RDOC 011316: [04:07:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 011316: [04:07:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 011316: [04:07:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 011316: [04:07:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000051 requested RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000051! RDOC 011316: [04:07:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 011316: [04:07:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 011316: [04:07:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 011316: [04:07:06] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 011316: [04:07:06] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 011316: [04:07:06] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 011316: [04:07:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 011316: [04:07:06] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 011316: [04:07:06] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000065 requested RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 011316: [04:07:06] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000065! RDOC 011316: [04:07:06] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 011316: [04:07:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 011316: [04:07:06] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 011316: [04:07:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 011316: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 012504: [04:07:06] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012504: [04:07:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012504: [04:07:06] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012504: [04:07:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012504: [04:07:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1916 RDOC 001916: [04:07:06] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 001916: [04:07:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001916: [04:07:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001916: [04:07:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001916: [04:07:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001916: [04:07:06] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001916: [04:07:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001916: [04:07:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001916: [04:07:06] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001916: [04:07:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001916: [04:07:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001916: [04:07:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001916: [04:07:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001916: [04:07:06] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001916: [04:07:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012504: [04:07:06] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [1916] RDOC 001916: [04:07:06] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001916: [04:07:06] gl_driver.cpp(1217) - Log - Created new sharegroup 00000193DA8A9DC0 RDOC 001916: [04:07:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001916: [04:07:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 001916: [04:07:06] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001916: [04:07:06] gl_driver.cpp(1116) - Log - Deleting shader group 00000193DA8A9DC0 RDOC 001916: [04:07:06] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001916: [04:07:06] gl_driver.cpp(1217) - Log - Created new sharegroup 00000193DA8A9A40 RDOC 001916: [04:07:06] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001916: [04:07:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001916: [04:07:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 001916: [04:07:06] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 001916: [04:07:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012504: [04:07:06] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001916: [04:07:06] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000070025C RDOC 001916: [04:07:06] gl_driver.cpp(2223) - Log - Starting capture RDOC 001916: [04:07:06] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 012504: [04:07:06] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 001916: [04:07:06] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 001916: [04:07:07] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001916: [04:07:07] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 001916: [04:07:07] resource_manager.h(1642) - Log - Serialised 12 resources, skipped 1 unreferenced RDOC 001916: [04:07:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14840064 bytes to 65289 (0.44 %) RDOC 001916: [04:07:07] gl_driver.cpp(2443) - Log - Captured GL frame with 14.152588 MB capture section in 0.104905 seconds RDOC 001916: [04:07:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 001916: [04:07:07] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 001916: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 012504: [04:07:07] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (74818 bytes) (time 1691982427) 4886 byte thumbnail RDOC 012504: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 012504: [04:07:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012504: [04:07:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012504: [04:07:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012504: [04:07:08] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012504: [04:07:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012504: [04:07:08] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 012504: [04:07:08] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012504: [04:07:08] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012504: [04:07:08] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012504: [04:07:08] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012504: [04:07:08] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012504: [04:07:08] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012504: [04:07:08] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 012504: [04:07:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012504: [04:07:08] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012504: [04:07:08] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012504: [04:07:08] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012504: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012504: [04:07:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012504: [04:07:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012504: [04:07:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012504: [04:07:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012504: [04:07:08] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 238.150 ms RDOC 012504: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 011956: [04:07:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 011956: [04:07:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011956: [04:07:09] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011956: [04:07:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011956: [04:07:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6396 RDOC 006396: [04:07:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 006396: [04:07:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006396: [04:07:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006396: [04:07:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006396: [04:07:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006396: [04:07:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006396: [04:07:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006396: [04:07:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006396: [04:07:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006396: [04:07:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006396: [04:07:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006396: [04:07:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006396: [04:07:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006396: [04:07:09] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006396: [04:07:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011956: [04:07:09] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [6396] RDOC 006396: [04:07:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006396: [04:07:09] gl_driver.cpp(1217) - Log - Created new sharegroup 000002ED1410BE40 RDOC 006396: [04:07:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006396: [04:07:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006396: [04:07:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006396: [04:07:09] gl_driver.cpp(1116) - Log - Deleting shader group 000002ED1410BE40 RDOC 006396: [04:07:09] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006396: [04:07:09] gl_driver.cpp(1217) - Log - Created new sharegroup 000002ED1410BE00 RDOC 006396: [04:07:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006396: [04:07:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006396: [04:07:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006396: [04:07:09] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 006396: [04:07:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006396: [04:07:09] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 006396: [04:07:09] gl_driver.cpp(1217) - Log - Created new sharegroup 000002ED149DD180 RDOC 006396: [04:07:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 006396: [04:07:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006396: [04:07:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011956: [04:07:09] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006396: [04:07:12] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000072025C RDOC 006396: [04:07:12] gl_driver.cpp(2223) - Log - Starting capture RDOC 006396: [04:07:12] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 006396: [04:07:12] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 1, skipped 0 RDOC 011956: [04:07:12] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 006396: [04:07:12] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006396: [04:07:12] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 006396: [04:07:12] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 2 unreferenced RDOC 006396: [04:07:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5894 (1.02 %) RDOC 006396: [04:07:13] gl_driver.cpp(2443) - Log - Captured GL frame with 0.550049 MB capture section in 0.085082 seconds RDOC 006396: [04:07:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 006396: [04:07:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 006396: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 011956: [04:07:13] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (12552 bytes) (time 1691982433) 2530 byte thumbnail RDOC 011956: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 011956: [04:07:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011956: [04:07:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011956: [04:07:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011956: [04:07:14] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011956: [04:07:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011956: [04:07:14] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 011956: [04:07:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011956: [04:07:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011956: [04:07:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011956: [04:07:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011956: [04:07:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011956: [04:07:14] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011956: [04:07:14] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 011956: [04:07:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011956: [04:07:14] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011956: [04:07:14] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011956: [04:07:14] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011956: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011956: [04:07:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011956: [04:07:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011956: [04:07:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011956: [04:07:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011956: [04:07:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 131.964 ms RDOC 011956: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67
RDOC 008792: [04:07:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008792: [04:07:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008792: [04:07:15] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008792: [04:07:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008792: [04:07:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2308 RDOC 002308: [04:07:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 002308: [04:07:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002308: [04:07:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002308: [04:07:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002308: [04:07:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002308: [04:07:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002308: [04:07:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002308: [04:07:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002308: [04:07:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002308: [04:07:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002308: [04:07:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002308: [04:07:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002308: [04:07:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002308: [04:07:15] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002308: [04:07:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008792: [04:07:15] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [2308] RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002308: [04:07:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DCD45D2850 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002308: [04:07:15] gl_driver.cpp(1116) - Log - Deleting shader group 000001DCD45D2850 RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002308: [04:07:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000010002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000020002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000030002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000040002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000050002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000060002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000070002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000080002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000090002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000A0002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000B0002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000C0002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000D0002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000E0002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 002308: [04:07:15] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:15] gl_driver.cpp(1205) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:15] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:15] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 002308: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:15] gl_driver.cpp(1092) - Log - Deleting context 00000000000F0002 RDOC 002308: [04:07:15] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000100002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000110002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000120002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000130002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000140002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000150002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000160002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000170002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000180002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000190002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000001A0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000001B0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000001C0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000001D0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000001E0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000001F0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000200002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000210002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000220002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000230002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000240002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000250002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000260002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000270002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000280002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000290002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002A0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002B0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002C0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002D0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002E0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 00000000002F0002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000300002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000310002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000320002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 002308: [04:07:16] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:16] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 002308: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000330002 RDOC 002308: [04:07:16] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000340002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000350002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000360002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000370002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000380002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000390002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000003A0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000003B0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000003C0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000003D0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000003E0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000003F0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000400002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000410002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000420002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000430002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000440002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000450002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000460002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000470002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000480002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000490002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004A0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004B0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004C0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004D0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004E0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 00000000004F0002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000500002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000510002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000520002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000530002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000540002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000550002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 002308: [04:07:17] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:17] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 002308: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000560002 RDOC 002308: [04:07:17] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000570002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000580002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000590002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 00000000005A0002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 00000000005B0002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 00000000005C0002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 00000000005D0002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 00000000005E0002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 00000000005F0002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFCC010859 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000600002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFC0010882 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000610002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000000F010845 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000620002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC 000000000F010845 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000630002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 002308: [04:07:18] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010859 - possibly stale. Using new DC FFFFFFFFC0010882 to ensure context is rebound properly RDOC 002308: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 002308: [04:07:18] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001DCD45D1E50 RDOC 002308: [04:07:18] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 002308: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002308: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002308: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000640002 RDOC 002308: [04:07:18] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 002308: [04:07:18] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000074025C RDOC 008792: [04:07:18] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002308: [04:07:18] gl_driver.cpp(2223) - Log - Starting capture RDOC 002308: [04:07:18] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 002308: [04:07:18] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008792: [04:07:18] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 002308: [04:07:18] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002308: [04:07:18] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 002308: [04:07:18] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 002308: [04:07:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5282 (13.78 %) RDOC 002308: [04:07:18] gl_driver.cpp(2443) - Log - Captured GL frame with 0.036560 MB capture section in 0.098682 seconds RDOC 002308: [04:07:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 002308: [04:07:18] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 002308: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 008792: [04:07:18] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (22140 bytes) (time 1691982438) 12009 byte thumbnail RDOC 008792: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 008792: [04:07:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008792: [04:07:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008792: [04:07:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008792: [04:07:19] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008792: [04:07:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008792: [04:07:19] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008792: [04:07:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008792: [04:07:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008792: [04:07:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008792: [04:07:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008792: [04:07:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008792: [04:07:19] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008792: [04:07:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 008792: [04:07:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008792: [04:07:19] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008792: [04:07:20] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008792: [04:07:20] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008792: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008792: [04:07:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008792: [04:07:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008792: [04:07:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008792: [04:07:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008792: [04:07:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 168.749 ms RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 008792: [04:07:20] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 008792: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 010984: [04:07:20] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 010984: [04:07:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010984: [04:07:21] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010984: [04:07:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010984: [04:07:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3280 RDOC 003280: [04:07:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003280: [04:07:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003280: [04:07:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003280: [04:07:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003280: [04:07:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003280: [04:07:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003280: [04:07:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003280: [04:07:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003280: [04:07:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003280: [04:07:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003280: [04:07:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003280: [04:07:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003280: [04:07:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003280: [04:07:21] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010984: [04:07:21] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3280] RDOC 003280: [04:07:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003280: [04:07:21] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003280: [04:07:21] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022D746202A0 RDOC 003280: [04:07:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003280: [04:07:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 003280: [04:07:21] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003280: [04:07:21] gl_driver.cpp(1116) - Log - Deleting shader group 0000022D746202A0 RDOC 003280: [04:07:21] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003280: [04:07:21] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022D74620160 RDOC 003280: [04:07:21] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003280: [04:07:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003280: [04:07:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 003280: [04:07:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 003280: [04:07:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003280: [04:07:21] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000076025C RDOC 010984: [04:07:21] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010984: [04:07:21] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 003280: [04:07:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 003280: [04:07:21] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 003280: [04:07:21] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003280: [04:07:21] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003280: [04:07:21] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 003280: [04:07:21] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 003280: [04:07:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5217 (16.50 %) RDOC 003280: [04:07:21] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030151 MB capture section in 0.074892 seconds RDOC 003280: [04:07:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 003280: [04:07:21] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003280: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010984: [04:07:21] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (14428 bytes) (time 1691982441) 4687 byte thumbnail RDOC 010984: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010984: [04:07:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010984: [04:07:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010984: [04:07:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010984: [04:07:22] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010984: [04:07:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010984: [04:07:22] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 010984: [04:07:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010984: [04:07:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010984: [04:07:22] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010984: [04:07:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010984: [04:07:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010984: [04:07:22] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010984: [04:07:22] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 010984: [04:07:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010984: [04:07:23] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010984: [04:07:23] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010984: [04:07:23] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010984: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010984: [04:07:23] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 263.131 ms RDOC 010984: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006760: [04:07:23] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006760: [04:07:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006760: [04:07:24] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006760: [04:07:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006760: [04:07:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4628 RDOC 004628: [04:07:24] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004628: [04:07:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004628: [04:07:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004628: [04:07:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004628: [04:07:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004628: [04:07:24] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004628: [04:07:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004628: [04:07:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004628: [04:07:24] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004628: [04:07:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004628: [04:07:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004628: [04:07:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004628: [04:07:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004628: [04:07:24] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006760: [04:07:24] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4628] RDOC 004628: [04:07:24] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001D8EED5DE90 RDOC 004628: [04:07:24] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004628: [04:07:24] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004628: [04:07:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004628: [04:07:24] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004628: [04:07:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004628: [04:07:24] streamio.cpp( 149) - Error - Stream created with invalid file handle RDOC 004628: [04:07:25] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004602EC RDOC 004628: [04:07:25] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001D8EED5DE90 / 0x00000000004602EC RDOC 006760: [04:07:26] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004628: [04:07:26] vk_core.cpp(1883) - Log - Starting capture RDOC 004628: [04:07:26] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 004628: [04:07:26] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004628: [04:07:26] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006760: [04:07:26] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 004628: [04:07:26] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 004628: [04:07:26] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004628: [04:07:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525440 bytes to 25419 (0.72 %) RDOC 004628: [04:07:26] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.362122 MB capture section in 0.059377 seconds RDOC 004628: [04:07:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004628: [04:07:26] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 004628: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 006760: [04:07:26] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (35169 bytes) (time 1691982446) 5116 byte thumbnail RDOC 006760: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 006760: [04:07:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006760: [04:07:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006760: [04:07:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006760: [04:07:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 006760: [04:07:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 006760: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006760: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006760: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006760: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006760: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006760: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006760: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006760: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006760: [04:07:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006760: [04:07:27] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006760: [04:07:27] vk_replay.cpp(4725) - Log - Created device. RDOC 006760: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006760: [04:07:27] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006760: [04:07:27] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006760: [04:07:27] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 006760: [04:07:27] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006760: [04:07:27] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006760: [04:07:27] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 006760: [04:07:27] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006760: [04:07:27] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006760: [04:07:27] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006760: [04:07:27] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006760: [04:07:27] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006760: [04:07:27] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006760: [04:07:27] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006760: [04:07:27] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006760: [04:07:27] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006760: [04:07:27] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006760: [04:07:27] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006760: [04:07:27] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006760: [04:07:27] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006760: [04:07:27] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006760: [04:07:27] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006760: [04:07:27] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006760: [04:07:27] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006760: [04:07:27] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006760: [04:07:27] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006760: [04:07:27] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006760: [04:07:27] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006760: [04:07:27] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006760: [04:07:27] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006760: [04:07:27] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006760: [04:07:27] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006760: [04:07:27] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006760: [04:07:27] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006760: [04:07:27] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 006760: [04:07:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006760: [04:07:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006760: [04:07:27] streamio.cpp( 149) - Error - Stream created with invalid file handle RDOC 006760: [04:07:28] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006760: [04:07:28] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006760: [04:07:28] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006760: [04:07:28] vk_core.cpp(2691) - Log - Timer chunk initialisation - 1245.209 ms RDOC 006760: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008732: [04:07:28] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008732: [04:07:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008732: [04:07:28] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008732: [04:07:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008732: [04:07:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12596 RDOC 012596: [04:07:29] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012596: [04:07:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012596: [04:07:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012596: [04:07:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012596: [04:07:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012596: [04:07:29] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012596: [04:07:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012596: [04:07:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012596: [04:07:29] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012596: [04:07:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012596: [04:07:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012596: [04:07:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012596: [04:07:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012596: [04:07:29] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008732: [04:07:29] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12596] RDOC 012596: [04:07:29] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001AB817F0DE0 RDOC 012596: [04:07:29] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012596: [04:07:29] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012596: [04:07:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012596: [04:07:29] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012596: [04:07:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012596: [04:07:29] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009702A2 RDOC 012596: [04:07:29] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001AB817F0DE0 / 0x00000000009702A2 RDOC 008732: [04:07:30] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 012596: [04:07:30] vk_core.cpp(1883) - Log - Starting capture RDOC 012596: [04:07:30] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 012596: [04:07:30] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012596: [04:07:30] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012596: [04:07:30] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012596: [04:07:30] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012596: [04:07:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5442176 bytes to 31463 (0.58 %) RDOC 012596: [04:07:30] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.190063 MB capture section in 0.092834 seconds RDOC 012596: [04:07:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4284 bytes to 4284 (100.00 %) RDOC 012596: [04:07:30] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Blend_Pixel_History\capture_frame5.rdc RDOC 012596: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Blend_Pixel_History\capture_frame5.rdc RDOC 008732: [04:07:30] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (42359 bytes) (time 1691982450) 6397 byte thumbnail RDOC 008732: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Blend_Pixel_History\capture_frame5.rdc RDOC 008732: [04:07:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008732: [04:07:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008732: [04:07:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008732: [04:07:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 008732: [04:07:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 008732: [04:07:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008732: [04:07:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008732: [04:07:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008732: [04:07:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008732: [04:07:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008732: [04:07:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008732: [04:07:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008732: [04:07:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008732: [04:07:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008732: [04:07:31] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008732: [04:07:31] vk_replay.cpp(4725) - Log - Created device. RDOC 008732: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008732: [04:07:31] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008732: [04:07:31] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008732: [04:07:31] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008732: [04:07:31] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008732: [04:07:31] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008732: [04:07:31] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008732: [04:07:31] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008732: [04:07:31] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008732: [04:07:31] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008732: [04:07:31] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008732: [04:07:31] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008732: [04:07:31] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008732: [04:07:31] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008732: [04:07:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008732: [04:07:31] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008732: [04:07:31] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008732: [04:07:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008732: [04:07:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008732: [04:07:31] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008732: [04:07:31] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008732: [04:07:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008732: [04:07:31] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008732: [04:07:31] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008732: [04:07:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008732: [04:07:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008732: [04:07:31] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008732: [04:07:31] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008732: [04:07:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008732: [04:07:31] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008732: [04:07:31] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008732: [04:07:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008732: [04:07:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008732: [04:07:31] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008732: [04:07:31] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 008732: [04:07:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008732: [04:07:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008732: [04:07:31] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008732: [04:07:31] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008732: [04:07:31] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008732: [04:07:31] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 008732: [04:07:31] vk_core.cpp(2691) - Log - Timer chunk initialisation - 137.540 ms RDOC 008732: [04:07:32] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 119.713 ms RDOC 008732: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005040: [04:07:32] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005040: [04:07:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005040: [04:07:32] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005040: [04:07:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005040: [04:07:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11332 RDOC 011332: [04:07:32] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011332: [04:07:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011332: [04:07:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011332: [04:07:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011332: [04:07:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011332: [04:07:32] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011332: [04:07:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011332: [04:07:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011332: [04:07:32] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011332: [04:07:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011332: [04:07:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011332: [04:07:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011332: [04:07:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011332: [04:07:32] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005040: [04:07:32] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11332] RDOC 011332: [04:07:33] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001EFC0AB6390 RDOC 011332: [04:07:33] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011332: [04:07:33] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011332: [04:07:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011332: [04:07:33] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011332: [04:07:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011332: [04:07:33] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007C025C RDOC 011332: [04:07:33] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001EFC0AB6390 / 0x00000000007C025C RDOC 005040: [04:07:34] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011332: [04:07:34] vk_core.cpp(1883) - Log - Starting capture RDOC 011332: [04:07:34] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 011332: [04:07:34] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011332: [04:07:34] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005040: [04:07:34] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 011332: [04:07:34] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 011332: [04:07:34] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011332: [04:07:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519488 bytes to 20676 (0.59 %) RDOC 011332: [04:07:34] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356445 MB capture section in 0.058708 seconds RDOC 011332: [04:07:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 011332: [04:07:34] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 011332: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 005040: [04:07:34] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (30175 bytes) (time 1691982454) 4844 byte thumbnail RDOC 005040: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 005040: [04:07:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005040: [04:07:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005040: [04:07:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005040: [04:07:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005040: [04:07:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005040: [04:07:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005040: [04:07:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005040: [04:07:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005040: [04:07:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005040: [04:07:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005040: [04:07:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005040: [04:07:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005040: [04:07:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005040: [04:07:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005040: [04:07:35] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005040: [04:07:35] vk_replay.cpp(4725) - Log - Created device. RDOC 005040: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005040: [04:07:35] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005040: [04:07:35] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005040: [04:07:35] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005040: [04:07:35] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005040: [04:07:35] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005040: [04:07:35] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005040: [04:07:35] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005040: [04:07:35] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005040: [04:07:35] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005040: [04:07:35] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005040: [04:07:35] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005040: [04:07:35] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005040: [04:07:35] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005040: [04:07:35] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005040: [04:07:35] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005040: [04:07:35] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005040: [04:07:35] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005040: [04:07:35] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005040: [04:07:35] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005040: [04:07:35] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005040: [04:07:35] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005040: [04:07:35] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005040: [04:07:35] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005040: [04:07:35] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005040: [04:07:35] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005040: [04:07:35] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005040: [04:07:35] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005040: [04:07:35] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005040: [04:07:35] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005040: [04:07:35] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005040: [04:07:35] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005040: [04:07:35] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005040: [04:07:35] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005040: [04:07:35] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005040: [04:07:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005040: [04:07:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005040: [04:07:35] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005040: [04:07:35] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005040: [04:07:35] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005040: [04:07:35] vk_core.cpp(2691) - Log - Timer chunk initialisation - 165.071 ms RDOC 005040: [04:07:35] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005040: [04:07:35] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005040: [04:07:35] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 005040: [04:07:35] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 005040: [04:07:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 005040: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010832: [04:07:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 010832: [04:07:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010832: [04:07:36] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010832: [04:07:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010832: [04:07:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9608 RDOC 009608: [04:07:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 009608: [04:07:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009608: [04:07:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009608: [04:07:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009608: [04:07:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009608: [04:07:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009608: [04:07:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009608: [04:07:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009608: [04:07:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009608: [04:07:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009608: [04:07:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009608: [04:07:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009608: [04:07:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009608: [04:07:36] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010832: [04:07:36] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [9608] RDOC 009608: [04:07:37] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000023008AC6210 RDOC 009608: [04:07:37] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009608: [04:07:37] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009608: [04:07:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009608: [04:07:37] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009608: [04:07:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009608: [04:07:37] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007D025C RDOC 009608: [04:07:37] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000023008AC6210 / 0x00000000007D025C RDOC 009608: [04:07:37] vk_core.cpp(1883) - Log - Starting capture RDOC 009608: [04:07:37] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 009608: [04:07:37] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009608: [04:07:37] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010832: [04:07:37] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 009608: [04:07:37] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 009608: [04:07:37] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009608: [04:07:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479552 bytes to 58078 (1.06 %) RDOC 009608: [04:07:37] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.225708 MB capture section in 0.053950 seconds RDOC 009608: [04:07:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 009608: [04:07:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 009608: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 010832: [04:07:38] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (67696 bytes) (time 1691982458) 4975 byte thumbnail RDOC 010832: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 010832: [04:07:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010832: [04:07:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010832: [04:07:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010832: [04:07:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 010832: [04:07:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 010832: [04:07:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010832: [04:07:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010832: [04:07:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010832: [04:07:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010832: [04:07:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010832: [04:07:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010832: [04:07:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010832: [04:07:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010832: [04:07:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010832: [04:07:39] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010832: [04:07:39] vk_replay.cpp(4725) - Log - Created device. RDOC 010832: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010832: [04:07:39] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010832: [04:07:39] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010832: [04:07:39] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010832: [04:07:39] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010832: [04:07:39] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010832: [04:07:39] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010832: [04:07:39] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010832: [04:07:39] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010832: [04:07:39] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010832: [04:07:39] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010832: [04:07:39] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010832: [04:07:39] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010832: [04:07:39] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010832: [04:07:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010832: [04:07:39] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010832: [04:07:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010832: [04:07:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010832: [04:07:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010832: [04:07:39] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010832: [04:07:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010832: [04:07:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010832: [04:07:39] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010832: [04:07:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010832: [04:07:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010832: [04:07:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010832: [04:07:39] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010832: [04:07:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010832: [04:07:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010832: [04:07:39] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010832: [04:07:39] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010832: [04:07:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010832: [04:07:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010832: [04:07:39] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010832: [04:07:39] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 010832: [04:07:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010832: [04:07:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010832: [04:07:39] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010832: [04:07:39] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010832: [04:07:39] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010832: [04:07:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 010832: [04:07:39] vk_core.cpp(2691) - Log - Timer chunk initialisation - 144.353 ms RDOC 010832: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002448: [04:07:39] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002448: [04:07:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002448: [04:07:40] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002448: [04:07:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002448: [04:07:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2172 RDOC 002172: [04:07:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 002172: [04:07:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002172: [04:07:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002172: [04:07:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002172: [04:07:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002172: [04:07:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002172: [04:07:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002172: [04:07:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002172: [04:07:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002172: [04:07:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002172: [04:07:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002172: [04:07:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002172: [04:07:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002172: [04:07:40] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002448: [04:07:40] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [2172] RDOC 002172: [04:07:40] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000263E462A540 RDOC 002172: [04:07:40] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002172: [04:07:40] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002172: [04:07:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002172: [04:07:40] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002172: [04:07:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002172: [04:07:40] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007E025C RDOC 002172: [04:07:40] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000263E462A540 / 0x00000000007E025C RDOC 002172: [04:07:41] vk_core.cpp(1883) - Log - Starting capture RDOC 002172: [04:07:41] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 002448: [04:07:41] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 002172: [04:07:41] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 002172: [04:07:41] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002172: [04:07:41] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 002172: [04:07:41] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 002172: [04:07:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21366 (0.61 %) RDOC 002172: [04:07:41] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.035346 seconds RDOC 002172: [04:07:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002172: [04:07:41] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 002172: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 002448: [04:07:41] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (31116 bytes) (time 1691982461) 5116 byte thumbnail RDOC 002448: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 002448: [04:07:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002448: [04:07:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002448: [04:07:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002448: [04:07:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 002448: [04:07:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 002448: [04:07:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002448: [04:07:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002448: [04:07:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002448: [04:07:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002448: [04:07:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002448: [04:07:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002448: [04:07:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002448: [04:07:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002448: [04:07:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002448: [04:07:42] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002448: [04:07:42] vk_replay.cpp(4725) - Log - Created device. RDOC 002448: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002448: [04:07:42] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002448: [04:07:42] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002448: [04:07:42] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002448: [04:07:42] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002448: [04:07:42] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002448: [04:07:42] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002448: [04:07:42] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002448: [04:07:42] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002448: [04:07:42] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002448: [04:07:42] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002448: [04:07:42] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002448: [04:07:42] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002448: [04:07:42] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002448: [04:07:42] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002448: [04:07:42] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002448: [04:07:42] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002448: [04:07:42] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002448: [04:07:42] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002448: [04:07:42] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002448: [04:07:42] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002448: [04:07:42] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002448: [04:07:42] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002448: [04:07:42] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002448: [04:07:42] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002448: [04:07:42] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002448: [04:07:42] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002448: [04:07:42] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002448: [04:07:42] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002448: [04:07:42] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002448: [04:07:42] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002448: [04:07:42] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002448: [04:07:42] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002448: [04:07:42] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002448: [04:07:42] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 002448: [04:07:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002448: [04:07:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002448: [04:07:42] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002448: [04:07:42] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002448: [04:07:42] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002448: [04:07:42] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 002448: [04:07:42] vk_core.cpp(2691) - Log - Timer chunk initialisation - 135.345 ms RDOC 002448: [04:07:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007932: [04:07:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007932: [04:07:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007932: [04:07:43] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007932: [04:07:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007932: [04:07:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4012 RDOC 004012: [04:07:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004012: [04:07:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004012: [04:07:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004012: [04:07:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004012: [04:07:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004012: [04:07:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004012: [04:07:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004012: [04:07:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004012: [04:07:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004012: [04:07:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004012: [04:07:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004012: [04:07:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004012: [04:07:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004012: [04:07:43] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007932: [04:07:43] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4012] RDOC 004012: [04:07:44] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000157ABC36560 RDOC 004012: [04:07:44] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004012: [04:07:44] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004012: [04:07:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004012: [04:07:44] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004012: [04:07:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004012: [04:07:44] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006E02F0 RDOC 004012: [04:07:44] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000157ABC36560 / 0x00000000006E02F0 RDOC 004012: [04:07:45] vk_core.cpp(1883) - Log - Starting capture RDOC 004012: [04:07:45] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 004012: [04:07:45] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004012: [04:07:45] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007932: [04:07:45] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007932: [04:07:45] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 004012: [04:07:45] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 004012: [04:07:45] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 004012: [04:07:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24000 bytes to 8988 (37.45 %) RDOC 004012: [04:07:45] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.022888 MB capture section in 0.036103 seconds RDOC 004012: [04:07:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 004012: [04:07:45] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 004012: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 007932: [04:07:45] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (27313 bytes) (time 1691982465) 11541 byte thumbnail RDOC 007932: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 007932: [04:07:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007932: [04:07:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007932: [04:07:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007932: [04:07:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007932: [04:07:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007932: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007932: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007932: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007932: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007932: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007932: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007932: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007932: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007932: [04:07:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007932: [04:07:46] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007932: [04:07:46] vk_replay.cpp(4725) - Log - Created device. RDOC 007932: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007932: [04:07:46] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007932: [04:07:46] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007932: [04:07:46] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007932: [04:07:46] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007932: [04:07:46] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007932: [04:07:46] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007932: [04:07:46] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007932: [04:07:46] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007932: [04:07:46] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007932: [04:07:46] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007932: [04:07:46] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007932: [04:07:46] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007932: [04:07:46] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007932: [04:07:46] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007932: [04:07:46] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:07:46] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:07:46] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007932: [04:07:46] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007932: [04:07:46] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:07:46] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:07:46] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007932: [04:07:46] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:07:46] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:07:46] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007932: [04:07:46] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007932: [04:07:46] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:07:46] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:07:46] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007932: [04:07:46] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007932: [04:07:46] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007932: [04:07:46] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007932: [04:07:46] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007932: [04:07:46] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007932: [04:07:46] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007932: [04:07:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007932: [04:07:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007932: [04:07:46] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007932: [04:07:46] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007932: [04:07:46] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007932: [04:07:46] vk_core.cpp(2691) - Log - Timer chunk initialisation - 172.527 ms RDOC 007932: [04:07:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011272: [04:07:46] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 011272: [04:07:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011272: [04:07:47] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011272: [04:07:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011272: [04:07:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12192 RDOC 012192: [04:07:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012192: [04:07:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012192: [04:07:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012192: [04:07:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012192: [04:07:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012192: [04:07:47] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012192: [04:07:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012192: [04:07:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012192: [04:07:47] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012192: [04:07:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012192: [04:07:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012192: [04:07:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012192: [04:07:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012192: [04:07:47] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011272: [04:07:47] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12192] RDOC 012192: [04:07:47] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000190A6B54660 RDOC 012192: [04:07:47] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012192: [04:07:47] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012192: [04:07:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012192: [04:07:47] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012192: [04:07:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012192: [04:07:48] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009D02A2 RDOC 012192: [04:07:48] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000190A6B54660 / 0x00000000009D02A2 RDOC 012192: [04:07:49] vk_core.cpp(1883) - Log - Starting capture RDOC 012192: [04:07:49] resource_manager.h(1469) - Log - Preparing up to 17 potentially dirty resources RDOC 011272: [04:07:49] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 012192: [04:07:49] resource_manager.h(1526) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 012192: [04:07:49] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012192: [04:07:49] resource_manager.h(1538) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 012192: [04:07:49] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 012192: [04:07:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214144 bytes to 164377 (0.44 %) RDOC 012192: [04:07:49] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.490173 MB capture section in 0.063689 seconds RDOC 012192: [04:07:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 012192: [04:07:49] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 012192: [04:07:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 011272: [04:07:49] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (194770 bytes) (time 1691982469) 6074 byte thumbnail RDOC 011272: [04:07:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 011272: [04:07:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011272: [04:07:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011272: [04:07:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011272: [04:07:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 011272: [04:07:50] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 011272: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011272: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011272: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011272: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011272: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011272: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011272: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011272: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011272: [04:07:50] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011272: [04:07:50] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011272: [04:07:50] vk_replay.cpp(4725) - Log - Created device. RDOC 011272: [04:07:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011272: [04:07:50] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011272: [04:07:50] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011272: [04:07:50] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011272: [04:07:50] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011272: [04:07:50] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011272: [04:07:50] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011272: [04:07:50] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011272: [04:07:50] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011272: [04:07:50] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011272: [04:07:50] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011272: [04:07:50] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011272: [04:07:50] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011272: [04:07:50] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011272: [04:07:50] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011272: [04:07:50] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011272: [04:07:50] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011272: [04:07:50] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011272: [04:07:50] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011272: [04:07:50] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011272: [04:07:50] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011272: [04:07:50] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011272: [04:07:50] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011272: [04:07:50] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011272: [04:07:50] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011272: [04:07:50] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011272: [04:07:50] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011272: [04:07:50] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011272: [04:07:50] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011272: [04:07:50] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011272: [04:07:50] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011272: [04:07:50] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011272: [04:07:50] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011272: [04:07:50] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011272: [04:07:50] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 011272: [04:07:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011272: [04:07:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011272: [04:07:50] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011272: [04:07:50] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011272: [04:07:50] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011272: [04:07:51] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::166 RDOC 011272: [04:07:51] vk_core.cpp(2691) - Log - Timer chunk initialisation - 769.723 ms RDOC 011272: [04:07:51] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 011272: [04:07:52] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 011272: [04:07:52] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011272: [04:07:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 102 frames in 1072.558000 ms = 10.515275 average frametime
RDOC 005856: [04:07:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005856: [04:07:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005856: [04:07:52] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005856: [04:07:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005856: [04:07:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7556 RDOC 007556: [04:07:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 007556: [04:07:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007556: [04:07:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007556: [04:07:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007556: [04:07:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007556: [04:07:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007556: [04:07:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007556: [04:07:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007556: [04:07:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007556: [04:07:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007556: [04:07:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007556: [04:07:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007556: [04:07:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007556: [04:07:52] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005856: [04:07:52] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [7556] RDOC 007556: [04:07:53] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000179371AF1D0 RDOC 007556: [04:07:53] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007556: [04:07:53] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007556: [04:07:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007556: [04:07:53] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007556: [04:07:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007556: [04:07:53] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005002BA RDOC 007556: [04:07:53] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000179371AF1D0 / 0x00000000005002BA RDOC 005856: [04:07:54] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005856: [04:07:54] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 007556: [04:07:54] vk_core.cpp(1883) - Log - Starting capture RDOC 007556: [04:07:54] resource_manager.h(1469) - Log - Preparing up to 15377 potentially dirty resources RDOC 007556: [04:07:54] resource_manager.h(1526) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 007556: [04:07:54] vk_core.cpp(2023) - Log - Finished capture, Frame 100 RDOC 007556: [04:07:55] resource_manager.h(1538) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 007556: [04:07:55] resource_manager.h(1642) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 007556: [04:07:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247424 bytes to 1649114 (3.90 %) RDOC 007556: [04:07:55] vk_core.cpp(2429) - Log - Captured Vulkan frame with 40.290283 MB capture section in 0.467895 seconds RDOC 007556: [04:07:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007556: [04:07:55] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 007556: [04:07:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 005856: [04:07:55] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 100) (1655769 bytes) (time 1691982475) 2526 byte thumbnail RDOC 005856: [04:07:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 005856: [04:07:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005856: [04:07:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005856: [04:07:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005856: [04:07:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005856: [04:07:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005856: [04:07:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005856: [04:07:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005856: [04:07:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005856: [04:07:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005856: [04:07:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005856: [04:07:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005856: [04:07:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005856: [04:07:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005856: [04:07:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005856: [04:07:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005856: [04:07:56] vk_replay.cpp(4725) - Log - Created device. RDOC 005856: [04:07:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005856: [04:07:56] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005856: [04:07:56] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005856: [04:07:56] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005856: [04:07:56] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005856: [04:07:56] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005856: [04:07:56] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005856: [04:07:56] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005856: [04:07:56] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005856: [04:07:56] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005856: [04:07:56] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005856: [04:07:56] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005856: [04:07:56] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005856: [04:07:56] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005856: [04:07:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005856: [04:07:56] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005856: [04:07:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005856: [04:07:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005856: [04:07:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005856: [04:07:56] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005856: [04:07:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005856: [04:07:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005856: [04:07:56] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005856: [04:07:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005856: [04:07:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005856: [04:07:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005856: [04:07:56] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005856: [04:07:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005856: [04:07:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005856: [04:07:56] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005856: [04:07:56] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005856: [04:07:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005856: [04:07:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005856: [04:07:56] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005856: [04:07:56] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005856: [04:07:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005856: [04:07:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005856: [04:07:56] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005856: [04:07:56] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005856: [04:07:56] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005856: [04:07:56] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::221 RDOC 005856: [04:07:56] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6184 RDOC 005856: [04:07:56] vk_core.cpp(2691) - Log - Timer chunk initialisation - 666.826 ms RDOC 005856: [04:07:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011348: [04:07:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 011348: [04:07:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011348: [04:07:58] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011348: [04:07:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011348: [04:07:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4160 RDOC 004160: [04:07:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004160: [04:07:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004160: [04:07:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004160: [04:07:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004160: [04:07:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004160: [04:07:58] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004160: [04:07:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004160: [04:07:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004160: [04:07:58] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004160: [04:07:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004160: [04:07:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004160: [04:07:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004160: [04:07:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004160: [04:07:58] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011348: [04:07:58] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4160] RDOC 004160: [04:07:59] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001C94F89B380 RDOC 004160: [04:07:59] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004160: [04:07:59] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004160: [04:07:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004160: [04:07:59] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004160: [04:07:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004160: [04:07:59] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A002A2 RDOC 004160: [04:07:59] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001C94F89B380 / 0x0000000000A002A2 RDOC 011348: [04:07:59] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011348: [04:07:59] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 004160: [04:07:59] vk_core.cpp(1883) - Log - Starting capture RDOC 004160: [04:07:59] resource_manager.h(1469) - Log - Preparing up to 10250 potentially dirty resources RDOC 004160: [04:08:00] resource_manager.h(1526) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 004160: [04:08:00] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004160: [04:08:00] resource_manager.h(1538) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 004160: [04:08:00] resource_manager.h(1642) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 004160: [04:08:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552704 bytes to 610952 (5.29 %) RDOC 004160: [04:08:00] vk_core.cpp(2429) - Log - Captured Vulkan frame with 11.017517 MB capture section in 0.198890 seconds RDOC 004160: [04:08:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004160: [04:08:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 004160: [04:08:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 011348: [04:08:00] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (620702 bytes) (time 1691982480) 5116 byte thumbnail RDOC 011348: [04:08:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 011348: [04:08:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011348: [04:08:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011348: [04:08:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011348: [04:08:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 011348: [04:08:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 011348: [04:08:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011348: [04:08:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011348: [04:08:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011348: [04:08:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011348: [04:08:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011348: [04:08:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011348: [04:08:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011348: [04:08:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011348: [04:08:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011348: [04:08:01] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011348: [04:08:01] vk_replay.cpp(4725) - Log - Created device. RDOC 011348: [04:08:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011348: [04:08:01] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011348: [04:08:01] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011348: [04:08:01] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011348: [04:08:01] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011348: [04:08:01] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011348: [04:08:01] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011348: [04:08:01] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011348: [04:08:01] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011348: [04:08:01] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011348: [04:08:01] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011348: [04:08:01] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011348: [04:08:01] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011348: [04:08:01] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011348: [04:08:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011348: [04:08:01] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:08:01] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:08:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011348: [04:08:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011348: [04:08:01] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:08:01] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:08:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011348: [04:08:01] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:08:01] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:08:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011348: [04:08:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011348: [04:08:01] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:08:01] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:08:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011348: [04:08:01] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011348: [04:08:01] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011348: [04:08:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011348: [04:08:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011348: [04:08:01] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011348: [04:08:01] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 011348: [04:08:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011348: [04:08:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011348: [04:08:01] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011348: [04:08:01] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011348: [04:08:01] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011348: [04:08:01] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 011348: [04:08:01] vk_core.cpp(2691) - Log - Timer chunk initialisation - 513.306 ms RDOC 011348: [04:08:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
File "rdtest/shared/Discard_Zoo.py", line 183, in check_texture raise rdtest.TestFailureException('{} doesn\'t contain expected pattern'.format(name)) File "rdtest/shared/Discard_Zoo.py", line 212, in check_textures self.check_texture(tex.resourceId, True) File "tests/Vulkan/VK_Discard_Zoo.py", line 14, in check_capture self.check_textures() File "rdtest/testcase.py", line 493, in run self.check_capture() File "rdtest/testcase.py", line 500, in invoketest self.run() File "rdtest/runner.py", line 439, in internal_run_test instance.invoketest(False)
RDOC 005560: [04:08:02] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005560: [04:08:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005560: [04:08:02] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005560: [04:08:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005560: [04:08:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3144 RDOC 003144: [04:08:02] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003144: [04:08:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003144: [04:08:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003144: [04:08:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003144: [04:08:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003144: [04:08:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003144: [04:08:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003144: [04:08:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003144: [04:08:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003144: [04:08:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003144: [04:08:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003144: [04:08:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003144: [04:08:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003144: [04:08:02] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005560: [04:08:02] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3144] RDOC 003144: [04:08:03] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000228DB724FE0 RDOC 003144: [04:08:03] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003144: [04:08:03] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003144: [04:08:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003144: [04:08:03] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003144: [04:08:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003144: [04:08:03] vk_core.cpp(3856) - Log - RegisterSurface() window 000000000087025C RDOC 003144: [04:08:03] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000228DB724FE0 / 0x000000000087025C RDOC 005560: [04:08:03] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005560: [04:08:03] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 003144: [04:08:03] vk_core.cpp(1883) - Log - Starting capture RDOC 003144: [04:08:03] resource_manager.h(1469) - Log - Preparing up to 62 potentially dirty resources RDOC 003144: [04:08:04] resource_manager.h(1526) - Log - Prepared 54 dirty resources, postponed 0, skipped 0 RDOC 003144: [04:08:04] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003144: [04:08:04] resource_manager.h(1538) - Log - Checking 54 resources with initial contents against 84 referenced resources RDOC 003144: [04:08:05] resource_manager.h(1642) - Log - Serialised 54 resources, skipped 0 unreferenced RDOC 003144: [04:08:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 437973824 bytes to 1752178 (0.40 %) RDOC 003144: [04:08:05] vk_core.cpp(2429) - Log - Captured Vulkan frame with 417.684387 MB capture section in 1.140655 seconds RDOC 003144: [04:08:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003144: [04:08:05] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 003144: [04:08:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 005560: [04:08:05] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (1758833 bytes) (time 1691982485) 2526 byte thumbnail RDOC 005560: [04:08:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 005560: [04:08:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005560: [04:08:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005560: [04:08:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005560: [04:08:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005560: [04:08:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005560: [04:08:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005560: [04:08:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005560: [04:08:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005560: [04:08:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005560: [04:08:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005560: [04:08:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005560: [04:08:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005560: [04:08:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005560: [04:08:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005560: [04:08:06] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005560: [04:08:06] vk_replay.cpp(4725) - Log - Created device. RDOC 005560: [04:08:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005560: [04:08:06] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005560: [04:08:06] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005560: [04:08:06] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005560: [04:08:06] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005560: [04:08:06] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005560: [04:08:06] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005560: [04:08:06] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005560: [04:08:06] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005560: [04:08:06] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005560: [04:08:06] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005560: [04:08:06] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005560: [04:08:06] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005560: [04:08:06] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005560: [04:08:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005560: [04:08:06] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005560: [04:08:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005560: [04:08:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005560: [04:08:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005560: [04:08:06] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005560: [04:08:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005560: [04:08:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005560: [04:08:06] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005560: [04:08:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005560: [04:08:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005560: [04:08:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005560: [04:08:06] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005560: [04:08:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005560: [04:08:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005560: [04:08:06] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005560: [04:08:06] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005560: [04:08:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005560: [04:08:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005560: [04:08:06] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005560: [04:08:06] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005560: [04:08:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005560: [04:08:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005560: [04:08:06] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005560: [04:08:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005560: [04:08:06] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005560: [04:08:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 005560: [04:08:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::194 RDOC 005560: [04:08:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::222 RDOC 005560: [04:08:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::233 RDOC 005560: [04:08:06] vk_core.cpp(2691) - Log - Timer chunk initialisation - 634.685 ms
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005904: [04:08:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005904: [04:08:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005904: [04:08:10] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005904: [04:08:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005904: [04:08:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3560 RDOC 003560: [04:08:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003560: [04:08:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003560: [04:08:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003560: [04:08:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003560: [04:08:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003560: [04:08:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003560: [04:08:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003560: [04:08:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003560: [04:08:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003560: [04:08:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003560: [04:08:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003560: [04:08:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003560: [04:08:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003560: [04:08:10] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005904: [04:08:10] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3560] RDOC 003560: [04:08:11] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001B53C374F20 RDOC 003560: [04:08:11] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003560: [04:08:11] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003560: [04:08:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003560: [04:08:11] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003560: [04:08:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003560: [04:08:11] vk_core.cpp(3856) - Log - RegisterSurface() window 000000000034035C RDOC 003560: [04:08:11] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001B53C374F20 / 0x000000000034035C RDOC 003560: [04:08:11] vk_core.cpp(1883) - Log - Starting capture RDOC 003560: [04:08:11] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 005904: [04:08:11] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 003560: [04:08:11] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003560: [04:08:11] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003560: [04:08:11] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 003560: [04:08:11] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003560: [04:08:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5449216 bytes to 67569 (1.24 %) RDOC 003560: [04:08:12] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.196777 MB capture section in 0.068491 seconds RDOC 003560: [04:08:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 003560: [04:08:12] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 003560: [04:08:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 005904: [04:08:12] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (82881 bytes) (time 1691982492) 9645 byte thumbnail RDOC 005904: [04:08:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 005904: [04:08:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005904: [04:08:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005904: [04:08:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005904: [04:08:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005904: [04:08:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005904: [04:08:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005904: [04:08:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005904: [04:08:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005904: [04:08:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005904: [04:08:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005904: [04:08:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005904: [04:08:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005904: [04:08:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005904: [04:08:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005904: [04:08:13] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005904: [04:08:13] vk_replay.cpp(4725) - Log - Created device. RDOC 005904: [04:08:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005904: [04:08:13] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005904: [04:08:13] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005904: [04:08:13] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005904: [04:08:13] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005904: [04:08:13] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005904: [04:08:13] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005904: [04:08:13] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005904: [04:08:13] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005904: [04:08:13] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005904: [04:08:13] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005904: [04:08:13] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005904: [04:08:13] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005904: [04:08:13] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005904: [04:08:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005904: [04:08:13] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005904: [04:08:13] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005904: [04:08:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005904: [04:08:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005904: [04:08:13] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005904: [04:08:13] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005904: [04:08:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005904: [04:08:13] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005904: [04:08:13] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005904: [04:08:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005904: [04:08:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005904: [04:08:13] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005904: [04:08:13] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005904: [04:08:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005904: [04:08:13] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005904: [04:08:13] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005904: [04:08:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005904: [04:08:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005904: [04:08:13] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005904: [04:08:13] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005904: [04:08:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005904: [04:08:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005904: [04:08:13] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005904: [04:08:13] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005904: [04:08:13] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005904: [04:08:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 005904: [04:08:13] vk_core.cpp(2691) - Log - Timer chunk initialisation - 142.018 ms RDOC 005904: [04:08:14] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 005904: [04:08:14] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 005904: [04:08:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008300: [04:08:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008300: [04:08:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008300: [04:08:14] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008300: [04:08:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008300: [04:08:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11828 RDOC 011828: [04:08:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011828: [04:08:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011828: [04:08:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011828: [04:08:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011828: [04:08:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011828: [04:08:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011828: [04:08:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011828: [04:08:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011828: [04:08:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011828: [04:08:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011828: [04:08:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011828: [04:08:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011828: [04:08:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011828: [04:08:14] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008300: [04:08:14] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11828] RDOC 011828: [04:08:15] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001D4663BC960 RDOC 011828: [04:08:15] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011828: [04:08:15] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011828: [04:08:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011828: [04:08:15] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011828: [04:08:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011828: [04:08:15] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008A025C RDOC 011828: [04:08:15] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001D4663BC960 / 0x00000000008A025C RDOC 011828: [04:08:16] vk_core.cpp(1883) - Log - Starting capture RDOC 011828: [04:08:16] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 008300: [04:08:16] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 011828: [04:08:16] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011828: [04:08:16] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011828: [04:08:16] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011828: [04:08:16] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011828: [04:08:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529472 bytes to 24559 (0.70 %) RDOC 011828: [04:08:16] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.365967 MB capture section in 0.047888 seconds RDOC 011828: [04:08:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 011828: [04:08:16] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011828: [04:08:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 008300: [04:08:16] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (35515 bytes) (time 1691982496) 6118 byte thumbnail RDOC 008300: [04:08:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 008300: [04:08:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008300: [04:08:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008300: [04:08:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008300: [04:08:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 008300: [04:08:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 008300: [04:08:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008300: [04:08:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008300: [04:08:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008300: [04:08:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008300: [04:08:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008300: [04:08:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008300: [04:08:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008300: [04:08:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008300: [04:08:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008300: [04:08:17] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008300: [04:08:17] vk_replay.cpp(4725) - Log - Created device. RDOC 008300: [04:08:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008300: [04:08:17] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008300: [04:08:17] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008300: [04:08:17] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008300: [04:08:17] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008300: [04:08:17] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008300: [04:08:17] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008300: [04:08:17] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008300: [04:08:17] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008300: [04:08:17] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008300: [04:08:17] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008300: [04:08:17] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008300: [04:08:17] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008300: [04:08:17] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008300: [04:08:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008300: [04:08:17] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008300: [04:08:17] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008300: [04:08:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008300: [04:08:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008300: [04:08:17] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008300: [04:08:17] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008300: [04:08:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008300: [04:08:17] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008300: [04:08:17] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008300: [04:08:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008300: [04:08:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008300: [04:08:17] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008300: [04:08:17] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008300: [04:08:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008300: [04:08:17] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008300: [04:08:17] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008300: [04:08:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008300: [04:08:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008300: [04:08:17] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008300: [04:08:17] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 008300: [04:08:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008300: [04:08:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008300: [04:08:17] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008300: [04:08:17] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008300: [04:08:17] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008300: [04:08:17] vk_core.cpp(2691) - Log - Timer chunk initialisation - 150.597 ms RDOC 008300: [04:08:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010420: [04:08:18] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 010420: [04:08:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010420: [04:08:18] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010420: [04:08:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010420: [04:08:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8768 RDOC 008768: [04:08:18] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008768: [04:08:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008768: [04:08:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008768: [04:08:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008768: [04:08:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008768: [04:08:18] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008768: [04:08:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008768: [04:08:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008768: [04:08:18] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008768: [04:08:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008768: [04:08:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008768: [04:08:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008768: [04:08:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008768: [04:08:18] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010420: [04:08:18] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8768] RDOC 008768: [04:08:19] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000148D66EBFC0 RDOC 008768: [04:08:19] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008768: [04:08:19] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008768: [04:08:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008768: [04:08:19] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008768: [04:08:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008768: [04:08:19] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008B025C RDOC 008768: [04:08:19] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000148D66EBFC0 / 0x00000000008B025C RDOC 008768: [04:08:19] vk_core.cpp(1883) - Log - Starting capture RDOC 008768: [04:08:19] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 008768: [04:08:19] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008768: [04:08:19] vk_core.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 010420: [04:08:19] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 008768: [04:08:19] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 6 referenced resources RDOC 008768: [04:08:19] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 008768: [04:08:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1864 (44.13 %) RDOC 008768: [04:08:19] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.039427 seconds RDOC 008768: [04:08:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 15204 bytes to 15204 (100.00 %) RDOC 008768: [04:08:19] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 008768: [04:08:19] vk_core.cpp(1883) - Log - Starting capture RDOC 008768: [04:08:19] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 008768: [04:08:19] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008768: [04:08:19] vk_core.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 008768: [04:08:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 008768: [04:08:19] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 6 referenced resources RDOC 008768: [04:08:19] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 010420: [04:08:19] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 4294967295) (25913 bytes) (time 1691982499) 8630 byte thumbnail RDOC 010420: [04:08:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 010420: [04:08:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010420: [04:08:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010420: [04:08:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010420: [04:08:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 010420: [04:08:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 010420: [04:08:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010420: [04:08:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010420: [04:08:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010420: [04:08:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010420: [04:08:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010420: [04:08:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010420: [04:08:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010420: [04:08:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010420: [04:08:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010420: [04:08:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010420: [04:08:20] vk_replay.cpp(4725) - Log - Created device. RDOC 010420: [04:08:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010420: [04:08:20] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010420: [04:08:20] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010420: [04:08:20] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010420: [04:08:20] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010420: [04:08:20] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010420: [04:08:20] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010420: [04:08:20] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010420: [04:08:20] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010420: [04:08:20] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010420: [04:08:20] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010420: [04:08:20] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010420: [04:08:20] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010420: [04:08:20] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010420: [04:08:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010420: [04:08:20] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010420: [04:08:20] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010420: [04:08:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010420: [04:08:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010420: [04:08:20] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010420: [04:08:20] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010420: [04:08:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010420: [04:08:20] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010420: [04:08:20] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010420: [04:08:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010420: [04:08:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010420: [04:08:20] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010420: [04:08:20] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010420: [04:08:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010420: [04:08:20] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010420: [04:08:20] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010420: [04:08:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010420: [04:08:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010420: [04:08:20] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010420: [04:08:20] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 010420: [04:08:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010420: [04:08:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010420: [04:08:20] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010420: [04:08:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010420: [04:08:20] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010420: [04:08:20] vk_core.cpp(2691) - Log - Timer chunk initialisation - 110.606 ms RDOC 010420: [04:08:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009576: [04:08:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 009576: [04:08:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009576: [04:08:21] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009576: [04:08:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009576: [04:08:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8808 RDOC 008808: [04:08:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008808: [04:08:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008808: [04:08:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008808: [04:08:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008808: [04:08:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008808: [04:08:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008808: [04:08:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008808: [04:08:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008808: [04:08:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008808: [04:08:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008808: [04:08:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008808: [04:08:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008808: [04:08:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008808: [04:08:21] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009576: [04:08:21] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8808] RDOC 008808: [04:08:22] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000200D76B7B90 RDOC 008808: [04:08:22] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008808: [04:08:22] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008808: [04:08:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008808: [04:08:22] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008808: [04:08:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008808: [04:08:22] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008C025C RDOC 008808: [04:08:22] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000200D76B7B90 / 0x00000000008C025C RDOC 008808: [04:08:23] vk_core.cpp(1883) - Log - Starting capture RDOC 008808: [04:08:23] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 009576: [04:08:23] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 008808: [04:08:23] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008808: [04:08:23] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008808: [04:08:23] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 008808: [04:08:23] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008808: [04:08:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120768 bytes to 25028 (0.61 %) RDOC 008808: [04:08:23] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.929871 MB capture section in 0.064883 seconds RDOC 008808: [04:08:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 008808: [04:08:23] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 008808: [04:08:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 009576: [04:08:23] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (37852 bytes) (time 1691982503) 7918 byte thumbnail RDOC 009576: [04:08:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 009576: [04:08:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009576: [04:08:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009576: [04:08:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009576: [04:08:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 009576: [04:08:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 009576: [04:08:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009576: [04:08:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009576: [04:08:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009576: [04:08:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009576: [04:08:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009576: [04:08:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009576: [04:08:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009576: [04:08:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009576: [04:08:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009576: [04:08:24] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009576: [04:08:24] vk_replay.cpp(4725) - Log - Created device. RDOC 009576: [04:08:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009576: [04:08:24] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009576: [04:08:24] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009576: [04:08:24] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 009576: [04:08:24] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009576: [04:08:24] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009576: [04:08:24] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 009576: [04:08:24] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009576: [04:08:24] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009576: [04:08:24] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009576: [04:08:24] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009576: [04:08:24] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009576: [04:08:24] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009576: [04:08:24] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009576: [04:08:24] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009576: [04:08:24] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009576: [04:08:24] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009576: [04:08:24] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009576: [04:08:24] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009576: [04:08:24] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009576: [04:08:24] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009576: [04:08:24] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009576: [04:08:24] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009576: [04:08:24] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009576: [04:08:24] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009576: [04:08:24] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009576: [04:08:24] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009576: [04:08:24] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009576: [04:08:24] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009576: [04:08:24] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009576: [04:08:24] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009576: [04:08:24] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009576: [04:08:24] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009576: [04:08:24] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009576: [04:08:24] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 009576: [04:08:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009576: [04:08:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009576: [04:08:24] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009576: [04:08:24] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009576: [04:08:24] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009576: [04:08:24] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 009576: [04:08:24] vk_core.cpp(2691) - Log - Timer chunk initialisation - 129.971 ms RDOC 009576: [04:08:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002476: [04:08:25] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002476: [04:08:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002476: [04:08:25] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002476: [04:08:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002476: [04:08:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13096 RDOC 013096: [04:08:25] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 013096: [04:08:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013096: [04:08:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013096: [04:08:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013096: [04:08:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013096: [04:08:25] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 013096: [04:08:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013096: [04:08:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013096: [04:08:25] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 013096: [04:08:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013096: [04:08:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013096: [04:08:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013096: [04:08:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013096: [04:08:25] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002476: [04:08:25] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [13096] RDOC 013096: [04:08:25] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001B48B056F80 RDOC 013096: [04:08:25] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 013096: [04:08:25] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013096: [04:08:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013096: [04:08:26] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013096: [04:08:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013096: [04:08:26] vk_core.cpp(1883) - Log - Starting capture RDOC 013096: [04:08:26] vk_core.cpp(1887) - Log - Creating desired queue as none was obtained by the application RDOC 013096: [04:08:26] resource_manager.h(1469) - Log - Preparing up to 8 potentially dirty resources RDOC 013096: [04:08:26] resource_manager.h(1526) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 013096: [04:08:26] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003A035C RDOC 013096: [04:08:26] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001B48B056F80 / 0x00000000003A035C RDOC 013096: [04:08:26] vk_core.cpp(2023) - Log - Finished capture, Frame 0 RDOC 013096: [04:08:26] resource_manager.h(1538) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 013096: [04:08:26] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 002476: [04:08:26] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 013096: [04:08:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 35115 (0.50 %) RDOC 013096: [04:08:26] vk_core.cpp(2429) - Log - Captured Vulkan frame with 6.700989 MB capture section in 0.903041 seconds RDOC 013096: [04:08:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013096: [04:08:26] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 013096: [04:08:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 002476: [04:08:27] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 0) (44865 bytes) (time 1691982506) 5116 byte thumbnail RDOC 002476: [04:08:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 002476: [04:08:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002476: [04:08:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002476: [04:08:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002476: [04:08:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 002476: [04:08:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 002476: [04:08:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002476: [04:08:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002476: [04:08:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002476: [04:08:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002476: [04:08:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002476: [04:08:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002476: [04:08:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002476: [04:08:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002476: [04:08:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002476: [04:08:28] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002476: [04:08:28] vk_replay.cpp(4725) - Log - Created device. RDOC 002476: [04:08:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002476: [04:08:28] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002476: [04:08:28] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002476: [04:08:28] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002476: [04:08:28] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002476: [04:08:28] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002476: [04:08:28] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002476: [04:08:28] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002476: [04:08:28] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002476: [04:08:28] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002476: [04:08:28] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002476: [04:08:28] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002476: [04:08:28] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002476: [04:08:28] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002476: [04:08:28] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002476: [04:08:28] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002476: [04:08:28] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002476: [04:08:28] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002476: [04:08:28] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002476: [04:08:28] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002476: [04:08:28] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002476: [04:08:28] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002476: [04:08:28] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002476: [04:08:28] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002476: [04:08:28] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002476: [04:08:28] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002476: [04:08:28] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002476: [04:08:28] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002476: [04:08:28] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002476: [04:08:28] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002476: [04:08:28] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002476: [04:08:28] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002476: [04:08:28] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002476: [04:08:28] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002476: [04:08:28] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 002476: [04:08:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002476: [04:08:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002476: [04:08:28] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002476: [04:08:28] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002476: [04:08:28] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002476: [04:08:28] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 002476: [04:08:28] vk_core.cpp(2691) - Log - Timer chunk initialisation - 119.834 ms RDOC 002476: [04:08:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 002476: [04:08:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 4532 (0.06 %) RDOC 002476: [04:08:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002476: [04:08:28] vk_core.cpp(2691) - Log - Timer chunk initialisation - 14.102 ms RDOC 002476: [04:08:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 4532 (0.06 %) RDOC 002476: [04:08:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 002476: [04:08:28] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 002476: [04:08:28] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000466! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000466! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000467! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000469! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 002476: [04:08:28] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 002476: [04:08:28] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::170! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::170! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 002476: [04:08:28] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000604! RDOC 002476: [04:08:28] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000604! RDOC 002476: [04:08:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012536: [04:08:29] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012536: [04:08:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012536: [04:08:29] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012536: [04:08:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012536: [04:08:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6924 RDOC 006924: [04:08:29] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 006924: [04:08:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006924: [04:08:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006924: [04:08:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006924: [04:08:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006924: [04:08:29] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006924: [04:08:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006924: [04:08:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006924: [04:08:29] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006924: [04:08:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006924: [04:08:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006924: [04:08:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006924: [04:08:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006924: [04:08:29] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012536: [04:08:29] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [6924] RDOC 006924: [04:08:30] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000022525C70CC0 RDOC 006924: [04:08:30] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006924: [04:08:30] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006924: [04:08:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006924: [04:08:30] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006924: [04:08:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006924: [04:08:30] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000AA02A2 RDOC 006924: [04:08:30] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000022525C70CC0 / 0x0000000000AA02A2 RDOC 012536: [04:08:30] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006924: [04:08:30] vk_core.cpp(1883) - Log - Starting capture RDOC 006924: [04:08:30] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 006924: [04:08:30] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 1, skipped 0 RDOC 006924: [04:08:30] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012536: [04:08:30] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 006924: [04:08:30] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 31 referenced resources RDOC 006924: [04:08:30] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 006924: [04:08:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 39479 (0.65 %) RDOC 006924: [04:08:30] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.776489 MB capture section in 0.039338 seconds RDOC 006924: [04:08:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 006924: [04:08:30] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 006924: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 012536: [04:08:30] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (49449 bytes) (time 1691982510) 5333 byte thumbnail RDOC 012536: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 012536: [04:08:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012536: [04:08:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012536: [04:08:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012536: [04:08:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012536: [04:08:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012536: [04:08:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012536: [04:08:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012536: [04:08:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012536: [04:08:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012536: [04:08:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012536: [04:08:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012536: [04:08:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012536: [04:08:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012536: [04:08:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012536: [04:08:31] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012536: [04:08:32] vk_replay.cpp(4725) - Log - Created device. RDOC 012536: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012536: [04:08:32] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012536: [04:08:32] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012536: [04:08:32] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012536: [04:08:32] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012536: [04:08:32] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012536: [04:08:32] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012536: [04:08:32] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012536: [04:08:32] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012536: [04:08:32] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012536: [04:08:32] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012536: [04:08:32] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012536: [04:08:32] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012536: [04:08:32] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012536: [04:08:32] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012536: [04:08:32] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012536: [04:08:32] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012536: [04:08:32] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012536: [04:08:32] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012536: [04:08:32] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012536: [04:08:32] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012536: [04:08:32] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012536: [04:08:32] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012536: [04:08:32] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012536: [04:08:32] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012536: [04:08:32] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012536: [04:08:32] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012536: [04:08:32] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012536: [04:08:32] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012536: [04:08:32] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012536: [04:08:32] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012536: [04:08:32] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012536: [04:08:32] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012536: [04:08:32] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012536: [04:08:32] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012536: [04:08:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012536: [04:08:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012536: [04:08:32] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012536: [04:08:32] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012536: [04:08:32] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012536: [04:08:32] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::167 RDOC 012536: [04:08:32] vk_core.cpp(2691) - Log - Timer chunk initialisation - 153.137 ms RDOC 012536: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 012536: [04:08:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9105 (0.15 %) RDOC 012536: [04:08:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 012536: [04:08:32] vk_core.cpp(2691) - Log - Timer chunk initialisation - 9.280 ms RDOC 012536: [04:08:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9105 (0.15 %) RDOC 012536: [04:08:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 012536: [04:08:32] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 36.331 ms RDOC 012536: [04:08:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 012536: [04:08:32] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 012536: [04:08:32] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 14.335 ms RDOC 012536: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001968: [04:08:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 001968: [04:08:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001968: [04:08:33] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001968: [04:08:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001968: [04:08:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3504 RDOC 003504: [04:08:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003504: [04:08:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003504: [04:08:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003504: [04:08:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003504: [04:08:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003504: [04:08:33] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003504: [04:08:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003504: [04:08:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003504: [04:08:33] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003504: [04:08:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003504: [04:08:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003504: [04:08:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003504: [04:08:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003504: [04:08:33] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001968: [04:08:33] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3504] RDOC 003504: [04:08:34] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001E6A99E6110 RDOC 003504: [04:08:34] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003504: [04:08:34] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003504: [04:08:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003504: [04:08:34] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003504: [04:08:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003504: [04:08:34] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005C02BA RDOC 003504: [04:08:34] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001E6A99E6110 / 0x00000000005C02BA RDOC 003504: [04:08:34] vk_core.cpp(1883) - Log - Starting capture RDOC 003504: [04:08:34] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 003504: [04:08:34] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 003504: [04:08:34] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001968: [04:08:34] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 003504: [04:08:34] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 003504: [04:08:34] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003504: [04:08:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3527808 bytes to 22371 (0.63 %) RDOC 003504: [04:08:34] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.364380 MB capture section in 0.053874 seconds RDOC 003504: [04:08:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003504: [04:08:34] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 003504: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 001968: [04:08:34] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (32121 bytes) (time 1691982514) 5116 byte thumbnail RDOC 001968: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 001968: [04:08:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001968: [04:08:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001968: [04:08:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001968: [04:08:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 001968: [04:08:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 001968: [04:08:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001968: [04:08:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001968: [04:08:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001968: [04:08:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001968: [04:08:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001968: [04:08:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001968: [04:08:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001968: [04:08:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001968: [04:08:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001968: [04:08:36] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001968: [04:08:36] vk_replay.cpp(4725) - Log - Created device. RDOC 001968: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001968: [04:08:36] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001968: [04:08:36] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001968: [04:08:36] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001968: [04:08:36] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001968: [04:08:36] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001968: [04:08:36] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001968: [04:08:36] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001968: [04:08:36] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001968: [04:08:36] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001968: [04:08:36] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001968: [04:08:36] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001968: [04:08:36] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001968: [04:08:36] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001968: [04:08:36] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001968: [04:08:36] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001968: [04:08:36] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001968: [04:08:36] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001968: [04:08:36] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001968: [04:08:36] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001968: [04:08:36] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001968: [04:08:36] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001968: [04:08:36] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001968: [04:08:36] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001968: [04:08:36] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001968: [04:08:36] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001968: [04:08:36] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001968: [04:08:36] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001968: [04:08:36] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001968: [04:08:36] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001968: [04:08:36] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001968: [04:08:36] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001968: [04:08:36] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001968: [04:08:36] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001968: [04:08:36] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 001968: [04:08:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001968: [04:08:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001968: [04:08:36] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001968: [04:08:36] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001968: [04:08:36] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001968: [04:08:36] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::163 RDOC 001968: [04:08:36] vk_core.cpp(2691) - Log - Timer chunk initialisation - 123.593 ms RDOC 001968: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010068: [04:08:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 010068: [04:08:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010068: [04:08:36] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010068: [04:08:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010068: [04:08:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12760 RDOC 012760: [04:08:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012760: [04:08:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012760: [04:08:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012760: [04:08:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012760: [04:08:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012760: [04:08:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012760: [04:08:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012760: [04:08:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012760: [04:08:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012760: [04:08:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012760: [04:08:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012760: [04:08:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012760: [04:08:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012760: [04:08:36] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010068: [04:08:37] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12760] RDOC 012760: [04:08:37] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000023438D3BBF0 RDOC 012760: [04:08:37] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012760: [04:08:37] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012760: [04:08:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012760: [04:08:37] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012760: [04:08:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012760: [04:08:37] vk_core.cpp(3856) - Log - RegisterSurface() window 000000000093025C RDOC 012760: [04:08:37] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000023438D3BBF0 / 0x000000000093025C RDOC 010068: [04:08:38] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012760: [04:08:38] vk_core.cpp(1883) - Log - Starting capture RDOC 012760: [04:08:38] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 012760: [04:08:38] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012760: [04:08:38] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012760: [04:08:38] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 012760: [04:08:38] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010068: [04:08:38] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 012760: [04:08:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520192 bytes to 21439 (0.61 %) RDOC 012760: [04:08:38] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357117 MB capture section in 0.059486 seconds RDOC 012760: [04:08:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 012760: [04:08:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 012760: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 010068: [04:08:38] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (32395 bytes) (time 1691982518) 6118 byte thumbnail RDOC 010068: [04:08:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 010068: [04:08:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010068: [04:08:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010068: [04:08:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010068: [04:08:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 010068: [04:08:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 010068: [04:08:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010068: [04:08:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010068: [04:08:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010068: [04:08:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010068: [04:08:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010068: [04:08:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010068: [04:08:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010068: [04:08:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010068: [04:08:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010068: [04:08:39] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010068: [04:08:39] vk_replay.cpp(4725) - Log - Created device. RDOC 010068: [04:08:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010068: [04:08:39] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010068: [04:08:39] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010068: [04:08:39] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010068: [04:08:39] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010068: [04:08:39] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010068: [04:08:39] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010068: [04:08:39] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010068: [04:08:39] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010068: [04:08:39] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010068: [04:08:39] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010068: [04:08:39] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010068: [04:08:39] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010068: [04:08:39] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010068: [04:08:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010068: [04:08:39] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010068: [04:08:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010068: [04:08:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010068: [04:08:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010068: [04:08:39] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010068: [04:08:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010068: [04:08:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010068: [04:08:39] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010068: [04:08:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010068: [04:08:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010068: [04:08:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010068: [04:08:39] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010068: [04:08:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010068: [04:08:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010068: [04:08:39] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010068: [04:08:39] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010068: [04:08:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010068: [04:08:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010068: [04:08:39] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010068: [04:08:39] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 010068: [04:08:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010068: [04:08:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010068: [04:08:39] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010068: [04:08:39] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010068: [04:08:39] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010068: [04:08:39] vk_core.cpp(2691) - Log - Timer chunk initialisation - 127.293 ms RDOC 010068: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 013032: [04:08:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 013032: [04:08:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013032: [04:08:40] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013032: [04:08:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013032: [04:08:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9592 RDOC 009592: [04:08:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 009592: [04:08:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009592: [04:08:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009592: [04:08:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009592: [04:08:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009592: [04:08:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009592: [04:08:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009592: [04:08:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009592: [04:08:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009592: [04:08:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009592: [04:08:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009592: [04:08:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009592: [04:08:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009592: [04:08:40] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013032: [04:08:40] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [9592] RDOC 009592: [04:08:41] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000015B72BA2CC0 RDOC 009592: [04:08:41] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009592: [04:08:41] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009592: [04:08:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009592: [04:08:41] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009592: [04:08:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009592: [04:08:41] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003F035C RDOC 009592: [04:08:41] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000015B72BA2CC0 / 0x00000000003F035C RDOC 013032: [04:08:42] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 009592: [04:08:42] vk_core.cpp(1883) - Log - Starting capture RDOC 009592: [04:08:42] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 009592: [04:08:42] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009592: [04:08:42] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009592: [04:08:42] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 009592: [04:08:42] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009592: [04:08:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097856 bytes to 162203 (0.44 %) RDOC 009592: [04:08:42] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.379272 MB capture section in 0.077852 seconds RDOC 009592: [04:08:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 009592: [04:08:42] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 009592: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 013032: [04:08:42] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (177210 bytes) (time 1691982522) 9596 byte thumbnail RDOC 013032: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 013032: [04:08:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013032: [04:08:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013032: [04:08:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013032: [04:08:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 013032: [04:08:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 013032: [04:08:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 013032: [04:08:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 013032: [04:08:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 013032: [04:08:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 013032: [04:08:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 013032: [04:08:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 013032: [04:08:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 013032: [04:08:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 013032: [04:08:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 013032: [04:08:43] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 013032: [04:08:43] vk_replay.cpp(4725) - Log - Created device. RDOC 013032: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013032: [04:08:43] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 013032: [04:08:43] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013032: [04:08:43] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 013032: [04:08:43] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 013032: [04:08:43] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013032: [04:08:43] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 013032: [04:08:43] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 013032: [04:08:43] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 013032: [04:08:43] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 013032: [04:08:43] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 013032: [04:08:43] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 013032: [04:08:43] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 013032: [04:08:43] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 013032: [04:08:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 013032: [04:08:43] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013032: [04:08:43] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013032: [04:08:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013032: [04:08:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 013032: [04:08:43] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013032: [04:08:43] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013032: [04:08:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 013032: [04:08:43] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013032: [04:08:43] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013032: [04:08:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013032: [04:08:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 013032: [04:08:43] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013032: [04:08:43] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013032: [04:08:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 013032: [04:08:43] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013032: [04:08:43] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013032: [04:08:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013032: [04:08:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 013032: [04:08:43] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013032: [04:08:43] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 013032: [04:08:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013032: [04:08:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013032: [04:08:43] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013032: [04:08:43] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 013032: [04:08:43] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 013032: [04:08:43] vk_core.cpp(2691) - Log - Timer chunk initialisation - 159.595 ms RDOC 013032: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007700: [04:08:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007700: [04:08:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007700: [04:08:44] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007700: [04:08:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007700: [04:08:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3152 RDOC 003152: [04:08:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003152: [04:08:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003152: [04:08:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003152: [04:08:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003152: [04:08:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003152: [04:08:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003152: [04:08:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003152: [04:08:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003152: [04:08:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003152: [04:08:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003152: [04:08:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003152: [04:08:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003152: [04:08:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003152: [04:08:44] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007700: [04:08:44] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3152] RDOC 003152: [04:08:45] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000212F65EFB70 RDOC 003152: [04:08:45] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003152: [04:08:45] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003152: [04:08:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003152: [04:08:45] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003152: [04:08:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003152: [04:08:45] vk_core.cpp(3856) - Log - RegisterSurface() window 000000000096025C RDOC 003152: [04:08:45] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000212F65EFB70 / 0x000000000096025C RDOC 003152: [04:08:45] vk_core.cpp(1883) - Log - Starting capture RDOC 003152: [04:08:45] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 007700: [04:08:45] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 003152: [04:08:45] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003152: [04:08:45] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003152: [04:08:45] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 003152: [04:08:45] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003152: [04:08:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519168 bytes to 21126 (0.60 %) RDOC 003152: [04:08:46] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356140 MB capture section in 0.064335 seconds RDOC 003152: [04:08:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 003152: [04:08:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 003152: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 007700: [04:08:46] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (31036 bytes) (time 1691982526) 5744 byte thumbnail RDOC 007700: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 007700: [04:08:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007700: [04:08:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007700: [04:08:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007700: [04:08:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007700: [04:08:47] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007700: [04:08:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007700: [04:08:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007700: [04:08:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007700: [04:08:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007700: [04:08:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007700: [04:08:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007700: [04:08:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007700: [04:08:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007700: [04:08:47] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007700: [04:08:47] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007700: [04:08:47] vk_replay.cpp(4725) - Log - Created device. RDOC 007700: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007700: [04:08:47] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007700: [04:08:47] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007700: [04:08:47] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007700: [04:08:47] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007700: [04:08:47] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007700: [04:08:47] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007700: [04:08:47] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007700: [04:08:47] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007700: [04:08:47] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007700: [04:08:47] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007700: [04:08:47] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007700: [04:08:47] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007700: [04:08:47] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007700: [04:08:47] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007700: [04:08:47] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007700: [04:08:47] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007700: [04:08:47] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007700: [04:08:47] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007700: [04:08:47] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007700: [04:08:47] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007700: [04:08:47] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007700: [04:08:47] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007700: [04:08:47] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007700: [04:08:47] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007700: [04:08:47] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007700: [04:08:47] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007700: [04:08:47] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007700: [04:08:47] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007700: [04:08:47] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007700: [04:08:47] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007700: [04:08:47] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007700: [04:08:47] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007700: [04:08:47] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007700: [04:08:47] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007700: [04:08:47] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007700: [04:08:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007700: [04:08:47] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007700: [04:08:47] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007700: [04:08:47] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007700: [04:08:47] vk_core.cpp(2691) - Log - Timer chunk initialisation - 127.096 ms RDOC 007700: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012856: [04:08:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012856: [04:08:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012856: [04:08:48] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012856: [04:08:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012856: [04:08:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5584 RDOC 005584: [04:08:48] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005584: [04:08:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005584: [04:08:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005584: [04:08:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005584: [04:08:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005584: [04:08:48] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005584: [04:08:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005584: [04:08:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005584: [04:08:48] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005584: [04:08:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005584: [04:08:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005584: [04:08:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005584: [04:08:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005584: [04:08:48] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012856: [04:08:48] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5584] RDOC 005584: [04:08:48] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001A33E727670 RDOC 005584: [04:08:48] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005584: [04:08:48] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005584: [04:08:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005584: [04:08:48] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005584: [04:08:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005584: [04:08:49] vk_core.cpp(3856) - Log - RegisterSurface() window 000000000097025C RDOC 005584: [04:08:49] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001A33E727670 / 0x000000000097025C RDOC 005584: [04:08:49] vk_core.cpp(1883) - Log - Starting capture RDOC 005584: [04:08:49] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 012856: [04:08:49] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 005584: [04:08:49] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005584: [04:08:49] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005584: [04:08:49] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 005584: [04:08:49] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005584: [04:08:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738752 bytes to 549700 (0.40 %) RDOC 005584: [04:08:49] vk_core.cpp(2429) - Log - Captured Vulkan frame with 131.357910 MB capture section in 0.192147 seconds RDOC 005584: [04:08:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005584: [04:08:49] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 005584: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 012856: [04:08:49] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (559450 bytes) (time 1691982529) 5116 byte thumbnail RDOC 012856: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 012856: [04:08:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012856: [04:08:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012856: [04:08:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012856: [04:08:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012856: [04:08:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012856: [04:08:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012856: [04:08:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012856: [04:08:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012856: [04:08:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012856: [04:08:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012856: [04:08:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012856: [04:08:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012856: [04:08:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012856: [04:08:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012856: [04:08:51] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012856: [04:08:51] vk_replay.cpp(4725) - Log - Created device. RDOC 012856: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012856: [04:08:51] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012856: [04:08:51] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012856: [04:08:51] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012856: [04:08:51] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012856: [04:08:51] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012856: [04:08:51] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012856: [04:08:51] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012856: [04:08:51] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012856: [04:08:51] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012856: [04:08:51] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012856: [04:08:51] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012856: [04:08:51] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012856: [04:08:51] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012856: [04:08:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012856: [04:08:51] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012856: [04:08:51] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012856: [04:08:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012856: [04:08:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012856: [04:08:51] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012856: [04:08:51] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012856: [04:08:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012856: [04:08:51] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012856: [04:08:51] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012856: [04:08:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012856: [04:08:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012856: [04:08:51] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012856: [04:08:51] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012856: [04:08:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012856: [04:08:51] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012856: [04:08:51] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012856: [04:08:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012856: [04:08:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012856: [04:08:51] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012856: [04:08:51] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012856: [04:08:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012856: [04:08:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012856: [04:08:51] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012856: [04:08:51] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012856: [04:08:51] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012856: [04:08:51] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::164 RDOC 012856: [04:08:51] vk_core.cpp(2691) - Log - Timer chunk initialisation - 277.005 ms RDOC 012856: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012060: [04:08:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012060: [04:08:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012060: [04:08:52] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012060: [04:08:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012060: [04:08:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1644 RDOC 001644: [04:08:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 001644: [04:08:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001644: [04:08:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001644: [04:08:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001644: [04:08:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001644: [04:08:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001644: [04:08:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001644: [04:08:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001644: [04:08:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001644: [04:08:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001644: [04:08:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001644: [04:08:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001644: [04:08:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001644: [04:08:52] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012060: [04:08:52] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [1644] RDOC 001644: [04:08:52] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000020530F6C140 RDOC 001644: [04:08:52] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001644: [04:08:52] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001644: [04:08:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001644: [04:08:53] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001644: [04:08:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001644: [04:08:53] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006102EC RDOC 001644: [04:08:53] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000020530F6C140 / 0x00000000006102EC RDOC 012060: [04:08:53] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001644: [04:08:53] vk_core.cpp(1883) - Log - Starting capture RDOC 001644: [04:08:53] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 012060: [04:08:53] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 001644: [04:08:53] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 001644: [04:08:53] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001644: [04:08:53] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 001644: [04:08:53] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 001644: [04:08:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532736 bytes to 654189 (0.40 %) RDOC 001644: [04:08:53] vk_core.cpp(2429) - Log - Captured Vulkan frame with 155.956970 MB capture section in 0.313468 seconds RDOC 001644: [04:08:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 001644: [04:08:54] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 001644: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 012060: [04:08:54] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (670139 bytes) (time 1691982534) 9775 byte thumbnail RDOC 012060: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 012060: [04:08:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012060: [04:08:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012060: [04:08:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012060: [04:08:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012060: [04:08:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012060: [04:08:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012060: [04:08:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012060: [04:08:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012060: [04:08:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012060: [04:08:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012060: [04:08:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012060: [04:08:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012060: [04:08:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012060: [04:08:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012060: [04:08:55] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012060: [04:08:55] vk_replay.cpp(4725) - Log - Created device. RDOC 012060: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012060: [04:08:55] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012060: [04:08:55] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012060: [04:08:55] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012060: [04:08:55] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012060: [04:08:55] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012060: [04:08:55] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012060: [04:08:55] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012060: [04:08:55] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012060: [04:08:55] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012060: [04:08:55] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012060: [04:08:55] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012060: [04:08:55] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012060: [04:08:55] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012060: [04:08:55] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012060: [04:08:55] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012060: [04:08:55] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012060: [04:08:55] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012060: [04:08:55] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012060: [04:08:55] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012060: [04:08:55] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012060: [04:08:55] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012060: [04:08:55] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012060: [04:08:55] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012060: [04:08:55] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012060: [04:08:55] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012060: [04:08:55] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012060: [04:08:55] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012060: [04:08:55] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012060: [04:08:55] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012060: [04:08:55] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012060: [04:08:55] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012060: [04:08:55] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012060: [04:08:55] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012060: [04:08:55] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012060: [04:08:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012060: [04:08:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012060: [04:08:55] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012060: [04:08:55] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012060: [04:08:55] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012060: [04:08:55] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 012060: [04:08:55] vk_core.cpp(4862) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 012060: [04:08:55] vk_core.cpp(2691) - Log - Timer chunk initialisation - 452.590 ms RDOC 012060: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001224: [04:08:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 001224: [04:08:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001224: [04:08:56] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001224: [04:08:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001224: [04:08:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11904 RDOC 011904: [04:08:56] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011904: [04:08:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011904: [04:08:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011904: [04:08:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011904: [04:08:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011904: [04:08:56] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011904: [04:08:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011904: [04:08:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011904: [04:08:56] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011904: [04:08:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011904: [04:08:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011904: [04:08:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011904: [04:08:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011904: [04:08:56] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001224: [04:08:56] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11904] RDOC 011904: [04:08:56] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001FC8D8E9720 RDOC 011904: [04:08:56] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011904: [04:08:56] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011904: [04:08:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011904: [04:08:56] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011904: [04:08:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011904: [04:08:56] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009A025C RDOC 011904: [04:08:56] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001FC8D8E9720 / 0x00000000009A025C RDOC 001224: [04:08:57] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 011904: [04:09:12] vk_core.cpp(1883) - Log - Starting capture RDOC 011904: [04:09:12] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 011904: [04:09:12] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 011904: [04:09:12] vk_core.cpp(2023) - Log - Finished capture, Frame 50000 RDOC 011904: [04:09:12] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011904: [04:09:12] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011904: [04:09:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21305 (0.61 %) RDOC 011904: [04:09:12] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.064027 seconds RDOC 011904: [04:09:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [04:09:12] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 011904: [04:09:12] vk_core.cpp(1883) - Log - Starting capture RDOC 011904: [04:09:12] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 011904: [04:09:12] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011904: [04:09:12] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011904: [04:09:12] vk_core.cpp(2023) - Log - Finished capture, Frame 50001 RDOC 011904: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 011904: [04:09:12] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011904: [04:09:12] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001224: [04:09:12] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 50000) (31055 bytes) (time 1691982552) 5116 byte thumbnail RDOC 011904: [04:09:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21312 (0.61 %) RDOC 011904: [04:09:12] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.079177 seconds RDOC 011904: [04:09:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [04:09:12] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 011904: [04:09:12] vk_core.cpp(1883) - Log - Starting capture RDOC 011904: [04:09:12] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 011904: [04:09:12] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011904: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 001224: [04:09:12] target_control.cpp( 838) - Log - Got a new capture: 1 (frame 50001) (31062 bytes) (time 1691982552) 5116 byte thumbnail RDOC 011904: [04:09:12] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011904: [04:09:12] vk_core.cpp(2023) - Log - Finished capture, Frame 50002 RDOC 011904: [04:09:12] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011904: [04:09:12] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21319 (0.61 %) RDOC 011904: [04:09:13] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.106968 seconds RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [04:09:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 011904: [04:09:13] vk_core.cpp(1883) - Log - Starting capture RDOC 011904: [04:09:13] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 011904: [04:09:13] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011904: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 001224: [04:09:13] target_control.cpp( 838) - Log - Got a new capture: 2 (frame 50002) (31069 bytes) (time 1691982553) 5116 byte thumbnail RDOC 011904: [04:09:13] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011904: [04:09:13] vk_core.cpp(2023) - Log - Finished capture, Frame 50003 RDOC 011904: [04:09:13] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011904: [04:09:13] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21336 (0.61 %) RDOC 011904: [04:09:13] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.093081 seconds RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [04:09:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 011904: [04:09:13] vk_core.cpp(1883) - Log - Starting capture RDOC 011904: [04:09:13] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 011904: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 001224: [04:09:13] target_control.cpp( 838) - Log - Got a new capture: 3 (frame 50003) (31086 bytes) (time 1691982553) 5116 byte thumbnail RDOC 011904: [04:09:13] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011904: [04:09:13] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011904: [04:09:13] vk_core.cpp(2023) - Log - Finished capture, Frame 50004 RDOC 011904: [04:09:13] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011904: [04:09:13] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21318 (0.61 %) RDOC 011904: [04:09:13] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.108867 seconds RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [04:09:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 011904: [04:09:13] vk_core.cpp(1883) - Log - Starting capture RDOC 011904: [04:09:13] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 011904: [04:09:13] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011904: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 001224: [04:09:13] target_control.cpp( 838) - Log - Got a new capture: 4 (frame 50004) (31068 bytes) (time 1691982553) 5116 byte thumbnail RDOC 011904: [04:09:13] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011904: [04:09:13] vk_core.cpp(2023) - Log - Finished capture, Frame 50005 RDOC 011904: [04:09:13] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011904: [04:09:13] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21302 (0.61 %) RDOC 011904: [04:09:13] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.125537 seconds RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [04:09:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 011904: [04:09:13] vk_core.cpp(1883) - Log - Starting capture RDOC 011904: [04:09:13] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 011904: [04:09:13] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011904: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 001224: [04:09:13] target_control.cpp( 838) - Log - Got a new capture: 5 (frame 50005) (31052 bytes) (time 1691982553) 5116 byte thumbnail RDOC 011904: [04:09:13] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011904: [04:09:13] vk_core.cpp(2023) - Log - Finished capture, Frame 50006 RDOC 011904: [04:09:13] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011904: [04:09:13] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21325 (0.61 %) RDOC 011904: [04:09:13] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.123287 seconds RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [04:09:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 011904: [04:09:13] vk_core.cpp(1883) - Log - Starting capture RDOC 011904: [04:09:13] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 011904: [04:09:13] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011904: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 001224: [04:09:13] target_control.cpp( 838) - Log - Got a new capture: 6 (frame 50006) (31075 bytes) (time 1691982553) 5116 byte thumbnail RDOC 011904: [04:09:13] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011904: [04:09:13] vk_core.cpp(2023) - Log - Finished capture, Frame 50007 RDOC 011904: [04:09:13] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011904: [04:09:13] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21322 (0.61 %) RDOC 011904: [04:09:13] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.123644 seconds RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [04:09:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 011904: [04:09:13] vk_core.cpp(1883) - Log - Starting capture RDOC 011904: [04:09:13] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 011904: [04:09:13] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011904: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 001224: [04:09:13] target_control.cpp( 838) - Log - Got a new capture: 7 (frame 50007) (31072 bytes) (time 1691982553) 5116 byte thumbnail RDOC 011904: [04:09:13] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011904: [04:09:13] vk_core.cpp(2023) - Log - Finished capture, Frame 50008 RDOC 011904: [04:09:13] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011904: [04:09:13] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21312 (0.61 %) RDOC 011904: [04:09:13] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.109751 seconds RDOC 011904: [04:09:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [04:09:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 011904: [04:09:13] vk_core.cpp(1883) - Log - Starting capture RDOC 011904: [04:09:13] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 011904: [04:09:13] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011904: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 001224: [04:09:13] target_control.cpp( 838) - Log - Got a new capture: 8 (frame 50008) (31062 bytes) (time 1691982553) 5116 byte thumbnail RDOC 011904: [04:09:14] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011904: [04:09:14] vk_core.cpp(2023) - Log - Finished capture, Frame 50009 RDOC 011904: [04:09:14] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011904: [04:09:14] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011904: [04:09:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21270 (0.60 %) RDOC 011904: [04:09:14] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.122523 seconds RDOC 011904: [04:09:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011904: [04:09:14] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 011904: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 001224: [04:09:14] target_control.cpp( 838) - Log - Got a new capture: 9 (frame 50009) (31020 bytes) (time 1691982554) 5116 byte thumbnail RDOC 001224: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 001224: [04:09:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001224: [04:09:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001224: [04:09:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001224: [04:09:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 001224: [04:09:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 001224: [04:09:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001224: [04:09:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001224: [04:09:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001224: [04:09:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001224: [04:09:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001224: [04:09:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001224: [04:09:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001224: [04:09:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001224: [04:09:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001224: [04:09:15] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001224: [04:09:15] vk_replay.cpp(4725) - Log - Created device. RDOC 001224: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001224: [04:09:15] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001224: [04:09:15] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001224: [04:09:15] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001224: [04:09:15] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001224: [04:09:15] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001224: [04:09:15] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001224: [04:09:15] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001224: [04:09:15] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001224: [04:09:15] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001224: [04:09:15] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001224: [04:09:15] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001224: [04:09:15] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001224: [04:09:15] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001224: [04:09:15] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001224: [04:09:15] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001224: [04:09:15] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001224: [04:09:15] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001224: [04:09:15] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001224: [04:09:15] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001224: [04:09:15] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001224: [04:09:15] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001224: [04:09:15] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001224: [04:09:15] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001224: [04:09:15] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001224: [04:09:15] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001224: [04:09:15] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001224: [04:09:15] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001224: [04:09:15] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001224: [04:09:15] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001224: [04:09:15] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001224: [04:09:15] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001224: [04:09:15] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001224: [04:09:15] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001224: [04:09:15] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 001224: [04:09:15] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001224: [04:09:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001224: [04:09:15] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001224: [04:09:15] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001224: [04:09:15] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001224: [04:09:15] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 001224: [04:09:15] vk_core.cpp(2691) - Log - Timer chunk initialisation - 138.214 ms RDOC 001224: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002440: [04:09:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002440: [04:09:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002440: [04:09:16] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002440: [04:09:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002440: [04:09:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4640 RDOC 004640: [04:09:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004640: [04:09:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004640: [04:09:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004640: [04:09:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004640: [04:09:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004640: [04:09:16] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004640: [04:09:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004640: [04:09:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004640: [04:09:16] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004640: [04:09:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004640: [04:09:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004640: [04:09:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004640: [04:09:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004640: [04:09:16] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002440: [04:09:16] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4640] RDOC 004640: [04:09:16] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001C094466D70 RDOC 004640: [04:09:16] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004640: [04:09:16] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004640: [04:09:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004640: [04:09:16] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004640: [04:09:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004640: [04:09:17] vk_core.cpp(3856) - Log - RegisterSurface() window 000000000045035C RDOC 004640: [04:09:17] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001C094466D70 / 0x000000000045035C RDOC 002440: [04:09:17] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 004640: [04:09:17] vk_core.cpp(1883) - Log - Starting capture RDOC 004640: [04:09:17] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 004640: [04:09:17] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 004640: [04:09:17] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004640: [04:09:17] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 004640: [04:09:17] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 004640: [04:09:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522944 bytes to 19996 (0.57 %) RDOC 004640: [04:09:17] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359741 MB capture section in 0.061217 seconds RDOC 004640: [04:09:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 004640: [04:09:17] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 004640: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 002440: [04:09:17] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (36586 bytes) (time 1691982557) 10965 byte thumbnail RDOC 002440: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 002440: [04:09:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002440: [04:09:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002440: [04:09:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002440: [04:09:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 002440: [04:09:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 002440: [04:09:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002440: [04:09:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002440: [04:09:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002440: [04:09:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002440: [04:09:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002440: [04:09:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002440: [04:09:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002440: [04:09:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002440: [04:09:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002440: [04:09:18] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002440: [04:09:18] vk_replay.cpp(4725) - Log - Created device. RDOC 002440: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002440: [04:09:18] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002440: [04:09:18] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002440: [04:09:18] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002440: [04:09:18] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002440: [04:09:18] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002440: [04:09:18] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002440: [04:09:18] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002440: [04:09:18] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002440: [04:09:18] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002440: [04:09:18] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002440: [04:09:18] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002440: [04:09:18] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002440: [04:09:18] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002440: [04:09:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002440: [04:09:18] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002440: [04:09:18] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002440: [04:09:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002440: [04:09:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002440: [04:09:18] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002440: [04:09:18] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002440: [04:09:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002440: [04:09:18] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002440: [04:09:18] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002440: [04:09:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002440: [04:09:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002440: [04:09:18] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002440: [04:09:18] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002440: [04:09:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002440: [04:09:18] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002440: [04:09:18] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002440: [04:09:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002440: [04:09:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002440: [04:09:18] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002440: [04:09:18] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 002440: [04:09:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002440: [04:09:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002440: [04:09:18] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002440: [04:09:18] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002440: [04:09:18] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002440: [04:09:19] vk_core.cpp(2691) - Log - Timer chunk initialisation - 134.587 ms RDOC 002440: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007156: [04:09:19] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007156: [04:09:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007156: [04:09:19] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007156: [04:09:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007156: [04:09:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2696 RDOC 002696: [04:09:19] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 002696: [04:09:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002696: [04:09:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002696: [04:09:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002696: [04:09:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002696: [04:09:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002696: [04:09:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002696: [04:09:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002696: [04:09:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002696: [04:09:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002696: [04:09:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002696: [04:09:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002696: [04:09:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002696: [04:09:19] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007156: [04:09:19] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [2696] RDOC 002696: [04:09:20] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000017FCF81BAC0 RDOC 002696: [04:09:20] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002696: [04:09:20] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002696: [04:09:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002696: [04:09:20] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002696: [04:09:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002696: [04:09:20] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006702BA RDOC 002696: [04:09:20] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000017FCF81BAC0 / 0x00000000006702BA RDOC 007156: [04:09:21] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 002696: [04:09:21] vk_core.cpp(1883) - Log - Starting capture RDOC 002696: [04:09:21] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 002696: [04:09:21] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 002696: [04:09:21] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007156: [04:09:21] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 002696: [04:09:21] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 002696: [04:09:21] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 002696: [04:09:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360896 bytes to 38741 (0.53 %) RDOC 002696: [04:09:21] vk_core.cpp(2429) - Log - Captured Vulkan frame with 7.019897 MB capture section in 0.060967 seconds RDOC 002696: [04:09:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 002696: [04:09:21] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 002696: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 007156: [04:09:21] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (46330 bytes) (time 1691982561) 3444 byte thumbnail RDOC 007156: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 007156: [04:09:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:09:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:09:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:09:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007156: [04:09:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007156: [04:09:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007156: [04:09:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007156: [04:09:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007156: [04:09:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007156: [04:09:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007156: [04:09:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007156: [04:09:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007156: [04:09:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007156: [04:09:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007156: [04:09:22] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007156: [04:09:22] vk_replay.cpp(4725) - Log - Created device. RDOC 007156: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:09:22] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007156: [04:09:22] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007156: [04:09:22] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007156: [04:09:22] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007156: [04:09:22] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007156: [04:09:22] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007156: [04:09:22] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007156: [04:09:22] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007156: [04:09:22] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007156: [04:09:22] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007156: [04:09:22] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007156: [04:09:22] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007156: [04:09:22] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007156: [04:09:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007156: [04:09:22] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007156: [04:09:22] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007156: [04:09:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007156: [04:09:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007156: [04:09:22] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007156: [04:09:22] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007156: [04:09:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007156: [04:09:22] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007156: [04:09:22] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007156: [04:09:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007156: [04:09:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007156: [04:09:22] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007156: [04:09:22] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007156: [04:09:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007156: [04:09:22] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007156: [04:09:22] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007156: [04:09:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007156: [04:09:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007156: [04:09:22] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007156: [04:09:22] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007156: [04:09:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007156: [04:09:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007156: [04:09:22] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007156: [04:09:22] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007156: [04:09:22] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007156: [04:09:22] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 007156: [04:09:22] vk_core.cpp(2691) - Log - Timer chunk initialisation - 136.619 ms RDOC 007156: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 013256: [04:09:23] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 013256: [04:09:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013256: [04:09:23] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013256: [04:09:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013256: [04:09:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5996 RDOC 005996: [04:09:23] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005996: [04:09:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005996: [04:09:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005996: [04:09:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005996: [04:09:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005996: [04:09:23] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005996: [04:09:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005996: [04:09:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005996: [04:09:23] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005996: [04:09:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005996: [04:09:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005996: [04:09:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005996: [04:09:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005996: [04:09:23] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013256: [04:09:23] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5996] RDOC 005996: [04:09:23] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001E17045B030 RDOC 005996: [04:09:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005996: [04:09:23] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005996: [04:09:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005996: [04:09:24] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005996: [04:09:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005996: [04:09:24] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009E025C RDOC 005996: [04:09:24] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001E17045B030 / 0x00000000009E025C RDOC 005996: [04:09:25] vk_core.cpp(1883) - Log - Starting capture RDOC 005996: [04:09:25] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 013256: [04:09:25] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 005996: [04:09:25] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005996: [04:09:25] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005996: [04:09:25] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 005996: [04:09:25] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005996: [04:09:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694208 bytes to 164367 (0.44 %) RDOC 005996: [04:09:25] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.947998 MB capture section in 0.080215 seconds RDOC 005996: [04:09:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 005996: [04:09:25] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 005996: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 013256: [04:09:25] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (177374 bytes) (time 1691982565) 8518 byte thumbnail RDOC 013256: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 013256: [04:09:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013256: [04:09:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013256: [04:09:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013256: [04:09:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 013256: [04:09:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 013256: [04:09:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 013256: [04:09:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 013256: [04:09:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 013256: [04:09:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 013256: [04:09:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 013256: [04:09:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 013256: [04:09:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 013256: [04:09:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 013256: [04:09:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 013256: [04:09:26] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 013256: [04:09:26] vk_replay.cpp(4725) - Log - Created device. RDOC 013256: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013256: [04:09:26] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 013256: [04:09:26] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013256: [04:09:26] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 013256: [04:09:26] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 013256: [04:09:26] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013256: [04:09:26] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 013256: [04:09:26] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 013256: [04:09:26] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 013256: [04:09:26] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 013256: [04:09:26] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 013256: [04:09:26] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 013256: [04:09:26] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 013256: [04:09:26] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 013256: [04:09:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 013256: [04:09:26] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013256: [04:09:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013256: [04:09:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013256: [04:09:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 013256: [04:09:26] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013256: [04:09:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013256: [04:09:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 013256: [04:09:26] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013256: [04:09:26] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013256: [04:09:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013256: [04:09:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 013256: [04:09:26] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013256: [04:09:26] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013256: [04:09:26] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 013256: [04:09:26] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013256: [04:09:26] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013256: [04:09:26] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013256: [04:09:26] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 013256: [04:09:26] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013256: [04:09:26] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 013256: [04:09:26] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013256: [04:09:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013256: [04:09:26] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013256: [04:09:26] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 013256: [04:09:26] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 013256: [04:09:26] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 013256: [04:09:26] vk_core.cpp(2691) - Log - Timer chunk initialisation - 153.309 ms RDOC 013256: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001180: [04:09:27] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 001180: [04:09:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001180: [04:09:27] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001180: [04:09:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001180: [04:09:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11156 RDOC 011156: [04:09:27] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011156: [04:09:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011156: [04:09:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011156: [04:09:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011156: [04:09:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011156: [04:09:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011156: [04:09:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011156: [04:09:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011156: [04:09:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011156: [04:09:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011156: [04:09:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011156: [04:09:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011156: [04:09:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011156: [04:09:27] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001180: [04:09:27] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11156] RDOC 011156: [04:09:28] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001C489BC2CE0 RDOC 011156: [04:09:28] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011156: [04:09:28] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011156: [04:09:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011156: [04:09:28] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011156: [04:09:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011156: [04:09:28] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006802EC RDOC 011156: [04:09:28] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001C489BC2CE0 / 0x00000000006802EC RDOC 001180: [04:09:29] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 011156: [04:09:29] vk_core.cpp(1883) - Log - Starting capture RDOC 011156: [04:09:29] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 011156: [04:09:29] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011156: [04:09:29] vk_debug.cpp(2444) - Log - Allocating readback window of 4096 bytes RDOC 011156: [04:09:29] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 011156: [04:09:29] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 011156: [04:09:29] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 011156: [04:09:29] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011156: [04:09:29] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 011156: [04:09:29] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011156: [04:09:29] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521920 bytes to 21562 (0.61 %) RDOC 011156: [04:09:29] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358765 MB capture section in 0.060786 seconds RDOC 011156: [04:09:29] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 011156: [04:09:29] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 011156: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 001180: [04:09:29] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (32536 bytes) (time 1691982569) 6206 byte thumbnail RDOC 001180: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 001180: [04:09:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001180: [04:09:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001180: [04:09:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001180: [04:09:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 001180: [04:09:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 001180: [04:09:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001180: [04:09:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001180: [04:09:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001180: [04:09:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001180: [04:09:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001180: [04:09:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001180: [04:09:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001180: [04:09:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001180: [04:09:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001180: [04:09:30] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001180: [04:09:30] vk_replay.cpp(4725) - Log - Created device. RDOC 001180: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001180: [04:09:30] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001180: [04:09:30] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001180: [04:09:30] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001180: [04:09:30] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001180: [04:09:30] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001180: [04:09:30] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001180: [04:09:30] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001180: [04:09:30] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001180: [04:09:30] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001180: [04:09:30] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001180: [04:09:30] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001180: [04:09:30] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001180: [04:09:30] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001180: [04:09:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001180: [04:09:30] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001180: [04:09:30] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001180: [04:09:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001180: [04:09:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001180: [04:09:30] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001180: [04:09:30] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001180: [04:09:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001180: [04:09:30] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001180: [04:09:30] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001180: [04:09:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001180: [04:09:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001180: [04:09:30] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001180: [04:09:30] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001180: [04:09:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001180: [04:09:30] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001180: [04:09:30] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001180: [04:09:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001180: [04:09:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001180: [04:09:30] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001180: [04:09:30] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 001180: [04:09:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001180: [04:09:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001180: [04:09:30] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001180: [04:09:30] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001180: [04:09:30] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001180: [04:09:30] vk_core.cpp(2691) - Log - Timer chunk initialisation - 125.136 ms RDOC 001180: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009996: [04:09:31] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 009996: [04:09:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009996: [04:09:31] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009996: [04:09:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009996: [04:09:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7448 RDOC 007448: [04:09:31] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 007448: [04:09:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007448: [04:09:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007448: [04:09:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007448: [04:09:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007448: [04:09:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007448: [04:09:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007448: [04:09:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007448: [04:09:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007448: [04:09:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007448: [04:09:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007448: [04:09:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007448: [04:09:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007448: [04:09:31] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009996: [04:09:31] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [7448] RDOC 007448: [04:09:32] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000002ABD67F6A60 RDOC 007448: [04:09:32] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007448: [04:09:32] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007448: [04:09:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007448: [04:09:32] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007448: [04:09:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007448: [04:09:32] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A1025C RDOC 007448: [04:09:32] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000002ABD67F6A60 / 0x0000000000A1025C RDOC 009996: [04:09:32] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 007448: [04:09:32] vk_core.cpp(1883) - Log - Starting capture RDOC 007448: [04:09:32] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 007448: [04:09:32] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007448: [04:09:32] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007448: [04:09:32] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 007448: [04:09:32] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007448: [04:09:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 20268 (0.58 %) RDOC 007448: [04:09:32] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.046235 seconds RDOC 007448: [04:09:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007448: [04:09:32] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 007448: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009996: [04:09:33] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (30018 bytes) (time 1691982572) 5116 byte thumbnail RDOC 009996: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009996: [04:09:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009996: [04:09:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009996: [04:09:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009996: [04:09:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 009996: [04:09:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 009996: [04:09:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009996: [04:09:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009996: [04:09:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009996: [04:09:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009996: [04:09:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009996: [04:09:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009996: [04:09:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009996: [04:09:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009996: [04:09:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009996: [04:09:34] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009996: [04:09:34] vk_replay.cpp(4725) - Log - Created device. RDOC 009996: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009996: [04:09:34] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009996: [04:09:34] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009996: [04:09:34] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 009996: [04:09:34] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009996: [04:09:34] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009996: [04:09:34] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 009996: [04:09:34] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009996: [04:09:34] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009996: [04:09:34] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009996: [04:09:34] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009996: [04:09:34] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009996: [04:09:34] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009996: [04:09:34] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009996: [04:09:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009996: [04:09:34] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009996: [04:09:34] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009996: [04:09:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009996: [04:09:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009996: [04:09:34] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009996: [04:09:34] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009996: [04:09:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009996: [04:09:34] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009996: [04:09:34] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009996: [04:09:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009996: [04:09:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009996: [04:09:34] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009996: [04:09:34] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009996: [04:09:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009996: [04:09:34] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009996: [04:09:34] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009996: [04:09:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009996: [04:09:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009996: [04:09:34] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009996: [04:09:34] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 009996: [04:09:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009996: [04:09:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009996: [04:09:34] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009996: [04:09:34] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009996: [04:09:34] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009996: [04:09:34] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 009996: [04:09:34] vk_core.cpp(2691) - Log - Timer chunk initialisation - 142.259 ms RDOC 009996: [04:09:34] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 28.438 ms RDOC 009996: [04:09:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 009996: [04:09:34] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 009996: [04:09:34] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 1.563 ms RDOC 009996: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007976: [04:09:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007976: [04:09:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007976: [04:09:35] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007976: [04:09:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007976: [04:09:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11048 RDOC 011048: [04:09:35] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011048: [04:09:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011048: [04:09:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011048: [04:09:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011048: [04:09:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011048: [04:09:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011048: [04:09:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011048: [04:09:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011048: [04:09:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011048: [04:09:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011048: [04:09:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011048: [04:09:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011048: [04:09:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011048: [04:09:35] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007976: [04:09:35] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11048] RDOC 011048: [04:09:35] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000263351748B0 RDOC 011048: [04:09:35] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011048: [04:09:35] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011048: [04:09:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011048: [04:09:35] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011048: [04:09:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011048: [04:09:35] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004C035C RDOC 011048: [04:09:35] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000263351748B0 / 0x00000000004C035C RDOC 007976: [04:09:36] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 011048: [04:09:36] vk_core.cpp(1883) - Log - Starting capture RDOC 011048: [04:09:36] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 011048: [04:09:36] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011048: [04:09:36] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011048: [04:09:36] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 46 referenced resources RDOC 011048: [04:09:36] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 011048: [04:09:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13092096 bytes to 101026 (0.77 %) RDOC 011048: [04:09:36] vk_core.cpp(2429) - Log - Captured Vulkan frame with 12.485596 MB capture section in 0.108428 seconds RDOC 011048: [04:09:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 011048: [04:09:36] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 011048: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 007976: [04:09:36] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (117836 bytes) (time 1691982576) 10031 byte thumbnail RDOC 007976: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 007976: [04:09:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007976: [04:09:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007976: [04:09:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007976: [04:09:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007976: [04:09:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007976: [04:09:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007976: [04:09:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007976: [04:09:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007976: [04:09:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007976: [04:09:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007976: [04:09:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007976: [04:09:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007976: [04:09:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007976: [04:09:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007976: [04:09:37] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007976: [04:09:37] vk_replay.cpp(4725) - Log - Created device. RDOC 007976: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007976: [04:09:37] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007976: [04:09:37] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007976: [04:09:37] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007976: [04:09:37] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007976: [04:09:37] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007976: [04:09:37] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007976: [04:09:37] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007976: [04:09:37] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007976: [04:09:37] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007976: [04:09:37] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007976: [04:09:37] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007976: [04:09:37] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007976: [04:09:37] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007976: [04:09:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007976: [04:09:37] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007976: [04:09:37] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007976: [04:09:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007976: [04:09:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007976: [04:09:37] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007976: [04:09:37] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007976: [04:09:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007976: [04:09:37] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007976: [04:09:37] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007976: [04:09:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007976: [04:09:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007976: [04:09:37] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007976: [04:09:37] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007976: [04:09:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007976: [04:09:37] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007976: [04:09:37] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007976: [04:09:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007976: [04:09:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007976: [04:09:37] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007976: [04:09:37] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007976: [04:09:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007976: [04:09:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007976: [04:09:38] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007976: [04:09:38] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007976: [04:09:38] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007976: [04:09:38] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 007976: [04:09:38] vk_core.cpp(2691) - Log - Timer chunk initialisation - 164.063 ms RDOC 007976: [04:09:38] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:38] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:38] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:38] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:38] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:38] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:38] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:38] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:38] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 33.624 ms RDOC 007976: [04:09:38] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.214 ms RDOC 007976: [04:09:38] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 15.935 ms RDOC 007976: [04:09:38] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.507 ms RDOC 007976: [04:09:38] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:38] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:39] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.943 ms RDOC 007976: [04:09:39] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.606 ms RDOC 007976: [04:09:39] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.817 ms RDOC 007976: [04:09:39] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.067 ms RDOC 007976: [04:09:39] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:39] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:39] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 36.237 ms RDOC 007976: [04:09:39] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 22.913 ms RDOC 007976: [04:09:39] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 13.225 ms RDOC 007976: [04:09:39] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.681 ms RDOC 007976: [04:09:39] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:39] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:39] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:39] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:40] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:40] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:40] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.164 ms RDOC 007976: [04:09:40] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.723 ms RDOC 007976: [04:09:40] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 15.763 ms RDOC 007976: [04:09:40] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 14.786 ms RDOC 007976: [04:09:40] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.694 ms RDOC 007976: [04:09:40] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:40] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:40] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.597 ms RDOC 007976: [04:09:40] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.849 ms RDOC 007976: [04:09:40] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 14.142 ms RDOC 007976: [04:09:40] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 15.299 ms RDOC 007976: [04:09:40] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 007976: [04:09:40] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 007976: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 005724: [04:09:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005724: [04:09:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005724: [04:09:41] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005724: [04:09:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005724: [04:09:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11316 RDOC 011316: [04:09:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011316: [04:09:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011316: [04:09:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011316: [04:09:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011316: [04:09:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011316: [04:09:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011316: [04:09:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011316: [04:09:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011316: [04:09:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011316: [04:09:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011316: [04:09:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011316: [04:09:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011316: [04:09:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011316: [04:09:41] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005724: [04:09:41] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11316] RDOC 011316: [04:09:42] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001983BA067F0 RDOC 011316: [04:09:42] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011316: [04:09:42] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011316: [04:09:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011316: [04:09:42] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011316: [04:09:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011316: [04:09:42] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000BC02A2 RDOC 011316: [04:09:42] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001983BA067F0 / 0x0000000000BC02A2 RDOC 005724: [04:09:44] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005724: [04:09:44] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 011316: [04:09:44] vk_core.cpp(1883) - Log - Starting capture RDOC 011316: [04:09:44] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 011316: [04:09:44] resource_manager.h(1526) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 011316: [04:09:44] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011316: [04:09:44] resource_manager.h(1538) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 011316: [04:09:44] resource_manager.h(1642) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 011316: [04:09:44] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058624 bytes to 175540 (0.45 %) RDOC 011316: [04:09:44] vk_core.cpp(2429) - Log - Captured Vulkan frame with 37.249207 MB capture section in 0.082303 seconds RDOC 011316: [04:09:44] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011316: [04:09:44] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 011316: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 005724: [04:09:44] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (185290 bytes) (time 1691982584) 5116 byte thumbnail RDOC 005724: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 005724: [04:09:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005724: [04:09:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005724: [04:09:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005724: [04:09:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005724: [04:09:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005724: [04:09:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005724: [04:09:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005724: [04:09:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005724: [04:09:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005724: [04:09:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005724: [04:09:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005724: [04:09:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005724: [04:09:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005724: [04:09:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005724: [04:09:45] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005724: [04:09:45] vk_replay.cpp(4725) - Log - Created device. RDOC 005724: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005724: [04:09:45] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005724: [04:09:45] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005724: [04:09:45] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005724: [04:09:45] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005724: [04:09:45] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005724: [04:09:45] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005724: [04:09:45] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005724: [04:09:45] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005724: [04:09:45] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005724: [04:09:45] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005724: [04:09:45] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005724: [04:09:45] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005724: [04:09:45] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005724: [04:09:45] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005724: [04:09:45] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005724: [04:09:45] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005724: [04:09:45] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005724: [04:09:45] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005724: [04:09:45] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005724: [04:09:45] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005724: [04:09:45] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005724: [04:09:45] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005724: [04:09:45] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005724: [04:09:45] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005724: [04:09:45] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005724: [04:09:45] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005724: [04:09:45] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005724: [04:09:45] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005724: [04:09:45] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005724: [04:09:45] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005724: [04:09:45] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005724: [04:09:45] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005724: [04:09:45] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005724: [04:09:45] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005724: [04:09:45] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005724: [04:09:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005724: [04:09:45] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005724: [04:09:45] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005724: [04:09:45] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005724: [04:09:45] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::212 RDOC 005724: [04:09:45] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 005724: [04:09:45] vk_core.cpp(2691) - Log - Timer chunk initialisation - 188.227 ms RDOC 005724: [04:09:46] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 005724: [04:09:46] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 005724: [04:09:46] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 005724: [04:09:46] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 005724: [04:09:46] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 005724: [04:09:46] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 005724: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009572: [04:09:46] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 009572: [04:09:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009572: [04:09:46] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009572: [04:09:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009572: [04:09:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8140 RDOC 008140: [04:09:46] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008140: [04:09:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008140: [04:09:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008140: [04:09:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008140: [04:09:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008140: [04:09:46] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008140: [04:09:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008140: [04:09:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008140: [04:09:46] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008140: [04:09:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008140: [04:09:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008140: [04:09:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008140: [04:09:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008140: [04:09:46] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009572: [04:09:46] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8140] RDOC 008140: [04:09:47] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001AA59B58A60 RDOC 008140: [04:09:47] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008140: [04:09:47] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008140: [04:09:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008140: [04:09:47] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008140: [04:09:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008140: [04:09:47] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A40294 RDOC 008140: [04:09:47] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001AA59B58A60 / 0x0000000000A40294 RDOC 008140: [04:09:48] vk_core.cpp(1883) - Log - Starting capture RDOC 008140: [04:09:48] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 009572: [04:09:48] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 008140: [04:09:48] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 008140: [04:09:48] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008140: [04:09:48] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 008140: [04:09:48] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 008140: [04:09:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689984 bytes to 120960 (0.53 %) RDOC 008140: [04:09:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 21.638855 MB capture section in 0.066099 seconds RDOC 008140: [04:09:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 008140: [04:09:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 008140: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 009572: [04:09:48] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (143596 bytes) (time 1691982588) 15389 byte thumbnail RDOC 009572: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 009572: [04:09:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009572: [04:09:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009572: [04:09:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009572: [04:09:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 009572: [04:09:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 009572: [04:09:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009572: [04:09:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009572: [04:09:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009572: [04:09:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009572: [04:09:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009572: [04:09:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009572: [04:09:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009572: [04:09:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009572: [04:09:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009572: [04:09:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009572: [04:09:49] vk_replay.cpp(4725) - Log - Created device. RDOC 009572: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009572: [04:09:49] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009572: [04:09:49] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009572: [04:09:49] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 009572: [04:09:49] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009572: [04:09:49] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009572: [04:09:49] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 009572: [04:09:49] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009572: [04:09:49] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009572: [04:09:49] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009572: [04:09:49] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009572: [04:09:49] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009572: [04:09:49] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009572: [04:09:49] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009572: [04:09:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009572: [04:09:49] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009572: [04:09:49] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009572: [04:09:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009572: [04:09:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009572: [04:09:49] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009572: [04:09:49] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009572: [04:09:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009572: [04:09:49] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009572: [04:09:49] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009572: [04:09:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009572: [04:09:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009572: [04:09:49] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009572: [04:09:49] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009572: [04:09:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009572: [04:09:49] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009572: [04:09:49] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009572: [04:09:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009572: [04:09:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009572: [04:09:49] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009572: [04:09:49] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 009572: [04:09:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009572: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009572: [04:09:49] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009572: [04:09:49] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009572: [04:09:49] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009572: [04:09:49] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::197 RDOC 009572: [04:09:49] vk_core.cpp(2691) - Log - Timer chunk initialisation - 195.270 ms RDOC 009572: [04:09:49] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 199.469 ms RDOC 009572: [04:09:50] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 174.446 ms RDOC 009572: [04:09:50] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 164.173 ms RDOC 009572: [04:09:50] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 192.829 ms RDOC 009572: [04:09:50] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 153.575 ms RDOC 009572: [04:09:50] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 124.137 ms RDOC 009572: [04:09:51] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 165.735 ms RDOC 009572: [04:09:51] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 167.854 ms RDOC 009572: [04:09:51] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 167.740 ms RDOC 009572: [04:09:51] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 168.559 ms RDOC 009572: [04:09:52] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 159.014 ms RDOC 009572: [04:09:52] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 187.890 ms RDOC 009572: [04:09:52] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 165.339 ms RDOC 009572: [04:09:52] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 128.795 ms RDOC 009572: [04:09:52] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 122.160 ms RDOC 009572: [04:09:53] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 123.368 ms RDOC 009572: [04:09:53] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 169.863 ms RDOC 009572: [04:09:53] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 176.289 ms RDOC 009572: [04:09:53] vk_pixelhistory.cpp(3882) - Log - Timer VkDebugManager::PixelHistory - 167.503 ms RDOC 009572: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012968: [04:09:54] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012968: [04:09:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012968: [04:09:54] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012968: [04:09:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012968: [04:09:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9568 RDOC 009568: [04:09:54] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 009568: [04:09:54] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009568: [04:09:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009568: [04:09:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009568: [04:09:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009568: [04:09:54] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009568: [04:09:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009568: [04:09:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009568: [04:09:54] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009568: [04:09:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009568: [04:09:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009568: [04:09:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009568: [04:09:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009568: [04:09:54] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012968: [04:09:54] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [9568] RDOC 009568: [04:09:55] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000026EDD285620 RDOC 009568: [04:09:55] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009568: [04:09:55] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009568: [04:09:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009568: [04:09:55] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009568: [04:09:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009568: [04:09:55] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A8025C RDOC 009568: [04:09:55] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000026EDD285620 / 0x0000000000A8025C RDOC 012968: [04:09:55] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 009568: [04:10:01] vk_core.cpp(1883) - Log - Starting capture RDOC 009568: [04:10:01] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 009568: [04:10:01] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 009568: [04:10:01] resource_manager.h(1145) - Log - Preparing resource ResourceId::192 after it has been postponed. RDOC 009568: [04:10:01] resource_manager.h(1145) - Log - Preparing resource ResourceId::194 after it has been postponed. RDOC 009568: [04:10:01] resource_manager.h(1145) - Log - Preparing resource ResourceId::196 after it has been postponed. RDOC 009568: [04:10:01] vk_core.cpp(2023) - Log - Finished capture, Frame 505 RDOC 009568: [04:10:01] resource_manager.h(1538) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 009568: [04:10:01] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 009568: [04:10:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22720 bytes to 8572 (37.73 %) RDOC 009568: [04:10:01] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.021667 MB capture section in 0.036994 seconds RDOC 009568: [04:10:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 009568: [04:10:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 009568: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 012968: [04:10:01] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 505) (20647 bytes) (time 1691982601) 7241 byte thumbnail RDOC 012968: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 012968: [04:10:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012968: [04:10:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012968: [04:10:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012968: [04:10:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012968: [04:10:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012968: [04:10:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012968: [04:10:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012968: [04:10:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012968: [04:10:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012968: [04:10:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012968: [04:10:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012968: [04:10:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012968: [04:10:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012968: [04:10:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012968: [04:10:02] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012968: [04:10:02] vk_replay.cpp(4725) - Log - Created device. RDOC 012968: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012968: [04:10:02] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012968: [04:10:02] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012968: [04:10:02] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012968: [04:10:02] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012968: [04:10:02] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012968: [04:10:02] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012968: [04:10:02] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012968: [04:10:02] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012968: [04:10:02] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012968: [04:10:02] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012968: [04:10:02] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012968: [04:10:02] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012968: [04:10:02] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012968: [04:10:02] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012968: [04:10:02] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012968: [04:10:02] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012968: [04:10:02] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012968: [04:10:02] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012968: [04:10:02] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012968: [04:10:02] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012968: [04:10:02] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012968: [04:10:02] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012968: [04:10:02] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012968: [04:10:02] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012968: [04:10:02] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012968: [04:10:02] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012968: [04:10:02] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012968: [04:10:02] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012968: [04:10:02] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012968: [04:10:02] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012968: [04:10:02] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012968: [04:10:02] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012968: [04:10:02] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012968: [04:10:02] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012968: [04:10:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012968: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012968: [04:10:02] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012968: [04:10:02] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012968: [04:10:02] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012968: [04:10:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 012968: [04:10:02] vk_core.cpp(2691) - Log - Timer chunk initialisation - 140.931 ms RDOC 012968: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 013100: [04:10:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 013100: [04:10:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013100: [04:10:03] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013100: [04:10:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013100: [04:10:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7388 RDOC 007388: [04:10:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 007388: [04:10:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007388: [04:10:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007388: [04:10:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007388: [04:10:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007388: [04:10:03] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007388: [04:10:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007388: [04:10:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007388: [04:10:03] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007388: [04:10:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007388: [04:10:03] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007388: [04:10:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007388: [04:10:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007388: [04:10:03] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013100: [04:10:03] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [7388] RDOC 007388: [04:10:04] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000024B76A0DB20 RDOC 007388: [04:10:04] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007388: [04:10:04] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007388: [04:10:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007388: [04:10:04] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007388: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007388: [04:10:04] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007002EC RDOC 007388: [04:10:04] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000024B76A0DB20 / 0x00000000007002EC RDOC 007388: [04:10:05] vk_core.cpp(1883) - Log - Starting capture RDOC 007388: [04:10:05] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 013100: [04:10:05] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 013100: [04:10:05] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 007388: [04:10:05] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 007388: [04:10:05] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007388: [04:10:05] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 007388: [04:10:05] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 007388: [04:10:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519424 bytes to 21039 (0.60 %) RDOC 007388: [04:10:05] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356384 MB capture section in 0.051930 seconds RDOC 007388: [04:10:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007388: [04:10:05] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 007388: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 013100: [04:10:05] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (30789 bytes) (time 1691982605) 5116 byte thumbnail RDOC 013100: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 013100: [04:10:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013100: [04:10:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013100: [04:10:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013100: [04:10:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 013100: [04:10:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 013100: [04:10:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 013100: [04:10:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 013100: [04:10:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 013100: [04:10:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 013100: [04:10:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 013100: [04:10:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 013100: [04:10:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 013100: [04:10:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 013100: [04:10:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 013100: [04:10:06] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 013100: [04:10:06] vk_replay.cpp(4725) - Log - Created device. RDOC 013100: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013100: [04:10:06] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 013100: [04:10:06] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013100: [04:10:06] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 013100: [04:10:06] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 013100: [04:10:06] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013100: [04:10:06] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 013100: [04:10:06] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 013100: [04:10:06] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 013100: [04:10:06] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 013100: [04:10:06] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 013100: [04:10:06] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 013100: [04:10:06] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 013100: [04:10:06] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 013100: [04:10:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 013100: [04:10:06] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013100: [04:10:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013100: [04:10:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013100: [04:10:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 013100: [04:10:06] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013100: [04:10:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013100: [04:10:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 013100: [04:10:06] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013100: [04:10:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013100: [04:10:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013100: [04:10:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 013100: [04:10:06] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013100: [04:10:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013100: [04:10:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 013100: [04:10:06] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013100: [04:10:06] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013100: [04:10:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013100: [04:10:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 013100: [04:10:06] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013100: [04:10:06] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 013100: [04:10:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013100: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013100: [04:10:06] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013100: [04:10:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 013100: [04:10:06] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 013100: [04:10:27] vk_core.cpp(2691) - Log - Timer chunk initialisation - 21331.512 ms RDOC 013100: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007028: [04:10:28] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007028: [04:10:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007028: [04:10:28] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007028: [04:10:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007028: [04:10:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12560 RDOC 012560: [04:10:28] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012560: [04:10:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012560: [04:10:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012560: [04:10:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012560: [04:10:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012560: [04:10:28] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012560: [04:10:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012560: [04:10:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012560: [04:10:28] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012560: [04:10:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012560: [04:10:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012560: [04:10:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012560: [04:10:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012560: [04:10:28] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007028: [04:10:28] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12560] RDOC 012560: [04:10:28] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000157A593D530 RDOC 012560: [04:10:28] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012560: [04:10:28] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012560: [04:10:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012560: [04:10:29] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012560: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012560: [04:10:29] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000440362 RDOC 012560: [04:10:29] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000157A593D530 / 0x0000000000440362 RDOC 007028: [04:10:29] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012560: [04:10:29] vk_core.cpp(1883) - Log - Starting capture RDOC 012560: [04:10:29] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 012560: [04:10:29] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012560: [04:10:29] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007028: [04:10:29] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 012560: [04:10:29] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 012560: [04:10:29] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012560: [04:10:29] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21357 (0.61 %) RDOC 012560: [04:10:29] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.060079 seconds RDOC 012560: [04:10:29] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012560: [04:10:29] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 012560: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 007028: [04:10:29] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (31107 bytes) (time 1691982629) 5116 byte thumbnail RDOC 007028: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 007028: [04:10:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007028: [04:10:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007028: [04:10:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007028: [04:10:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007028: [04:10:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007028: [04:10:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007028: [04:10:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007028: [04:10:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007028: [04:10:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007028: [04:10:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007028: [04:10:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007028: [04:10:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007028: [04:10:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007028: [04:10:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007028: [04:10:30] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007028: [04:10:30] vk_replay.cpp(4725) - Log - Created device. RDOC 007028: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007028: [04:10:30] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007028: [04:10:30] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007028: [04:10:30] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007028: [04:10:30] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007028: [04:10:30] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007028: [04:10:30] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007028: [04:10:30] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007028: [04:10:30] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007028: [04:10:30] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007028: [04:10:30] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007028: [04:10:30] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007028: [04:10:30] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007028: [04:10:30] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007028: [04:10:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007028: [04:10:30] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007028: [04:10:30] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007028: [04:10:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007028: [04:10:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007028: [04:10:30] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007028: [04:10:30] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007028: [04:10:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007028: [04:10:30] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007028: [04:10:30] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007028: [04:10:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007028: [04:10:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007028: [04:10:30] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007028: [04:10:30] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007028: [04:10:30] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007028: [04:10:30] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007028: [04:10:30] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007028: [04:10:30] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007028: [04:10:30] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007028: [04:10:30] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007028: [04:10:30] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007028: [04:10:30] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007028: [04:10:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007028: [04:10:31] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007028: [04:10:31] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007028: [04:10:31] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007028: [04:10:31] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 007028: [04:10:31] vk_core.cpp(2691) - Log - Timer chunk initialisation - 156.084 ms RDOC 007028: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004956: [04:10:31] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 004956: [04:10:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004956: [04:10:31] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004956: [04:10:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004956: [04:10:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11372 RDOC 011372: [04:10:31] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011372: [04:10:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011372: [04:10:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011372: [04:10:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011372: [04:10:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011372: [04:10:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011372: [04:10:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011372: [04:10:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011372: [04:10:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011372: [04:10:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011372: [04:10:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011372: [04:10:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011372: [04:10:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011372: [04:10:31] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004956: [04:10:31] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11372] RDOC 011372: [04:10:32] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000210D908A820 RDOC 011372: [04:10:32] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011372: [04:10:32] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011372: [04:10:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011372: [04:10:32] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011372: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011372: [04:10:32] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007302EC RDOC 011372: [04:10:32] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000210D908A820 / 0x00000000007302EC RDOC 004956: [04:10:33] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011372: [04:10:33] vk_core.cpp(1883) - Log - Starting capture RDOC 011372: [04:10:33] resource_manager.h(1469) - Log - Preparing up to 16 potentially dirty resources RDOC 004956: [04:10:33] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 011372: [04:10:33] resource_manager.h(1526) - Log - Prepared 8 dirty resources, postponed 0, skipped 0 RDOC 011372: [04:10:33] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011372: [04:10:33] resource_manager.h(1538) - Log - Checking 8 resources with initial contents against 38 referenced resources RDOC 011372: [04:10:33] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 1 unreferenced RDOC 011372: [04:10:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33586112 bytes to 146633 (0.44 %) RDOC 011372: [04:10:33] vk_core.cpp(2429) - Log - Captured Vulkan frame with 32.030212 MB capture section in 0.071858 seconds RDOC 011372: [04:10:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 011372: [04:10:33] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 011372: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 004956: [04:10:33] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (156899 bytes) (time 1691982633) 5798 byte thumbnail RDOC 004956: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 004956: [04:10:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004956: [04:10:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004956: [04:10:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004956: [04:10:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 004956: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 004956: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004956: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004956: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004956: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004956: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004956: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004956: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004956: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004956: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004956: [04:10:34] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004956: [04:10:34] vk_replay.cpp(4725) - Log - Created device. RDOC 004956: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004956: [04:10:34] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004956: [04:10:34] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004956: [04:10:34] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 004956: [04:10:34] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004956: [04:10:34] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004956: [04:10:34] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 004956: [04:10:34] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004956: [04:10:34] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004956: [04:10:34] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004956: [04:10:34] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004956: [04:10:34] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004956: [04:10:34] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004956: [04:10:34] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004956: [04:10:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004956: [04:10:34] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004956: [04:10:34] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004956: [04:10:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004956: [04:10:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004956: [04:10:34] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004956: [04:10:34] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004956: [04:10:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004956: [04:10:34] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004956: [04:10:34] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004956: [04:10:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004956: [04:10:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004956: [04:10:34] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004956: [04:10:34] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004956: [04:10:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004956: [04:10:34] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004956: [04:10:34] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004956: [04:10:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004956: [04:10:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004956: [04:10:34] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004956: [04:10:34] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 004956: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004956: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004956: [04:10:34] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004956: [04:10:34] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004956: [04:10:34] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004956: [04:10:34] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::169 RDOC 004956: [04:10:34] vk_core.cpp(2691) - Log - Timer chunk initialisation - 151.140 ms RDOC 004956: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012812: [04:10:35] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012812: [04:10:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012812: [04:10:35] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012812: [04:10:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012812: [04:10:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2448 RDOC 002448: [04:10:35] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 002448: [04:10:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002448: [04:10:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002448: [04:10:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002448: [04:10:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002448: [04:10:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002448: [04:10:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002448: [04:10:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002448: [04:10:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002448: [04:10:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002448: [04:10:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002448: [04:10:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002448: [04:10:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002448: [04:10:35] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012812: [04:10:35] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [2448] RDOC 002448: [04:10:36] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000272813D6250 RDOC 002448: [04:10:36] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002448: [04:10:36] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002448: [04:10:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002448: [04:10:36] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002448: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002448: [04:10:36] vk_core.cpp(3856) - Log - RegisterSurface() window 000000000054035C RDOC 002448: [04:10:36] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000272813D6250 / 0x000000000054035C RDOC 012812: [04:10:37] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012812: [04:10:37] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 002448: [04:10:37] vk_core.cpp(1883) - Log - Starting capture RDOC 002448: [04:10:37] resource_manager.h(1469) - Log - Preparing up to 14 potentially dirty resources RDOC 002448: [04:10:37] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 002448: [04:10:37] vk_core.cpp(2023) - Log - Finished capture, Frame 200 RDOC 002448: [04:10:37] resource_manager.h(1538) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 002448: [04:10:37] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 002448: [04:10:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603968 bytes to 60185 (0.57 %) RDOC 002448: [04:10:37] vk_core.cpp(2429) - Log - Captured Vulkan frame with 10.112732 MB capture section in 0.288945 seconds RDOC 002448: [04:10:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 002448: [04:10:37] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 002448: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 012812: [04:10:38] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 200) (73600 bytes) (time 1691982637) 7788 byte thumbnail RDOC 012812: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 012812: [04:10:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012812: [04:10:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:10:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012812: [04:10:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012812: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012812: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012812: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012812: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012812: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012812: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012812: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012812: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012812: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012812: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012812: [04:10:39] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012812: [04:10:39] vk_replay.cpp(4725) - Log - Created device. RDOC 012812: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:10:39] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012812: [04:10:39] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012812: [04:10:39] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012812: [04:10:39] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012812: [04:10:39] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012812: [04:10:39] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012812: [04:10:39] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012812: [04:10:39] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012812: [04:10:39] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012812: [04:10:39] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012812: [04:10:39] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012812: [04:10:39] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012812: [04:10:39] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012812: [04:10:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012812: [04:10:39] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012812: [04:10:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012812: [04:10:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012812: [04:10:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012812: [04:10:39] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012812: [04:10:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012812: [04:10:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012812: [04:10:39] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012812: [04:10:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012812: [04:10:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012812: [04:10:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012812: [04:10:39] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012812: [04:10:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012812: [04:10:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012812: [04:10:39] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012812: [04:10:39] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012812: [04:10:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012812: [04:10:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012812: [04:10:39] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012812: [04:10:39] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012812: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012812: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012812: [04:10:39] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012812: [04:10:39] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012812: [04:10:39] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012812: [04:10:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 012812: [04:10:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5403 RDOC 012812: [04:10:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 012812: [04:10:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 012812: [04:10:39] vk_core.cpp(2691) - Log - Timer chunk initialisation - 151.411 ms RDOC 012812: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012624: [04:10:39] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012624: [04:10:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012624: [04:10:39] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012624: [04:10:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012624: [04:10:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9736 RDOC 009736: [04:10:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 009736: [04:10:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009736: [04:10:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009736: [04:10:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009736: [04:10:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009736: [04:10:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009736: [04:10:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009736: [04:10:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009736: [04:10:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009736: [04:10:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009736: [04:10:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009736: [04:10:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009736: [04:10:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009736: [04:10:40] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012624: [04:10:40] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [9736] RDOC 009736: [04:10:40] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000014DC42BCB50 RDOC 009736: [04:10:40] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009736: [04:10:40] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009736: [04:10:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009736: [04:10:40] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009736: [04:10:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009736: [04:10:40] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000C702A2 RDOC 009736: [04:10:40] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000014DC42BCB50 / 0x0000000000C702A2 RDOC 012624: [04:10:41] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 009736: [04:10:41] vk_core.cpp(1883) - Log - Starting capture RDOC 009736: [04:10:41] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 009736: [04:10:41] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 009736: [04:10:41] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009736: [04:10:41] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 009736: [04:10:41] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 009736: [04:10:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081536 bytes to 157144 (0.42 %) RDOC 009736: [04:10:41] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.363708 MB capture section in 0.076514 seconds RDOC 009736: [04:10:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009736: [04:10:41] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 009736: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 012624: [04:10:41] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (166894 bytes) (time 1691982641) 5116 byte thumbnail RDOC 012624: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 012624: [04:10:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012624: [04:10:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012624: [04:10:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012624: [04:10:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012624: [04:10:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012624: [04:10:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012624: [04:10:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012624: [04:10:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012624: [04:10:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012624: [04:10:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012624: [04:10:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012624: [04:10:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012624: [04:10:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012624: [04:10:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012624: [04:10:42] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012624: [04:10:42] vk_replay.cpp(4725) - Log - Created device. RDOC 012624: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012624: [04:10:42] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012624: [04:10:42] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012624: [04:10:42] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012624: [04:10:42] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012624: [04:10:42] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012624: [04:10:42] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012624: [04:10:42] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012624: [04:10:42] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012624: [04:10:42] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012624: [04:10:42] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012624: [04:10:42] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012624: [04:10:42] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012624: [04:10:42] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012624: [04:10:42] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012624: [04:10:42] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012624: [04:10:42] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012624: [04:10:42] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012624: [04:10:42] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012624: [04:10:42] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012624: [04:10:42] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012624: [04:10:42] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012624: [04:10:42] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012624: [04:10:42] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012624: [04:10:42] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012624: [04:10:42] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012624: [04:10:42] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012624: [04:10:42] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012624: [04:10:42] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012624: [04:10:42] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012624: [04:10:42] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012624: [04:10:42] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012624: [04:10:42] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012624: [04:10:42] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012624: [04:10:42] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012624: [04:10:42] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012624: [04:10:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012624: [04:10:42] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012624: [04:10:42] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012624: [04:10:42] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012624: [04:10:42] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::165 RDOC 012624: [04:10:42] vk_core.cpp(2691) - Log - Timer chunk initialisation - 158.638 ms RDOC 012624: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001664: [04:10:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 001664: [04:10:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001664: [04:10:43] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001664: [04:10:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001664: [04:10:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8472 RDOC 008472: [04:10:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 008472: [04:10:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008472: [04:10:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008472: [04:10:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008472: [04:10:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008472: [04:10:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008472: [04:10:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008472: [04:10:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008472: [04:10:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008472: [04:10:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008472: [04:10:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008472: [04:10:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008472: [04:10:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008472: [04:10:43] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001664: [04:10:43] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [8472] RDOC 008472: [04:10:44] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001B0248CF0F0 RDOC 008472: [04:10:44] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008472: [04:10:44] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008472: [04:10:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008472: [04:10:44] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008472: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008472: [04:10:44] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007702BA RDOC 008472: [04:10:44] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001B0248CF0F0 / 0x00000000007702BA RDOC 001664: [04:10:45] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 008472: [04:10:45] vk_core.cpp(1883) - Log - Starting capture RDOC 008472: [04:10:45] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 008472: [04:10:45] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008472: [04:10:45] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008472: [04:10:45] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 008472: [04:10:45] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008472: [04:10:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517376 bytes to 19607 (0.56 %) RDOC 008472: [04:10:45] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.354431 MB capture section in 0.062850 seconds RDOC 008472: [04:10:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008472: [04:10:45] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 008472: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 001664: [04:10:45] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (29357 bytes) (time 1691982645) 5116 byte thumbnail RDOC 001664: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 001664: [04:10:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001664: [04:10:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001664: [04:10:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001664: [04:10:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 001664: [04:10:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 001664: [04:10:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001664: [04:10:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001664: [04:10:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001664: [04:10:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001664: [04:10:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001664: [04:10:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001664: [04:10:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001664: [04:10:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001664: [04:10:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001664: [04:10:46] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001664: [04:10:46] vk_replay.cpp(4725) - Log - Created device. RDOC 001664: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001664: [04:10:46] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001664: [04:10:46] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001664: [04:10:46] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001664: [04:10:46] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001664: [04:10:46] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001664: [04:10:46] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001664: [04:10:46] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001664: [04:10:46] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001664: [04:10:46] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001664: [04:10:46] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001664: [04:10:46] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001664: [04:10:46] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001664: [04:10:46] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001664: [04:10:46] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001664: [04:10:46] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001664: [04:10:46] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001664: [04:10:46] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001664: [04:10:46] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001664: [04:10:46] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001664: [04:10:46] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001664: [04:10:46] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001664: [04:10:46] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001664: [04:10:46] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001664: [04:10:46] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001664: [04:10:46] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001664: [04:10:46] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001664: [04:10:46] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001664: [04:10:46] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001664: [04:10:46] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001664: [04:10:46] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001664: [04:10:46] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001664: [04:10:46] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001664: [04:10:46] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001664: [04:10:46] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 001664: [04:10:46] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001664: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001664: [04:10:46] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001664: [04:10:46] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001664: [04:10:46] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001664: [04:10:46] vk_core.cpp(2691) - Log - Timer chunk initialisation - 134.294 ms RDOC 001664: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007556: [04:10:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007556: [04:10:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007556: [04:10:47] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007556: [04:10:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007556: [04:10:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10404 RDOC 010404: [04:10:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010404: [04:10:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010404: [04:10:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010404: [04:10:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010404: [04:10:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010404: [04:10:47] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010404: [04:10:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010404: [04:10:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010404: [04:10:47] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010404: [04:10:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010404: [04:10:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010404: [04:10:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010404: [04:10:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010404: [04:10:47] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007556: [04:10:47] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10404] RDOC 010404: [04:10:47] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001C55CE776F0 RDOC 010404: [04:10:47] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010404: [04:10:47] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010404: [04:10:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010404: [04:10:48] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010404: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010404: [04:10:48] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000B1025C RDOC 010404: [04:10:48] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001C55CE776F0 / 0x0000000000B1025C RDOC 007556: [04:10:48] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010404: [04:10:48] vk_core.cpp(1883) - Log - Starting capture RDOC 010404: [04:10:48] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 010404: [04:10:48] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010404: [04:10:48] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007556: [04:10:48] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 010404: [04:10:48] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 010404: [04:10:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010404: [04:10:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441984 bytes to 35727 (0.66 %) RDOC 010404: [04:10:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.189880 MB capture section in 0.059560 seconds RDOC 010404: [04:10:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 010404: [04:10:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 010404: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007556: [04:10:48] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (48705 bytes) (time 1691982648) 7826 byte thumbnail RDOC 007556: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007556: [04:10:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007556: [04:10:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007556: [04:10:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007556: [04:10:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007556: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007556: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007556: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007556: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007556: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007556: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007556: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007556: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007556: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007556: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007556: [04:10:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007556: [04:10:49] vk_replay.cpp(4725) - Log - Created device. RDOC 007556: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007556: [04:10:49] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007556: [04:10:49] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007556: [04:10:49] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007556: [04:10:49] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007556: [04:10:49] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007556: [04:10:49] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007556: [04:10:49] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007556: [04:10:49] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007556: [04:10:49] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007556: [04:10:49] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007556: [04:10:49] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007556: [04:10:49] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007556: [04:10:49] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007556: [04:10:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007556: [04:10:49] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007556: [04:10:49] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007556: [04:10:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007556: [04:10:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007556: [04:10:49] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007556: [04:10:49] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007556: [04:10:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007556: [04:10:49] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007556: [04:10:49] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007556: [04:10:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007556: [04:10:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007556: [04:10:49] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007556: [04:10:49] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007556: [04:10:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007556: [04:10:49] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007556: [04:10:49] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007556: [04:10:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007556: [04:10:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007556: [04:10:49] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007556: [04:10:49] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007556: [04:10:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007556: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007556: [04:10:50] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007556: [04:10:50] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007556: [04:10:50] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007556: [04:10:50] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 007556: [04:10:50] vk_core.cpp(2691) - Log - Timer chunk initialisation - 136.895 ms RDOC 007556: [04:10:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010252: [04:10:53] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 010252: [04:10:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010252: [04:10:53] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010252: [04:10:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010252: [04:10:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11348 RDOC 011348: [04:10:53] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011348: [04:10:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011348: [04:10:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011348: [04:10:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011348: [04:10:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011348: [04:10:53] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011348: [04:10:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011348: [04:10:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011348: [04:10:53] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011348: [04:10:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011348: [04:10:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011348: [04:10:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011348: [04:10:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011348: [04:10:53] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010252: [04:10:53] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11348] RDOC 011348: [04:10:54] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000002C6113237A0 RDOC 011348: [04:10:54] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011348: [04:10:54] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011348: [04:10:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011348: [04:10:54] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011348: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011348: [04:10:54] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004B0362 RDOC 011348: [04:10:54] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000002C6113237A0 / 0x00000000004B0362 RDOC 011348: [04:10:55] vk_core.cpp(1883) - Log - Starting capture RDOC 011348: [04:10:55] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 011348: [04:10:55] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011348: [04:10:55] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010252: [04:10:55] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 011348: [04:10:55] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 011348: [04:10:55] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011348: [04:10:55] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4002112 bytes to 26376 (0.66 %) RDOC 011348: [04:10:55] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.816711 MB capture section in 0.052718 seconds RDOC 011348: [04:10:55] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 011348: [04:10:55] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 011348: [04:10:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 010252: [04:10:55] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (37517 bytes) (time 1691982655) 6656 byte thumbnail RDOC 010252: [04:10:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 010252: [04:10:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010252: [04:10:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010252: [04:10:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010252: [04:10:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 010252: [04:10:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 010252: [04:10:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010252: [04:10:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010252: [04:10:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010252: [04:10:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010252: [04:10:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010252: [04:10:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010252: [04:10:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010252: [04:10:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010252: [04:10:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010252: [04:10:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010252: [04:10:56] vk_replay.cpp(4725) - Log - Created device. RDOC 010252: [04:10:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010252: [04:10:56] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010252: [04:10:56] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010252: [04:10:56] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010252: [04:10:56] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010252: [04:10:56] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010252: [04:10:56] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010252: [04:10:56] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010252: [04:10:56] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010252: [04:10:56] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010252: [04:10:56] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010252: [04:10:56] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010252: [04:10:56] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010252: [04:10:56] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010252: [04:10:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010252: [04:10:56] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010252: [04:10:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010252: [04:10:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010252: [04:10:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010252: [04:10:56] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010252: [04:10:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010252: [04:10:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010252: [04:10:56] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010252: [04:10:56] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010252: [04:10:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010252: [04:10:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010252: [04:10:56] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010252: [04:10:56] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010252: [04:10:56] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010252: [04:10:56] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010252: [04:10:56] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010252: [04:10:56] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010252: [04:10:56] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010252: [04:10:56] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010252: [04:10:56] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 010252: [04:10:56] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010252: [04:10:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010252: [04:10:56] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010252: [04:10:56] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010252: [04:10:56] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010252: [04:10:56] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 010252: [04:10:56] vk_core.cpp(2691) - Log - Timer chunk initialisation - 130.326 ms RDOC 010252: [04:10:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 012892: [04:10:56] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012892: [04:10:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012892: [04:10:57] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012892: [04:10:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012892: [04:10:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3160 RDOC 003160: [04:10:57] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003160: [04:10:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003160: [04:10:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003160: [04:10:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003160: [04:10:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003160: [04:10:57] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003160: [04:10:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003160: [04:10:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003160: [04:10:57] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003160: [04:10:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003160: [04:10:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003160: [04:10:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003160: [04:10:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003160: [04:10:57] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012892: [04:10:57] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3160] RDOC 003160: [04:10:57] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000014EA20014B0 RDOC 003160: [04:10:57] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003160: [04:10:57] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003160: [04:10:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003160: [04:10:57] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003160: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003160: [04:10:58] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007B02BA RDOC 003160: [04:10:58] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000014EA20014B0 / 0x00000000007B02BA RDOC 012892: [04:10:59] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 003160: [04:10:59] vk_core.cpp(1883) - Log - Starting capture RDOC 003160: [04:10:59] resource_manager.h(1469) - Log - Preparing up to 22 potentially dirty resources RDOC 003160: [04:10:59] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003160: [04:10:59] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003160: [04:10:59] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 003160: [04:10:59] resource_manager.h(1642) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 003160: [04:10:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936960 bytes to 337809 (0.77 %) RDOC 003160: [04:10:59] vk_core.cpp(2429) - Log - Captured Vulkan frame with 41.901550 MB capture section in 0.061066 seconds RDOC 003160: [04:10:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003160: [04:10:59] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 003160: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 012892: [04:10:59] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (344464 bytes) (time 1691982659) 2526 byte thumbnail RDOC 012892: [04:11:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 012892: [04:11:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012892: [04:11:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012892: [04:11:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012892: [04:11:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012892: [04:11:00] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012892: [04:11:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012892: [04:11:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012892: [04:11:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012892: [04:11:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012892: [04:11:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012892: [04:11:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012892: [04:11:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012892: [04:11:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012892: [04:11:00] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012892: [04:11:00] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012892: [04:11:00] vk_replay.cpp(4725) - Log - Created device. RDOC 012892: [04:11:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012892: [04:11:00] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012892: [04:11:00] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012892: [04:11:00] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012892: [04:11:00] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012892: [04:11:00] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012892: [04:11:00] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012892: [04:11:00] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012892: [04:11:00] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012892: [04:11:00] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012892: [04:11:00] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012892: [04:11:00] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012892: [04:11:00] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012892: [04:11:00] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012892: [04:11:00] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012892: [04:11:00] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012892: [04:11:00] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012892: [04:11:00] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012892: [04:11:00] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012892: [04:11:00] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012892: [04:11:00] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012892: [04:11:00] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012892: [04:11:00] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012892: [04:11:00] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012892: [04:11:00] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012892: [04:11:00] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012892: [04:11:00] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012892: [04:11:00] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012892: [04:11:00] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012892: [04:11:00] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012892: [04:11:00] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012892: [04:11:00] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012892: [04:11:00] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012892: [04:11:00] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012892: [04:11:00] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012892: [04:11:00] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012892: [04:11:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012892: [04:11:01] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012892: [04:11:01] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012892: [04:11:01] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012892: [04:11:01] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 012892: [04:11:01] vk_core.cpp(2691) - Log - Timer chunk initialisation - 586.254 ms RDOC 012892: [04:11:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:04] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012892: [04:11:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:07] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012892: [04:11:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:07] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012892: [04:11:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:08] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 012892: [04:11:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:19] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012892: [04:11:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:19] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012892: [04:11:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:19] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012892: [04:11:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:20] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 012892: [04:11:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:20] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 012892: [04:11:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:20] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012892: [04:11:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:22] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 012892: [04:11:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:22] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012892: [04:11:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:22] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012892: [04:11:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:25] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012892: [04:11:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012892: [04:11:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012892: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005268: [04:11:48] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005268: [04:11:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005268: [04:11:48] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005268: [04:11:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005268: [04:11:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11856 RDOC 011856: [04:11:48] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011856: [04:11:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011856: [04:11:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011856: [04:11:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011856: [04:11:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011856: [04:11:48] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011856: [04:11:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011856: [04:11:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011856: [04:11:48] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011856: [04:11:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011856: [04:11:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011856: [04:11:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011856: [04:11:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011856: [04:11:48] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005268: [04:11:48] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11856] RDOC 011856: [04:11:49] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000023305972690 RDOC 011856: [04:11:49] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011856: [04:11:49] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011856: [04:11:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011856: [04:11:49] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011856: [04:11:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011856: [04:11:49] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008601B4 RDOC 011856: [04:11:49] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000023305972690 / 0x00000000008601B4 RDOC 011856: [04:11:49] vk_core.cpp(1883) - Log - Starting capture RDOC 011856: [04:11:49] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 005268: [04:11:49] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 011856: [04:11:49] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011856: [04:11:49] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011856: [04:11:49] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 011856: [04:11:49] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011856: [04:11:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446848 bytes to 32509 (0.60 %) RDOC 011856: [04:11:50] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.194519 MB capture section in 0.064001 seconds RDOC 011856: [04:11:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 011856: [04:11:50] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 011856: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 005268: [04:11:50] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (43427 bytes) (time 1691982710) 6438 byte thumbnail RDOC 005268: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 005268: [04:11:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005268: [04:11:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005268: [04:11:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005268: [04:11:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005268: [04:11:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005268: [04:11:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005268: [04:11:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005268: [04:11:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005268: [04:11:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005268: [04:11:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005268: [04:11:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005268: [04:11:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005268: [04:11:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005268: [04:11:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005268: [04:11:51] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005268: [04:11:51] vk_replay.cpp(4725) - Log - Created device. RDOC 005268: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005268: [04:11:51] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005268: [04:11:51] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005268: [04:11:51] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005268: [04:11:51] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005268: [04:11:51] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005268: [04:11:51] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005268: [04:11:51] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005268: [04:11:51] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005268: [04:11:51] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005268: [04:11:51] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005268: [04:11:51] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005268: [04:11:51] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005268: [04:11:51] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005268: [04:11:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005268: [04:11:51] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005268: [04:11:51] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005268: [04:11:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005268: [04:11:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005268: [04:11:51] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005268: [04:11:51] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005268: [04:11:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005268: [04:11:51] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005268: [04:11:51] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005268: [04:11:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005268: [04:11:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005268: [04:11:51] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005268: [04:11:51] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005268: [04:11:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005268: [04:11:51] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005268: [04:11:51] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005268: [04:11:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005268: [04:11:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005268: [04:11:51] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005268: [04:11:51] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005268: [04:11:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005268: [04:11:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005268: [04:11:51] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005268: [04:11:51] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005268: [04:11:51] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005268: [04:11:51] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 005268: [04:11:51] vk_core.cpp(2691) - Log - Timer chunk initialisation - 144.880 ms RDOC 005268: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001380: [04:11:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 001380: [04:11:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001380: [04:11:52] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001380: [04:11:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001380: [04:11:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12920 RDOC 012920: [04:11:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012920: [04:11:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012920: [04:11:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012920: [04:11:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012920: [04:11:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012920: [04:11:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012920: [04:11:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012920: [04:11:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012920: [04:11:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012920: [04:11:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012920: [04:11:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012920: [04:11:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012920: [04:11:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012920: [04:11:52] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001380: [04:11:52] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12920] RDOC 012920: [04:11:53] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001C5FA36A4B0 RDOC 012920: [04:11:53] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012920: [04:11:53] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012920: [04:11:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012920: [04:11:53] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012920: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012920: [04:11:53] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007E02BA RDOC 012920: [04:11:53] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001C5FA36A4B0 / 0x00000000007E02BA RDOC 012920: [04:11:53] vk_core.cpp(1883) - Log - Starting capture RDOC 012920: [04:11:53] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 001380: [04:11:53] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 012920: [04:11:53] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012920: [04:11:53] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012920: [04:11:53] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012920: [04:11:53] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012920: [04:11:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21316 (0.61 %) RDOC 012920: [04:11:53] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.063918 seconds RDOC 012920: [04:11:53] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012920: [04:11:53] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 012920: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 001380: [04:11:53] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (31066 bytes) (time 1691982713) 5116 byte thumbnail RDOC 001380: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 001380: [04:11:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001380: [04:11:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001380: [04:11:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001380: [04:11:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 001380: [04:11:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 001380: [04:11:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001380: [04:11:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001380: [04:11:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001380: [04:11:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001380: [04:11:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001380: [04:11:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001380: [04:11:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001380: [04:11:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001380: [04:11:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001380: [04:11:54] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001380: [04:11:55] vk_replay.cpp(4725) - Log - Created device. RDOC 001380: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001380: [04:11:55] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001380: [04:11:55] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001380: [04:11:55] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001380: [04:11:55] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001380: [04:11:55] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001380: [04:11:55] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001380: [04:11:55] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001380: [04:11:55] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001380: [04:11:55] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001380: [04:11:55] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001380: [04:11:55] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001380: [04:11:55] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001380: [04:11:55] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001380: [04:11:55] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001380: [04:11:55] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001380: [04:11:55] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001380: [04:11:55] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001380: [04:11:55] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001380: [04:11:55] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001380: [04:11:55] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001380: [04:11:55] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001380: [04:11:55] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001380: [04:11:55] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001380: [04:11:55] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001380: [04:11:55] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001380: [04:11:55] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001380: [04:11:55] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001380: [04:11:55] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001380: [04:11:55] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001380: [04:11:55] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001380: [04:11:55] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001380: [04:11:55] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001380: [04:11:55] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001380: [04:11:55] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 001380: [04:11:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001380: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001380: [04:11:55] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001380: [04:11:55] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001380: [04:11:55] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001380: [04:11:55] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 001380: [04:11:55] vk_core.cpp(2691) - Log - Timer chunk initialisation - 130.198 ms RDOC 001380: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005384: [04:11:59] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005384: [04:11:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005384: [04:11:59] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005384: [04:11:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005384: [04:11:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12592 RDOC 012592: [04:11:59] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 012592: [04:11:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012592: [04:11:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012592: [04:11:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012592: [04:11:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012592: [04:11:59] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012592: [04:11:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012592: [04:11:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012592: [04:11:59] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012592: [04:11:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012592: [04:11:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012592: [04:11:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012592: [04:11:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012592: [04:11:59] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005384: [04:11:59] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [12592] RDOC 012592: [04:12:00] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001E44790B5C0 RDOC 012592: [04:12:00] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012592: [04:12:00] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012592: [04:12:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012592: [04:12:00] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012592: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012592: [04:12:00] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000BA025C RDOC 012592: [04:12:00] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001E44790B5C0 / 0x0000000000BA025C RDOC 012592: [04:12:01] vk_core.cpp(1883) - Log - Starting capture RDOC 012592: [04:12:01] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 005384: [04:12:01] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 012592: [04:12:01] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012592: [04:12:01] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012592: [04:12:01] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 012592: [04:12:01] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012592: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078912 bytes to 156487 (0.42 %) RDOC 012592: [04:12:01] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.361206 MB capture section in 0.072701 seconds RDOC 012592: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012592: [04:12:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 012592: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 005384: [04:12:01] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (166237 bytes) (time 1691982721) 5116 byte thumbnail RDOC 005384: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 005384: [04:12:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005384: [04:12:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005384: [04:12:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005384: [04:12:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005384: [04:12:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005384: [04:12:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005384: [04:12:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005384: [04:12:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005384: [04:12:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005384: [04:12:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005384: [04:12:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005384: [04:12:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005384: [04:12:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005384: [04:12:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005384: [04:12:02] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005384: [04:12:02] vk_replay.cpp(4725) - Log - Created device. RDOC 005384: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005384: [04:12:02] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005384: [04:12:02] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005384: [04:12:02] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005384: [04:12:02] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005384: [04:12:02] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005384: [04:12:02] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005384: [04:12:02] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005384: [04:12:02] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005384: [04:12:02] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005384: [04:12:02] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005384: [04:12:02] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005384: [04:12:02] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005384: [04:12:02] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005384: [04:12:02] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005384: [04:12:02] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005384: [04:12:02] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005384: [04:12:02] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005384: [04:12:02] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005384: [04:12:02] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005384: [04:12:02] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005384: [04:12:02] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005384: [04:12:02] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005384: [04:12:02] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005384: [04:12:02] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005384: [04:12:02] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005384: [04:12:02] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005384: [04:12:02] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005384: [04:12:02] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005384: [04:12:02] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005384: [04:12:02] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005384: [04:12:02] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005384: [04:12:02] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005384: [04:12:02] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005384: [04:12:02] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005384: [04:12:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005384: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005384: [04:12:02] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005384: [04:12:02] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005384: [04:12:02] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005384: [04:12:02] vk_core.cpp(2691) - Log - Timer chunk initialisation - 143.853 ms RDOC 005384: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012844: [04:12:02] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 012844: [04:12:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012844: [04:12:03] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012844: [04:12:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012844: [04:12:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5596 RDOC 005596: [04:12:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005596: [04:12:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005596: [04:12:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005596: [04:12:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005596: [04:12:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005596: [04:12:03] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005596: [04:12:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005596: [04:12:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005596: [04:12:03] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005596: [04:12:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005596: [04:12:03] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005596: [04:12:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005596: [04:12:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005596: [04:12:03] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012844: [04:12:03] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5596] RDOC 005596: [04:12:03] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000018122EBD0F0 RDOC 005596: [04:12:03] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005596: [04:12:03] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005596: [04:12:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005596: [04:12:03] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005596: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005596: [04:12:03] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008B01B4 RDOC 005596: [04:12:03] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000018122EBD0F0 / 0x00000000008B01B4 RDOC 005596: [04:12:04] vk_core.cpp(1883) - Log - Starting capture RDOC 005596: [04:12:04] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 012844: [04:12:04] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 005596: [04:12:04] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005596: [04:12:04] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005596: [04:12:04] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 005596: [04:12:04] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005596: [04:12:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21493 (0.61 %) RDOC 005596: [04:12:04] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.050065 seconds RDOC 005596: [04:12:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005596: [04:12:04] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 005596: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 012844: [04:12:04] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (31243 bytes) (time 1691982724) 5116 byte thumbnail RDOC 012844: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 012844: [04:12:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012844: [04:12:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012844: [04:12:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012844: [04:12:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012844: [04:12:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012844: [04:12:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012844: [04:12:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012844: [04:12:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012844: [04:12:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012844: [04:12:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012844: [04:12:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012844: [04:12:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012844: [04:12:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012844: [04:12:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012844: [04:12:05] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012844: [04:12:05] vk_replay.cpp(4725) - Log - Created device. RDOC 012844: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012844: [04:12:05] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012844: [04:12:05] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012844: [04:12:05] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012844: [04:12:05] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012844: [04:12:05] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012844: [04:12:05] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012844: [04:12:05] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012844: [04:12:05] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012844: [04:12:05] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012844: [04:12:05] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012844: [04:12:05] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012844: [04:12:05] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012844: [04:12:05] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012844: [04:12:05] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012844: [04:12:05] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012844: [04:12:05] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012844: [04:12:05] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012844: [04:12:05] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012844: [04:12:05] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012844: [04:12:05] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012844: [04:12:05] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012844: [04:12:05] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012844: [04:12:05] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012844: [04:12:05] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012844: [04:12:05] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012844: [04:12:05] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012844: [04:12:05] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012844: [04:12:05] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012844: [04:12:05] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012844: [04:12:05] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012844: [04:12:05] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012844: [04:12:05] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012844: [04:12:05] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012844: [04:12:05] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012844: [04:12:05] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012844: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012844: [04:12:05] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012844: [04:12:05] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012844: [04:12:05] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012844: [04:12:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 012844: [04:12:06] vk_core.cpp(2691) - Log - Timer chunk initialisation - 125.025 ms RDOC 012844: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 012844: [04:12:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3843 (0.11 %) RDOC 012844: [04:12:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012844: [04:12:06] vk_core.cpp(2691) - Log - Timer chunk initialisation - 12.941 ms RDOC 012844: [04:12:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3843 (0.11 %) RDOC 012844: [04:12:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 012844: [04:12:06] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 012844: [04:12:06] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000466! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000466! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000467! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000469! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 012844: [04:12:06] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 012844: [04:12:06] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::249! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::249! RDOC 012844: [04:12:06] resource_manager.h(1977) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::249) RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000475! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000475! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000675! RDOC 012844: [04:12:06] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000675! RDOC 012844: [04:12:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012844: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002912: [04:12:06] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 002912: [04:12:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002912: [04:12:06] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002912: [04:12:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002912: [04:12:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4220 RDOC 004220: [04:12:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 004220: [04:12:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004220: [04:12:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004220: [04:12:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004220: [04:12:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004220: [04:12:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004220: [04:12:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004220: [04:12:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004220: [04:12:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004220: [04:12:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004220: [04:12:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004220: [04:12:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004220: [04:12:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004220: [04:12:07] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002912: [04:12:07] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [4220] RDOC 004220: [04:12:07] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000002155287F6E0 RDOC 004220: [04:12:07] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004220: [04:12:07] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004220: [04:12:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004220: [04:12:07] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004220: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004220: [04:12:07] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008C01B4 RDOC 004220: [04:12:07] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000002155287F6E0 / 0x00000000008C01B4 RDOC 004220: [04:12:08] vk_core.cpp(1883) - Log - Starting capture RDOC 004220: [04:12:08] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 004220: [04:12:08] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002912: [04:12:08] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 004220: [04:12:08] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004220: [04:12:08] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 004220: [04:12:08] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004220: [04:12:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523008 bytes to 21561 (0.61 %) RDOC 004220: [04:12:08] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359802 MB capture section in 0.051721 seconds RDOC 004220: [04:12:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 004220: [04:12:08] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 004220: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 002912: [04:12:08] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (35313 bytes) (time 1691982728) 9075 byte thumbnail RDOC 002912: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 002912: [04:12:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002912: [04:12:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002912: [04:12:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002912: [04:12:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 002912: [04:12:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 002912: [04:12:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002912: [04:12:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002912: [04:12:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002912: [04:12:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002912: [04:12:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002912: [04:12:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002912: [04:12:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002912: [04:12:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002912: [04:12:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002912: [04:12:09] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002912: [04:12:09] vk_replay.cpp(4725) - Log - Created device. RDOC 002912: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002912: [04:12:09] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002912: [04:12:09] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002912: [04:12:09] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002912: [04:12:09] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002912: [04:12:09] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002912: [04:12:09] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002912: [04:12:09] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002912: [04:12:09] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002912: [04:12:09] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002912: [04:12:09] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002912: [04:12:09] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002912: [04:12:09] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002912: [04:12:09] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002912: [04:12:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002912: [04:12:09] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002912: [04:12:09] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002912: [04:12:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002912: [04:12:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002912: [04:12:09] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002912: [04:12:09] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002912: [04:12:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002912: [04:12:09] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002912: [04:12:09] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002912: [04:12:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002912: [04:12:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002912: [04:12:09] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002912: [04:12:09] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002912: [04:12:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002912: [04:12:09] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002912: [04:12:09] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002912: [04:12:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002912: [04:12:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002912: [04:12:09] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002912: [04:12:09] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 002912: [04:12:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002912: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002912: [04:12:09] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002912: [04:12:09] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002912: [04:12:09] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002912: [04:12:09] vk_core.cpp(2691) - Log - Timer chunk initialisation - 147.686 ms RDOC 002912: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005012: [04:12:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005012: [04:12:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005012: [04:12:10] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005012: [04:12:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005012: [04:12:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6080 RDOC 006080: [04:12:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 006080: [04:12:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006080: [04:12:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006080: [04:12:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006080: [04:12:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006080: [04:12:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006080: [04:12:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006080: [04:12:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006080: [04:12:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006080: [04:12:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006080: [04:12:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006080: [04:12:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006080: [04:12:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006080: [04:12:10] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005012: [04:12:10] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [6080] RDOC 006080: [04:12:11] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000002315F476B00 RDOC 006080: [04:12:11] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006080: [04:12:11] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006080: [04:12:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006080: [04:12:11] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006080: [04:12:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006080: [04:12:11] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008D01B4 RDOC 006080: [04:12:11] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000002315F476B00 / 0x00000000008D01B4 RDOC 006080: [04:12:11] vk_core.cpp(1883) - Log - Starting capture RDOC 006080: [04:12:11] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 006080: [04:12:11] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 006080: [04:12:11] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005012: [04:12:11] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 006080: [04:12:11] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 006080: [04:12:11] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006080: [04:12:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3528896 bytes to 22561 (0.64 %) RDOC 006080: [04:12:11] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.365417 MB capture section in 0.054610 seconds RDOC 006080: [04:12:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006080: [04:12:11] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 006080: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 005012: [04:12:11] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (32311 bytes) (time 1691982731) 5116 byte thumbnail RDOC 005012: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 005012: [04:12:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005012: [04:12:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005012: [04:12:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005012: [04:12:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005012: [04:12:13] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005012: [04:12:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005012: [04:12:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005012: [04:12:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005012: [04:12:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005012: [04:12:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005012: [04:12:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005012: [04:12:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005012: [04:12:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005012: [04:12:13] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005012: [04:12:13] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005012: [04:12:13] vk_replay.cpp(4725) - Log - Created device. RDOC 005012: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005012: [04:12:13] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005012: [04:12:13] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005012: [04:12:13] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005012: [04:12:13] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005012: [04:12:13] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005012: [04:12:13] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005012: [04:12:13] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005012: [04:12:13] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005012: [04:12:13] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005012: [04:12:13] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005012: [04:12:13] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005012: [04:12:13] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005012: [04:12:13] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005012: [04:12:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005012: [04:12:13] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005012: [04:12:13] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005012: [04:12:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005012: [04:12:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005012: [04:12:13] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005012: [04:12:13] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005012: [04:12:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005012: [04:12:13] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005012: [04:12:13] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005012: [04:12:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005012: [04:12:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005012: [04:12:13] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005012: [04:12:13] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005012: [04:12:13] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005012: [04:12:13] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005012: [04:12:13] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005012: [04:12:13] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005012: [04:12:13] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005012: [04:12:13] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005012: [04:12:13] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005012: [04:12:13] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005012: [04:12:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005012: [04:12:13] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005012: [04:12:13] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005012: [04:12:13] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005012: [04:12:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::165 RDOC 005012: [04:12:13] vk_core.cpp(2691) - Log - Timer chunk initialisation - 127.201 ms RDOC 005012: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008132: [04:12:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 008132: [04:12:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008132: [04:12:13] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008132: [04:12:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008132: [04:12:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11332 RDOC 011332: [04:12:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 011332: [04:12:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011332: [04:12:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011332: [04:12:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011332: [04:12:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011332: [04:12:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011332: [04:12:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011332: [04:12:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011332: [04:12:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011332: [04:12:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011332: [04:12:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011332: [04:12:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011332: [04:12:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011332: [04:12:14] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008132: [04:12:14] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [11332] RDOC 011332: [04:12:14] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001453166E5D0 RDOC 011332: [04:12:14] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011332: [04:12:14] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011332: [04:12:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011332: [04:12:14] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011332: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011332: [04:12:14] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008E01B4 RDOC 011332: [04:12:14] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001453166E5D0 / 0x00000000008E01B4 RDOC 008132: [04:12:15] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011332: [04:12:15] vk_core.cpp(1883) - Log - Starting capture RDOC 011332: [04:12:15] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 011332: [04:12:15] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011332: [04:12:15] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008132: [04:12:15] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 011332: [04:12:15] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 011332: [04:12:15] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011332: [04:12:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3530112 bytes to 25677 (0.73 %) RDOC 011332: [04:12:15] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.366577 MB capture section in 0.053541 seconds RDOC 011332: [04:12:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 011332: [04:12:15] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 011332: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 008132: [04:12:15] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (35387 bytes) (time 1691982735) 5074 byte thumbnail RDOC 008132: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 008132: [04:12:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008132: [04:12:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008132: [04:12:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008132: [04:12:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 008132: [04:12:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 008132: [04:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008132: [04:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008132: [04:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008132: [04:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008132: [04:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008132: [04:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008132: [04:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008132: [04:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008132: [04:12:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008132: [04:12:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008132: [04:12:16] vk_replay.cpp(4725) - Log - Created device. RDOC 008132: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008132: [04:12:16] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008132: [04:12:16] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008132: [04:12:16] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008132: [04:12:16] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008132: [04:12:16] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008132: [04:12:16] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008132: [04:12:16] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008132: [04:12:16] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008132: [04:12:16] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008132: [04:12:16] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008132: [04:12:16] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008132: [04:12:16] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008132: [04:12:16] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008132: [04:12:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008132: [04:12:16] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008132: [04:12:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008132: [04:12:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008132: [04:12:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008132: [04:12:16] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008132: [04:12:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008132: [04:12:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008132: [04:12:16] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008132: [04:12:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008132: [04:12:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008132: [04:12:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008132: [04:12:16] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008132: [04:12:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008132: [04:12:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008132: [04:12:16] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008132: [04:12:16] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008132: [04:12:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008132: [04:12:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008132: [04:12:16] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008132: [04:12:16] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 008132: [04:12:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008132: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008132: [04:12:16] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008132: [04:12:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008132: [04:12:16] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008132: [04:12:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::164 RDOC 008132: [04:12:16] vk_core.cpp(2691) - Log - Timer chunk initialisation - 161.387 ms RDOC 008132: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007344: [04:12:17] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007344: [04:12:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007344: [04:12:17] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007344: [04:12:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007344: [04:12:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10952 RDOC 010952: [04:12:17] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 010952: [04:12:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010952: [04:12:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010952: [04:12:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010952: [04:12:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010952: [04:12:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010952: [04:12:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010952: [04:12:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010952: [04:12:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010952: [04:12:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010952: [04:12:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010952: [04:12:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010952: [04:12:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010952: [04:12:17] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007344: [04:12:17] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [10952] RDOC 010952: [04:12:18] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001E61B51FA60 RDOC 010952: [04:12:18] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010952: [04:12:18] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010952: [04:12:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010952: [04:12:18] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010952: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010952: [04:12:18] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000D702A2 RDOC 010952: [04:12:18] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001E61B51FA60 / 0x0000000000D702A2 RDOC 007344: [04:12:19] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 010952: [04:12:19] vk_core.cpp(1883) - Log - Starting capture RDOC 010952: [04:12:19] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 010952: [04:12:19] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010952: [04:12:19] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010952: [04:12:19] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010952: [04:12:19] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010952: [04:12:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21450 (0.61 %) RDOC 010952: [04:12:19] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.046408 seconds RDOC 010952: [04:12:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010952: [04:12:19] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 010952: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 007344: [04:12:19] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (31200 bytes) (time 1691982739) 5116 byte thumbnail RDOC 007344: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 007344: [04:12:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007344: [04:12:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007344: [04:12:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007344: [04:12:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007344: [04:12:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007344: [04:12:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007344: [04:12:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007344: [04:12:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007344: [04:12:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007344: [04:12:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007344: [04:12:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007344: [04:12:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007344: [04:12:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007344: [04:12:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007344: [04:12:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007344: [04:12:20] vk_replay.cpp(4725) - Log - Created device. RDOC 007344: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007344: [04:12:20] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007344: [04:12:20] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007344: [04:12:20] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007344: [04:12:20] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007344: [04:12:20] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007344: [04:12:20] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007344: [04:12:20] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007344: [04:12:20] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007344: [04:12:20] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007344: [04:12:20] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007344: [04:12:20] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007344: [04:12:20] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007344: [04:12:20] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007344: [04:12:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007344: [04:12:20] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007344: [04:12:20] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007344: [04:12:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007344: [04:12:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007344: [04:12:20] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007344: [04:12:20] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007344: [04:12:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007344: [04:12:20] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007344: [04:12:20] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007344: [04:12:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007344: [04:12:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007344: [04:12:20] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007344: [04:12:20] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007344: [04:12:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007344: [04:12:20] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007344: [04:12:20] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007344: [04:12:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007344: [04:12:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007344: [04:12:20] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007344: [04:12:20] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007344: [04:12:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007344: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007344: [04:12:20] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007344: [04:12:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007344: [04:12:20] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007344: [04:12:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 007344: [04:12:20] vk_core.cpp(2691) - Log - Timer chunk initialisation - 122.876 ms RDOC 007344: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006272: [04:12:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006272: [04:12:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006272: [04:12:21] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006272: [04:12:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006272: [04:12:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9208 RDOC 009208: [04:12:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 009208: [04:12:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009208: [04:12:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009208: [04:12:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009208: [04:12:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009208: [04:12:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009208: [04:12:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009208: [04:12:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009208: [04:12:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009208: [04:12:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009208: [04:12:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009208: [04:12:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009208: [04:12:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009208: [04:12:21] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006272: [04:12:21] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [9208] RDOC 009208: [04:12:22] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000013893C21520 RDOC 009208: [04:12:22] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009208: [04:12:22] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009208: [04:12:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009208: [04:12:22] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009208: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009208: [04:12:22] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000C1025C RDOC 009208: [04:12:22] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000013893C21520 / 0x0000000000C1025C RDOC 009208: [04:12:23] vk_core.cpp(1883) - Log - Starting capture RDOC 009208: [04:12:23] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 009208: [04:12:23] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009208: [04:12:23] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006272: [04:12:23] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 009208: [04:12:23] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 009208: [04:12:23] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009208: [04:12:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542528 bytes to 35707 (1.01 %) RDOC 009208: [04:12:23] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.378418 MB capture section in 0.056759 seconds RDOC 009208: [04:12:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 009208: [04:12:23] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009208: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 006272: [04:12:23] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (44918 bytes) (time 1691982743) 4687 byte thumbnail RDOC 006272: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 006272: [04:12:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006272: [04:12:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006272: [04:12:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006272: [04:12:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 006272: [04:12:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 006272: [04:12:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006272: [04:12:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006272: [04:12:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006272: [04:12:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006272: [04:12:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006272: [04:12:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006272: [04:12:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006272: [04:12:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006272: [04:12:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006272: [04:12:24] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006272: [04:12:24] vk_replay.cpp(4725) - Log - Created device. RDOC 006272: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006272: [04:12:24] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006272: [04:12:24] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006272: [04:12:24] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 006272: [04:12:24] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006272: [04:12:24] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006272: [04:12:24] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 006272: [04:12:24] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006272: [04:12:24] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006272: [04:12:24] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006272: [04:12:24] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006272: [04:12:24] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006272: [04:12:24] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006272: [04:12:24] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006272: [04:12:24] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006272: [04:12:24] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006272: [04:12:24] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006272: [04:12:24] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006272: [04:12:24] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006272: [04:12:24] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006272: [04:12:24] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006272: [04:12:24] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006272: [04:12:24] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006272: [04:12:24] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006272: [04:12:24] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006272: [04:12:24] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006272: [04:12:24] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006272: [04:12:24] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006272: [04:12:24] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006272: [04:12:24] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006272: [04:12:24] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006272: [04:12:24] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006272: [04:12:24] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006272: [04:12:24] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006272: [04:12:24] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 006272: [04:12:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006272: [04:12:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006272: [04:12:24] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006272: [04:12:24] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006272: [04:12:24] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006272: [04:12:24] vk_core.cpp(2691) - Log - Timer chunk initialisation - 174.756 ms RDOC 006272: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011360: [04:12:25] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 011360: [04:12:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011360: [04:12:25] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011360: [04:12:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011360: [04:12:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1384 RDOC 001384: [04:12:25] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 001384: [04:12:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001384: [04:12:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001384: [04:12:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001384: [04:12:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001384: [04:12:25] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001384: [04:12:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001384: [04:12:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001384: [04:12:25] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001384: [04:12:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001384: [04:12:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001384: [04:12:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001384: [04:12:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001384: [04:12:25] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011360: [04:12:25] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [1384] RDOC 001384: [04:12:25] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001384: [04:12:25] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000134D7C3B988 RDOC 001384: [04:12:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001384: [04:12:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001384: [04:12:25] core.cpp(2028) - Log - Removing device frame capturer for 0x00000134D7C3B988 RDOC 001384: [04:12:25] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001384: [04:12:25] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000134D7C3B988 RDOC 001384: [04:12:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001384: [04:12:25] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000134D7C3B988 / 0x0000000000B70294 RDOC 001384: [04:12:25] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001384: [04:12:25] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011360: [04:12:25] target_control.cpp( 891) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011360: [04:12:25] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 001384: [04:12:25] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001384: [04:12:25] resource_manager.h(1469) - Log - Preparing up to 113 potentially dirty resources RDOC 001384: [04:12:25] resource_manager.h(1526) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 001384: [04:12:26] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001384: [04:12:26] resource_manager.h(1538) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 001384: [04:12:26] resource_manager.h(1642) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 001384: [04:12:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 197307 (1.20 %) RDOC 001384: [04:12:26] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.102592 seconds RDOC 001384: [04:12:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001384: [04:12:26] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 001384: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 011360: [04:12:26] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (203961 bytes) (time 1691982746) 2526 byte thumbnail RDOC 011360: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 011360: [04:12:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011360: [04:12:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011360: [04:12:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011360: [04:12:27] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011360: [04:12:27] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011360: [04:12:27] d3d11_replay.cpp(4426) - Log - Created device. RDOC 011360: [04:12:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011360: [04:12:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011360: [04:12:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011360: [04:12:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011360: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011360: [04:12:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 150.632 ms RDOC 011360: [04:12:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 44.242 ms RDOC 011360: [04:12:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.904 ms RDOC 011360: [04:12:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.648 ms RDOC 011360: [04:12:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.033 ms RDOC 011360: [04:12:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.683 ms RDOC 011360: [04:12:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.341 ms RDOC 011360: [04:12:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 31.588 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.405 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 31.822 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.198 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 31.866 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.036 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.837 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.431 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.079 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.301 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 41.336 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.268 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.693 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.263 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.666 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.982 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.351 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.749 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.459 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.555 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.323 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.153 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.277 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.270 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.985 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.310 ms RDOC 011360: [04:12:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.012 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.259 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.663 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.354 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.444 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.312 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.275 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.589 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.055 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.490 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.483 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.557 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.350 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.522 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.890 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.167 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.335 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.535 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.814 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.483 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.961 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.486 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.579 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.616 ms RDOC 011360: [04:12:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.605 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.903 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.314 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.088 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.790 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.117 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.611 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.425 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.379 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.849 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.485 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.838 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.676 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.575 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.559 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.697 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.692 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.548 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.803 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.561 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.578 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.480 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.015 ms RDOC 011360: [04:12:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.561 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.310 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.173 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.239 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.347 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.409 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.396 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.894 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.119 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.518 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.281 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.416 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.377 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.274 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.231 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.836 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.672 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.027 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.744 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 40.226 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.416 ms RDOC 011360: [04:12:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 85.109 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.267 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.170 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.195 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.796 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.174 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.438 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.528 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.963 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 64.484 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.149 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.547 ms RDOC 011360: [04:12:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 91.724 ms RDOC 011360: [04:12:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.143 ms RDOC 011360: [04:12:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 91.886 ms RDOC 011360: [04:12:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.328 ms RDOC 011360: [04:12:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 99.239 ms RDOC 011360: [04:12:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.492 ms RDOC 011360: [04:12:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.366 ms RDOC 011360: [04:12:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 94.196 ms RDOC 011360: [04:12:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.668 ms RDOC 011360: [04:12:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.381 ms RDOC 011360: [04:12:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 123.210 ms RDOC 011360: [04:12:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 123.223 ms RDOC 011360: [04:12:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 181.265 ms RDOC 011360: [04:12:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 143.438 ms RDOC 011360: [04:12:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 140.978 ms RDOC 011360: [04:12:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 142.421 ms RDOC 011360: [04:12:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 174.080 ms RDOC 011360: [04:12:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 168.463 ms RDOC 011360: [04:12:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 143.271 ms RDOC 011360: [04:12:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 147.259 ms RDOC 011360: [04:12:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 191.169 ms RDOC 011360: [04:12:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 254.163 ms RDOC 011360: [04:12:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 182.143 ms RDOC 011360: [04:12:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 198.557 ms RDOC 011360: [04:12:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 169.824 ms RDOC 011360: [04:12:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 178.871 ms RDOC 011360: [04:12:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 168.983 ms RDOC 011360: [04:12:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 169.738 ms RDOC 011360: [04:12:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 169.649 ms RDOC 011360: [04:12:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 202.215 ms RDOC 011360: [04:12:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 192.512 ms RDOC 011360: [04:12:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 214.191 ms RDOC 011360: [04:12:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 226.159 ms RDOC 011360: [04:12:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 186.173 ms RDOC 011360: [04:12:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 188.647 ms RDOC 011360: [04:12:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 188.515 ms RDOC 011360: [04:12:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 188.047 ms RDOC 011360: [04:12:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 189.271 ms RDOC 011360: [04:12:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 189.059 ms RDOC 011360: [04:12:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 190.051 ms RDOC 011360: [04:12:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 189.452 ms RDOC 011360: [04:12:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 189.841 ms RDOC 011360: [04:12:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 238.049 ms RDOC 011360: [04:12:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 323.571 ms RDOC 011360: [04:12:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 304.090 ms RDOC 011360: [04:12:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 244.727 ms RDOC 011360: [04:12:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 254.890 ms RDOC 011360: [04:12:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 254.692 ms RDOC 011360: [04:12:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 270.818 ms RDOC 011360: [04:12:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 222.374 ms RDOC 011360: [04:12:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 222.350 ms RDOC 011360: [04:12:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 224.220 ms RDOC 011360: [04:12:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 223.924 ms RDOC 011360: [04:12:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 224.649 ms RDOC 011360: [04:12:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 253.349 ms RDOC 011360: [04:12:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 255.831 ms RDOC 011360: [04:12:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 282.112 ms RDOC 011360: [04:12:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 279.777 ms RDOC 011360: [04:12:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 280.814 ms RDOC 011360: [04:12:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 288.080 ms RDOC 011360: [04:12:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 342.688 ms RDOC 011360: [04:12:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 315.887 ms RDOC 011360: [04:12:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 309.719 ms RDOC 011360: [04:12:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 301.657 ms RDOC 011360: [04:12:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 370.885 ms RDOC 011360: [04:12:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 383.047 ms RDOC 011360: [04:12:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 324.260 ms RDOC 011360: [04:12:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 318.557 ms RDOC 011360: [04:12:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 324.950 ms RDOC 011360: [04:12:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 322.478 ms RDOC 011360: [04:12:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 393.484 ms RDOC 011360: [04:12:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 320.512 ms RDOC 011360: [04:12:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 323.285 ms RDOC 011360: [04:12:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 292.043 ms RDOC 011360: [04:12:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 293.623 ms RDOC 011360: [04:12:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 295.554 ms RDOC 011360: [04:12:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 325.541 ms RDOC 011360: [04:12:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 326.119 ms RDOC 011360: [04:12:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 338.409 ms RDOC 011360: [04:12:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 361.334 ms RDOC 011360: [04:12:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 363.036 ms RDOC 011360: [04:12:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 361.476 ms RDOC 011360: [04:12:53] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 366.301 ms RDOC 011360: [04:12:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 355.776 ms RDOC 011360: [04:12:54] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 328.765 ms RDOC 011360: [04:12:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 331.883 ms RDOC 011360: [04:12:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 331.702 ms RDOC 011360: [04:12:55] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 370.203 ms RDOC 011360: [04:12:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 402.015 ms RDOC 011360: [04:12:56] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 400.521 ms RDOC 011360: [04:12:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 392.144 ms RDOC 011360: [04:12:57] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 434.469 ms RDOC 011360: [04:12:58] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 420.356 ms RDOC 011360: [04:12:58] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 405.437 ms RDOC 011360: [04:12:59] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 406.085 ms RDOC 011360: [04:12:59] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 449.840 ms RDOC 011360: [04:13:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 419.407 ms RDOC 011360: [04:13:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 373.783 ms RDOC 011360: [04:13:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 69.063 ms RDOC 011360: [04:13:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 68.515 ms RDOC 011360: [04:13:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.134 ms RDOC 011360: [04:13:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.640 ms RDOC 011360: [04:13:00] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 69.559 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.014 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.111 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.865 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 69.983 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.176 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.080 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.143 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.953 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.621 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.998 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.899 ms RDOC 011360: [04:13:01] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.794 ms RDOC 011360: [04:13:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.394 ms RDOC 011360: [04:13:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.339 ms RDOC 011360: [04:13:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.720 ms RDOC 011360: [04:13:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.678 ms RDOC 011360: [04:13:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 94.648 ms RDOC 011360: [04:13:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.007 ms RDOC 011360: [04:13:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 98.875 ms RDOC 011360: [04:13:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 94.675 ms RDOC 011360: [04:13:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 97.563 ms RDOC 011360: [04:13:02] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.408 ms RDOC 011360: [04:13:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.844 ms RDOC 011360: [04:13:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 96.017 ms RDOC 011360: [04:13:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.374 ms RDOC 011360: [04:13:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.949 ms RDOC 011360: [04:13:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 97.395 ms RDOC 011360: [04:13:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.431 ms RDOC 011360: [04:13:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 83.988 ms RDOC 011360: [04:13:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 88.485 ms RDOC 011360: [04:13:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.984 ms RDOC 011360: [04:13:03] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.622 ms RDOC 011360: [04:13:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.799 ms RDOC 011360: [04:13:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 88.309 ms RDOC 011360: [04:13:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 86.191 ms RDOC 011360: [04:13:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.978 ms RDOC 011360: [04:13:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.408 ms RDOC 011360: [04:13:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.827 ms RDOC 011360: [04:13:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 94.474 ms RDOC 011360: [04:13:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 96.489 ms RDOC 011360: [04:13:04] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.118 ms RDOC 011360: [04:13:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.044 ms RDOC 011360: [04:13:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 96.836 ms RDOC 011360: [04:13:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 94.909 ms RDOC 011360: [04:13:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.337 ms RDOC 011360: [04:13:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 94.928 ms RDOC 011360: [04:13:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.339 ms RDOC 011360: [04:13:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.350 ms RDOC 011360: [04:13:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.265 ms RDOC 011360: [04:13:05] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 111.213 ms RDOC 011360: [04:13:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.729 ms RDOC 011360: [04:13:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 97.532 ms RDOC 011360: [04:13:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.914 ms RDOC 011360: [04:13:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.397 ms RDOC 011360: [04:13:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.479 ms RDOC 011360: [04:13:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.385 ms RDOC 011360: [04:13:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.558 ms RDOC 011360: [04:13:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.819 ms RDOC 011360: [04:13:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.390 ms RDOC 011360: [04:13:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.362 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.298 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.418 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.738 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.884 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.358 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.496 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.652 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.083 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.180 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.575 ms RDOC 011360: [04:13:07] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.055 ms RDOC 011360: [04:13:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 82.083 ms RDOC 011360: [04:13:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.216 ms RDOC 011360: [04:13:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 91.454 ms RDOC 011360: [04:13:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.706 ms RDOC 011360: [04:13:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 91.587 ms RDOC 011360: [04:13:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 91.465 ms RDOC 011360: [04:13:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.583 ms RDOC 011360: [04:13:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 94.222 ms RDOC 011360: [04:13:08] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.635 ms RDOC 011360: [04:13:09] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.922 ms RDOC 011360: [04:13:09] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 89.429 ms RDOC 011360: [04:13:09] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.736 ms RDOC 011360: [04:13:09] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.505 ms RDOC 011360: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005644: [04:13:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005644: [04:13:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005644: [04:13:09] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005644: [04:13:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005644: [04:13:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 760 RDOC 000760: [04:13:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 000760: [04:13:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000760: [04:13:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000760: [04:13:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000760: [04:13:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000760: [04:13:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000760: [04:13:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000760: [04:13:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000760: [04:13:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000760: [04:13:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000760: [04:13:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000760: [04:13:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000760: [04:13:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000760: [04:13:09] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 000760: [04:13:09] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005644: [04:13:09] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [760] RDOC 000760: [04:13:10] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002E3AA25BC68 RDOC 000760: [04:13:10] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000760: [04:13:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000760: [04:13:10] core.cpp(2028) - Log - Removing device frame capturer for 0x000002E3AA25BC68 RDOC 000760: [04:13:10] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000760: [04:13:10] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002E3AA25BC68 RDOC 000760: [04:13:10] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000760: [04:13:10] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002E3AA25BC68 / 0x00000000007C02EC RDOC 000760: [04:13:10] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000760: [04:13:10] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005644: [04:13:10] target_control.cpp( 891) - Log - Used API: D3D11 (Not presenting & supported) RDOC 005644: [04:13:10] target_control.cpp( 891) - Log - Used API: D3D11 (Presenting & supported) RDOC 000760: [04:13:10] d3d11_device.cpp(1941) - Log - Starting capture RDOC 000760: [04:13:10] resource_manager.h(1469) - Log - Preparing up to 663 potentially dirty resources RDOC 000760: [04:13:10] resource_manager.h(1526) - Log - Prepared 663 dirty resources, postponed 0, skipped 0 RDOC 000760: [04:13:10] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000760: [04:13:10] resource_manager.h(1538) - Log - Checking 663 resources with initial contents against 1359 referenced resources RDOC 000760: [04:13:10] resource_manager.h(1642) - Log - Serialised 663 resources, skipped 0 unreferenced RDOC 000760: [04:13:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 532803 (3.19 %) RDOC 000760: [04:13:10] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.251900 seconds RDOC 000760: [04:13:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 000760: [04:13:10] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 000760: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 005644: [04:13:11] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (580668 bytes) (time 1691982790) 43031 byte thumbnail RDOC 005644: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 005644: [04:13:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:13:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:13:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:13:12] d3d11_replay.cpp(4102) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005644: [04:13:12] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005644: [04:13:12] d3d11_replay.cpp(4426) - Log - Created device. RDOC 005644: [04:13:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:13:12] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005644: [04:13:12] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005644: [04:13:12] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005644: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:13:12] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 443.015 ms RDOC 005644: [04:13:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:13:25] remote_server.cpp(1631) - Log - Opening capture remotely RDOC 005644: [04:13:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:13:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:13:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:13:26] remote_server.cpp(1665) - Log - Capture open complete RDOC 005644: [04:13:26] remote_server.cpp(1691) - Log - Capture ready on replay host RDOC 005644: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:13:26] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005644: [04:13:26] remote_server.cpp(1720) - Log - Remote capture open complete & proxy ready RDOC 005644: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:13:43] remote_server.cpp(1631) - Log - Opening capture remotely RDOC 005644: [04:13:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:13:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:13:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:13:44] remote_server.cpp(1665) - Log - Capture open complete RDOC 005644: [04:13:44] remote_server.cpp(1691) - Log - Capture ready on replay host RDOC 005644: [04:13:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005644: [04:13:44] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 005644: [04:13:44] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005644: [04:13:44] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005644: [04:13:44] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005644: [04:13:44] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005644: [04:13:44] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005644: [04:13:44] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005644: [04:13:44] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 005644: [04:13:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005644: [04:13:44] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005644: [04:13:44] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005644: [04:13:44] remote_server.cpp(1720) - Log - Remote capture open complete & proxy ready RDOC 005644: [04:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 005644: [04:14:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 005644: [04:14:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 005644: [04:14:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 005644: [04:14:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 005644: [04:14:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 005644: [04:14:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:14:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:14:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:14:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 005644: [04:14:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 005644: [04:14:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 005644: [04:14:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 005644: [04:14:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 005644: [04:14:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 005644: [04:14:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 005644: [04:14:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 005644: [04:14:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 005644: [04:14:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 005644: [04:14:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 005644: [04:14:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 005644: [04:14:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 005644: [04:14:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 005644: [04:14:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 005644: [04:14:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 005644: [04:14:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 005644: [04:14:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 005644: [04:14:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 005644: [04:14:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 005644: [04:14:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 005644: [04:14:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:14:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:14:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:14:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 005644: [04:14:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 005644: [04:14:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 005644: [04:14:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 005644: [04:14:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 005644: [04:14:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 005644: [04:14:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 005644: [04:14:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 005644: [04:14:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 005644: [04:14:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 005644: [04:14:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 005644: [04:14:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:14:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:14:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:14:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 005644: [04:14:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 005644: [04:14:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 005644: [04:14:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 005644: [04:14:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 005644: [04:14:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 005644: [04:14:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 005644: [04:14:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 005644: [04:14:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 005644: [04:14:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 005644: [04:14:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 005644: [04:14:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:14:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:14:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:14:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 005644: [04:14:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 005644: [04:14:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 005644: [04:14:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 005644: [04:14:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 005644: [04:14:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 005644: [04:14:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 005644: [04:14:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 005644: [04:14:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 005644: [04:14:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 005644: [04:14:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 005644: [04:14:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 005644: [04:14:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:14:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 005644: [04:14:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:14:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 005644: [04:14:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:14:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:14:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:14:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 005644: [04:15:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 005644: [04:15:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 005644: [04:15:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 005644: [04:15:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 005644: [04:15:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 005644: [04:15:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 005644: [04:15:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 005644: [04:15:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 005644: [04:15:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 005644: [04:15:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 005644: [04:15:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:15:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:15:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:15:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 005644: [04:15:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 005644: [04:15:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 005644: [04:15:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 005644: [04:15:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 005644: [04:15:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 005644: [04:15:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 005644: [04:15:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 005644: [04:15:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 005644: [04:15:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 005644: [04:15:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 005644: [04:15:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 005644: [04:15:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 005644: [04:15:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 005644: [04:15:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 005644: [04:15:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 005644: [04:15:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 005644: [04:15:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 005644: [04:15:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 005644: [04:15:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 005644: [04:15:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 005644: [04:15:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 005644: [04:15:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 005644: [04:15:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 005644: [04:15:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 005644: [04:15:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 005644: [04:15:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 005644: [04:15:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 005644: [04:15:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 005644: [04:15:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 005644: [04:15:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 005644: [04:15:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 005644: [04:15:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 005644: [04:15:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 005644: [04:15:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 005644: [04:15:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 005644: [04:15:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 005644: [04:15:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 005644: [04:15:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 005644: [04:15:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 005644: [04:15:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 005644: [04:15:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 005644: [04:15:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 005644: [04:15:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 005644: [04:15:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 005644: [04:15:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 005644: [04:15:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 005644: [04:15:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 005644: [04:15:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 005644: [04:15:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 005644: [04:15:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 005644: [04:15:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 005644: [04:15:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 005644: [04:15:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 005644: [04:15:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 005644: [04:15:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 005644: [04:15:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 005644: [04:15:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 005644: [04:15:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 005644: [04:15:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 005644: [04:15:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 005644: [04:15:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 005644: [04:15:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 005644: [04:15:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 005644: [04:15:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 005644: [04:15:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 005644: [04:15:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 005644: [04:15:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 005644: [04:15:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 005644: [04:15:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 005644: [04:15:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 005644: [04:15:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 005644: [04:15:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 005644: [04:15:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 005644: [04:15:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 005644: [04:15:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 005644: [04:15:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:15:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 005644: [04:15:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 005644: [04:15:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:15:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:15:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:15:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 005644: [04:16:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 005644: [04:16:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 005644: [04:16:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 005644: [04:16:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 005644: [04:16:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 005644: [04:16:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 005644: [04:16:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 005644: [04:16:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 005644: [04:16:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 005644: [04:16:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 005644: [04:16:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 005644: [04:16:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 005644: [04:16:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 005644: [04:16:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 005644: [04:16:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 005644: [04:16:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 005644: [04:16:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 005644: [04:16:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 005644: [04:16:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 005644: [04:16:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 005644: [04:16:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 005644: [04:16:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 005644: [04:16:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 005644: [04:16:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 005644: [04:16:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 005644: [04:16:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 005644: [04:16:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 005644: [04:16:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 005644: [04:16:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 005644: [04:16:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 005644: [04:16:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:16:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:16:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 005644: [04:16:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 005644: [04:16:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 005644: [04:16:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 005644: [04:16:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 005644: [04:16:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 005644: [04:16:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 005644: [04:16:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 005644: [04:16:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 005644: [04:16:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 005644: [04:16:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 005644: [04:16:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 005644: [04:16:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:16:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:16:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:16:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 005644: [04:16:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 005644: [04:16:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 005644: [04:16:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 005644: [04:16:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 005644: [04:16:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 005644: [04:16:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 005644: [04:16:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 005644: [04:16:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 005644: [04:16:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 005644: [04:16:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 005644: [04:16:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 005644: [04:16:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 005644: [04:16:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 005644: [04:16:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 005644: [04:16:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 005644: [04:16:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 005644: [04:16:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 005644: [04:16:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 005644: [04:16:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 005644: [04:16:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 005644: [04:16:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 005644: [04:16:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 005644: [04:16:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 005644: [04:16:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 005644: [04:16:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 005644: [04:16:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 005644: [04:16:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 005644: [04:16:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 005644: [04:16:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 005644: [04:16:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 005644: [04:16:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 005644: [04:16:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 005644: [04:16:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 005644: [04:16:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 005644: [04:16:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 005644: [04:16:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 005644: [04:16:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 005644: [04:16:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 005644: [04:16:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 005644: [04:16:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:16:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 005644: [04:16:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 005644: [04:16:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:16:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:16:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:16:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 005644: [04:17:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 005644: [04:17:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 005644: [04:17:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 005644: [04:17:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 005644: [04:17:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 005644: [04:17:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 005644: [04:17:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 005644: [04:17:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 005644: [04:17:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 005644: [04:17:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 005644: [04:17:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:17:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 005644: [04:17:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 005644: [04:17:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 005644: [04:17:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 005644: [04:17:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 005644: [04:17:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 005644: [04:17:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 005644: [04:17:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 005644: [04:17:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 005644: [04:17:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 005644: [04:17:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 005644: [04:17:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 005644: [04:17:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 005644: [04:17:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:17:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:17:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 005644: [04:17:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 005644: [04:17:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 005644: [04:17:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 005644: [04:17:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 005644: [04:17:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 005644: [04:17:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 005644: [04:17:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 005644: [04:17:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 005644: [04:17:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 005644: [04:17:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 005644: [04:17:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 005644: [04:17:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:17:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:17:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:17:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 005644: [04:17:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 005644: [04:17:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 005644: [04:17:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 005644: [04:17:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 005644: [04:17:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 005644: [04:17:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 005644: [04:17:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 005644: [04:17:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 005644: [04:17:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 005644: [04:17:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 005644: [04:17:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 005644: [04:17:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 005644: [04:17:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 005644: [04:17:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 005644: [04:17:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 005644: [04:17:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 005644: [04:17:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 005644: [04:17:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 005644: [04:17:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 005644: [04:17:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 005644: [04:17:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 005644: [04:17:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 005644: [04:17:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 005644: [04:17:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 005644: [04:17:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 005644: [04:17:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 005644: [04:17:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 005644: [04:17:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 005644: [04:17:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 005644: [04:17:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 005644: [04:17:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 005644: [04:17:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 005644: [04:17:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 005644: [04:17:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 005644: [04:17:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 005644: [04:17:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 005644: [04:17:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 005644: [04:17:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 005644: [04:17:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:17:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 005644: [04:17:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 005644: [04:17:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:17:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 005644: [04:17:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:17:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:17:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 005644: [04:18:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 005644: [04:18:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 005644: [04:18:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 005644: [04:18:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 005644: [04:18:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 005644: [04:18:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 005644: [04:18:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 005644: [04:18:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 005644: [04:18:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 005644: [04:18:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:18:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:18:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 005644: [04:18:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 005644: [04:18:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 005644: [04:18:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 005644: [04:18:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 005644: [04:18:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 005644: [04:18:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 005644: [04:18:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 005644: [04:18:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 005644: [04:18:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 005644: [04:18:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 005644: [04:18:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 005644: [04:18:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:18:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:18:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:18:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 005644: [04:18:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 005644: [04:18:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 005644: [04:18:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 005644: [04:18:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 005644: [04:18:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 005644: [04:18:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 005644: [04:18:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 005644: [04:18:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 005644: [04:18:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 005644: [04:18:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 005644: [04:18:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 005644: [04:18:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 005644: [04:18:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 005644: [04:18:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 005644: [04:18:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 005644: [04:18:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 005644: [04:18:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 005644: [04:18:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 005644: [04:18:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 005644: [04:18:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 005644: [04:18:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 005644: [04:18:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 005644: [04:18:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 005644: [04:18:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 005644: [04:18:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 005644: [04:18:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 005644: [04:18:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 005644: [04:18:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 005644: [04:18:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 005644: [04:18:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 005644: [04:18:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 005644: [04:18:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 005644: [04:18:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 005644: [04:18:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 005644: [04:18:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 005644: [04:18:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 005644: [04:18:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 005644: [04:18:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 005644: [04:18:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:18:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 005644: [04:18:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 005644: [04:18:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 005644: [04:18:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 005644: [04:18:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 005644: [04:18:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 005644: [04:18:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 005644: [04:18:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 005644: [04:18:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 005644: [04:18:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 005644: [04:18:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 005644: [04:18:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 005644: [04:18:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 005644: [04:18:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:18:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:18:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 005644: [04:18:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 005644: [04:18:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 005644: [04:18:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 005644: [04:18:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:18:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 005644: [04:18:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:18:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:18:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:18:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 005644: [04:19:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 005644: [04:19:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 005644: [04:19:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 005644: [04:19:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 005644: [04:19:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 005644: [04:19:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 005644: [04:19:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:19:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:19:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:19:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 005644: [04:19:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 005644: [04:19:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 005644: [04:19:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 005644: [04:19:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 005644: [04:19:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 005644: [04:19:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 005644: [04:19:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:19:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:19:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 005644: [04:19:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 005644: [04:19:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 005644: [04:19:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 005644: [04:19:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 005644: [04:19:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 005644: [04:19:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 005644: [04:19:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 005644: [04:19:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 005644: [04:19:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 005644: [04:19:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 005644: [04:19:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 005644: [04:19:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 005644: [04:19:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 005644: [04:19:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 005644: [04:19:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 005644: [04:19:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 005644: [04:19:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 005644: [04:19:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 005644: [04:19:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 005644: [04:19:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 005644: [04:19:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 005644: [04:19:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 005644: [04:19:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 005644: [04:19:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 005644: [04:19:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 005644: [04:19:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 005644: [04:19:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 005644: [04:19:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 005644: [04:19:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 005644: [04:19:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 005644: [04:19:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 005644: [04:19:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 005644: [04:19:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 005644: [04:19:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 005644: [04:19:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 005644: [04:19:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 005644: [04:19:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 005644: [04:19:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 005644: [04:19:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 005644: [04:19:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 005644: [04:19:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 005644: [04:19:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 005644: [04:19:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 005644: [04:19:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 005644: [04:19:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 005644: [04:19:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:19:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:19:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 005644: [04:19:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 005644: [04:19:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 005644: [04:19:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 005644: [04:19:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 005644: [04:19:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 005644: [04:19:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 005644: [04:19:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 005644: [04:19:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 005644: [04:19:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 005644: [04:19:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 005644: [04:19:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 005644: [04:19:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 005644: [04:19:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:19:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 005644: [04:19:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:19:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 005644: [04:19:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:19:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:19:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:19:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 005644: [04:20:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 005644: [04:20:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 005644: [04:20:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 005644: [04:20:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 005644: [04:20:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 005644: [04:20:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 005644: [04:20:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 005644: [04:20:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 005644: [04:20:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 005644: [04:20:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 005644: [04:20:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 005644: [04:20:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 005644: [04:20:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 005644: [04:20:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 005644: [04:20:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 005644: [04:20:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 005644: [04:20:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 005644: [04:20:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 005644: [04:20:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 005644: [04:20:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 005644: [04:20:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 005644: [04:20:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 005644: [04:20:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 005644: [04:20:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 005644: [04:20:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 005644: [04:20:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 005644: [04:20:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 005644: [04:20:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 005644: [04:20:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 005644: [04:20:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 005644: [04:20:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 005644: [04:20:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 005644: [04:20:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 005644: [04:20:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 005644: [04:20:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 005644: [04:20:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 005644: [04:20:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 005644: [04:20:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 005644: [04:20:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 005644: [04:20:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 005644: [04:20:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 005644: [04:20:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 005644: [04:20:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 005644: [04:20:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 005644: [04:20:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 005644: [04:20:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 005644: [04:20:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 005644: [04:20:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 005644: [04:20:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 005644: [04:20:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 005644: [04:20:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 005644: [04:20:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 005644: [04:20:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 005644: [04:20:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 005644: [04:20:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:20:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:20:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 005644: [04:20:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 005644: [04:20:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 005644: [04:20:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 005644: [04:20:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 005644: [04:20:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 005644: [04:20:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 005644: [04:20:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 005644: [04:20:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 005644: [04:20:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 005644: [04:20:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 005644: [04:20:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 005644: [04:20:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 005644: [04:20:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 005644: [04:20:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 005644: [04:20:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 005644: [04:20:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:20:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:20:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 005644: [04:20:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 005644: [04:20:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 005644: [04:20:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 005644: [04:20:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 005644: [04:20:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:20:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:20:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:20:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 005644: [04:21:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 005644: [04:21:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 005644: [04:21:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 005644: [04:21:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 005644: [04:21:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 005644: [04:21:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 005644: [04:21:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 005644: [04:21:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 005644: [04:21:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 005644: [04:21:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 005644: [04:21:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 005644: [04:21:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 005644: [04:21:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 005644: [04:21:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 005644: [04:21:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 005644: [04:21:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 005644: [04:21:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 005644: [04:21:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 005644: [04:21:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 005644: [04:21:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 005644: [04:21:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 005644: [04:21:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 005644: [04:21:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 005644: [04:21:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 005644: [04:21:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 005644: [04:21:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 005644: [04:21:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 005644: [04:21:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 005644: [04:21:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 005644: [04:21:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 005644: [04:21:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 005644: [04:21:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 005644: [04:21:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:21:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:21:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 005644: [04:21:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 005644: [04:21:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 005644: [04:21:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 005644: [04:21:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 005644: [04:21:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 005644: [04:21:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 005644: [04:21:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 005644: [04:21:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 005644: [04:21:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 005644: [04:21:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 005644: [04:21:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 005644: [04:21:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 005644: [04:21:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 005644: [04:21:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 005644: [04:21:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 005644: [04:21:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 005644: [04:21:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 005644: [04:21:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 005644: [04:21:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 005644: [04:21:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 005644: [04:21:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 005644: [04:21:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 005644: [04:21:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 005644: [04:21:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 005644: [04:21:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 005644: [04:21:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:21:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 005644: [04:21:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 005644: [04:21:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 005644: [04:21:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 005644: [04:21:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 005644: [04:21:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 005644: [04:21:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 005644: [04:21:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 005644: [04:21:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 005644: [04:21:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 005644: [04:21:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 005644: [04:21:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 005644: [04:21:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 005644: [04:21:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:21:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:21:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 005644: [04:21:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 005644: [04:21:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 005644: [04:21:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 005644: [04:21:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 005644: [04:21:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 005644: [04:21:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 005644: [04:21:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 005644: [04:21:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 005644: [04:21:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 005644: [04:21:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 005644: [04:21:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 005644: [04:21:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:21:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:21:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:22:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:22:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:22:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 005644: [04:22:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 005644: [04:22:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 005644: [04:22:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 005644: [04:22:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 005644: [04:22:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 005644: [04:22:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 005644: [04:22:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 005644: [04:22:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 005644: [04:22:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 005644: [04:22:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 005644: [04:22:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 005644: [04:22:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 005644: [04:22:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 005644: [04:22:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 005644: [04:22:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 005644: [04:22:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 005644: [04:22:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 005644: [04:22:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 005644: [04:22:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 005644: [04:22:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 005644: [04:22:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 005644: [04:22:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 005644: [04:22:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 005644: [04:22:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 005644: [04:22:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 005644: [04:22:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 005644: [04:22:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 005644: [04:22:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 005644: [04:22:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 005644: [04:22:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 005644: [04:22:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 005644: [04:22:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 005644: [04:22:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 005644: [04:22:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 005644: [04:22:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 005644: [04:22:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 005644: [04:22:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 005644: [04:22:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 005644: [04:22:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:22:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 005644: [04:22:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 005644: [04:22:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 005644: [04:22:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 005644: [04:22:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 005644: [04:22:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 005644: [04:22:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 005644: [04:22:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 005644: [04:22:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 005644: [04:22:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 005644: [04:22:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 005644: [04:22:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 005644: [04:22:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 005644: [04:22:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:22:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:22:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 005644: [04:22:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 005644: [04:22:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 005644: [04:22:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 005644: [04:22:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 005644: [04:22:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 005644: [04:22:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 005644: [04:22:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 005644: [04:22:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 005644: [04:22:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 005644: [04:22:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 005644: [04:22:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 005644: [04:22:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:22:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:22:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:22:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 005644: [04:22:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 005644: [04:22:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:22:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:22:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 005644: [04:22:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:22:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:22:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:22:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:22:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:22:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 005644: [04:23:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 005644: [04:23:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 005644: [04:23:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 005644: [04:23:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 005644: [04:23:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 005644: [04:23:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 005644: [04:23:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 005644: [04:23:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 005644: [04:23:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 005644: [04:23:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 005644: [04:23:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 005644: [04:23:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 005644: [04:23:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 005644: [04:23:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 005644: [04:23:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 005644: [04:23:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 005644: [04:23:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 005644: [04:23:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 005644: [04:23:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 005644: [04:23:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 005644: [04:23:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 005644: [04:23:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:23:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 005644: [04:23:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 005644: [04:23:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 005644: [04:23:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 005644: [04:23:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 005644: [04:23:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 005644: [04:23:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 005644: [04:23:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 005644: [04:23:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 005644: [04:23:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 005644: [04:23:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 005644: [04:23:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 005644: [04:23:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 005644: [04:23:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 005644: [04:23:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 005644: [04:23:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 005644: [04:23:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 005644: [04:23:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 005644: [04:23:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 005644: [04:23:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 005644: [04:23:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 005644: [04:23:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 005644: [04:23:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 005644: [04:23:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 005644: [04:23:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 005644: [04:23:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 005644: [04:23:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 005644: [04:23:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 005644: [04:23:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 005644: [04:23:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 005644: [04:23:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 005644: [04:23:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 005644: [04:23:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 005644: [04:23:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 005644: [04:23:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 005644: [04:23:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 005644: [04:23:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 005644: [04:23:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 005644: [04:23:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 005644: [04:23:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 005644: [04:23:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 005644: [04:23:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 005644: [04:23:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 005644: [04:23:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 005644: [04:23:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005644: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005644: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 005644: [04:23:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005644: [04:23:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005644: [04:23:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005644: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005644: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006496: [04:23:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006496: [04:23:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006496: [04:23:45] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006496: [04:23:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006496: [04:23:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5876 RDOC 005876: [04:23:45] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 005876: [04:23:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005876: [04:23:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005876: [04:23:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005876: [04:23:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005876: [04:23:45] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005876: [04:23:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005876: [04:23:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005876: [04:23:45] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005876: [04:23:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005876: [04:23:45] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005876: [04:23:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005876: [04:23:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005876: [04:23:45] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006496: [04:23:45] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [5876] RDOC 005876: [04:23:45] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005876: [04:23:45] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002E07322CE40 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 005876: [04:23:45] core.cpp(2028) - Log - Removing device frame capturer for 0x000002E07322CE40 RDOC 005876: [04:23:45] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005876: [04:23:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005876: [04:23:45] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005876: [04:23:45] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002E07322CE40 RDOC 005876: [04:23:45] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006496: [04:23:45] target_control.cpp( 891) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005876: [04:23:45] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005876: [04:23:45] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002E07322CE40 / 0x0000000000BA0294 RDOC 005876: [04:23:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 3 RDOC 006496: [04:23:46] target_control.cpp( 891) - Log - Used API: D3D12 (Presenting & supported) RDOC 005876: [04:23:46] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005876: [04:23:46] resource_manager.h(1469) - Log - Preparing up to 690 potentially dirty resources RDOC 005876: [04:23:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005876: [04:23:47] resource_manager.h(1526) - Log - Prepared 677 dirty resources, postponed 0, skipped 0 RDOC 005876: [04:23:47] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005876: [04:23:47] resource_manager.h(1538) - Log - Checking 677 resources with initial contents against 697 referenced resources RDOC 005876: [04:23:47] resource_manager.h(1642) - Log - Serialised 666 resources, skipped 11 unreferenced RDOC 005876: [04:23:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468800 bytes to 473389 (2.56 %) RDOC 005876: [04:23:47] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 17.613220 MB capture section in 0.332894 seconds RDOC 005876: [04:23:47] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 005876: [04:23:47] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 005876: [04:23:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 005876: [04:23:47] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 005876: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 006496: [04:23:47] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (3076932 bytes) (time 1691983427) 43031 byte thumbnail RDOC 006496: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 006496: [04:23:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:23:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:23:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:23:48] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006496: [04:23:48] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 006496: [04:23:48] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 006496: [04:23:48] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 006496: [04:23:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006496: [04:23:48] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006496: [04:23:48] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006496: [04:23:48] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006496: [04:23:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:23:48] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006496: [04:23:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006496: [04:23:49] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006496: [04:23:49] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006496: [04:23:49] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006496: [04:23:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006496: [04:23:50] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1778.115 ms RDOC 006496: [04:24:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:24:13] remote_server.cpp(1631) - Log - Opening capture remotely RDOC 006496: [04:24:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:24:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:24:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:24:15] remote_server.cpp(1665) - Log - Capture open complete RDOC 006496: [04:24:15] remote_server.cpp(1691) - Log - Capture ready on replay host RDOC 006496: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:24:15] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 006496: [04:24:15] remote_server.cpp(1720) - Log - Remote capture open complete & proxy ready RDOC 006496: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:24:41] remote_server.cpp(1631) - Log - Opening capture remotely RDOC 006496: [04:24:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:24:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:24:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:24:43] remote_server.cpp(1665) - Log - Capture open complete RDOC 006496: [04:24:43] remote_server.cpp(1691) - Log - Capture ready on replay host RDOC 006496: [04:24:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006496: [04:24:43] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 006496: [04:24:43] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006496: [04:24:43] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006496: [04:24:43] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006496: [04:24:43] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006496: [04:24:43] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006496: [04:24:43] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006496: [04:24:44] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 006496: [04:24:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006496: [04:24:44] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006496: [04:24:44] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 006496: [04:24:44] remote_server.cpp(1720) - Log - Remote capture open complete & proxy ready RDOC 006496: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 006496: [04:25:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 006496: [04:25:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 006496: [04:25:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 006496: [04:25:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 006496: [04:25:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 006496: [04:25:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:25:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:25:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:25:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 006496: [04:25:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 006496: [04:25:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 006496: [04:25:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 006496: [04:25:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 006496: [04:25:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 006496: [04:25:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 006496: [04:25:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 006496: [04:25:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 006496: [04:25:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 006496: [04:25:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 006496: [04:25:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 006496: [04:25:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 006496: [04:25:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 006496: [04:25:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 006496: [04:25:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 006496: [04:25:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 006496: [04:25:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 006496: [04:25:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 006496: [04:25:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 006496: [04:25:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 006496: [04:25:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:25:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:25:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:25:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 006496: [04:25:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 006496: [04:25:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 006496: [04:25:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 006496: [04:25:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 006496: [04:25:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 006496: [04:25:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 006496: [04:25:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 006496: [04:25:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 006496: [04:25:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 006496: [04:25:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 006496: [04:25:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:25:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:25:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:25:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 006496: [04:25:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 006496: [04:25:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 006496: [04:25:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 006496: [04:25:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 006496: [04:25:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 006496: [04:25:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 006496: [04:25:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 006496: [04:25:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 006496: [04:25:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 006496: [04:25:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 006496: [04:25:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:25:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:25:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:25:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 006496: [04:25:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 006496: [04:25:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 006496: [04:25:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 006496: [04:25:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:25:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:25:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:25:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 006496: [04:25:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:25:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:25:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:25:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:25:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 006496: [04:26:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 006496: [04:26:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 006496: [04:26:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 006496: [04:26:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 006496: [04:26:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 006496: [04:26:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 006496: [04:26:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 006496: [04:26:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 006496: [04:26:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 006496: [04:26:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 006496: [04:26:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 006496: [04:26:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 006496: [04:26:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 006496: [04:26:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 006496: [04:26:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 006496: [04:26:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 006496: [04:26:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 006496: [04:26:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 006496: [04:26:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 006496: [04:26:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:26:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:26:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:26:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 006496: [04:26:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 006496: [04:26:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 006496: [04:26:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 006496: [04:26:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 006496: [04:26:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 006496: [04:26:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 006496: [04:26:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 006496: [04:26:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 006496: [04:26:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 006496: [04:26:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 006496: [04:26:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 006496: [04:26:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 006496: [04:26:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 006496: [04:26:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 006496: [04:26:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 006496: [04:26:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 006496: [04:26:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 006496: [04:26:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 006496: [04:26:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 006496: [04:26:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 006496: [04:26:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 006496: [04:26:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 006496: [04:26:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 006496: [04:26:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 006496: [04:26:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 006496: [04:26:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 006496: [04:26:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 006496: [04:26:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 006496: [04:26:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 006496: [04:26:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 006496: [04:26:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 006496: [04:26:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 006496: [04:26:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 006496: [04:26:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 006496: [04:26:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 006496: [04:26:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 006496: [04:26:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 006496: [04:26:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 006496: [04:26:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 006496: [04:26:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 006496: [04:26:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 006496: [04:26:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 006496: [04:26:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 006496: [04:26:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 006496: [04:26:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 006496: [04:26:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 006496: [04:26:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 006496: [04:26:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 006496: [04:26:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 006496: [04:26:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 006496: [04:26:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 006496: [04:26:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 006496: [04:26:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 006496: [04:26:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 006496: [04:26:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 006496: [04:26:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 006496: [04:26:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 006496: [04:26:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 006496: [04:26:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 006496: [04:26:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 006496: [04:26:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 006496: [04:26:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:26:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:26:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 006496: [04:26:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:26:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:26:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:26:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 006496: [04:27:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 006496: [04:27:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 006496: [04:27:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 006496: [04:27:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 006496: [04:27:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 006496: [04:27:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 006496: [04:27:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 006496: [04:27:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 006496: [04:27:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 006496: [04:27:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 006496: [04:27:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 006496: [04:27:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 006496: [04:27:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 006496: [04:27:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 006496: [04:27:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 006496: [04:27:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 006496: [04:27:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 006496: [04:27:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 006496: [04:27:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 006496: [04:27:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 006496: [04:27:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 006496: [04:27:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 006496: [04:27:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 006496: [04:27:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 006496: [04:27:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 006496: [04:27:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 006496: [04:27:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 006496: [04:27:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 006496: [04:27:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 006496: [04:27:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 006496: [04:27:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 006496: [04:27:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 006496: [04:27:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 006496: [04:27:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 006496: [04:27:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 006496: [04:27:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 006496: [04:27:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 006496: [04:27:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 006496: [04:27:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 006496: [04:27:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 006496: [04:27:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 006496: [04:27:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 006496: [04:27:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 006496: [04:27:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 006496: [04:27:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 006496: [04:27:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:27:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:27:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 006496: [04:27:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 006496: [04:27:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 006496: [04:27:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 006496: [04:27:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 006496: [04:27:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 006496: [04:27:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 006496: [04:27:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 006496: [04:27:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 006496: [04:27:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 006496: [04:27:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 006496: [04:27:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 006496: [04:27:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:27:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:27:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:27:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 006496: [04:27:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 006496: [04:27:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 006496: [04:27:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 006496: [04:27:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 006496: [04:27:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 006496: [04:27:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 006496: [04:27:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 006496: [04:27:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 006496: [04:27:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 006496: [04:27:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 006496: [04:27:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 006496: [04:27:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 006496: [04:27:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 006496: [04:27:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 006496: [04:27:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 006496: [04:27:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 006496: [04:27:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 006496: [04:27:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 006496: [04:27:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 006496: [04:27:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 006496: [04:27:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 006496: [04:27:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 006496: [04:27:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 006496: [04:27:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:27:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:27:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:27:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:27:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:27:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 006496: [04:27:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:27:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:27:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 006496: [04:28:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 006496: [04:28:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 006496: [04:28:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 006496: [04:28:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 006496: [04:28:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 006496: [04:28:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 006496: [04:28:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 006496: [04:28:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 006496: [04:28:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 006496: [04:28:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 006496: [04:28:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 006496: [04:28:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 006496: [04:28:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 006496: [04:28:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 006496: [04:28:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 006496: [04:28:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 006496: [04:28:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 006496: [04:28:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 006496: [04:28:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 006496: [04:28:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 006496: [04:28:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 006496: [04:28:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 006496: [04:28:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 006496: [04:28:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 006496: [04:28:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 006496: [04:28:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 006496: [04:28:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 006496: [04:28:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:28:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 006496: [04:28:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 006496: [04:28:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 006496: [04:28:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 006496: [04:28:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 006496: [04:28:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 006496: [04:28:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 006496: [04:28:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 006496: [04:28:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 006496: [04:28:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 006496: [04:28:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 006496: [04:28:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 006496: [04:28:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 006496: [04:28:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:28:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:28:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 006496: [04:28:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 006496: [04:28:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 006496: [04:28:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 006496: [04:28:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 006496: [04:28:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 006496: [04:28:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 006496: [04:28:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 006496: [04:28:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 006496: [04:28:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 006496: [04:28:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 006496: [04:28:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 006496: [04:28:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:28:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:28:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:28:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 006496: [04:28:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 006496: [04:28:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 006496: [04:28:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 006496: [04:28:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 006496: [04:28:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 006496: [04:28:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 006496: [04:28:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 006496: [04:28:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 006496: [04:28:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 006496: [04:28:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 006496: [04:28:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 006496: [04:28:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 006496: [04:28:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 006496: [04:28:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 006496: [04:28:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 006496: [04:28:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 006496: [04:28:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 006496: [04:28:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:28:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 006496: [04:28:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:28:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:28:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 006496: [04:29:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 006496: [04:29:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 006496: [04:29:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 006496: [04:29:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 006496: [04:29:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 006496: [04:29:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 006496: [04:29:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 006496: [04:29:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 006496: [04:29:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 006496: [04:29:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 006496: [04:29:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 006496: [04:29:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 006496: [04:29:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 006496: [04:29:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 006496: [04:29:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 006496: [04:29:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 006496: [04:29:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 006496: [04:29:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 006496: [04:29:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 006496: [04:29:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:29:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 006496: [04:29:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 006496: [04:29:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 006496: [04:29:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 006496: [04:29:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 006496: [04:29:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 006496: [04:29:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 006496: [04:29:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 006496: [04:29:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 006496: [04:29:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 006496: [04:29:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 006496: [04:29:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 006496: [04:29:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 006496: [04:29:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:29:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:29:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 006496: [04:29:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 006496: [04:29:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 006496: [04:29:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 006496: [04:29:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 006496: [04:29:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 006496: [04:29:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 006496: [04:29:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 006496: [04:29:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 006496: [04:29:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 006496: [04:29:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 006496: [04:29:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 006496: [04:29:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:29:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:29:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:29:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 006496: [04:29:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 006496: [04:29:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 006496: [04:29:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 006496: [04:29:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 006496: [04:29:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 006496: [04:29:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 006496: [04:29:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 006496: [04:29:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 006496: [04:29:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 006496: [04:29:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 006496: [04:29:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 006496: [04:29:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 006496: [04:29:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 006496: [04:29:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 006496: [04:29:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 006496: [04:29:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 006496: [04:29:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 006496: [04:29:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 006496: [04:29:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 006496: [04:29:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 006496: [04:29:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 006496: [04:29:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 006496: [04:29:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 006496: [04:29:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 006496: [04:29:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 006496: [04:29:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 006496: [04:29:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 006496: [04:29:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 006496: [04:29:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 006496: [04:29:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 006496: [04:29:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 006496: [04:29:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 006496: [04:29:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 006496: [04:29:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 006496: [04:29:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 006496: [04:29:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 006496: [04:29:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 006496: [04:29:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 006496: [04:29:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:29:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 006496: [04:29:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 006496: [04:29:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 006496: [04:29:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 006496: [04:29:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 006496: [04:29:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 006496: [04:29:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 006496: [04:29:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 006496: [04:29:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 006496: [04:29:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 006496: [04:29:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 006496: [04:29:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 006496: [04:29:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 006496: [04:29:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:29:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:29:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:29:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:29:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:30:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 006496: [04:30:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 006496: [04:30:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 006496: [04:30:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 006496: [04:30:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 006496: [04:30:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 006496: [04:30:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 006496: [04:30:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 006496: [04:30:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 006496: [04:30:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 006496: [04:30:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 006496: [04:30:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 006496: [04:30:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:30:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:30:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:30:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 006496: [04:30:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 006496: [04:30:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 006496: [04:30:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 006496: [04:30:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 006496: [04:30:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 006496: [04:30:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 006496: [04:30:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:30:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:30:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 006496: [04:30:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 006496: [04:30:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 006496: [04:30:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 006496: [04:30:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 006496: [04:30:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 006496: [04:30:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 006496: [04:30:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 006496: [04:30:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 006496: [04:30:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 006496: [04:30:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 006496: [04:30:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 006496: [04:30:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 006496: [04:30:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 006496: [04:30:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 006496: [04:30:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 006496: [04:30:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 006496: [04:30:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 006496: [04:30:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 006496: [04:30:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 006496: [04:30:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 006496: [04:30:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 006496: [04:30:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 006496: [04:30:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 006496: [04:30:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 006496: [04:30:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 006496: [04:30:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 006496: [04:30:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 006496: [04:30:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 006496: [04:30:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 006496: [04:30:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 006496: [04:30:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 006496: [04:30:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 006496: [04:30:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 006496: [04:30:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 006496: [04:30:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 006496: [04:30:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 006496: [04:30:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 006496: [04:30:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 006496: [04:30:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 006496: [04:30:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 006496: [04:30:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 006496: [04:30:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 006496: [04:30:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 006496: [04:30:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 006496: [04:30:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 006496: [04:30:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:30:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:30:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 006496: [04:30:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 006496: [04:30:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 006496: [04:30:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 006496: [04:30:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 006496: [04:30:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 006496: [04:30:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 006496: [04:30:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 006496: [04:30:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 006496: [04:30:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 006496: [04:30:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 006496: [04:30:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 006496: [04:30:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 006496: [04:30:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:30:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 006496: [04:30:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:30:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:30:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 006496: [04:31:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 006496: [04:31:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 006496: [04:31:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 006496: [04:31:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 006496: [04:31:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 006496: [04:31:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 006496: [04:31:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 006496: [04:31:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 006496: [04:31:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 006496: [04:31:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 006496: [04:31:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 006496: [04:31:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 006496: [04:31:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 006496: [04:31:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 006496: [04:31:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 006496: [04:31:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 006496: [04:31:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 006496: [04:31:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 006496: [04:31:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 006496: [04:31:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 006496: [04:31:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 006496: [04:31:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 006496: [04:31:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 006496: [04:31:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 006496: [04:31:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 006496: [04:31:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 006496: [04:31:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 006496: [04:31:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 006496: [04:31:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 006496: [04:31:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 006496: [04:31:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 006496: [04:31:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 006496: [04:31:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 006496: [04:31:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 006496: [04:31:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 006496: [04:31:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 006496: [04:31:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 006496: [04:31:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 006496: [04:31:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 006496: [04:31:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 006496: [04:31:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 006496: [04:31:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 006496: [04:31:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 006496: [04:31:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 006496: [04:31:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 006496: [04:31:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 006496: [04:31:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 006496: [04:31:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 006496: [04:31:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 006496: [04:31:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 006496: [04:31:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 006496: [04:31:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 006496: [04:31:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 006496: [04:31:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 006496: [04:31:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 006496: [04:31:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:31:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:31:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 006496: [04:31:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 006496: [04:31:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 006496: [04:31:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 006496: [04:31:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 006496: [04:31:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 006496: [04:31:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 006496: [04:31:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 006496: [04:31:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 006496: [04:31:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 006496: [04:31:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 006496: [04:31:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 006496: [04:31:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 006496: [04:31:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 006496: [04:31:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 006496: [04:31:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 006496: [04:31:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:31:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:31:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:31:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:31:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:31:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:31:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:31:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:31:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:31:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 006496: [04:32:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 006496: [04:32:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 006496: [04:32:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 006496: [04:32:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 006496: [04:32:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 006496: [04:32:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 006496: [04:32:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 006496: [04:32:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 006496: [04:32:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 006496: [04:32:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 006496: [04:32:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 006496: [04:32:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 006496: [04:32:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 006496: [04:32:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 006496: [04:32:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 006496: [04:32:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 006496: [04:32:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 006496: [04:32:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 006496: [04:32:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 006496: [04:32:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 006496: [04:32:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 006496: [04:32:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 006496: [04:32:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 006496: [04:32:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 006496: [04:32:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 006496: [04:32:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 006496: [04:32:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 006496: [04:32:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 006496: [04:32:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 006496: [04:32:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 006496: [04:32:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 006496: [04:32:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 006496: [04:32:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 006496: [04:32:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 006496: [04:32:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 006496: [04:32:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 006496: [04:32:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 006496: [04:32:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:32:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:32:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 006496: [04:32:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 006496: [04:32:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 006496: [04:32:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 006496: [04:32:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 006496: [04:32:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 006496: [04:32:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 006496: [04:32:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 006496: [04:32:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 006496: [04:32:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 006496: [04:32:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 006496: [04:32:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 006496: [04:32:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 006496: [04:32:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 006496: [04:32:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 006496: [04:32:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 006496: [04:32:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 006496: [04:32:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 006496: [04:32:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 006496: [04:32:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 006496: [04:32:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 006496: [04:32:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 006496: [04:32:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 006496: [04:32:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 006496: [04:32:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 006496: [04:32:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 006496: [04:32:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:32:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 006496: [04:32:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 006496: [04:32:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 006496: [04:32:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 006496: [04:32:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 006496: [04:32:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 006496: [04:32:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 006496: [04:32:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 006496: [04:32:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 006496: [04:32:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 006496: [04:32:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 006496: [04:32:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 006496: [04:32:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 006496: [04:32:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:32:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:32:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 006496: [04:32:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:32:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 006496: [04:32:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 006496: [04:32:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:32:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:32:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:32:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 006496: [04:33:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 006496: [04:33:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 006496: [04:33:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 006496: [04:33:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 006496: [04:33:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 006496: [04:33:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 006496: [04:33:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 006496: [04:33:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 006496: [04:33:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:33:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:33:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:33:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 006496: [04:33:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 006496: [04:33:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 006496: [04:33:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 006496: [04:33:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 006496: [04:33:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 006496: [04:33:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 006496: [04:33:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 006496: [04:33:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 006496: [04:33:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 006496: [04:33:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 006496: [04:33:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 006496: [04:33:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 006496: [04:33:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 006496: [04:33:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 006496: [04:33:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 006496: [04:33:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 006496: [04:33:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 006496: [04:33:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 006496: [04:33:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 006496: [04:33:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 006496: [04:33:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 006496: [04:33:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 006496: [04:33:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 006496: [04:33:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 006496: [04:33:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 006496: [04:33:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 006496: [04:33:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 006496: [04:33:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 006496: [04:33:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 006496: [04:33:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 006496: [04:33:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 006496: [04:33:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 006496: [04:33:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 006496: [04:33:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 006496: [04:33:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 006496: [04:33:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 006496: [04:33:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 006496: [04:33:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 006496: [04:33:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:33:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 006496: [04:33:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 006496: [04:33:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 006496: [04:33:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 006496: [04:33:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 006496: [04:33:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 006496: [04:33:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 006496: [04:33:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 006496: [04:33:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 006496: [04:33:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 006496: [04:33:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 006496: [04:33:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 006496: [04:33:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 006496: [04:33:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:33:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:33:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 006496: [04:33:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 006496: [04:33:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 006496: [04:33:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 006496: [04:33:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 006496: [04:33:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 006496: [04:33:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 006496: [04:33:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 006496: [04:33:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 006496: [04:33:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 006496: [04:33:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 006496: [04:33:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 006496: [04:33:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:33:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:33:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:33:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 006496: [04:33:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 006496: [04:33:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 006496: [04:33:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 006496: [04:33:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 006496: [04:33:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 006496: [04:33:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 006496: [04:33:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 006496: [04:33:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 006496: [04:33:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 006496: [04:33:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 006496: [04:33:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 006496: [04:33:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 006496: [04:33:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:33:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:33:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 006496: [04:34:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 006496: [04:34:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 006496: [04:34:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 006496: [04:34:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 006496: [04:34:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 006496: [04:34:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 006496: [04:34:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 006496: [04:34:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 006496: [04:34:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 006496: [04:34:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 006496: [04:34:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 006496: [04:34:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:34:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 006496: [04:34:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 006496: [04:34:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 006496: [04:34:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 006496: [04:34:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 006496: [04:34:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 006496: [04:34:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 006496: [04:34:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 006496: [04:34:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 006496: [04:34:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 006496: [04:34:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 006496: [04:34:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 006496: [04:34:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 006496: [04:34:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 006496: [04:34:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 006496: [04:34:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 006496: [04:34:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 006496: [04:34:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 006496: [04:34:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 006496: [04:34:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 006496: [04:34:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 006496: [04:34:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 006496: [04:34:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 006496: [04:34:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 006496: [04:34:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 006496: [04:34:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 006496: [04:34:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 006496: [04:34:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 006496: [04:34:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 006496: [04:34:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 006496: [04:34:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 006496: [04:34:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 006496: [04:34:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 006496: [04:34:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 006496: [04:34:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 006496: [04:34:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 006496: [04:34:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 006496: [04:34:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 006496: [04:34:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 006496: [04:34:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 006496: [04:34:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 006496: [04:34:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 006496: [04:34:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 006496: [04:34:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 006496: [04:34:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 006496: [04:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006496: [04:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 006496: [04:34:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006496: [04:34:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006496: [04:34:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006496: [04:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006496: [04:34:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006496: [04:34:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 007156: [04:34:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 007156: [04:34:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007156: [04:34:44] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007156: [04:34:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007156: [04:34:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3904 RDOC 003904: [04:34:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 003904: [04:34:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003904: [04:34:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003904: [04:34:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003904: [04:34:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003904: [04:34:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003904: [04:34:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003904: [04:34:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003904: [04:34:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003904: [04:34:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003904: [04:34:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003904: [04:34:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003904: [04:34:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003904: [04:34:44] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007156: [04:34:44] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [3904] RDOC 003904: [04:34:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003904: [04:34:45] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003904: [04:34:45] gl_driver.cpp(1217) - Log - Created new sharegroup 000002256627AFD0 RDOC 003904: [04:34:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003904: [04:34:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 003904: [04:34:45] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003904: [04:34:45] gl_driver.cpp(1116) - Log - Deleting shader group 000002256627AFD0 RDOC 003904: [04:34:45] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003904: [04:34:45] gl_driver.cpp(1217) - Log - Created new sharegroup 000002256627B790 RDOC 003904: [04:34:45] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003904: [04:34:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003904: [04:34:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 003904: [04:34:45] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 003904: [04:34:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007156: [04:34:45] target_control.cpp( 891) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003904: [04:34:45] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000B00B4 RDOC 007156: [04:34:45] target_control.cpp( 891) - Log - Used API: OpenGL (Presenting & supported) RDOC 003904: [04:34:45] gl_driver.cpp(2223) - Log - Starting capture RDOC 003904: [04:34:45] resource_manager.h(1469) - Log - Preparing up to 472 potentially dirty resources RDOC 003904: [04:34:46] resource_manager.h(1526) - Log - Prepared 472 dirty resources, postponed 0, skipped 0 RDOC 003904: [04:34:48] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003904: [04:34:48] resource_manager.h(1538) - Log - Checking 472 resources with initial contents against 471 referenced resources RDOC 003904: [04:34:48] resource_manager.h(1642) - Log - Serialised 466 resources, skipped 6 unreferenced RDOC 003904: [04:34:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13789184 bytes to 392840 (2.85 %) RDOC 003904: [04:34:48] gl_driver.cpp(2443) - Log - Captured GL frame with 13.150391 MB capture section in 2.570772 seconds RDOC 003904: [04:34:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4643 bytes to 4643 (100.00 %) RDOC 003904: [04:34:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 003904: [04:34:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 007156: [04:34:48] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (428989 bytes) (time 1691984088) 31291 byte thumbnail RDOC 007156: [04:34:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 007156: [04:34:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:34:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:34:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:34:49] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007156: [04:34:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007156: [04:34:49] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007156: [04:34:49] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007156: [04:34:49] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007156: [04:34:49] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007156: [04:34:49] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007156: [04:34:49] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007156: [04:34:49] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007156: [04:34:49] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 007156: [04:34:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007156: [04:34:49] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007156: [04:34:50] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007156: [04:34:50] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007156: [04:34:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:34:53] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3095.205 ms RDOC 007156: [04:34:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007156: [04:34:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007156: [04:34:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007156: [04:34:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007156: [04:34:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007156: [04:34:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007156: [04:34:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007156: [04:34:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007156: [04:34:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007156: [04:35:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007156: [04:35:02] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007156: [04:35:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007156: [04:35:06] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007156: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:07] remote_server.cpp(1631) - Log - Opening capture remotely RDOC 007156: [04:35:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:13] remote_server.cpp(1665) - Log - Capture open complete RDOC 007156: [04:35:13] remote_server.cpp(1691) - Log - Capture ready on replay host RDOC 007156: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:35:14] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 007156: [04:35:14] remote_server.cpp(1720) - Log - Remote capture open complete & proxy ready RDOC 007156: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:34] remote_server.cpp(1631) - Log - Opening capture remotely RDOC 007156: [04:35:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:34] remote_server.cpp(1665) - Log - Capture open complete RDOC 007156: [04:35:34] remote_server.cpp(1691) - Log - Capture ready on replay host RDOC 007156: [04:35:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007156: [04:35:34] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007156: [04:35:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007156: [04:35:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007156: [04:35:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007156: [04:35:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007156: [04:35:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007156: [04:35:34] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007156: [04:35:34] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007156: [04:35:35] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 007156: [04:35:35] remote_server.cpp(1720) - Log - Remote capture open complete & proxy ready RDOC 007156: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 007156: [04:35:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:35:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:35:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 007156: [04:35:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 007156: [04:35:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 007156: [04:35:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 007156: [04:35:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:35:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:35:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:35:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 007156: [04:35:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 007156: [04:35:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 007156: [04:35:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 007156: [04:35:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:35:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 007156: [04:35:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:35:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:35:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 007156: [04:36:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 007156: [04:36:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007156: [04:36:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007156: [04:36:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007156: [04:36:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 007156: [04:36:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 007156: [04:36:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 007156: [04:36:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 007156: [04:36:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 007156: [04:36:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 007156: [04:36:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 007156: [04:36:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 007156: [04:36:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 007156: [04:36:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 007156: [04:36:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 007156: [04:36:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 007156: [04:36:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 007156: [04:36:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 007156: [04:36:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 007156: [04:36:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 007156: [04:36:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 007156: [04:36:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007156: [04:36:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007156: [04:36:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007156: [04:36:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 007156: [04:36:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 007156: [04:36:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 007156: [04:36:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 007156: [04:36:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 007156: [04:36:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 007156: [04:36:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 007156: [04:36:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 007156: [04:36:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 007156: [04:36:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 007156: [04:36:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 007156: [04:36:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 007156: [04:36:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 007156: [04:36:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007156: [04:36:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007156: [04:36:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007156: [04:36:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 007156: [04:36:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 007156: [04:36:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 007156: [04:36:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 007156: [04:36:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 007156: [04:36:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 007156: [04:36:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 007156: [04:36:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 007156: [04:36:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 007156: [04:36:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007156: [04:36:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007156: [04:36:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007156: [04:36:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 007156: [04:36:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 007156: [04:36:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 007156: [04:36:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 007156: [04:36:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 007156: [04:36:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 007156: [04:36:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 007156: [04:36:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 007156: [04:36:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 007156: [04:36:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 007156: [04:36:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 007156: [04:36:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 007156: [04:36:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 007156: [04:36:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 007156: [04:36:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 007156: [04:36:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 007156: [04:36:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 007156: [04:36:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 007156: [04:36:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 007156: [04:36:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 007156: [04:36:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 007156: [04:36:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 007156: [04:36:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 007156: [04:36:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 007156: [04:36:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 007156: [04:36:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 007156: [04:36:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 007156: [04:36:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 007156: [04:36:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 007156: [04:36:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 007156: [04:36:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 007156: [04:36:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 007156: [04:36:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 007156: [04:36:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 007156: [04:36:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 007156: [04:36:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 007156: [04:36:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 007156: [04:36:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 007156: [04:36:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 007156: [04:36:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 007156: [04:36:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 007156: [04:36:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 007156: [04:36:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 007156: [04:36:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 007156: [04:36:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:36:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:36:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:36:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 007156: [04:37:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 007156: [04:37:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 007156: [04:37:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 007156: [04:37:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 007156: [04:37:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 007156: [04:37:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 007156: [04:37:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 007156: [04:37:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 007156: [04:37:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 007156: [04:37:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 007156: [04:37:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 007156: [04:37:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 007156: [04:37:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 007156: [04:37:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 007156: [04:37:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 007156: [04:37:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 007156: [04:37:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 007156: [04:37:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 007156: [04:37:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 007156: [04:37:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 007156: [04:37:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 007156: [04:37:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 007156: [04:37:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 007156: [04:37:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 007156: [04:37:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 007156: [04:37:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 007156: [04:37:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 007156: [04:37:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 007156: [04:37:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 007156: [04:37:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 007156: [04:37:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 007156: [04:37:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 007156: [04:37:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 007156: [04:37:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 007156: [04:37:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 007156: [04:37:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 007156: [04:37:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 007156: [04:37:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 007156: [04:37:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 007156: [04:37:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 007156: [04:37:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 007156: [04:37:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 007156: [04:37:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 007156: [04:37:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 007156: [04:37:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 007156: [04:37:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 007156: [04:37:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 007156: [04:37:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 007156: [04:37:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 007156: [04:37:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 007156: [04:37:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 007156: [04:37:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 007156: [04:37:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 007156: [04:37:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 007156: [04:37:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 007156: [04:37:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 007156: [04:37:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 007156: [04:37:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 007156: [04:37:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 007156: [04:37:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 007156: [04:37:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 007156: [04:37:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 007156: [04:37:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 007156: [04:37:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 007156: [04:37:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 007156: [04:37:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 007156: [04:37:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 007156: [04:37:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 007156: [04:37:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 007156: [04:37:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 007156: [04:37:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 007156: [04:37:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 007156: [04:37:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 007156: [04:37:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 007156: [04:37:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 007156: [04:37:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 007156: [04:37:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 007156: [04:37:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 007156: [04:37:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 007156: [04:37:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 007156: [04:37:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 007156: [04:37:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 007156: [04:37:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 007156: [04:37:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 007156: [04:37:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 007156: [04:37:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 007156: [04:37:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 007156: [04:37:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 007156: [04:37:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 007156: [04:37:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 007156: [04:37:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 007156: [04:37:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 007156: [04:37:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 007156: [04:37:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:37:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:37:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:37:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 007156: [04:38:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 007156: [04:38:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 007156: [04:38:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 007156: [04:38:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 007156: [04:38:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 007156: [04:38:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 007156: [04:38:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 007156: [04:38:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 007156: [04:38:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 007156: [04:38:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 007156: [04:38:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 007156: [04:38:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 007156: [04:38:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 007156: [04:38:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 007156: [04:38:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 007156: [04:38:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 007156: [04:38:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 007156: [04:38:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 007156: [04:38:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 007156: [04:38:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 007156: [04:38:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 007156: [04:38:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 007156: [04:38:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 007156: [04:38:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 007156: [04:38:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 007156: [04:38:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 007156: [04:38:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 007156: [04:38:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 007156: [04:38:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 007156: [04:38:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 007156: [04:38:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 007156: [04:38:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 007156: [04:38:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 007156: [04:38:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 007156: [04:38:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 007156: [04:38:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 007156: [04:38:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 007156: [04:38:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 007156: [04:38:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 007156: [04:38:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 007156: [04:38:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 007156: [04:38:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 007156: [04:38:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 007156: [04:38:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 007156: [04:38:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 007156: [04:38:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 007156: [04:38:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 007156: [04:38:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 007156: [04:38:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 007156: [04:38:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 007156: [04:38:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 007156: [04:38:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 007156: [04:38:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 007156: [04:38:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 007156: [04:38:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 007156: [04:38:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 007156: [04:38:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 007156: [04:38:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 007156: [04:38:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 007156: [04:38:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 007156: [04:38:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 007156: [04:38:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 007156: [04:38:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 007156: [04:38:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 007156: [04:38:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 007156: [04:38:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 007156: [04:38:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 007156: [04:38:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 007156: [04:38:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 007156: [04:38:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 007156: [04:38:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 007156: [04:38:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 007156: [04:38:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 007156: [04:38:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 007156: [04:38:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 007156: [04:38:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 007156: [04:38:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 007156: [04:38:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 007156: [04:38:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 007156: [04:38:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 007156: [04:38:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 007156: [04:38:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 007156: [04:38:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 007156: [04:38:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 007156: [04:38:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 007156: [04:38:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 007156: [04:38:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 007156: [04:38:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 007156: [04:38:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 007156: [04:38:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 007156: [04:38:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 007156: [04:38:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 007156: [04:38:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 007156: [04:38:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 007156: [04:38:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 007156: [04:38:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 007156: [04:38:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 007156: [04:38:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:38:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:38:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:38:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 007156: [04:39:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 007156: [04:39:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 007156: [04:39:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 007156: [04:39:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 007156: [04:39:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 007156: [04:39:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 007156: [04:39:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 007156: [04:39:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 007156: [04:39:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 007156: [04:39:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 007156: [04:39:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 007156: [04:39:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 007156: [04:39:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 007156: [04:39:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 007156: [04:39:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 007156: [04:39:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 007156: [04:39:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 007156: [04:39:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 007156: [04:39:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 007156: [04:39:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 007156: [04:39:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 007156: [04:39:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 007156: [04:39:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 007156: [04:39:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 007156: [04:39:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 007156: [04:39:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 007156: [04:39:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 007156: [04:39:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 007156: [04:39:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 007156: [04:39:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 007156: [04:39:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 007156: [04:39:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 007156: [04:39:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 007156: [04:39:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 007156: [04:39:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 007156: [04:39:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 007156: [04:39:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 007156: [04:39:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 007156: [04:39:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 007156: [04:39:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 007156: [04:39:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 007156: [04:39:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 007156: [04:39:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 007156: [04:39:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 007156: [04:39:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 007156: [04:39:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 007156: [04:39:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 007156: [04:39:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 007156: [04:39:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 007156: [04:39:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 007156: [04:39:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 007156: [04:39:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 007156: [04:39:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 007156: [04:39:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 007156: [04:39:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 007156: [04:39:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 007156: [04:39:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 007156: [04:39:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 007156: [04:39:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 007156: [04:39:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 007156: [04:39:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 007156: [04:39:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 007156: [04:39:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 007156: [04:39:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 007156: [04:39:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 007156: [04:39:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 007156: [04:39:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 007156: [04:39:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 007156: [04:39:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 007156: [04:39:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 007156: [04:39:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 007156: [04:39:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 007156: [04:39:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 007156: [04:39:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 007156: [04:39:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 007156: [04:39:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 007156: [04:39:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 007156: [04:39:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 007156: [04:39:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 007156: [04:39:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 007156: [04:39:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 007156: [04:39:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 007156: [04:39:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 007156: [04:39:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 007156: [04:39:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 007156: [04:39:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 007156: [04:39:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 007156: [04:39:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 007156: [04:39:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 007156: [04:39:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 007156: [04:39:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 007156: [04:39:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 007156: [04:39:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 007156: [04:39:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 007156: [04:39:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 007156: [04:39:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 007156: [04:39:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 007156: [04:39:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 007156: [04:39:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 007156: [04:39:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:39:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:39:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:39:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 007156: [04:40:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 007156: [04:40:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 007156: [04:40:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 007156: [04:40:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 007156: [04:40:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 007156: [04:40:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 007156: [04:40:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 007156: [04:40:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 007156: [04:40:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 007156: [04:40:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 007156: [04:40:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 007156: [04:40:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 007156: [04:40:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 007156: [04:40:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 007156: [04:40:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 007156: [04:40:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 007156: [04:40:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 007156: [04:40:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 007156: [04:40:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 007156: [04:40:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 007156: [04:40:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 007156: [04:40:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 007156: [04:40:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 007156: [04:40:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 007156: [04:40:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 007156: [04:40:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 007156: [04:40:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 007156: [04:40:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 007156: [04:40:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 007156: [04:40:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 007156: [04:40:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 007156: [04:40:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 007156: [04:40:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 007156: [04:40:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 007156: [04:40:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 007156: [04:40:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 007156: [04:40:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 007156: [04:40:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 007156: [04:40:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 007156: [04:40:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 007156: [04:40:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 007156: [04:40:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 007156: [04:40:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 007156: [04:40:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 007156: [04:40:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 007156: [04:40:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 007156: [04:40:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 007156: [04:40:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 007156: [04:40:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 007156: [04:40:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 007156: [04:40:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 007156: [04:40:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 007156: [04:40:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 007156: [04:40:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 007156: [04:40:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 007156: [04:40:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 007156: [04:40:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 007156: [04:40:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 007156: [04:40:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 007156: [04:40:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 007156: [04:40:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 007156: [04:40:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 007156: [04:40:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 007156: [04:40:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 007156: [04:40:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 007156: [04:40:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 007156: [04:40:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 007156: [04:40:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 007156: [04:40:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 007156: [04:40:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 007156: [04:40:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 007156: [04:40:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 007156: [04:40:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 007156: [04:40:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 007156: [04:40:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 007156: [04:40:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 007156: [04:40:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 007156: [04:40:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 007156: [04:40:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 007156: [04:40:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 007156: [04:40:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 007156: [04:40:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 007156: [04:40:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 007156: [04:40:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 007156: [04:40:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 007156: [04:40:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 007156: [04:40:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 007156: [04:40:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 007156: [04:40:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 007156: [04:40:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 007156: [04:40:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 007156: [04:40:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 007156: [04:40:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 007156: [04:40:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 007156: [04:40:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 007156: [04:40:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 007156: [04:40:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 007156: [04:40:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 007156: [04:40:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 007156: [04:40:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:40:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:40:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:40:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 007156: [04:41:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 007156: [04:41:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 007156: [04:41:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 007156: [04:41:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 007156: [04:41:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 007156: [04:41:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 007156: [04:41:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 007156: [04:41:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 007156: [04:41:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 007156: [04:41:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 007156: [04:41:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 007156: [04:41:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 007156: [04:41:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 007156: [04:41:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 007156: [04:41:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 007156: [04:41:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 007156: [04:41:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 007156: [04:41:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 007156: [04:41:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 007156: [04:41:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 007156: [04:41:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 007156: [04:41:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 007156: [04:41:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 007156: [04:41:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 007156: [04:41:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 007156: [04:41:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 007156: [04:41:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 007156: [04:41:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 007156: [04:41:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 007156: [04:41:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 007156: [04:41:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 007156: [04:41:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 007156: [04:41:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 007156: [04:41:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 007156: [04:41:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 007156: [04:41:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 007156: [04:41:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 007156: [04:41:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 007156: [04:41:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 007156: [04:41:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 007156: [04:41:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 007156: [04:41:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 007156: [04:41:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 007156: [04:41:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 007156: [04:41:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 007156: [04:41:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 007156: [04:41:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 007156: [04:41:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 007156: [04:41:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 007156: [04:41:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 007156: [04:41:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 007156: [04:41:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 007156: [04:41:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 007156: [04:41:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 007156: [04:41:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 007156: [04:41:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 007156: [04:41:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 007156: [04:41:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 007156: [04:41:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 007156: [04:41:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 007156: [04:41:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 007156: [04:41:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 007156: [04:41:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 007156: [04:41:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 007156: [04:41:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 007156: [04:41:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 007156: [04:41:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 007156: [04:41:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 007156: [04:41:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 007156: [04:41:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 007156: [04:41:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 007156: [04:41:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 007156: [04:41:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 007156: [04:41:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 007156: [04:41:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 007156: [04:41:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 007156: [04:41:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 007156: [04:41:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 007156: [04:41:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 007156: [04:41:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 007156: [04:41:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 007156: [04:41:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:41:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:41:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:41:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:41:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:41:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 007156: [04:41:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:41:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:41:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 007156: [04:42:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 007156: [04:42:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 007156: [04:42:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 007156: [04:42:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 007156: [04:42:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 007156: [04:42:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 007156: [04:42:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 007156: [04:42:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 007156: [04:42:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 007156: [04:42:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 007156: [04:42:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 007156: [04:42:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 007156: [04:42:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 007156: [04:42:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 007156: [04:42:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 007156: [04:42:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 007156: [04:42:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 007156: [04:42:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 007156: [04:42:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 007156: [04:42:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 007156: [04:42:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 007156: [04:42:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 007156: [04:42:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 007156: [04:42:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 007156: [04:42:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 007156: [04:42:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 007156: [04:42:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 007156: [04:42:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 007156: [04:42:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 007156: [04:42:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 007156: [04:42:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 007156: [04:42:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 007156: [04:42:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 007156: [04:42:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 007156: [04:42:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 007156: [04:42:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 007156: [04:42:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 007156: [04:42:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 007156: [04:42:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 007156: [04:42:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 007156: [04:42:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 007156: [04:42:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 007156: [04:42:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 007156: [04:42:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 007156: [04:42:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 007156: [04:42:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 007156: [04:42:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 007156: [04:42:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 007156: [04:42:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 007156: [04:42:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 007156: [04:42:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 007156: [04:42:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 007156: [04:42:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 007156: [04:42:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 007156: [04:42:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 007156: [04:42:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 007156: [04:42:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 007156: [04:42:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 007156: [04:42:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 007156: [04:42:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 007156: [04:42:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 007156: [04:42:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 007156: [04:42:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 007156: [04:42:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 007156: [04:42:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 007156: [04:42:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 007156: [04:42:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 007156: [04:42:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 007156: [04:42:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 007156: [04:42:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 007156: [04:42:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 007156: [04:42:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 007156: [04:42:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 007156: [04:42:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 007156: [04:42:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 007156: [04:42:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 007156: [04:42:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 007156: [04:42:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 007156: [04:42:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:42:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 007156: [04:42:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:42:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:42:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:42:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 007156: [04:42:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:42:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:42:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:42:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 007156: [04:43:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 007156: [04:43:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 007156: [04:43:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 007156: [04:43:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 007156: [04:43:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 007156: [04:43:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 007156: [04:43:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 007156: [04:43:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 007156: [04:43:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 007156: [04:43:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 007156: [04:43:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 007156: [04:43:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 007156: [04:43:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 007156: [04:43:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 007156: [04:43:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 007156: [04:43:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 007156: [04:43:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 007156: [04:43:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 007156: [04:43:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 007156: [04:43:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 007156: [04:43:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 007156: [04:43:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 007156: [04:43:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 007156: [04:43:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 007156: [04:43:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 007156: [04:43:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 007156: [04:43:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 007156: [04:43:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 007156: [04:43:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 007156: [04:43:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 007156: [04:43:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 007156: [04:43:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 007156: [04:43:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 007156: [04:43:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 007156: [04:43:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 007156: [04:43:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 007156: [04:43:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 007156: [04:43:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 007156: [04:43:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 007156: [04:43:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 007156: [04:43:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 007156: [04:43:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 007156: [04:43:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 007156: [04:43:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 007156: [04:43:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 007156: [04:43:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 007156: [04:43:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 007156: [04:43:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 007156: [04:43:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 007156: [04:43:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 007156: [04:43:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 007156: [04:43:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 007156: [04:43:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 007156: [04:43:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 007156: [04:43:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 007156: [04:43:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 007156: [04:43:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 007156: [04:43:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 007156: [04:43:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 007156: [04:43:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 007156: [04:43:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 007156: [04:43:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 007156: [04:43:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 007156: [04:43:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 007156: [04:43:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 007156: [04:43:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 007156: [04:43:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 007156: [04:43:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 007156: [04:43:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 007156: [04:43:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 007156: [04:43:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 007156: [04:43:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 007156: [04:43:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 007156: [04:43:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 007156: [04:43:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 007156: [04:43:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 007156: [04:43:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 007156: [04:43:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 007156: [04:43:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 007156: [04:43:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:43:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 007156: [04:43:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:43:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:43:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:43:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 007156: [04:43:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:43:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:43:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:43:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:44:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:44:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:44:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:44:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 007156: [04:44:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:44:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:44:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:44:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:44:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:44:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:44:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 007156: [04:44:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:44:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:44:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:44:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:44:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:44:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:44:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 007156: [04:44:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:44:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:44:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:44:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:44:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:44:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:44:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 007156: [04:44:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:44:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:44:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:44:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:44:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:44:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:44:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:44:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 007156: [04:44:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:44:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:44:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.dds RDOC 007156: [04:44:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:44:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:44:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:44:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.png RDOC 007156: [04:44:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:44:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:44:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.dds RDOC 007156: [04:44:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:44:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:44:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:44:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 007156: [04:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007156: [04:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.png RDOC 007156: [04:44:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007156: [04:44:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007156: [04:44:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007156: [04:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007156: [04:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [04:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 003464: [04:44:05] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 003464: [04:44:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003464: [04:44:05] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003464: [04:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 003464: [04:44:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003464: [04:44:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003464: [04:44:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003464: [04:44:06] d3d11_replay.cpp(4426) - Log - Created device. RDOC 003464: [04:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003464: [04:44:06] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003464: [04:44:06] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003464: [04:44:06] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003464: [04:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003464: [04:44:06] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 588.744 ms RDOC 003464: [04:44:06] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 13.528 ms RDOC 003464: [04:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003464: [04:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 003464: [04:44:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003464: [04:44:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003464: [04:44:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003464: [04:44:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003464: [04:44:07] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 003464: [04:44:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003464: [04:44:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003464: [04:44:07] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003464: [04:44:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003464: [04:44:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003464: [04:44:07] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003464: [04:44:07] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 003464: [04:44:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003464: [04:44:07] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003464: [04:44:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003464: [04:44:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003464: [04:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003464: [04:44:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 125.337 ms RDOC 003464: [04:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003464: [04:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 003464: [04:44:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003464: [04:44:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003464: [04:44:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003464: [04:44:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 003464: [04:44:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003464: [04:44:08] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003464: [04:44:08] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003464: [04:44:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003464: [04:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003464: [04:44:08] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003464: [04:44:08] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003464: [04:44:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003464: [04:44:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003464: [04:44:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003464: [04:44:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 003464: [04:44:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 003464: [04:44:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 003464: [04:44:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 003464: [04:44:10] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003464: [04:44:11] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 3166.750 ms RDOC 003464: [04:44:16] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2097152 for output data RDOC 003464: [04:44:26] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 003464: [04:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
File "tests/Repeat_Load.py", line 45, in repeat_load raise rdtest.TestFailureException(msg) File "tests/Repeat_Load.py", line 55, in run self.repeat_load(file.path) File "rdtest/testcase.py", line 500, in invoketest self.run() File "rdtest/runner.py", line 439, in internal_run_test instance.invoketest(False)
RDOC 006264: [04:44:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 006264: [04:44:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006264: [04:44:33] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006264: [04:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:33] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:34] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 649.064 ms RDOC 006264: [04:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:35] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:35] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:35] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:35] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:35] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 202.334 ms RDOC 006264: [04:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:36] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:36] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:36] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:36] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:36] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 201.295 ms RDOC 006264: [04:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:36] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:36] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:36] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:36] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:36] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 182.150 ms RDOC 006264: [04:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:37] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:37] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:37] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:37] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:37] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 187.715 ms RDOC 006264: [04:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:38] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:38] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:38] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:38] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:38] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 211.581 ms RDOC 006264: [04:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:38] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:38] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:38] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:38] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:38] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 211.725 ms RDOC 006264: [04:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:39] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:39] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:39] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:39] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:40] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 205.212 ms RDOC 006264: [04:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:40] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:40] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:40] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:40] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:41] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 202.164 ms RDOC 006264: [04:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:41] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:41] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:41] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:41] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:42] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 181.071 ms RDOC 006264: [04:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:42] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:42] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:42] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:42] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:42] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 193.244 ms RDOC 006264: [04:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:43] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:43] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:43] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:43] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:43] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 185.731 ms RDOC 006264: [04:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:43] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:43] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:43] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:43] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:43] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 187.991 ms RDOC 006264: [04:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:44] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:44] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:44] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:44] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:44] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 179.204 ms RDOC 006264: [04:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:45] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:45] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:45] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:45] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:45] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 240.643 ms RDOC 006264: [04:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:46] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:46] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:46] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:46] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:46] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 207.952 ms RDOC 006264: [04:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:47] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:47] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:47] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:47] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:47] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 195.088 ms RDOC 006264: [04:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:48] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:48] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:48] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:48] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:48] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 179.579 ms RDOC 006264: [04:44:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:49] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:49] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:49] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:49] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:49] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 192.753 ms RDOC 006264: [04:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006264: [04:44:49] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006264: [04:44:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006264: [04:44:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006264: [04:44:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006264: [04:44:50] d3d11_replay.cpp(4426) - Log - Created device. RDOC 006264: [04:44:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006264: [04:44:50] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006264: [04:44:50] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006264: [04:44:50] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006264: [04:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006264: [04:44:50] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 202.760 ms RDOC 006264: [04:44:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005900: [04:44:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 005900: [04:44:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005900: [04:44:51] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005900: [04:44:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005900: [04:44:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7976 RDOC 007976: [04:44:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) capturing application RDOC 007976: [04:44:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007976: [04:44:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007976: [04:44:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007976: [04:44:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007976: [04:44:51] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007976: [04:44:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007976: [04:44:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007976: [04:44:51] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007976: [04:44:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007976: [04:44:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007976: [04:44:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007976: [04:44:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007976: [04:44:51] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005900: [04:44:51] target_control.cpp( 642) - Log - Got remote handshake: demos_x64 [7976] RDOC 007976: [04:44:52] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000184A5A970E0 RDOC 007976: [04:44:52] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007976: [04:44:52] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007976: [04:44:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007976: [04:44:52] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007976: [04:44:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007976: [04:44:52] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000C10294 RDOC 007976: [04:44:52] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000184A5A970E0 / 0x0000000000C10294 RDOC 005900: [04:44:52] target_control.cpp( 891) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005900: [04:44:57] target_control.cpp( 891) - Log - Used API: Vulkan (Presenting & supported) RDOC 007976: [04:44:57] vk_core.cpp(1883) - Log - Starting capture RDOC 007976: [04:44:57] resource_manager.h(1469) - Log - Preparing up to 1419 potentially dirty resources RDOC 007976: [04:44:57] resource_manager.h(1526) - Log - Prepared 705 dirty resources, postponed 706, skipped 0 RDOC 007976: [04:44:57] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007976: [04:44:57] resource_manager.h(1538) - Log - Checking 1411 resources with initial contents against 2164 referenced resources RDOC 007976: [04:44:57] resource_manager.h(1642) - Log - Serialised 1409 resources, skipped 2 unreferenced RDOC 007976: [04:44:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14285184 bytes to 390442 (2.73 %) RDOC 007976: [04:44:57] vk_core.cpp(2429) - Log - Captured Vulkan frame with 13.623413 MB capture section in 0.114967 seconds RDOC 007976: [04:44:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4879 bytes to 4879 (100.00 %) RDOC 007976: [04:44:57] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 007976: [04:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 005900: [04:44:57] target_control.cpp( 838) - Log - Got a new capture: 0 (frame 5) (441787 bytes) (time 1691984697) 46251 byte thumbnail RDOC 005900: [04:44:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 005900: [04:44:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:44:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:44:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:44:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005900: [04:44:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005900: [04:44:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005900: [04:44:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005900: [04:44:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005900: [04:44:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005900: [04:44:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005900: [04:44:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005900: [04:44:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005900: [04:44:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005900: [04:44:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005900: [04:44:58] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005900: [04:44:58] vk_replay.cpp(4725) - Log - Created device. RDOC 005900: [04:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:44:58] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005900: [04:44:58] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005900: [04:44:58] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005900: [04:44:58] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005900: [04:44:58] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005900: [04:44:58] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005900: [04:44:58] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005900: [04:44:58] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005900: [04:44:58] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005900: [04:44:58] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005900: [04:44:58] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005900: [04:44:58] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005900: [04:44:58] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005900: [04:44:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005900: [04:44:58] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005900: [04:44:58] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005900: [04:44:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005900: [04:44:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005900: [04:44:58] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005900: [04:44:58] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005900: [04:44:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005900: [04:44:58] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005900: [04:44:58] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005900: [04:44:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005900: [04:44:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005900: [04:44:58] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005900: [04:44:58] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005900: [04:44:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005900: [04:44:58] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005900: [04:44:58] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005900: [04:44:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005900: [04:44:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005900: [04:44:58] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005900: [04:44:58] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005900: [04:44:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005900: [04:44:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005900: [04:44:58] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005900: [04:44:58] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005900: [04:44:58] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005900: [04:44:58] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::197 RDOC 005900: [04:44:59] vk_core.cpp(2691) - Log - Timer chunk initialisation - 434.020 ms RDOC 005900: [04:45:23] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005900: [04:45:23] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005900: [04:45:24] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005900: [04:45:24] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005900: [04:45:24] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 005900: [04:45:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:24] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005900: [04:45:26] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 005900: [04:45:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005900: [04:45:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005900: [04:45:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005900: [04:45:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005900: [04:45:29] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 005900: [04:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:45:31] remote_server.cpp(1631) - Log - Opening capture remotely RDOC 005900: [04:45:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:45:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:45:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:45:31] remote_server.cpp(1665) - Log - Capture open complete RDOC 005900: [04:45:31] remote_server.cpp(1691) - Log - Capture ready on replay host RDOC 005900: [04:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:45:32] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005900: [04:45:32] remote_server.cpp(1720) - Log - Remote capture open complete & proxy ready RDOC 005900: [04:46:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:10] remote_server.cpp(1631) - Log - Opening capture remotely RDOC 005900: [04:46:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:11] remote_server.cpp(1665) - Log - Capture open complete RDOC 005900: [04:46:11] remote_server.cpp(1691) - Log - Capture ready on replay host RDOC 005900: [04:46:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005900: [04:46:11] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 005900: [04:46:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005900: [04:46:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005900: [04:46:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005900: [04:46:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005900: [04:46:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005900: [04:46:11] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005900: [04:46:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 005900: [04:46:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005900: [04:46:11] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005900: [04:46:12] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005900: [04:46:12] remote_server.cpp(1720) - Log - Remote capture open complete & proxy ready RDOC 005900: [04:46:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 005900: [04:46:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:46:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 005900: [04:46:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 005900: [04:46:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:46:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 005900: [04:46:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 005900: [04:46:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:46:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 005900: [04:46:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 005900: [04:46:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:46:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 005900: [04:46:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 005900: [04:46:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:46:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 005900: [04:46:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 005900: [04:46:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:46:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 005900: [04:46:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 005900: [04:46:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:46:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 005900: [04:46:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 005900: [04:46:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:46:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 005900: [04:46:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 005900: [04:46:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:46:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:46:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:46:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:46:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:46:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 005900: [04:46:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:46:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:46:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 005900: [04:47:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 005900: [04:47:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 005900: [04:47:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 005900: [04:47:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 005900: [04:47:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 005900: [04:47:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 005900: [04:47:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 005900: [04:47:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 005900: [04:47:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 005900: [04:47:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 005900: [04:47:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 005900: [04:47:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 005900: [04:47:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 005900: [04:47:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 005900: [04:47:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 005900: [04:47:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 005900: [04:47:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005900: [04:47:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 005900: [04:47:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 005900: [04:47:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 005900: [04:47:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 005900: [04:47:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 005900: [04:47:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 005900: [04:47:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 005900: [04:47:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 005900: [04:47:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 005900: [04:47:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 005900: [04:47:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 005900: [04:47:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 005900: [04:47:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 005900: [04:47:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 005900: [04:47:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005900: [04:47:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 005900: [04:47:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 005900: [04:47:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 005900: [04:47:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 005900: [04:47:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 005900: [04:47:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 005900: [04:47:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 005900: [04:47:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 005900: [04:47:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 005900: [04:47:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 005900: [04:47:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 005900: [04:47:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 005900: [04:47:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 005900: [04:47:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 005900: [04:47:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 005900: [04:47:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 005900: [04:47:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 005900: [04:47:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 005900: [04:47:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 005900: [04:47:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 005900: [04:47:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 005900: [04:47:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 005900: [04:47:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 005900: [04:47:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 005900: [04:47:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 005900: [04:47:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 005900: [04:47:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 005900: [04:47:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 005900: [04:47:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 005900: [04:47:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 005900: [04:47:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 005900: [04:47:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 005900: [04:47:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 005900: [04:47:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 005900: [04:47:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 005900: [04:47:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 005900: [04:47:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 005900: [04:47:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 005900: [04:47:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 005900: [04:47:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 005900: [04:47:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 005900: [04:47:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 005900: [04:47:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 005900: [04:47:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 005900: [04:47:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:47:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:47:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:47:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:47:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:47:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 005900: [04:47:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:47:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:47:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 005900: [04:48:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 005900: [04:48:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 005900: [04:48:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 005900: [04:48:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 005900: [04:48:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 005900: [04:48:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 005900: [04:48:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 005900: [04:48:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 005900: [04:48:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 005900: [04:48:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 005900: [04:48:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 005900: [04:48:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 005900: [04:48:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 005900: [04:48:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 005900: [04:48:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 005900: [04:48:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 005900: [04:48:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 005900: [04:48:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 005900: [04:48:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 005900: [04:48:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 005900: [04:48:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005900: [04:48:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 005900: [04:48:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 005900: [04:48:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 005900: [04:48:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 005900: [04:48:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 005900: [04:48:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 005900: [04:48:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 005900: [04:48:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 005900: [04:48:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 005900: [04:48:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 005900: [04:48:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 005900: [04:48:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 005900: [04:48:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 005900: [04:48:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 005900: [04:48:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 005900: [04:48:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 005900: [04:48:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 005900: [04:48:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 005900: [04:48:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 005900: [04:48:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 005900: [04:48:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 005900: [04:48:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 005900: [04:48:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 005900: [04:48:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 005900: [04:48:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 005900: [04:48:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 005900: [04:48:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 005900: [04:48:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 005900: [04:48:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 005900: [04:48:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 005900: [04:48:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 005900: [04:48:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 005900: [04:48:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 005900: [04:48:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 005900: [04:48:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 005900: [04:48:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 005900: [04:48:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 005900: [04:48:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 005900: [04:48:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 005900: [04:48:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 005900: [04:48:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 005900: [04:48:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 005900: [04:48:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 005900: [04:48:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 005900: [04:48:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 005900: [04:48:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 005900: [04:48:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 005900: [04:48:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 005900: [04:48:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 005900: [04:48:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 005900: [04:48:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 005900: [04:48:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 005900: [04:48:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 005900: [04:48:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 005900: [04:48:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 005900: [04:48:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 005900: [04:48:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 005900: [04:48:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 005900: [04:48:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 005900: [04:48:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 005900: [04:48:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 005900: [04:48:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 005900: [04:48:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 005900: [04:48:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 005900: [04:48:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 005900: [04:48:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 005900: [04:48:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 005900: [04:48:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 005900: [04:48:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 005900: [04:48:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 005900: [04:48:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 005900: [04:48:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:48:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 005900: [04:48:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:48:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:48:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:48:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:48:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:48:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:48:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 005900: [04:49:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 005900: [04:49:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 005900: [04:49:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 005900: [04:49:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 005900: [04:49:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 005900: [04:49:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 005900: [04:49:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 005900: [04:49:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 005900: [04:49:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 005900: [04:49:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 005900: [04:49:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 005900: [04:49:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 005900: [04:49:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:49:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 005900: [04:49:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 005900: [04:49:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 005900: [04:49:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 005900: [04:49:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 005900: [04:49:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 005900: [04:49:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 005900: [04:49:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 005900: [04:49:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 005900: [04:49:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 005900: [04:49:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 005900: [04:49:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 005900: [04:49:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 005900: [04:49:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 005900: [04:49:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 005900: [04:49:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 005900: [04:49:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 005900: [04:49:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 005900: [04:49:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 005900: [04:49:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 005900: [04:49:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 005900: [04:49:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 005900: [04:49:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 005900: [04:49:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 005900: [04:49:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 005900: [04:49:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 005900: [04:49:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 005900: [04:49:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 005900: [04:49:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 005900: [04:49:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 005900: [04:49:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 005900: [04:49:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 005900: [04:49:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 005900: [04:49:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 005900: [04:49:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 005900: [04:49:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 005900: [04:49:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 005900: [04:49:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 005900: [04:49:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 005900: [04:49:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 005900: [04:49:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 005900: [04:49:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 005900: [04:49:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 005900: [04:49:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 005900: [04:49:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 005900: [04:49:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 005900: [04:49:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 005900: [04:49:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 005900: [04:49:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 005900: [04:49:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 005900: [04:49:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 005900: [04:49:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 005900: [04:49:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 005900: [04:49:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 005900: [04:49:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 005900: [04:49:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 005900: [04:49:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:49:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 005900: [04:49:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:49:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:49:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:49:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 005900: [04:49:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:49:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:49:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:49:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 005900: [04:50:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 005900: [04:50:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 005900: [04:50:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 005900: [04:50:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 005900: [04:50:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 005900: [04:50:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 005900: [04:50:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 005900: [04:50:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 005900: [04:50:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 005900: [04:50:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 005900: [04:50:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 005900: [04:50:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 005900: [04:50:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 005900: [04:50:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 005900: [04:50:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 005900: [04:50:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 005900: [04:50:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 005900: [04:50:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 005900: [04:50:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 005900: [04:50:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 005900: [04:50:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 005900: [04:50:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 005900: [04:50:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:50:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 005900: [04:50:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 005900: [04:50:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 005900: [04:50:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 005900: [04:50:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 005900: [04:50:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 005900: [04:50:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 005900: [04:50:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 005900: [04:50:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 005900: [04:50:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:50:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:50:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 005900: [04:50:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 005900: [04:50:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 005900: [04:50:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 005900: [04:50:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 005900: [04:50:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 005900: [04:50:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 005900: [04:50:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 005900: [04:50:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005900: [04:50:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 005900: [04:50:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 005900: [04:50:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 005900: [04:50:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 005900: [04:50:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 005900: [04:50:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 005900: [04:50:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 005900: [04:50:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 005900: [04:50:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 005900: [04:50:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:50:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:50:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 005900: [04:50:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 005900: [04:50:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 005900: [04:50:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 005900: [04:50:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 005900: [04:50:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 005900: [04:50:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 005900: [04:50:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 005900: [04:50:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 005900: [04:50:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 005900: [04:50:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 005900: [04:50:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 005900: [04:50:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 005900: [04:50:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 005900: [04:50:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 005900: [04:50:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 005900: [04:50:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 005900: [04:50:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 005900: [04:50:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 005900: [04:50:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 005900: [04:50:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 005900: [04:50:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 005900: [04:50:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 005900: [04:50:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 005900: [04:50:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 005900: [04:50:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 005900: [04:50:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 005900: [04:50:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 005900: [04:50:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 005900: [04:50:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 005900: [04:50:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 005900: [04:50:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 005900: [04:50:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 005900: [04:50:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:50:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:50:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 005900: [04:50:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:50:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:50:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:50:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:50:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:50:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 005900: [04:51:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 005900: [04:51:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 005900: [04:51:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 005900: [04:51:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 005900: [04:51:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 005900: [04:51:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 005900: [04:51:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 005900: [04:51:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 005900: [04:51:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 005900: [04:51:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 005900: [04:51:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 005900: [04:51:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 005900: [04:51:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 005900: [04:51:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 005900: [04:51:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 005900: [04:51:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:51:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 005900: [04:51:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 005900: [04:51:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 005900: [04:51:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 005900: [04:51:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 005900: [04:51:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 005900: [04:51:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 005900: [04:51:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 005900: [04:51:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 005900: [04:51:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 005900: [04:51:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 005900: [04:51:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 005900: [04:51:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 005900: [04:51:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:51:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:51:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 005900: [04:51:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 005900: [04:51:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 005900: [04:51:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 005900: [04:51:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 005900: [04:51:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 005900: [04:51:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 005900: [04:51:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 005900: [04:51:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 005900: [04:51:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 005900: [04:51:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 005900: [04:51:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 005900: [04:51:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:51:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 005900: [04:51:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 005900: [04:51:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 005900: [04:51:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 005900: [04:51:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 005900: [04:51:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 005900: [04:51:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 005900: [04:51:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 005900: [04:51:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 005900: [04:51:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 005900: [04:51:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 005900: [04:51:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 005900: [04:51:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 005900: [04:51:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 005900: [04:51:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 005900: [04:51:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 005900: [04:51:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 005900: [04:51:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 005900: [04:51:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 005900: [04:51:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 005900: [04:51:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 005900: [04:51:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 005900: [04:51:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 005900: [04:51:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 005900: [04:51:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 005900: [04:51:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 005900: [04:51:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 005900: [04:51:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 005900: [04:51:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 005900: [04:51:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 005900: [04:51:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 005900: [04:51:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 005900: [04:51:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 005900: [04:51:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 005900: [04:51:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 005900: [04:51:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 005900: [04:51:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 005900: [04:51:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 005900: [04:51:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 005900: [04:51:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 005900: [04:51:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:51:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 005900: [04:51:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:51:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:51:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:51:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:51:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:51:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:51:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:51:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 005900: [04:52:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 005900: [04:52:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 005900: [04:52:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 005900: [04:52:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 005900: [04:52:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 005900: [04:52:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 005900: [04:52:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 005900: [04:52:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 005900: [04:52:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 005900: [04:52:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 005900: [04:52:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 005900: [04:52:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 005900: [04:52:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:52:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:52:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 005900: [04:52:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 005900: [04:52:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 005900: [04:52:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 005900: [04:52:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 005900: [04:52:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 005900: [04:52:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 005900: [04:52:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 005900: [04:52:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 005900: [04:52:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 005900: [04:52:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 005900: [04:52:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 005900: [04:52:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:52:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 005900: [04:52:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 005900: [04:52:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 005900: [04:52:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 005900: [04:52:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 005900: [04:52:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 005900: [04:52:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 005900: [04:52:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 005900: [04:52:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 005900: [04:52:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 005900: [04:52:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 005900: [04:52:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 005900: [04:52:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 005900: [04:52:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 005900: [04:52:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 005900: [04:52:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 005900: [04:52:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 005900: [04:52:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 005900: [04:52:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 005900: [04:52:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 005900: [04:52:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 005900: [04:52:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 005900: [04:52:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 005900: [04:52:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 005900: [04:52:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 005900: [04:52:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 005900: [04:52:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 005900: [04:52:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 005900: [04:52:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 005900: [04:52:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 005900: [04:52:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 005900: [04:52:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 005900: [04:52:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 005900: [04:52:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 005900: [04:52:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 005900: [04:52:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 005900: [04:52:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 005900: [04:52:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 005900: [04:52:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 005900: [04:52:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 005900: [04:52:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 005900: [04:52:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:52:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 005900: [04:52:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 005900: [04:52:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 005900: [04:52:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 005900: [04:52:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 005900: [04:52:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 005900: [04:52:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 005900: [04:52:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 005900: [04:52:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 005900: [04:52:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 005900: [04:52:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 005900: [04:52:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 005900: [04:52:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 005900: [04:52:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:52:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:52:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:52:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:52:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:52:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:52:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 005900: [04:52:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:52:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:52:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:52:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 005900: [04:53:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 005900: [04:53:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 005900: [04:53:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 005900: [04:53:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 005900: [04:53:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 005900: [04:53:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 005900: [04:53:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 005900: [04:53:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 005900: [04:53:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 005900: [04:53:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 005900: [04:53:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:53:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 005900: [04:53:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 005900: [04:53:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 005900: [04:53:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 005900: [04:53:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 005900: [04:53:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 005900: [04:53:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 005900: [04:53:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 005900: [04:53:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 005900: [04:53:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 005900: [04:53:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 005900: [04:53:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 005900: [04:53:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 005900: [04:53:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005900: [04:53:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 005900: [04:53:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 005900: [04:53:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 005900: [04:53:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 005900: [04:53:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 005900: [04:53:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 005900: [04:53:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 005900: [04:53:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 005900: [04:53:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 005900: [04:53:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 005900: [04:53:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 005900: [04:53:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 005900: [04:53:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 005900: [04:53:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 005900: [04:53:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 005900: [04:53:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 005900: [04:53:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 005900: [04:53:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 005900: [04:53:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 005900: [04:53:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 005900: [04:53:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 005900: [04:53:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 005900: [04:53:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 005900: [04:53:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 005900: [04:53:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 005900: [04:53:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 005900: [04:53:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 005900: [04:53:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:53:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:53:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 005900: [04:53:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 005900: [04:53:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 005900: [04:53:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 005900: [04:53:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 005900: [04:53:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 005900: [04:53:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 005900: [04:53:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 005900: [04:53:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 005900: [04:53:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 005900: [04:53:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 005900: [04:53:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 005900: [04:53:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005900: [04:53:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 005900: [04:53:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 005900: [04:53:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 005900: [04:53:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 005900: [04:53:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 005900: [04:53:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 005900: [04:53:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 005900: [04:53:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 005900: [04:53:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 005900: [04:53:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 005900: [04:53:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 005900: [04:53:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 005900: [04:53:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 005900: [04:53:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 005900: [04:53:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 005900: [04:53:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 005900: [04:53:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 005900: [04:53:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 005900: [04:53:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 005900: [04:53:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 005900: [04:53:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 005900: [04:53:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 005900: [04:53:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 005900: [04:53:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 005900: [04:53:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 005900: [04:53:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 005900: [04:53:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 005900: [04:53:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:53:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:53:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 005900: [04:53:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 005900: [04:53:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 005900: [04:53:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 005900: [04:53:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 005900: [04:53:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:53:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:53:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:53:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:53:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:53:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 005900: [04:53:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:53:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:53:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 005900: [04:54:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 005900: [04:54:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 005900: [04:54:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 005900: [04:54:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 005900: [04:54:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 005900: [04:54:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 005900: [04:54:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 005900: [04:54:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 005900: [04:54:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 005900: [04:54:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 005900: [04:54:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 005900: [04:54:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 005900: [04:54:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 005900: [04:54:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 005900: [04:54:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 005900: [04:54:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 005900: [04:54:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 005900: [04:54:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 005900: [04:54:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 005900: [04:54:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 005900: [04:54:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 005900: [04:54:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 005900: [04:54:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 005900: [04:54:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 005900: [04:54:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 005900: [04:54:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 005900: [04:54:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 005900: [04:54:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 005900: [04:54:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 005900: [04:54:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 005900: [04:54:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 005900: [04:54:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 005900: [04:54:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 005900: [04:54:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:54:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:54:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 005900: [04:54:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 005900: [04:54:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 005900: [04:54:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 005900: [04:54:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 005900: [04:54:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 005900: [04:54:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 005900: [04:54:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 005900: [04:54:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 005900: [04:54:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 005900: [04:54:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 005900: [04:54:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 005900: [04:54:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 005900: [04:54:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 005900: [04:54:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 005900: [04:54:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 005900: [04:54:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 005900: [04:54:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 005900: [04:54:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 005900: [04:54:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 005900: [04:54:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 005900: [04:54:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 005900: [04:54:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 005900: [04:54:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 005900: [04:54:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 005900: [04:54:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 005900: [04:54:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 005900: [04:54:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 005900: [04:54:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 005900: [04:54:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 005900: [04:54:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 005900: [04:54:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 005900: [04:54:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 005900: [04:54:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 005900: [04:54:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 005900: [04:54:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 005900: [04:54:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 005900: [04:54:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 005900: [04:54:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 005900: [04:54:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 005900: [04:54:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 005900: [04:54:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 005900: [04:54:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 005900: [04:54:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 005900: [04:54:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 005900: [04:54:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 005900: [04:54:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 005900: [04:54:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 005900: [04:54:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 005900: [04:54:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 005900: [04:54:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 005900: [04:54:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 005900: [04:54:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:54:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:54:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:54:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:54:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:54:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 005900: [04:54:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:54:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:54:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 005900: [04:55:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 005900: [04:55:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 005900: [04:55:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 005900: [04:55:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 005900: [04:55:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 005900: [04:55:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 005900: [04:55:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 005900: [04:55:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 005900: [04:55:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 005900: [04:55:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 005900: [04:55:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 005900: [04:55:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:55:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 005900: [04:55:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 005900: [04:55:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 005900: [04:55:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 005900: [04:55:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 005900: [04:55:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 005900: [04:55:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 005900: [04:55:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 005900: [04:55:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 005900: [04:55:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 005900: [04:55:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 005900: [04:55:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 005900: [04:55:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 005900: [04:55:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 005900: [04:55:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 005900: [04:55:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 005900: [04:55:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 005900: [04:55:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 005900: [04:55:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 005900: [04:55:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 005900: [04:55:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 005900: [04:55:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 005900: [04:55:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 005900: [04:55:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 005900: [04:55:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 005900: [04:55:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 005900: [04:55:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 005900: [04:55:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:55:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:55:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 005900: [04:55:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 005900: [04:55:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 005900: [04:55:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 005900: [04:55:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 005900: [04:55:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 005900: [04:55:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 005900: [04:55:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 005900: [04:55:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 005900: [04:55:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 005900: [04:55:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 005900: [04:55:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 005900: [04:55:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:55:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 005900: [04:55:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 005900: [04:55:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 005900: [04:55:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 005900: [04:55:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 005900: [04:55:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 005900: [04:55:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 005900: [04:55:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 005900: [04:55:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 005900: [04:55:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 005900: [04:55:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 005900: [04:55:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 005900: [04:55:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 005900: [04:55:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 005900: [04:55:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 005900: [04:55:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 005900: [04:55:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 005900: [04:55:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 005900: [04:55:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 005900: [04:55:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 005900: [04:55:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 005900: [04:55:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 005900: [04:55:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 005900: [04:55:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 005900: [04:55:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 005900: [04:55:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:55:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 005900: [04:55:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:55:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:55:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:55:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:55:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:55:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:55:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 005900: [04:56:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:56:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 005900: [04:56:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 005900: [04:56:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 005900: [04:56:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 005900: [04:56:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 005900: [04:56:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 005900: [04:56:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 005900: [04:56:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 005900: [04:56:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 005900: [04:56:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 005900: [04:56:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 005900: [04:56:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 005900: [04:56:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 005900: [04:56:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:56:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:56:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 005900: [04:56:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 005900: [04:56:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 005900: [04:56:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 005900: [04:56:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 005900: [04:56:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 005900: [04:56:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 005900: [04:56:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 005900: [04:56:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 005900: [04:56:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 005900: [04:56:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 005900: [04:56:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 005900: [04:56:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:56:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 005900: [04:56:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 005900: [04:56:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 005900: [04:56:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 005900: [04:56:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 005900: [04:56:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 005900: [04:56:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 005900: [04:56:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 005900: [04:56:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 005900: [04:56:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 005900: [04:56:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 005900: [04:56:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 005900: [04:56:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 005900: [04:56:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 005900: [04:56:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 005900: [04:56:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 005900: [04:56:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 005900: [04:56:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 005900: [04:56:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 005900: [04:56:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 005900: [04:56:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 005900: [04:56:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 005900: [04:56:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 005900: [04:56:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 005900: [04:56:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 005900: [04:56:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 005900: [04:56:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 005900: [04:56:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:56:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 005900: [04:56:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 005900: [04:56:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 005900: [04:56:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 005900: [04:56:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 005900: [04:56:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 005900: [04:56:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 005900: [04:56:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 005900: [04:56:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 005900: [04:56:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 005900: [04:56:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 005900: [04:56:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 005900: [04:56:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 005900: [04:56:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 005900: [04:56:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 005900: [04:56:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 005900: [04:56:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 005900: [04:56:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 005900: [04:56:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 005900: [04:56:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 005900: [04:56:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 005900: [04:56:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 005900: [04:56:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 005900: [04:56:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:56:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:56:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 005900: [04:56:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 005900: [04:56:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 005900: [04:56:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 005900: [04:56:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 005900: [04:56:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:56:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:56:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:56:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:56:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:56:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 005900: [04:56:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:56:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:56:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 005900: [04:57:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 005900: [04:57:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 005900: [04:57:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 005900: [04:57:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 005900: [04:57:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 005900: [04:57:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 005900: [04:57:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 005900: [04:57:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 005900: [04:57:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 005900: [04:57:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 005900: [04:57:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 005900: [04:57:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 005900: [04:57:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 005900: [04:57:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.dds RDOC 005900: [04:57:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.png RDOC 005900: [04:57:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.dds RDOC 005900: [04:57:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.png RDOC 005900: [04:57:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.dds RDOC 005900: [04:57:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.png RDOC 005900: [04:57:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.dds RDOC 005900: [04:57:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.png RDOC 005900: [04:57:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.dds RDOC 005900: [04:57:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 005900: [04:57:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.png RDOC 005900: [04:57:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 005900: [04:57:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 005900: [04:57:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 005900: [04:57:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 005900: [04:57:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005900: [04:57:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 005900: [04:57:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005900: [04:57:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005900: [04:57:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005900: [04:57:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005900: [04:57:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005900: [04:57:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 004044: [03:54:53] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (afb4d76dd260c767fed54987f31328e8d60599e4) loaded in replay application RDOC 004044: [03:54:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004044: [03:54:54] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004044: [03:54:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004044: [03:54:57] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 004044: [03:54:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004044: [03:54:57] vk_replay.cpp(4725) - Log - Created device. RDOC 004044: [03:54:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004044: [03:54:58] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004044: [03:54:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004044: [03:54:58] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 004044: [03:54:58] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004044: [03:54:58] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004044: [03:54:58] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004044: [03:54:58] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004044: [03:54:58] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004044: [03:54:58] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004044: [03:54:58] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 004044: [03:54:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004044: [03:54:59] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004044: [03:55:01] vk_replay.cpp(4725) - Log - Created device.